History Main / CashGate

18th Jul '15 6:06:13 PM Vios
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* In ''VideoGame/BaldursGate II: Shadows of Amn'', you have to collect 20,000 gold pieces to pay [[spoiler:the Shadow Thieves (or vampires)]] for breaking Imoen out of Spellhold. It gets reduced to 15,000 when [[spoiler:the Shadow Thieves]] realize that you have a competing offer. [[AntiFrustrationFeature Curiously]], this happens the very moment you ''have'' 15 grand on your person for the first time.
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* In ''VideoGame/BaldursGate II: ''VideoGame/BaldursGateII: Shadows of Amn'', you have to collect 20,000 gold pieces to pay [[spoiler:the Shadow Thieves (or vampires)]] for breaking Imoen out of Spellhold. It gets reduced to 15,000 when [[spoiler:the Shadow Thieves]] realize that you have a competing offer. [[AntiFrustrationFeature Curiously]], this happens the very moment you ''have'' 15 grand on your person for the first time.
4th Jul '15 8:47:59 AM Steven
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* Ever wanted to own a house? Or take an academic course? Then you know this is TruthInTelevision.
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* Ever wanted to own a house? Or take an academic course? Wanted to get yourself your own car? Then you know this is TruthInTelevision.TruthInTelevision. * Toll booths are literal cash gates. While you're likely be allowed to pass through anyway if you can't cover the funds, you'll still be billed for it via mail and possibly suffer an additional fee in fines.
23rd Jun '15 5:16:06 PM Prfnoff
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Namespaces
* ''Robin Hood: The Legend of Sherwood'' has, for a good two thirds of the game, the main task of gathering 100,000 pounds to pay for king Richard's ransom. Thankfully, if you have spent too much money on bribing guards or buying hints and finished the main game quests while well short of that sum, the game lets you play infinite minor sidequests until you can afford to advance the plot.
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* ''Robin Hood: The Legend of Sherwood'' ''VideoGame/RobinHoodTheLegendOfSherwood'' has, for a good two thirds of the game, the main task of gathering 100,000 pounds to pay for king King Richard's ransom. Thankfully, if you have spent too much money on bribing guards or buying hints and finished the main game quests while well short of that sum, the game lets you play infinite minor sidequests until you can afford to advance the plot.

* One of the Trade Federation missions in ''StarWarsGalacticBattlegrounds'' wants you to gather 10,000 Nova Crystals by attacking the enemy and pillaging their reserves. An easier method is to trade with your ally on the map. Of course that takes a long time.
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* One of the Trade Federation missions in ''StarWarsGalacticBattlegrounds'' ''VideoGame/StarWarsGalacticBattlegrounds'' wants you to gather 10,000 Nova Crystals by attacking the enemy and pillaging their reserves. An easier method is to trade with your ally on the map. Of course that takes a long time.
3rd May '15 11:26:33 AM Materioptikon
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* The Ginza area of ''VideoGame/ShinMegamiTenseiIV'' features a section ruled by the [[SocialDarwinist Ring of Gaea]] that believes money is a form of power, restricting access to the spawning grounds of the most valuable VendorTrash of the game and the shops stocking the best weapons and armor. To unlock them, you have to seek Hunters willing to sell you their access cards, and each is ''keenly'' aware of how much their cards are worth. In total, 155,000 Macca are required to purchase the necessary cards... after which the game will slap you with the ''obscene'' prices of every one of the stores.
13th Apr '15 11:06:05 AM nombretomado
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* ''DeadRising 2 Off The Record'' has a section where [[spoiler:T.K. kidnaps Rebecca in retaliation for Frank foiling his robbery]] and demands $1 million in twelve hours. [[spoiler:Frank can get it back if he takes down T.K.'s chopper in a later chapter.]]
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* ''DeadRising 2 ''VideoGame/DeadRising2 Off The Record'' has a section where [[spoiler:T.K. kidnaps Rebecca in retaliation for Frank foiling his robbery]] and demands $1 million in twelve hours. [[spoiler:Frank can get it back if he takes down T.K.'s chopper in a later chapter.]]
1st Mar '15 12:12:10 PM Miracle@StOlaf
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* The Toy department in Stage 4 of ''VideoGame/{{Illbleed}}'' requires you to have a set amount of cash with you to enter. It's probably to make sure the player cleans out the villain's hidden vault, since it's difficult to proceed if you haven't gotten that money and impossible ''not'' to proceed once you have.
19th Feb '15 9:35:34 AM KingLyger
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* In ''VideoGame/FinalFantasyVIII'', you need 3000 gil to ride the train to Timber and another 3000 to get to Deling City. * ''VideoGame/FinalFantasyVII'' requires two trips to the Gold Saucer, so you have to pony up 3000 gil for admission each time.
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* ''VideoGame/FinalFantasyVII'' requires at least two trips to the Gold Saucer, and you have to pony up 3000 gil for admission each time. It's possible to buy a lifetime pass for 30,000 gil as well, which lets you come back as many times as you want without paying admission ever again. * In ''VideoGame/FinalFantasyVIII'', you need 3000 gil to ride the train to Timber and another 3000 to get to Deling City. * ''VideoGame/FinalFantasyVII'' requires two trips to the Gold Saucer, so you have to pony up 3000 gil City. Why [=SeeD=] doesn't spring this fee for admission each time.you, considering it's a very high-profile mission, [[FridgeLogic we're not sure]].
11th Feb '15 2:21:58 PM Koveras
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* There is a minor cash gate on Taris in ''VideoGame/KnightsOfTheOldRepublic''. To slice open the entrance to the Sith Base and advance the main quest, you need to purchase T3-M4, an advanced utility droid, for 2000 credits. You can lower that price to 1500, but it is still a considerable sum of money to give away at that point in the game.
11th Feb '15 2:07:50 PM R1ck1
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The difference between TwentyBearAsses[=/=]FetchQuest and this trope is that you only get bear asses from a certain source (e.g. slain bears), while money can be raised through any number of activities, giving you a much greater degree of freedom and diversity in gameplay. Additionally, having that much money at one time may put you into the dilemma of whether to advance the plot or to buy that InfinityPlusOneSword [[TeaserEquipment lying on the shelf...]] and then spend many more hours raising the money all over again. Sometimes you can get to the total amount of money needed, then spend it as you wish.
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The difference between TwentyBearAsses[=/=]FetchQuest and this trope is that you only get bear asses from a certain source (e.g. slain bears), while money can be raised through any number of activities, giving you a much greater degree of freedom and diversity in gameplay. Additionally, having that much money at one time may put you into the dilemma of whether to advance the plot or to buy that InfinityPlusOneSword InfinityMinusOneSword [[TeaserEquipment lying on the shelf...]] and then spend many more hours raising the money all over again. Sometimes you can get to the total amount of money needed, then spend it as you wish.
11th Feb '15 2:07:23 PM R1ck1
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The difference between TwentyBearAsses[=/=]FetchQuest and this trope is that you only get bear asses from a certain source (e.g. slain bears), while money can be raised through any number of activities, giving you a much greater degree of freedom and diversity in gameplay. Additionally, having that much money at one time may put you into the dilemma of whether to advance the plot or to buy that InfinityPlusOneSword [[TeaserEquipment lying on the shelf...]] and then spend many more hours raising the money all over again.
to:
The difference between TwentyBearAsses[=/=]FetchQuest and this trope is that you only get bear asses from a certain source (e.g. slain bears), while money can be raised through any number of activities, giving you a much greater degree of freedom and diversity in gameplay. Additionally, having that much money at one time may put you into the dilemma of whether to advance the plot or to buy that InfinityPlusOneSword [[TeaserEquipment lying on the shelf...]] and then spend many more hours raising the money all over again. again. Sometimes you can get to the total amount of money needed, then spend it as you wish.
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