History Main / CentipedesDilemma

20th Jan '17 2:33:39 AM Baconator96
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** Players of HackAndSlash games such as ''VideoGame/GodOfWar'' or ''VideoGame/{{Bayonetta}}'' can often find themselves succumbing to this, realizing very quickly that oftentimes concentrating on the exact timing of dodges, attacks and blocks is much easier to stumble over than when they fall into a more [[DontThinkFeel intuitive groove of things.]]
13th Nov '16 4:12:02 PM TheAmazingBlachman
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A trope named for the folk tale of a centipede who had no trouble walking until asked how he managed all those legs. He started thinking about the process and immediately became unable to do it anymore.

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A trope named for the folk tale of poem about a centipede who had no trouble walking until asked how he managed all those legs. He started thinking about the process and immediately became unable to do it anymore.
anymore. In psychology the effect is known as as "hyper-reflection" or "Humphrey's law" after psychologist George Humphrey who wrote about the poem's profoundness in 1923.
2nd Nov '16 4:42:53 AM LucaEarlgrey
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* If you tell someone to forget about something, or to not think about it, the exact opposite will happen.
2nd Nov '16 4:40:56 AM LucaEarlgrey
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** Perhaps this is part of the criticism of sleep-tracking apps, devices, handwritten, logs, and the like: they make you consciously think about the fact that you're going to sleep at a particular time and all the phases of them, resulting in a [[SelfInflictedHell self-inflicted]] form of the [[https://en.wikipedia.org/wiki/Hawthorne_effect Hawthorne effect]].

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** Perhaps this is part of the criticism of sleep-tracking apps, devices, handwritten, handwritten logs, and the like: they make you consciously think about the fact that you're going to sleep at a particular time and all the phases of them, resulting in a [[SelfInflictedHell self-inflicted]] form of the [[https://en.wikipedia.org/wiki/Hawthorne_effect Hawthorne effect]].
2nd Nov '16 4:40:45 AM LucaEarlgrey
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** Perhaps this is part of the criticism of sleep-tracking apps, devices, handwritten, logs, and the like: they make you consciously think about the fact that you're going to sleep at a particular time and all the phases of them, resulting in a [[SelfInflictedHell self-inflicted]] form of the [[https://en.wikipedia.org/wiki/Hawthorne_effect Hawthorne effect]].
2nd Nov '16 4:36:08 AM LucaEarlgrey
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** A similar issue arises for those who are sleepy at work. It's all too easy to fall asleep on the job, risking a literal rude awakening by a supervisor at best and causing a major workplace accident at worst. But trying to take a deliberate nap during an hour-long lunch break precisely so that the former scenario doesn't happen? It's easier to beat ''VideoGame/IWannaBeTheGuy'' on Impossible difficulty while blindfolded.

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** A similar issue arises for those who are sleepy at work. It's all too easy to fall asleep on the job, job after trying to fight it, risking a literal rude awakening by a supervisor at best and causing a major workplace accident at worst. But trying to take a deliberate nap during an hour-long lunch break precisely so that the former scenario doesn't happen? It's easier to beat ''VideoGame/IWannaBeTheGuy'' on Impossible difficulty while blindfolded.
2nd Nov '16 4:35:37 AM LucaEarlgrey
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** A similar issue arises for those who are sleepy at work. It's all too easy to fall asleep on the job, risking a literal rude awakening by a supervisor at best and causing a major workplace accident at worst. But trying to take a deliberate nap during an hour-long lunch break? It's easier to beat ''VideoGame/IWannaBeTheGuy'' on Impossible difficulty while blindfolded.

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** A similar issue arises for those who are sleepy at work. It's all too easy to fall asleep on the job, risking a literal rude awakening by a supervisor at best and causing a major workplace accident at worst. But trying to take a deliberate nap during an hour-long lunch break? break precisely so that the former scenario doesn't happen? It's easier to beat ''VideoGame/IWannaBeTheGuy'' on Impossible difficulty while blindfolded.
2nd Nov '16 4:34:54 AM LucaEarlgrey
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** A similar issue arises for those who are sleepy at work. It's all too easy to fall asleep on the job, risking a literal rude awakening by a supervisor at best and causing a major workplace accident at worst. But trying to take a deliberate nap during an hour-long lunch break? It's easier to beat ''VideoGame/IWannaBeTheGuy'' on Impossible difficulty while blindfolded.
26th Aug '16 9:10:41 PM RAVasquez1967
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* In ''Series/ParksAndRecreation'', Leslie tries to affect a laid-back stance while at a campaign stop. Ann suggests that she just stand like she normally does; however, this causes Leslie to forget how to stand altogether.
17th Aug '16 10:43:48 PM notafrog
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** Just try riding a tricycle after always having ridden a bicycle. You'd think if anything was going to overturn on a bend, it'd be the two-wheeler, not the naturally stable three-wheeler. Nope. You have to consciously turn the handlebar (and moderate your speed). Now imagine consciously turning a bike handlebar when riding. Some makers are starting to offer trikes that lean into bends to make the experience closer to that of a bike.

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** Just try riding a tricycle after always having ridden a bicycle. You'd think if anything was going to overturn on a bend, overturn, it'd be the two-wheeler, not the naturally inherently stable three-wheeler. Nope. You have to consciously turn the handlebar (and moderate your speed). Now imagine consciously turning a bike handlebar when riding. Some makers are starting to offer trikes that lean into bends to make the experience closer to that of a bike.
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