History Main / CantDropTheHero

15th Jul '17 6:36:29 AM WaserWifle
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* ''VideoGame/TheBannerSaga'' plays this at times. While there are plenty of battles where you can use whoever you like, there are times where a couple of of heroes are mandatory, usually TheHero Rook, or Hakon.
20th Jun '17 12:02:18 PM KingLyger
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*** Terra, Celes, and Locke probably have the most instances where they have to be in the party but FF 6 is the only one in the series that is mostly devoid of this trope. This mostly have to do with the fact that there really is no main character. Though many would agree that Terra is the most plot important character, you don't even have to get her for much of the 2nd half of the game. Heck Terra's probably the one character who spends the most time out of your party.

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*** Terra, Celes, and Locke probably have the most instances where they have to be in the party party, but FF 6 is the only one in the series that [=FF6=] is mostly devoid of this trope. This mostly have trope due to do with the fact that there really is no main "main" character. Though many would agree that While Terra is the most plot important character, you don't even have to get her for much of the 2nd second half of the game. Heck Terra's probably the one character who game; Terra spends the most almost as much time out of your party.the party as she does being part of it.



** ''VideoGame/FinalFantasyVII'' has Cloud in your party at all times and can never be switched out, but there is one exception, which can be a bit jarring for first time players and shows just how serious the situation is. [[spoiler: After Cloud falls into the Lifestream and falls into a stupor from mako sickness, Tifa becomes the main party lead until they find Cloud in his vegetable state. Tifa stays behind to look after Cloud, causing Cid to become the party leader until Cloud recovers.]]

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** ''VideoGame/FinalFantasyVII'' has Cloud in your party at all times and can never be switched out, but there is one exception, which can be a bit jarring for first time players and shows just how serious the situation is.players. [[spoiler: After Cloud falls into the Lifestream and falls into a stupor from mako sickness, Tifa becomes the main party lead until they find Cloud in his vegetable state. Tifa stays behind to look after Cloud, causing Cid to become the party leader until Cloud recovers.]]



** ''VideoGame/FinalFantasyVIII'' puts Squall in your party the majority of the time. There are several exceptions such as [[spoiler:the assassination attempt at the end of Disc 1 and the Battle of the Gardens at the end of disc 2.]] Interestingly, [[spoiler:your party is chosen at random for the final battle so you can defeat Ultimecia using any party members you want]].

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** ''VideoGame/FinalFantasyVIII'' puts Squall in your party the majority of the time. There are several exceptions such as [[spoiler:the exceptions, however. [[spoiler:The assassination attempt at the end of Disc 1 and the Battle of the Gardens at the end of disc 2.]] 2 both are done without Squall. Interestingly, [[spoiler:your your party is chosen at random for the final battle battle, so you can defeat Ultimecia using any party members you want]].



* Later games in the ''VideoGame/TalesSeries'' avert this trope. There are only a few times when you are required to have a certain character in your party, otherwise you can play through most of the game without the protagonist in your party. The games also use LeakedExperience, so you don't have to switch characters out to level other characters (although you do need them to fight if you want them to learn new abilities).
** ''Videogame/TalesOfSymphoniaDawnOfTheNewWorld'' allows you to remove Emil and Marta from the party, but they're the only 2 that can be in the on screen character slot (the top slot) (you can switch characters in battle, but as soon as the fights over you switch back to the on screen character). As with the previous one it too allows non-active characters (in this case the monsters in your party) to gain levels without going into battle. Also, if you keep one of them out of the main line up for long enough they complain about it in a skit.

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* Later games in the ''VideoGame/TalesSeries'' ''Franchise/TalesSeries'' avert this trope. There are only a few times when you are required to have a certain character in your party, otherwise you including the main character. You can potentially play through most of the game games without the protagonist in your party.on the front lines, even if they're travelling with the group. The games also use LeakedExperience, so you don't have to switch characters out to level other characters (although you do need them to fight if you want them to learn new abilities).
** ''Videogame/TalesOfSymphoniaDawnOfTheNewWorld'' allows you to remove Emil and Marta from the party, but they're the only 2 two that can be in the on screen character slot (the top slot) (you can switch characters in battle, but as soon as the fights over you switch back to the on screen character). As with the previous one it too allows non-active characters (in this case the monsters in your party) to gain levels without going into battle. Also, if you keep one of them out of the main line up for long enough they complain about it in a skit.
11th Jun '17 12:12:23 AM Piterpicher
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* In ''AlterAila Genesis'' every single character is sprited to be outside of battle. And thus any character you get can lead your party, and on those rare occasions you have more then 3 characters you can boot whoever you feel like from the party entirely.

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* In ''AlterAila ''VideoGame/AlterAila Genesis'' every single character is sprited to be outside of battle. And thus any character you get can lead your party, and on those rare occasions you have more then 3 characters you can boot whoever you feel like from the party entirely.
31st May '17 7:08:08 PM nombretomado
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* Most of the ''VideoGame/DeptHeaven'' games play this straight. ''VideoGame/KnightsInTheNightmare'' is a bit unusual in that while you're always required to have the heroine in your party when she's with you, battles where she actually accompanies you only take up about a third of the game. ''YggdraUnison'' notably averts this completely--you don't have to bring your main characters into battle at all, though it's recommended that you do.

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* Most of the ''VideoGame/DeptHeaven'' games play this straight. ''VideoGame/KnightsInTheNightmare'' is a bit unusual in that while you're always required to have the heroine in your party when she's with you, battles where she actually accompanies you only take up about a third of the game. ''YggdraUnison'' ''VideoGame/YggdraUnison'' notably averts this completely--you don't have to bring your main characters into battle at all, though it's recommended that you do.
5th May '17 10:44:16 PM Kazmahu
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** ''VideoGame/MegadimensionNeptuniaVII'' takes a novel approach by RPG standards. For most of the game, you simply don't have enough characters to need to bench anyone, thanks to a SwitchingPOV giving everyone equal screen time in small groups. By the time you actually have enough characters to need to bench anyone, you can field and sideline anyone you like, since they all have equal relevance and investment to the plot (something that series protagonists Neptune and Nepgear find [[MediumAwareness existentially uncomfortable]]).
23rd Apr '17 12:27:05 PM nombretomado
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* Later games in the ''Franchise/TalesSeries'' avert this trope. There are only a few times when you are required to have a certain character in your party, otherwise you can play through most of the game without the protagonist in your party. The games also use LeakedExperience, so you don't have to switch characters out to level other characters (although you do need them to fight if you want them to learn new abilities).

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* Later games in the ''Franchise/TalesSeries'' ''VideoGame/TalesSeries'' avert this trope. There are only a few times when you are required to have a certain character in your party, otherwise you can play through most of the game without the protagonist in your party. The games also use LeakedExperience, so you don't have to switch characters out to level other characters (although you do need them to fight if you want them to learn new abilities).
21st Apr '17 9:59:53 PM nombretomado
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* Averted to varying degrees, depending on the game in the ''{{Suikoden}}'' series:

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* Averted to varying degrees, depending on the game in the ''{{Suikoden}}'' ''VideoGame/{{Suikoden}}'' series:
21st Apr '17 11:39:45 AM Kazmahu
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** Downplayed in ''VideoGame/TalesOfBerseria''. Velvet is the viewpoint character and will always be in the party because the perspective follows her, but there's nothing forcing you to control her in battle or even keep her in the front line. That said, your backup can be hot-swapped into the party during battle, and you can switch which character you're controlling at any time, so it's not like she's ever sitting out.
2nd Apr '17 4:33:27 PM nombretomado
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** Similarly in ''PhantomBrave'', Marona is the only character who 1) doesn't disappear after an Arbitrary Time Limit and 2) can Confine the other characters.

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** Similarly in ''PhantomBrave'', ''VideoGame/PhantomBrave'', Marona is the only character who 1) doesn't disappear after an Arbitrary Time Limit and 2) can Confine the other characters.
21st Feb '17 2:36:19 PM Bugfragged
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* ''VideoGame/NocturneRebirth'' actually enforces this to the point where Reviel has to be alive in order to switch out the other characters, which no one else can do. The only exception is when Reviel is temporarily bedridden, leaving the player in control of Luna and Shylphiel.
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