History Main / CaptureTheFlag

16th Oct '17 3:54:54 AM BoukenDutch
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* ''WesternAnimation/CaptureTheFlag'': The main protagonist Mike and his two friends Amy and Marty frequently engage in Capture the Flag surfing competitions, but so far never managed to win. And of course, the main plot is this trope UpToEleven when Mike, Amy and Mike's grandfather Frank go to the moon to secure the flag from the original Apollo XI team before CorruptCorporateExecutive Richard Carson can get it.
9th Oct '17 7:47:00 AM dotchan
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* ''VideoGame/PokemonConquest'': Grass-typed fields have flags in each corner of the map; capturing a flag (called a "banner" in-game) grants a constant passive healing effect--and if the ''enemy'' captures all banners, you lose instantly regardless of how well you're doing.
7th Apr '17 1:34:34 PM WillKeaton
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* The shareware game ''[[http://www.mobygames.com/game/dos/capture-the-flag Capture The Flag]]''.

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* The shareware game ''[[http://www.mobygames.com/game/dos/capture-the-flag Capture The Flag]]''. Flag.]]''
7th Apr '17 1:33:56 PM WillKeaton
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* Epic RealLife variant: [[http://www.cmukgb.org/activities/ctfws.php Capture the Flag with Stuff]].[[note]]Incidentally, the designer of the earliest version of this game was Andrew Plotkin, aka the well-regarded InteractiveFiction author Zarf.[[/note]]

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* Epic RealLife variant: [[http://www.cmukgb.org/activities/ctfws.php Capture the Flag with Stuff]].[[note]]Incidentally, Stuff.]][[note]]Incidentally, the designer of the earliest version of this game was Andrew Plotkin, aka the well-regarded InteractiveFiction author Zarf.[[/note]]
19th Mar '17 12:34:48 AM Diask
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* The Castle Wars game in ''VideoGame/{{RuneScape}}''.

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* The Castle Wars game in ''VideoGame/{{RuneScape}}''.''VideoGame/RuneScape''.



* ''VideoGame/{{Warframe}}'' offers Cephalon Capture as a possible type of match for Conclave. The Cephalons, being [=AI's=], will chatter with players throughout the match.

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* ''VideoGame/{{Warframe}}'' offers Cephalon Capture as a possible type of match for Conclave. The Cephalons, being [=AI's=], [=AIs=], will chatter with players throughout the match.



* ''VideoGame/AnUntitledStory'' features the "heist" mode in which two players try to get all the money bags from the opponent's base (including a lone one found on the map) to their own in one of twelve maps based on areas from the main game.



* ''Webcomic/{{xkcd}}''; [[http://xkcd.com/569/ "This is the worst Capture The Flag server ever!"]]

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* ''Webcomic/{{xkcd}}''; [[http://xkcd.com/569/ "This is the worst Capture The Flag capture-the-flag server ever!"]]ever."]]
7th Mar '17 5:13:30 AM RezaMaulana98
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* ''VideoGame/{{Overwatch}}'' didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).

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* ''VideoGame/{{Overwatch}}'' didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags).flags), then playable only on Lijiang Tower and can be playable during the event only; it has since been added to the full game on the Bastion rework patch on March 2017, with the addition of other Control maps (Oasis, Nepal, and Ilios) as official CTF maps. The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).
10th Feb '17 5:22:42 PM Bisected8
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* ''VideoGame/{{Overwatch}} didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).

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* ''VideoGame/{{Overwatch}} ''VideoGame/{{Overwatch}}'' didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).
10th Feb '17 5:22:12 PM Bisected8
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Added DiffLines:

* ''VideoGame/{{Overwatch}} didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).
17th Dec '16 10:32:34 AM Eievie
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The flag generally [[MacGuffin has no capabilities of its own]]; it's not a weapon and brings no particular advantages to the team that holds it. In fact, many games will restrict the movement of the flag carrier, make him highly visible, make him unable to use a weapon while holding the flag, and/or increase the damage he takes, to encourage pursuit and discourage "keep away" tactics in which the carrier simply hides with the flag in order to deny victory to the enemy. In some games, the latter is even considered a form of [[{{Griefer}} Griefing]].

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The flag generally [[MacGuffin has no capabilities of its own]]; it's not a weapon and brings no particular advantages to the team that holds it. In fact, many games will restrict the movement of the flag carrier, make him highly visible, make him unable to use a weapon while holding the flag, and/or increase the damage he takes, to encourage pursuit and discourage "keep away" tactics in which the carrier simply hides with the flag in order to deny victory to the enemy. In some games, the latter is even considered a form of [[{{Griefer}} Griefing]].
{{Grief|er}}ing.



* ''Literature/Divergent'': Yet another example of capture the flag being used as a military exercise.

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* ''Literature/Divergent'': *''Literature/{{Divergent}}'': Yet another example of capture the flag being used as a military exercise.



[[folder: ProfessionalWrestling]]

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[[folder: ProfessionalWrestling]]
[[folder:Professional Wrestling]]



17th Dec '16 10:31:01 AM Eievie
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* The kids at [[Literature/PercyJacksonAndTheOlympians Camp Half-Blood]] play Capture the Flag, but with the addition of magic items (such as Annabeth's Yankee cap of invisibility) that they've received from their [[DivineParentage Greek god parents]].

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* ''Literature/PercyJacksonAndTheOlympians'': The kids at [[Literature/PercyJacksonAndTheOlympians Camp Half-Blood]] Half-Blood play Capture the Flag, but with the addition of magic items (such as Annabeth's Yankee cap of invisibility) that they've received from their [[DivineParentage Greek god parents]].parents]].
* ''Literature/ChroniclesOfTheKencyrath'': The Winter War--a mock military campaign at a military academy--is a variation form of capture the flag, with a '''bunch''' of flags rather than the standard two.
*''Literature/Divergent'': Yet another example of capture the flag being used as a military exercise.
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