History Main / CaptureTheFlag

7th Apr '17 1:34:34 PM WillKeaton
Is there an issue? Send a Message


* The shareware game ''[[http://www.mobygames.com/game/dos/capture-the-flag Capture The Flag]]''.

to:

* The shareware game ''[[http://www.mobygames.com/game/dos/capture-the-flag Capture The Flag]]''. Flag.]]''
7th Apr '17 1:33:56 PM WillKeaton
Is there an issue? Send a Message


* Epic RealLife variant: [[http://www.cmukgb.org/activities/ctfws.php Capture the Flag with Stuff]].[[note]]Incidentally, the designer of the earliest version of this game was Andrew Plotkin, aka the well-regarded InteractiveFiction author Zarf.[[/note]]

to:

* Epic RealLife variant: [[http://www.cmukgb.org/activities/ctfws.php Capture the Flag with Stuff]].[[note]]Incidentally, Stuff.]][[note]]Incidentally, the designer of the earliest version of this game was Andrew Plotkin, aka the well-regarded InteractiveFiction author Zarf.[[/note]]
19th Mar '17 12:34:48 AM Diask
Is there an issue? Send a Message


* The Castle Wars game in ''VideoGame/{{RuneScape}}''.

to:

* The Castle Wars game in ''VideoGame/{{RuneScape}}''.''VideoGame/RuneScape''.



* ''VideoGame/{{Warframe}}'' offers Cephalon Capture as a possible type of match for Conclave. The Cephalons, being [=AI's=], will chatter with players throughout the match.

to:

* ''VideoGame/{{Warframe}}'' offers Cephalon Capture as a possible type of match for Conclave. The Cephalons, being [=AI's=], [=AIs=], will chatter with players throughout the match.



* ''VideoGame/AnUntitledStory'' features the "heist" mode in which two players try to get all the money bags from the opponent's base (including a lone one found on the map) to their own in one of twelve maps based on areas from the main game.



* ''Webcomic/{{xkcd}}''; [[http://xkcd.com/569/ "This is the worst Capture The Flag server ever!"]]

to:

* ''Webcomic/{{xkcd}}''; [[http://xkcd.com/569/ "This is the worst Capture The Flag capture-the-flag server ever!"]]ever."]]
7th Mar '17 5:13:30 AM RezaMaulana98
Is there an issue? Send a Message


* ''VideoGame/{{Overwatch}}'' didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).

to:

* ''VideoGame/{{Overwatch}}'' didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags).flags), then playable only on Lijiang Tower and can be playable during the event only; it has since been added to the full game on the Bastion rework patch on March 2017, with the addition of other Control maps (Oasis, Nepal, and Ilios) as official CTF maps. The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).
10th Feb '17 5:22:42 PM Bisected8
Is there an issue? Send a Message


* ''VideoGame/{{Overwatch}} didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).

to:

* ''VideoGame/{{Overwatch}} ''VideoGame/{{Overwatch}}'' didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).
10th Feb '17 5:22:12 PM Bisected8
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Overwatch}} didn't launch with one, but added "Capture the Rooster" as its featured mode for the Chinese New Year event in 2017 (which, despite the name, used the traditional flags). The reason it lacked one to begin with was because mobility based heroes would have been {{Game Breaker}}s, however the mode got around this by requiring a player to stay on the flag for a few seconds to capture it (giving the opposing team a chance to knock them off the point, instead of allowing Tracer or Genji to rush in and out with it).
17th Dec '16 10:32:34 AM Eievie
Is there an issue? Send a Message


The flag generally [[MacGuffin has no capabilities of its own]]; it's not a weapon and brings no particular advantages to the team that holds it. In fact, many games will restrict the movement of the flag carrier, make him highly visible, make him unable to use a weapon while holding the flag, and/or increase the damage he takes, to encourage pursuit and discourage "keep away" tactics in which the carrier simply hides with the flag in order to deny victory to the enemy. In some games, the latter is even considered a form of [[{{Griefer}} Griefing]].

to:

The flag generally [[MacGuffin has no capabilities of its own]]; it's not a weapon and brings no particular advantages to the team that holds it. In fact, many games will restrict the movement of the flag carrier, make him highly visible, make him unable to use a weapon while holding the flag, and/or increase the damage he takes, to encourage pursuit and discourage "keep away" tactics in which the carrier simply hides with the flag in order to deny victory to the enemy. In some games, the latter is even considered a form of [[{{Griefer}} Griefing]].
{{Grief|er}}ing.



* ''Literature/Divergent'': Yet another example of capture the flag being used as a military exercise.

to:

* ''Literature/Divergent'': *''Literature/{{Divergent}}'': Yet another example of capture the flag being used as a military exercise.



[[folder: ProfessionalWrestling]]

to:

[[folder: ProfessionalWrestling]]
[[folder:Professional Wrestling]]



17th Dec '16 10:31:01 AM Eievie
Is there an issue? Send a Message


* The kids at [[Literature/PercyJacksonAndTheOlympians Camp Half-Blood]] play Capture the Flag, but with the addition of magic items (such as Annabeth's Yankee cap of invisibility) that they've received from their [[DivineParentage Greek god parents]].

to:

* ''Literature/PercyJacksonAndTheOlympians'': The kids at [[Literature/PercyJacksonAndTheOlympians Camp Half-Blood]] Half-Blood play Capture the Flag, but with the addition of magic items (such as Annabeth's Yankee cap of invisibility) that they've received from their [[DivineParentage Greek god parents]].parents]].
* ''Literature/ChroniclesOfTheKencyrath'': The Winter War--a mock military campaign at a military academy--is a variation form of capture the flag, with a '''bunch''' of flags rather than the standard two.
*''Literature/Divergent'': Yet another example of capture the flag being used as a military exercise.
9th Dec '16 9:38:40 AM Grudgeal
Is there an issue? Send a Message


* ''VideoGame/AtlasReactor'' has a variant called Extraction: Both teams are competing to capture a single, neutral 'flag' (a briefcase) and bring it back to their extraction zone to win. Each team's extraction zone spawns when that team reaches 10 points (holding the flag for one round is a point, and killing an opposing team's freelancer is two points) on the opposite side of the map of their current location, and the flag has its own health bar which, when depleted, causes the carrier to drop it in his/her current square, allowing the other team to pick it up.

to:

* ''VideoGame/AtlasReactor'' has a variant called Extraction: Both teams are competing to capture a single, neutral 'flag' (a briefcase) and bring it back to their extraction zone to win. Each team's extraction zone spawns when that team reaches 10 points (holding the flag for one round is a point, and killing an opposing team's freelancer is two points) on the opposite side of the map of their current location, and the flag has its own health bar which, when depleted, causes the carrier to drop it in his/her current square, allowing the other team to pick it up.up (this means you can't constantly heal/shield a single flag carrier ''ad infinitum'').
9th Dec '16 9:37:11 AM Grudgeal
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/AtlasReactor'' has a variant called Extraction: Both teams are competing to capture a single, neutral 'flag' (a briefcase) and bring it back to their extraction zone to win. Each team's extraction zone spawns when that team reaches 10 points (holding the flag for one round is a point, and killing an opposing team's freelancer is two points) on the opposite side of the map of their current location, and the flag has its own health bar which, when depleted, causes the carrier to drop it in his/her current square, allowing the other team to pick it up.
This list shows the last 10 events of 123. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.CaptureTheFlag