History Main / CannotCrossRunningWater

26th Oct '16 12:46:31 PM nighttrainfm
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* On the Literature/{{Discworld}}, this principle is known, and mentioned occasionally by certain witches and wizards, but doesn't seem to have any real effect.
** In particular, ''Discworld/ReaperMan'' shows that a zombie can cross the river Ankh because it's so muddy and polluted it no longer counts as water (and so sluggish it barely counts as running). Although admittedly ''anyone'' can [[WalkOnWater cross the Ankh]], since it [[GrimyWater practically counts as a solid]].
*** At least [[HeatWave in summer]].

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* On the Literature/{{Discworld}}, this ''Literature/{{Discworld}}''
** This
principle is known, and mentioned occasionally by certain witches and wizards, but doesn't seem to have any real effect.
** In particular, ''Discworld/ReaperMan'' shows that a zombie can cross the river Ankh because it's so muddy and polluted it no longer counts as water (and so sluggish it barely counts as running). Although admittedly ''anyone'' can [[WalkOnWater cross the Ankh]], since it [[GrimyWater practically counts as a solid]].
*** At least
solid]]. [[HeatWave in summer]].In summer]], it's been known to catch fire.
19th Oct '16 5:11:29 AM Morgenthaler
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* ''Series/GameOfThrones'': After an army of Wights [[spoiler:invades the Wildling settlement of Hardhome]], the zombies stop their advance at the shorelines and don't attempt to pursue the fleeing humans into the sea.

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* ''Series/GameOfThrones'': ''Series/GameOfThrones'':
** Inverted by the Dothraki, a human culture who fear to cross the sea because they have a mythological mistrust of any water their horses cannot drink. It's SeriousBusiness when Khal Drogo announces that he plans to cross it.
**
After an army of Wights [[spoiler:invades the Wildling settlement of Hardhome]], the zombies stop their advance at the shorelines and don't attempt to pursue the fleeing humans into the sea.
19th Oct '16 5:10:38 AM Morgenthaler
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* ''Series/GameOfThrones'': After an army of Wights [[spoiler:invades the Wildling settlement of Hardhome]], the zombies stop their advance at the shorelines and don't attempt to pursue the fleeing humans into the sea.
6th Oct '16 1:09:01 PM nighttrainfm
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* ''Literature/HarryPotterAndThePhilosophersStone'': According to WordOfGod, this belief is the reason Harry Potter's adoptive relatives took him to a shack in the middle of the sea in order to escape the letters he was receiving. Unfortunately for them, there is no such rule in this setting. (Either that, or Hagrid didn't need spells to reach the hut; being so big and strong, he could probably just row there by himself.)

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* ''Literature/HarryPotterAndThePhilosophersStone'': According to WordOfGod, this belief is the reason Harry Potter's adoptive relatives took him to a shack in the middle of the sea in order to escape the letters he was receiving. Unfortunately for them, there is no such rule in this setting. (Either that, or Hagrid didn't need spells to reach the hut; being setting - and even if there was, Hagrid's so big and strong, strong he could probably just row there by himself.)
4th Sep '16 11:54:59 PM rmctagg09
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[[folder:Web Original]]

* Goblins in ''Literature/{{Pact}}'' cannot cross power-infused metal, and water running through metal pipes infuses them with power for that purpose. This makes modern cities close to impossible to navigate for them, and this is (partly, the other reason being that they're bullies of the downtrodden by nature) why they mostly attack homeless and poor people, living in more reachable places.

[[/folder]]
4th Sep '16 6:07:31 AM Morgenthaler
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If water is actually harmful to these creatures, you can KillItWithWater. See also HealingSpring, SuperDrowningSkills. For potential contrast, see WalkOnWater, SuperNotDrowningSkills.

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SubTrope of SupernaturalRepellent. If water is actually harmful to these creatures, you can KillItWithWater. See also HealingSpring, SuperDrowningSkills. For potential contrast, see WalkOnWater, SuperNotDrowningSkills.
27th Aug '16 9:13:28 AM Morgenthaler
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* ''ComicBook/FiendsOfTheEasternFront'': When the Rumanian vampires begin to hunt their former German allies, Hans buys them some time by throwing a grenade onto a frozen lake, preventing them from crossing until it freezes again.

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* ''ComicBook/FiendsOfTheEasternFront'': When the Rumanian vampires begin to hunt their former German allies, Hans buys them some time by throwing a grenade onto a frozen lake, preventing the vampires from following them from crossing until it freezes over again.
27th Aug '16 6:28:52 AM Morgenthaler
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* ''ComicBook/FiendsOfTheEasternFront'': When the Rumanian vampires begin to hunt their former German allies, Hans buys them some time by throwing a grenade onto a frozen lake, preventing them from crossing until it freezes again.
10th Aug '16 7:34:11 AM Morgenthaler
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* ''Film/LandOfTheDead'': Subverted. Initially Pittsburg is one of the last human cities defended from the zombie hordes because it's protected by rivers on two sides, which zombies are afraid to cross. Eventually an intelligent zombie named Big Daddy dares to take the plunge and leads the rest across the river by [[WalkDontSwim walking on the bottom]].
9th Aug '16 4:06:06 PM JohnChurchill
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[[folder:Fan Fiction]]
* The Sunney Towne Wraiths in WesternAnimation/MyLittlePony novelette Fanfiction/IGuessItDoesntMatterAnyMore are disrupted by running water, inconveniencing them even if they try to cross by riding in a truck over a bridge, and making it almost impossible for them to cross under their own power.
[[/folder]]
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