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* ''WesternAnimation/{{Coco}}'': Miguel will be forced to remain in the Land of the Dead forever if he doesn't get home before sunrise the following day.

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* ''WesternAnimation/{{Coco}}'': Miguel will be forced to remain in the Land of the Dead forever if he doesn't get home before sunrise the following day. This is indicated by Miguel [[spoiler: slowly becoming a skeleton as the movie progresses.]]



* ''WesternAnimation/{{Gargoyles}}'' They are stone during the day and flesh at night, in the pilot they are also cursed into dormancy "Until the Castle Rises Above the Clouds".

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* ''WesternAnimation/{{Gargoyles}}'' They are stone during the day and flesh at night, in the pilot they are also cursed into dormancy "Until the Castle Rises Above the Clouds".Clouds" (in other words, [[spoiler: rebuilt as a skyscraper in New York City]]).
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* ''WesternAnimation/ZakStorm'': Xibalba the Shadow Queen could only regain her power and free herself on the night of the green moon, a celestial event that only happens once every five-thousand years.
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** Sunrise acts as a magical ResetButton. Many but the most powerful spells either fade completely or weaken considerably when the sun rises.

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** Sunrise acts as a magical ResetButton. Many but A typical spell does not last beyond the most rising of the sun, unless the wizard takes particular care to weave it, in which case it might last through one day. Anchoring a spell by casting it on an object multiple times will have the magic last indefinitely, if the wizard can keep up the maintenance, which is how Harry's leather duster survives his repeated adventures. [[spoiler: Merlin wove incredibly powerful spells either fade completely or weaken considerably when the sun rises.repeatedly using time travel to create Demonreach, and ''every single brick'' has more magic in it than ''most of Chicago'', so those spells will last presumably forever.]]
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Magic doesn't obey human-made timepieces but follows the cycles of nature and the movement of the spheres. A spell's duration, then, extends from sunrise to sunset, or during a phase in the lunar cycle, or some other vaguely fairytale measurement of time such as one's DangerousSixteenthBirthday or AYearAndADay or by following a celestial zodiac.

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Magic doesn't obey human-made timepieces but follows the cycles of nature and the movement of the spheres. A spell's duration, then, extends from sunrise to sunset, or during a phase in the lunar cycle, or some other vaguely fairytale measurement of time such as one's DangerousSixteenthBirthday Dangerous16thBirthday or AYearAndADay or by following a celestial zodiac.
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** On the flipside, Aang has to defeat Fire Lord Ozai and end the war before the 100-year arrival of Sozin's Comet, which would boost the firebenders' powers to such high levels that the war would essentially be over. [[spoiler:They fail, but Aang manages to defeat Ozai anyway.]]
** In Book 2 of ''WesternAnimation/TheLegendOfKorra'', Unalaq's plan to [[spoiler:open the Spirit Portals, free Vaatu and fuse with him, then use his power to destroy the world]], all hinges on an event known as "Harmonic Convergence" that only happens once every ten thousand years.

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** On the flipside, Aang has to defeat Fire Lord Ozai and end the war before the 100-year arrival of Sozin's Comet, which would boost the firebenders' powers to such high levels that the war would essentially be over. [[spoiler:They fail, but Aang manages to defeat Ozai anyway.anyway, and with the power of said comet also giving Aang that very same advantage.]]
** In Book 2 of ''WesternAnimation/TheLegendOfKorra'', Unalaq's plan to [[spoiler:open [[spoiler:reopen the Spirit Portals, free Vaatu and fuse with him, then use his power to destroy the world]], all hinges on an event known as "Harmonic Convergence" that only happens once every ten thousand years.
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* ''Film/SixteenWishes'': Abby's candles that make her sixteen birthday wishes come true won't work anymore after midnight and all granted wishes will become permanent.

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* ''Film/SixteenWishes'': Abby's candles that make her sixteen birthday wishes come true won't work anymore after midnight midnight, and all granted wishes will become permanent.



* In the vampire movie ''Film/OnceBitten'', the lovely female vampire must have blood from 3 virgin males before Halloween each year to retain her youthful appearance. Although she does drink non-virgin blood, this merely sustains her, not her looks.

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* In the vampire movie ''Film/OnceBitten'', the lovely female an ancient vampire known as the Countess must have blood from 3 bite a male virgin males before three times by Halloween each year to retain her youthful appearance. Although she does drink non-virgin blood, this merely sustains her, not her looks.

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* ''VideoGame/{[Fairyside}}'': In Memory 8, Evaline says that her and her sisters' "gifts of magic" to Shirley will "last until dawn".



[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]
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* In ''VideoGame/GhostTrick'', the ghost Sissel is told that he will vanish from this world at dawn. [[spoiler:It turns out that this is a lie to motivate him.]]

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* In ''VideoGame/GhostTrick'', the ghost Sissel is told up-front by a fellow ghost that if he will vanish from this world at dawn. [[spoiler:It wants to solve the mystery of his own death, he better hop to it, since ghosts only stick around until the next crack of dawn, then they cease to exist. [[spoiler:This turns out that this is a lie to motivate him.]]be a MotivationalLie to get him to take part in the main story, since his refusal to help in a previous timeline led to [[BadFuture pretty much everybody in the game apart from the villains dying horribly and said villains getting away with their plans]]]].
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** In [[WesternAnimation/{{Shrek}} the first film]], sunrise and sunset were important times for Fiona.

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** In [[WesternAnimation/{{Shrek}} [[WesternAnimation/Shrek1 the first film]], sunrise and sunset were important times for Fiona.
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* ''Literature/GoblinsInTheCastle'': Once every eleven years, the spell holding the goblins prisoner weakens, and they can be freed on that night. They spend the time calling out for someone to release them, but it takes until the eleventh weakening (121 years exactly after it was first cast) before William frees them.

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* ''Manga/InuYasha'' has an instance of being a human when the new moon comes around.

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* ''Manga/InuYasha'' ''Manga/{{Inuyasha}}'' has an instance of being a human when the new moon comes around.



* Angels and Demons who have not been fully trained in all magics in the manga ''Manga/{{Wish}}'' follow cycles. Angels are adult form during the day and chibi form during the night and demons are vice versa.

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* ''Manga/{{Wish}}'': Angels and Demons who have not been fully trained in all magics in the manga ''Manga/{{Wish}}'' follow cycles. Angels are adult form during the day and chibi form during the night and demons are vice versa.



* Literature/{{Bearskin}} must wear the bearskin for seven years.
* ''Literature/{{Cinderella}}'': The magic stops working at [[WhenTheClockStrikesTwelve midnight]].

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* Literature/{{Bearskin}} "Literature/{{Bearskin}}": The main character must wear the bearskin for seven years.
* ''Literature/{{Cinderella}}'': "Literature/{{Cinderella}}": The magic stops working at [[WhenTheClockStrikesTwelve midnight]].midnight]].
* "Literature/TheSoldierAndDeath": Deaths grants the soldier one hour to say goodbye to his family before taking him.



* Mogwai shall not be fed "after midnight", lest they turn into ''Film/{{Gremlins}}''. Nothing is said about when you can feed them again. In fact, a lot of people make jokes about this rule when the heroes try to warn them about the gremlins. (The one about "if he's eating on an airplane, and passes through a time zone" is probably the most complex. They [[JerkassHasAPoint actually raise a valid point]]: the rule is kind of vague.)

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* Mogwai shall not be fed "after midnight", lest they turn into ''Film/{{Gremlins}}''. Nothing is said about when you can feed them again. In fact, a lot of people make jokes about this rule when the heroes try to warn them about the gremlins. (The one about "if he's eating on an airplane, and passes through a time zone" is probably the most complex. They [[JerkassHasAPoint actually raise a valid point]]: the rule is kind of vague.)
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* ''TabletopGame/ArsMagica'':
** Most spell durations under the standard SpellConstruction rules are linked to celestial events. "Sun" ends on the next sunrise or sunset; "Moon" lasts until both the next new moon and full moon have set; and "Year" ends at sunrise on the fourth equinox or solstice.
** Practitioners of Celestial Magic can use more specific spell duration factors derived from the movement of zodiac signs. However, these factors require {{Astrolog|er}}ical calculations, and any error throws off the duration.
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* ''WesternAnimation/MyLittlePonyEquestriaGirls1'': The gateway between Equestria and the human world only remains open until the moon reaches its peak in the night sky at the end of the third day, to which it will close for the next thirty moons; Twilight has until then to get her Element of Magic back from Sunset Shimmer and return home.
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* In ''WesternAnimation/TurningRed'', if Mei doesn't undergo the ritual to seal her red panda spirit away during the first red moon after she gets it, it will never be able to be sealed.
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* In ''VideoGame/SpiritsOfAnglerwoodForest'', the BigBad [[spoiler: Ezra]] has turned people [[BalefulPolymorph into trees]] and captured their spirits. When the sun rises on the Winter solstice, all the captured spirits will be lost forever.

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* In ''VideoGame/SpiritsOfAnglerwoodForest'', the BigBad [[spoiler: Ezra]] has turned people [[BalefulPolymorph [[ForcedTransformation into trees]] and captured their spirits. When the sun rises on the Winter solstice, all the captured spirits will be lost forever.
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*In ''The Lightning Thief'', the first book in Creator/RickRiordan's ''Literature/PercyJacksonAndTheOlympians'', Zeus sets the deadline for the return of his Master Bolt at the summer solstice. Afterward, he will wage on Poseidon, whom he believes is responsible for its theft.

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* ''TabletopGame/ChangelingTheLost'': if you're lucky, contracts work until sunup or sundown, whichever happens first; or for free if you invoke FoodChains.
** also Pledges, Tokens, Goblins, and the True Fae.
* ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'' both have a few powers, usually BloodMagic, that end at sunrise.
* ''TabletopGame/PrometheanTheCreated:'' Prometheans regain one point of [[{{Mana}} Pyros]] with every sunrise.
* ''TabletopGame/DungeonsAndDragons'', around late 1st/early 2nd edition, would often include powers, usually magic items, that could be used "X times per day", but didn't define what the device considered "a day" (e.g., sunset, sunrise, 24 hours from the last use, etc.). This language was clarified in later editions.
** In the ''TabletopGame/DungeonsAndDragons'' campaign world ''TabletopGame/{{Ravenloft}}'', adding a fanciful duration or an escape hatch when laying a curse makes it ''much'' more likely to take hold.
* In TabletopGame/InNomine, different kinds of beings get a bit of spent [[{{Mana}} Essence]] back at different times of day at least when they are on Earth. Angels get theirs at sunrise, humans get it at noon, demons at sunset, and ethereal spirits at [[WhenTheClockStrikesTwelve midnight.]]
* ''TabletopGame/LeviathanTheTempest:'' One of the means by which Leviathans may augment the power of their Rituals is through Portents, auspicious alignments of moons, stars, and other factors. The rarer the Portent, the more time needs to be invested in preparing the ritual to use it, and the more power it generates (so using the full moon to augment your Ritual would only require a scene or so of prep work but wouldn't generate much power, whereas a once-a-century conjunction of planets might have an entire campaign revolve around harnessing its power and could be used to fuel the kinds of effects that permanently reshape the world).

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* ''TabletopGame/ChangelingTheLost'': if you're lucky, contracts work until sunup or sundown, whichever happens first; or for free if you invoke FoodChains.
''TabletopGame/DungeonsAndDragons'':
** also Pledges, Tokens, Goblins, Late 1st and the True Fae.
* ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'' both have a few powers, usually BloodMagic, that end at sunrise.
* ''TabletopGame/PrometheanTheCreated:'' Prometheans regain one point of [[{{Mana}} Pyros]] with every sunrise.
* ''TabletopGame/DungeonsAndDragons'', around late 1st/early
early 2nd edition, would edition often include powers, usually magic items, that could can be used "X times per day", but didn't don't define what the device considered considers "a day" (e.g., sunset, sunrise, 24 twenty-four hours from the last use, etc.). This language was is clarified in later editions.
** In the ''TabletopGame/DungeonsAndDragons'' campaign world ''TabletopGame/{{Ravenloft}}'', adding ''TabletopGame/{{Ravenloft}}'': Adding a fanciful duration or an escape hatch when laying a curse makes it ''much'' more likely to take hold.
* In TabletopGame/InNomine, different ''TabletopGame/InNomine'': Different kinds of beings get a bit of spent [[{{Mana}} Essence]] back at different times of day day, at least when they are they're on Earth. Angels get theirs at sunrise, humans get it at noon, demons at sunset, and ethereal spirits at [[WhenTheClockStrikesTwelve midnight.]]
midnight]].
* ''Franchise/TheWorldOfDarkness'':
** ''TabletopGame/ChangelingTheLost'': If you're lucky, contracts work until sunup or sundown, whichever happens first.
**
''TabletopGame/LeviathanTheTempest:'' One of the means by which Leviathans may augment the power of their Rituals is through Portents, auspicious alignments of moons, stars, and other factors. The rarer the Portent, the more time needs to be invested in preparing the ritual to use it, and the more power it generates (so using the full moon to augment your Ritual would only require a scene or so of prep work but wouldn't generate much power, whereas a once-a-century conjunction of planets might have an entire campaign revolve around harnessing its power and could be used to fuel the kinds of effects that permanently reshape the world).world).
** ''TabletopGame/PrometheanTheCreated'': Prometheans regain one point of [[{{Mana}} Pyros]] with every sunrise.
** ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'' both have a few powers, usually BloodMagic, that end at sunrise.
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Magic doesn't obey human-made timepieces, but follows the cycles of nature and the movement of the spheres. A spell's duration, then, extends from sunrise to sunset, or during a phase in the lunar cycle, or some other vaguely fairytale measurement of time such as one's DangerousSixteenthBirthday or AYearAndADay or by following a celestial zodiac.

to:

Magic doesn't obey human-made timepieces, timepieces but follows the cycles of nature and the movement of the spheres. A spell's duration, then, extends from sunrise to sunset, or during a phase in the lunar cycle, or some other vaguely fairytale measurement of time such as one's DangerousSixteenthBirthday or AYearAndADay or by following a celestial zodiac.



* ''Manga/InuYasha'' has a instance of being a human when the new moon comes around.

to:

* ''Manga/InuYasha'' has a an instance of being a human when the new moon comes around.



* In ''VisualNovel/NanatsuiroDrops'', Tsuwabuki turns into a sheep plushie after sunset and changes back after sunrise. However, when the moon is full, he stays a plushie for a whole day, and during a new moon he stays human all day.

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* In ''VisualNovel/NanatsuiroDrops'', Tsuwabuki turns into a sheep plushie after sunset and changes back after sunrise. However, when the moon is full, he stays a plushie for a whole day, and during a new moon moon, he stays human all day.



* In the silent film ''Film/TheGolem'', the Rabbi can only create the Golem while a certain astronomical constellation occurs. The occurence of another constellation supposedly causes the Golem to rebel.

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* In the silent film ''Film/TheGolem'', the Rabbi can only create the Golem while a certain astronomical constellation occurs. The occurence occurrence of another constellation supposedly causes the Golem to rebel.



* ''WesternAnimation/{{Vampirina}}'': The episode "Vampire Weekend" has Vee and Poppy find full moon pendants which switch their lives on the day of a full moon. If they don't switch back before the full moon rises in the sky, they stay switched forever.

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* ''WesternAnimation/{{Vampirina}}'': The episode "Vampire Weekend" has Vee and Poppy find full moon pendants which that switch their lives on the day of a full moon. If they don't switch back before the full moon rises in the sky, they stay switched forever.
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** In [[WesternAnimation/ShrekForeverAfter the final film]], Shrek had twenty-four hours to undo his MagicallBindingContract with Rumpelstiltskin, or else his existence will end and the world will remain [[VillainWorld under Stiltskin's rule]].

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** In [[WesternAnimation/ShrekForeverAfter the final film]], Shrek had twenty-four hours to undo his MagicallBindingContract MagicallyBindingContract with Rumpelstiltskin, or else his existence will end and the world will remain [[VillainWorld under Stiltskin's rule]].

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* ''Franchise/{{Shrek}}'' is big on this. In [[WesternAnimation/{{Shrek}} the first film]], sunrise and sunset were important times for Fiona. In [[WesternAnimation/Shrek2 the second]], Shrek has until midnight to make the effects of his potion permanent. Lampshaded:

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* ''Franchise/{{Shrek}}'' is big on this.
**
In [[WesternAnimation/{{Shrek}} the first film]], sunrise and sunset were important times for Fiona. Fiona.
**
In [[WesternAnimation/Shrek2 the second]], second film]], Shrek has until midnight to make the effects of his potion permanent. Lampshaded:


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** In [[WesternAnimation/ShrekForeverAfter the final film]], Shrek had twenty-four hours to undo his MagicallBindingContract with Rumpelstiltskin, or else his existence will end and the world will remain [[VillainWorld under Stiltskin's rule]].
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not a video game


* On ''WesternAnimation/WinxClub'', the first third of the fifth season follows the Winx on a quest to obtain the Sirenix transformation. However, this is a TimedMission; they have one lunar cycle to finish it. If they don't earn Sirenix before the end of the day that the lunar cycle ends, they'll lose their powers forever.

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* On ''WesternAnimation/WinxClub'', the first third of the fifth season follows the Winx on a quest to obtain the Sirenix transformation. However, this is a TimedMission; RaceAgainstTheClock; they have one lunar cycle to finish it. If they don't earn Sirenix before the end of the day that the lunar cycle ends, they'll lose their powers forever.
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If the events happen on their own after astronomical events, see WhenThePlanetsAlign. Not to be confused with CosmicDeadline. Overlap with LiminalTime is considerable. Often combined with RaceAgainstTheClock.

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If the events happen on their own after astronomical events, see WhenThePlanetsAlign. Often overlaps with LiminalTime and RaceAgainstTheClock. Not to be confused with CosmicDeadline. Overlap with LiminalTime is considerable. Often combined with RaceAgainstTheClock.the out-of-universe CosmicDeadline.

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