History Main / CaptureTheFlag

10th Feb '17 5:22:42 PM Bisected8
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* ''VideoGame/{{Overwatch}} didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).

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* ''VideoGame/{{Overwatch}} ''VideoGame/{{Overwatch}}'' didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).
10th Feb '17 5:22:12 PM Bisected8
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* ''VideoGame/{{Overwatch}} didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).
17th Dec '16 10:32:34 AM Eievie
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The flag generally [[MacGuffin has no capabilities of its own]]; it's not a weapon and brings no particular advantages to the team that holds it. In fact, many games will restrict the movement of the flag carrier, make him highly visible, make him unable to use a weapon while holding the flag, and/or increase the damage he takes, to encourage pursuit and discourage "keep away" tactics in which the carrier simply hides with the flag in order to deny victory to the enemy. In some games, the latter is even considered a form of [[{{Griefer}} Griefing]].

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The flag generally [[MacGuffin has no capabilities of its own]]; it's not a weapon and brings no particular advantages to the team that holds it. In fact, many games will restrict the movement of the flag carrier, make him highly visible, make him unable to use a weapon while holding the flag, and/or increase the damage he takes, to encourage pursuit and discourage "keep away" tactics in which the carrier simply hides with the flag in order to deny victory to the enemy. In some games, the latter is even considered a form of [[{{Griefer}} Griefing]].
{{Grief|er}}ing.



* ''Literature/Divergent'': Yet another example of capture the flag being used as a military exercise.

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* ''Literature/Divergent'': *''Literature/{{Divergent}}'': Yet another example of capture the flag being used as a military exercise.



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17th Dec '16 10:31:01 AM Eievie
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* The kids at [[Literature/PercyJacksonAndTheOlympians Camp Half-Blood]] play Capture the Flag, but with the addition of magic items (such as Annabeth's Yankee cap of invisibility) that they've received from their [[DivineParentage Greek god parents]].

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* ''Literature/PercyJacksonAndTheOlympians'': The kids at [[Literature/PercyJacksonAndTheOlympians Camp Half-Blood]] Half-Blood play Capture the Flag, but with the addition of magic items (such as Annabeth's Yankee cap of invisibility) that they've received from their [[DivineParentage Greek god parents]].parents]].
* ''Literature/ChroniclesOfTheKencyrath'': The Winter War--a mock military campaign at a military academy--is a variation form of capture the flag, with a '''bunch''' of flags rather than the standard two.
*''Literature/Divergent'': Yet another example of capture the flag being used as a military exercise.
9th Dec '16 9:38:40 AM Grudgeal
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* ''VideoGame/AtlasReactor'' has a variant called Extraction: Both teams are competing to capture a single, neutral 'flag' (a briefcase) and bring it back to their extraction zone to win. Each team's extraction zone spawns when that team reaches 10 points (holding the flag for one round is a point, and killing an opposing team's freelancer is two points) on the opposite side of the map of their current location, and the flag has its own health bar which, when depleted, causes the carrier to drop it in his/her current square, allowing the other team to pick it up.

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* ''VideoGame/AtlasReactor'' has a variant called Extraction: Both teams are competing to capture a single, neutral 'flag' (a briefcase) and bring it back to their extraction zone to win. Each team's extraction zone spawns when that team reaches 10 points (holding the flag for one round is a point, and killing an opposing team's freelancer is two points) on the opposite side of the map of their current location, and the flag has its own health bar which, when depleted, causes the carrier to drop it in his/her current square, allowing the other team to pick it up.up (this means you can't constantly heal/shield a single flag carrier ''ad infinitum'').
9th Dec '16 9:37:11 AM Grudgeal
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* ''VideoGame/AtlasReactor'' has a variant called Extraction: Both teams are competing to capture a single, neutral 'flag' (a briefcase) and bring it back to their extraction zone to win. Each team's extraction zone spawns when that team reaches 10 points (holding the flag for one round is a point, and killing an opposing team's freelancer is two points) on the opposite side of the map of their current location, and the flag has its own health bar which, when depleted, causes the carrier to drop it in his/her current square, allowing the other team to pick it up.
20th Nov '16 6:01:36 AM TonyG
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* The ''WesternAnimation/{{Clarence}}'' episode "Capture the Flag" features a truly epic game, full of double crosses and secret alliances. Clarence goes rogue and leads a mission to free all the prisoners.
20th Nov '16 4:54:46 AM Morgenthaler
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* ''Percy Jackson and the Olympians: The Lightning Thief'' actually provides a filmic example of the protagonist warriors engaging in a practice mode of this game at their home base.
* In ''Buck Privates'', with Abbott and Costello, they 'volunteer' for the army (the recruiting station was a theater, and they thought they could hide from the cops and watch a movie). Their unit is participates in a war game in which their side wins if they blow up a blockhouse. They win.

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* ''Percy Jackson and the Olympians: ''Film/PercyJacksonAndTheOlympians: The Lightning Thief'' actually provides a filmic example of the protagonist warriors engaging in a practice mode of this game at their home base.
* In ''Buck Privates'', ''Film/BuckPrivates'', with Abbott and Costello, they 'volunteer' for the army (the recruiting station was a theater, and they thought they could hide from the cops and watch a movie). Their unit is participates in a war game in which their side wins if they blow up a blockhouse. They win.



[[folder:Live Action TV]]
* ''SaluteYourShorts'' had a DayInTheLimelight episode centered around a Capture the Flag game with a rival camp, where the unathletic Donkeylips wanted to prove his mettle as a [[TheStrategist Strategist]].
* An episode of ''HeyDude'' had the ranch hands engage in a covert, late-night game of capture the flag where the object was to run the enemy team's flag up a flagpole. It ended in a draw when the team captains ran headlong into each other at the finish line, knocking themselves out, and a sleepwalking Mr. Earnest forced them to call things off.

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[[folder:Live Action [[folder:Live-Action TV]]
* ''SaluteYourShorts'' ''Series/SaluteYourShorts'' had a DayInTheLimelight episode centered around a Capture the Flag game with a rival camp, where the unathletic Donkeylips wanted to prove his mettle as a [[TheStrategist Strategist]].
* An episode of ''HeyDude'' ''Series/HeyDude'' had the ranch hands engage in a covert, late-night game of capture the flag where the object was to run the enemy team's flag up a flagpole. It ended in a draw when the team captains ran headlong into each other at the finish line, knocking themselves out, and a sleepwalking Mr. Earnest forced them to call things off.
6th Nov '16 7:50:32 AM wootzits
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* An episode of ''Manga/KeroroGunsou'' had the characters playing a capture-the-flag snowball fight with human flags (Momoka and Natsumi, respectively).


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* An episode of ''Manga/SgtFrog'' had the characters playing a capture-the-flag snowball fight with human flags (Momoka and Natsumi, respectively).
15th Oct '16 6:49:46 PM dsneybuf
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* ''VideoGame/LegoDimensions'' had Capture the Flag as one of its first four 4-player modes.
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