History Main / CharmPerson

13th Mar '17 5:03:34 AM Doug86
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* ''TabletopGame/WarhammerFantasy'' and ''TabletopGame/Warhammer40K'': The Chaos god/dess of desire, Slaanesh, is so beautiful no mortal can look at hir and not immediately be enthralled.

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* ''TabletopGame/WarhammerFantasy'' and ''TabletopGame/Warhammer40K'': ''TabletopGame/Warhammer40000'': The Chaos god/dess of desire, Slaanesh, is so beautiful no mortal can look at hir and not immediately be enthralled.
5th Mar '17 4:41:43 PM ShivaIndis
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* ''Anime/{{Nightwalker}}'' has a ILoveYouVampireSon / IHateYouVampireDad interplay going on between the hero, Shido, and his obssesive sire, Cain. Cain frequently attempts to mesmerize Shido into coming back to him, and the only thing that keeps it from working is HeroicWillpower.
3rd Feb '17 4:30:59 PM Xtifr
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* The short stories "What Song The Sirens Sang" by Charles Sheffield and "Ignition Point!" by Creator/IsaacAsimov use the premise that sufficiently sophisticated analysis of human reactions makes it possible to automatically generate highly compelling political speeches. In the Asimov story, the psychological feedback from the fired-up audience fires up the speaker to the point of [[MagicFeather no longer needing the specially written speeches]].

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* The short stories "What Song The Sirens Sang" by Charles Sheffield Creator/CharlesSheffield and "Ignition Point!" by Creator/IsaacAsimov use the premise that sufficiently sophisticated analysis of human reactions makes it possible to automatically generate highly compelling political speeches. In the Asimov story, the psychological feedback from the fired-up audience fires up the speaker to the point of [[MagicFeather no longer needing the specially written speeches]].
2nd Feb '17 12:41:50 PM kome360
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* ''VideoGame/EnterTheGungeon'' has a few guns and items that will charm foes into temporarily fighting for you. This doesn't really change the game as enemy attacks are weak against themselves, but it does stall their assault on you for a few precious seconds. The shopkeepers have kinetic barriers to prevent you from shooting them with charm bullets (or just killing them), BUT if you have a Charm Horn you can "convince" shopkeepers to part with an extra item for free. You can even buy the charm horn and then use it ''on the very vendor you bought it from''. The reason why this isn't such a game breaker is the game's karma system: steal too much stuff and an unkillable, uncharmable BulletHell GrimReaper follows you everywhere and shoots at you until you die.
27th Dec '16 6:55:29 AM MiddleEighth
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[[folder: Fan Works]]
*Used on the Trevans to convince them to take a vacation from the Border Crossroads Inn in ''Fanfic/TheKeysStandAlone: The Soft World''. It was supposed to last for a long time, but because the caster was not a specialist in that kind of magic, the Trevans broke out of it nine days after they left the Inn.
[[/folder]]
23rd Nov '16 6:41:50 AM Kakai
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* In ''Literature/TheTraitorSonCycle'', the most powerful sorcerers, called the Powers of the Wild, can bend minds of other Wild creatures to obey them and fight for them.
12th Nov '16 5:11:57 AM Gowan
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* In ''Literature/TheInvisibleLibrary'', the librarians have the Language, which the protagonist mostly uses to tell inanimate objects to do her bidding, but can also use on people in an emergency. (It is also used by the librarians to identify each other, as only they can speak it.) Objects and people alike can only be commanded to do things that are not too much against their inherent nature, and the more against nature a command is, the sooner the effect will break.
25th Oct '16 11:25:42 PM west8777
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* In ''Podcast/TheAdventureZone'', Taako uses this spell to convince a hostile bugbear named Clarg to help the party. Clarg offers them a valuable hostage, a gift of gold, and ASpotOfTea.

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* In ''Podcast/TheAdventureZone'', Taako uses this spell to convince a hostile bugbear named Clarg Klarg to help the party. Clarg Klarg offers them a valuable hostage, a gift of gold, and ASpotOfTea.
21st Aug '16 2:07:36 PM AnonFangeekGirl
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* ''Literature/{{Graceling}}'' featured a Graceling who, it seemed, permanently had the Jedi Mind Trick going on. Everyone believed what he said no matter how implausible it was. This power even extended to people hearing it second- and third-hand, though it weakened the more people it wen through.

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* ''Literature/{{Graceling}}'' featured [[spoiler: Leck's]] Grace is basically a Graceling who, it seemed, permanently had permanent and very strong version of the Jedi Mind Trick going on.JediMindTrick. Everyone believed what he said no matter how implausible it was. This power even extended to people hearing it second- and third-hand, though it weakened the more people it wen through.went through. [[spoiler: It could be resisted by ThePowerOfLove.]]
20th Aug '16 4:17:49 AM fq
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* The true extent of his hypnotic powers [[DependingOnTheWriter depends on the writer]], but ComicBook/{{Morbius}} is mostly portrayed as this. He describes it himself as being able to "strongly suggest" things to people, but it depends on the will of the person. E.g. the first time he used it on ComicBook/SpiderMan he was sure it only worked because the latter had been drugged which impaired his will.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CharmPerson