History Main / CartographySidequest

29th Jul '16 9:33:12 AM supergod
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* ''UltimaUnderworld'' awarded experience points for exploring the Abyss.

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* ''UltimaUnderworld'' ''VideoGame/UltimaUnderworld'' awarded experience points for exploring the Abyss.
13th Jan '16 5:05:27 PM nombretomado
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* This is pretty much the whole point of the DSiWare dungeon crawler ''Picdun''. The layouts of each floor create little pixel images when they're completely mapped out, and a floor isn't considered "complete" until you've explored every space on it.

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* This is pretty much the whole point of the DSiWare UsefulNotes/DSiWare dungeon crawler ''Picdun''. The layouts of each floor create little pixel images when they're completely mapped out, and a floor isn't considered "complete" until you've explored every space on it.
24th Nov '15 7:45:43 AM MiinU
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* ''VideoGame/XenobladeChroniclesX'' expands upon the original's concept by having you plant data probes at designated points in each area. Which is how BLADE maps the terrain of planet Mira in order to gather data on the indigenous wildlife, mine for resources, and determine which areas are safe for the research teams[[note]]BLADE members associated with the Curator and Prospector factions[[/note]] to explore. In return, [[NonCombatEXP you gain EXP]], Miranium (the in-game currency), and SP that can be used to raise your skill level within your chosen field.

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* ''VideoGame/XenobladeChroniclesX'' expands upon the original's concept by having you plant data probes at designated points in each area. Which ''VideoGame/XenobladeChroniclesX'': One of BLADE's primary missions is how BLADE maps the terrain of to explore and map out planet Mira Mira, in order to gather data on the indigenous wildlife, mine for resources, and determine which areas are safe for to recover wreckage from [[ColonyShip the research teams[[note]]BLADE members associated with White Whale]]; particularly, [[spoiler: what's left of [[MacGuffin the Curator and Prospector factions[[/note]] to explore.Lifehold]]]]. In return, [[NonCombatEXP you gain EXP]], Miranium (the in-game currency), and SP that can be used to raise your skill level within your chosen field.
24th Nov '15 7:30:04 AM MiinU
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* ''VideoGame/{{Xenoblade}}'' rewards the player with an EXP bonus, Tech and Ability points every time you discover an unusual or out of the way location on the world map, which also serve as landmarks you can [[WarpWhistle quickly travel to]].

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* ''VideoGame/{{Xenoblade}}'' rewards the player with an EXP bonus, Tech bonus EXP, SP (skill points), and Ability points every time you discover an unusual or out of the way location a landmark and hidden locations on the world map, which also serve as landmarks a waypoints that you can [[WarpWhistle quickly travel to]].warp back to]].
*''VideoGame/XenobladeChroniclesX'' expands upon the original's concept by having you plant data probes at designated points in each area. Which is how BLADE maps the terrain of planet Mira in order to gather data on the indigenous wildlife, mine for resources, and determine which areas are safe for the research teams[[note]]BLADE members associated with the Curator and Prospector factions[[/note]] to explore. In return, [[NonCombatEXP you gain EXP]], Miranium (the in-game currency), and SP that can be used to raise your skill level within your chosen field.
12th Sep '15 10:29:00 PM DeisTheAlcano
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* In ''Videogame/FarCry'', parts of the map unlock when you destroy the signal jammers of the radio towers in the game world.

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* In ''Videogame/FarCry'', ''Videogame/FarCry3'', parts of the map unlock when you destroy the signal jammers of the radio towers in the game world.
12th Sep '15 10:28:39 PM DeisTheAlcano
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* In ''Videogame/FarCry'', parts of the map unlock when you destroy the signal jammers of the radio towers in the game world.
5th Sep '15 9:46:32 PM erforce
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* ''ShadowComplex'' nets you experience points for exploring new areas. This can be repeated during subsequent playthroughs.
* YsMemoriesOfCelceta: Actually the main quest is initially to complete the map, although it takes a backseat after certain plot events.

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* ''ShadowComplex'' ''Videogame/ShadowComplex'' nets you experience points for exploring new areas. This can be repeated during subsequent playthroughs.
* YsMemoriesOfCelceta: ''Videogame/YsMemoriesOfCelceta'': Actually the main quest is initially to complete the map, although it takes a backseat after certain plot events.
3rd Sep '15 7:55:35 AM ed3891
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**The Heavensward expansion came with an update to the Sightseeing Log, adding additional pages for various vistas in and around the new zones. Although the clues were arguably worse than those in the original Log (using the exact same verbiage outside of changing the zone name), the spots were nonetheless a little easier to locate due to the glowing ground marker indicating their position. Unlike the 2.58 Log, getting credit for each vista only required the use of either the /lookout or /pray emote. Additionally, each entry conferred an XP reward that scaled with character level, and finding all of them granted both an achievement and a new title.
29th Aug '15 12:42:41 AM RaisenRhaasen
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* The ''{{Borderlands}}'' series.
4th May '15 8:17:53 AM SeptimusHeap
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* You get titles for exploring the map in ''GuildWars'' -- there's a series of titles, so you'll get a "reward" for considerably less than every pixel, but they're given for mapping out the entire game rather than one area, so it'll take a while anyways.
* ''RetroMud'' gives bonuses to gaining certain levels if the player explores a certain percent of the world(s).
* ''WorldOfWarcraft'' actually does this for each zone, giving a lesser achievement for each, and then an overall achievement for getting ALL of them, which also grants a title ('The Explorer'). You don't have to cover every inch of the map, though, just visit each named sub-zonal area; there are about 10-30 per zone on average. You also get a tiny bit of experience each time you discover a new sub-area.

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* You get titles for exploring the map in ''GuildWars'' ''VideoGame/GuildWars'' -- there's a series of titles, so you'll get a "reward" for considerably less than every pixel, but they're given for mapping out the entire game rather than one area, so it'll take a while anyways.
* ''RetroMud'' ''VideoGame/RetroMud'' gives bonuses to gaining certain levels if the player explores a certain percent of the world(s).
* ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' actually does this for each zone, giving a lesser achievement for each, and then an overall achievement for getting ALL of them, which also grants a title ('The Explorer'). You don't have to cover every inch of the map, though, just visit each named sub-zonal area; there are about 10-30 per zone on average. You also get a tiny bit of experience each time you discover a new sub-area.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CartographySidequest