History Main / CartographySidequest

23rd Nov '16 8:03:01 PM nombretomado
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** Furthermore, in the more recent titles, there are other ways of revealing the map: in ''AssassinsCreedIII'', merely moving around the map reveals it, which is useful in areas not covered by viewpoints; in ''AssassinsCreedIVBlackFlag'', conquering naval forts reveals entire regions of the overworld.

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** Furthermore, in the more recent titles, there are other ways of revealing the map: in ''AssassinsCreedIII'', ''VideoGame/AssassinsCreedIII'', merely moving around the map reveals it, which is useful in areas not covered by viewpoints; in ''AssassinsCreedIVBlackFlag'', ''VideoGame/AssassinsCreedIVBlackFlag'', conquering naval forts reveals entire regions of the overworld.
29th Oct '16 2:27:43 PM nombretomado
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* The explorable zones of ''GuildWars2'' contain features (including skill challenges, waypoints and points of interest) which can be discovered by the player, and an achievement and title are awarded when the player finds all of these. There is also a separate set of achievements which tracks the discovery of sub-zonal areas in each region.

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* The explorable zones of ''GuildWars2'' ''VideoGame/GuildWars2'' contain features (including skill challenges, waypoints and points of interest) which can be discovered by the player, and an achievement and title are awarded when the player finds all of these. There is also a separate set of achievements which tracks the discovery of sub-zonal areas in each region.
2nd Oct '16 12:40:06 AM DastardlyDemolition
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* ''VideoGame/{{Fallout 3}}'', Reilly, a mercenary leader, will ask you to map out the Capital Wasteland in exchange for caps after you save her squad.

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* ''VideoGame/{{Fallout 3}}'', Reilly, a mercenary leader, will ask you to map out the Capital Wasteland in exchange for 30 caps for each spot after you save her squad.squad. The unmarked quest, ''Geomapping with Reilly'', can be made easier by using the "Explorer" perk, which reveals every location but doesn't ''discover'' them, or by using the Fallout Wiki and major landmarks to find your way without wasting a perk slot.
29th Jul '16 9:33:12 AM supergod
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* ''UltimaUnderworld'' awarded experience points for exploring the Abyss.

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* ''UltimaUnderworld'' ''VideoGame/UltimaUnderworld'' awarded experience points for exploring the Abyss.
13th Jan '16 5:05:27 PM nombretomado
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* This is pretty much the whole point of the DSiWare dungeon crawler ''Picdun''. The layouts of each floor create little pixel images when they're completely mapped out, and a floor isn't considered "complete" until you've explored every space on it.

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* This is pretty much the whole point of the DSiWare UsefulNotes/DSiWare dungeon crawler ''Picdun''. The layouts of each floor create little pixel images when they're completely mapped out, and a floor isn't considered "complete" until you've explored every space on it.
24th Nov '15 7:45:43 AM MiinU
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* ''VideoGame/XenobladeChroniclesX'' expands upon the original's concept by having you plant data probes at designated points in each area. Which is how BLADE maps the terrain of planet Mira in order to gather data on the indigenous wildlife, mine for resources, and determine which areas are safe for the research teams[[note]]BLADE members associated with the Curator and Prospector factions[[/note]] to explore. In return, [[NonCombatEXP you gain EXP]], Miranium (the in-game currency), and SP that can be used to raise your skill level within your chosen field.

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* ''VideoGame/XenobladeChroniclesX'' expands upon the original's concept by having you plant data probes at designated points in each area. Which ''VideoGame/XenobladeChroniclesX'': One of BLADE's primary missions is how BLADE maps the terrain of to explore and map out planet Mira Mira, in order to gather data on the indigenous wildlife, mine for resources, and determine which areas are safe for to recover wreckage from [[ColonyShip the research teams[[note]]BLADE members associated with White Whale]]; particularly, [[spoiler: what's left of [[MacGuffin the Curator and Prospector factions[[/note]] to explore.Lifehold]]]]. In return, [[NonCombatEXP you gain EXP]], Miranium (the in-game currency), and SP that can be used to raise your skill level within your chosen field.
24th Nov '15 7:30:04 AM MiinU
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* ''VideoGame/{{Xenoblade}}'' rewards the player with an EXP bonus, Tech and Ability points every time you discover an unusual or out of the way location on the world map, which also serve as landmarks you can [[WarpWhistle quickly travel to]].

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* ''VideoGame/{{Xenoblade}}'' rewards the player with an EXP bonus, Tech bonus EXP, SP (skill points), and Ability points every time you discover an unusual or out of the way location a landmark and hidden locations on the world map, which also serve as landmarks a waypoints that you can [[WarpWhistle quickly travel to]].warp back to]].
*''VideoGame/XenobladeChroniclesX'' expands upon the original's concept by having you plant data probes at designated points in each area. Which is how BLADE maps the terrain of planet Mira in order to gather data on the indigenous wildlife, mine for resources, and determine which areas are safe for the research teams[[note]]BLADE members associated with the Curator and Prospector factions[[/note]] to explore. In return, [[NonCombatEXP you gain EXP]], Miranium (the in-game currency), and SP that can be used to raise your skill level within your chosen field.
12th Sep '15 10:29:00 PM DeisTheAlcano
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* In ''Videogame/FarCry'', parts of the map unlock when you destroy the signal jammers of the radio towers in the game world.

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* In ''Videogame/FarCry'', ''Videogame/FarCry3'', parts of the map unlock when you destroy the signal jammers of the radio towers in the game world.
12th Sep '15 10:28:39 PM DeisTheAlcano
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* In ''Videogame/FarCry'', parts of the map unlock when you destroy the signal jammers of the radio towers in the game world.
5th Sep '15 9:46:32 PM erforce
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* ''ShadowComplex'' nets you experience points for exploring new areas. This can be repeated during subsequent playthroughs.
* YsMemoriesOfCelceta: Actually the main quest is initially to complete the map, although it takes a backseat after certain plot events.

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* ''ShadowComplex'' ''Videogame/ShadowComplex'' nets you experience points for exploring new areas. This can be repeated during subsequent playthroughs.
* YsMemoriesOfCelceta: ''Videogame/YsMemoriesOfCelceta'': Actually the main quest is initially to complete the map, although it takes a backseat after certain plot events.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CartographySidequest