History Main / CharacterClassSystem

24th Jan '16 12:16:09 PM thatother1dude
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* ''VideoGame/DarkSouls'', ''VideoGame/DarkSoulsII'', and ''VideoGame/DarkSoulsIII'' have 5-10 character classes that determine your starting character stats and equipment. From there, you're free to enhance and equip your character however you want.

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* ''VideoGame/DarkSouls'', ''VideoGame/DarkSoulsII'', and ''VideoGame/DarkSoulsIII'' ''VideoGame/DarkSouls'' games have 5-10 character classes that determine your starting character stats and equipment. From there, you're free to enhance [[PointBuildSystem enhance]] and equip your character however you want.
3rd Jan '16 5:42:54 PM HyperKunoichi
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* ''VideoGame/SouthParkTheStickOfTruth'' has four classes available, Warrior, Mage, Thief and Jew (which is something of a cross between a Monk and a Paladin, and inflicts more damage at low health). However, unlike a lot of RPGs, the class only determines what the New Kid's special attacks are. They can equip any weapon or armor they wish, though some have effects that are a little more beneficial to one class than the others.

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* ''VideoGame/SouthParkTheStickOfTruth'' has four classes available, Warrior, Warrior; Mage, Thief and Jew (which is something of a cross between a Monk and a Paladin, and inflicts more damage at low health). However, unlike a lot of RPGs, the class only determines what the New Kid's special attacks are. They can equip any weapon or armor they wish, though some have effects that are a little more beneficial to one class than the others.
3rd Jan '16 5:42:10 PM HyperKunoichi
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* ''VideoGame/SouthParkTheStickOfTruth'' has four classes available, Warrior, Mage, Thief and Jew (which is something of a cross between a Monk and a Paladin, and inflicts more damage at low health). However, unlike a lot of RPGs, the class only determines what the New Kid's special attacks are. They can equip any weapon or armor they wish, though some have effects that are a little more beneficial to one class than the others.
24th Aug '15 10:47:35 PM TrevMUN
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* The {{MMORPG}} ''VideoGame/TreeOfSavior'' features a class system that combines elements of a PrestigeClass system with a JobSystem. There are four starting classes--Swordsman, Wizard, Archer, and Cleric--which each have their own families of classes. After a certain amount of job levels, a character reaches a new Rank, from which they'll have to make a decision--either stay as the class they are now (which can only be done three times in a row for a given class), or change to a different class (depending on what's available). IMC Games has said there will be 80 or so classes overall, meaning 20 possible classes for each basic class--as well as some hidden classes which will be available only after meeting certain requirements (''and'' with a population cap to boot).
** As a side note, this system is an evolution of what had originally been planned for ''VideoGame/RagnarokOnline'', when IMC Games' developers were still part of the original development team at Gravity Corporation.
18th Jul '15 6:11:29 PM Vios
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** ''VideoGame/BaldursGate''

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** ''VideoGame/BaldursGate''''Franchise/BaldursGate''
11th Jun '15 6:37:09 PM ashlay
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* ''VideoGame/DarkSouls'', ''VideoGame/DarkSoulsII'', and ''VideoGame/DarkSoulsIII''' have 5-10 character classes that determine your starting character stats and equipment. From there, you're free to enhance and equip your character however you want.

to:

* ''VideoGame/DarkSouls'', ''VideoGame/DarkSoulsII'', and ''VideoGame/DarkSoulsIII''' ''VideoGame/DarkSoulsIII'' have 5-10 character classes that determine your starting character stats and equipment. From there, you're free to enhance and equip your character however you want.
11th Jun '15 6:36:54 PM ashlay
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[[folder:Eastern RPGs]]

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[[folder:Eastern RPGs]][=RPGs=]]]


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* ''VideoGame/DarkSouls'', ''VideoGame/DarkSoulsII'', and ''VideoGame/DarkSoulsIII''' have 5-10 character classes that determine your starting character stats and equipment. From there, you're free to enhance and equip your character however you want.
25th Apr '15 8:02:06 AM knightx9
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* ''Franchise/DragonAge'' uses the FighterMageThief archetype, calling them Fighter, Mage, and Rogue.

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* ''Franchise/DragonAge'' uses the FighterMageThief archetype, calling them Fighter, Warrior, Mage, and Rogue.
16th Mar '15 7:31:22 AM Koveras
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** ''VideoGame/KnightsOfTheOldRepublic'' and ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', using the ''Franchise/StarWars'' d20 variant

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** ''VideoGame/KnightsOfTheOldRepublic'' and ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', using the ''Franchise/StarWars'' d20 ''TabletopGame/StarWarsD20'' variant
8th Mar '15 1:07:24 PM TwoGunAngel
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If a character can switch between a large number of classes instead of being limited to just one or several, then you most likely have a JobSystem on your hands.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CharacterClassSystem