History Main / CannotCrossRunningWater

11th Mar '17 1:17:53 AM jormis29
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* Mayfair's ''Chill''. If a barghest is tracking another creature that passes over running water, the barghest cannot cross the running water until 24 hours after its prey does.

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* Mayfair's ''Chill''.''TabletopGame/{{Chill}}''. If a barghest is tracking another creature that passes over running water, the barghest cannot cross the running water until 24 hours after its prey does.



* Chaosium's supplement ''All the Worlds' Monsters''. The Daughter of Kali can only cross running water at night.

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* Chaosium's Creator/{{Chaosium}}'s supplement ''All the Worlds' Monsters''. The Daughter of Kali can only cross running water at night.
15th Jan '17 7:49:14 AM Generality
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Folktales are inconsistent on which creatures this works best, but it's generally best against [[OurVampiresAreDifferent vampires]], [[OurGhostsAreDifferent ghosts]], and [[WizardsAndWitches witches and wizards]]. For almost anything else, it's still worth a try. But beware of bridges: depending on the tale, they might be able to cross these or not.

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Folktales are inconsistent regarding on which creatures this works best, works, but it's generally best against [[OurVampiresAreDifferent vampires]], [[OurGhostsAreDifferent ghosts]], and [[WizardsAndWitches witches and wizards]]. For almost anything else, it's still worth a try. But beware of bridges: depending on the tale, they might be able to cross these or not.
14th Jan '17 10:52:59 PM LBHills
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** In 3E they could no longer pass over running water on their own, but could be carried over it in a container. Also, they were not destroyed by immersion in running water if they have a swim speed (in other words don't need to make a swim skill check when swimming under mundane conditions) before becoming a vampire.

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** In 3E the third edition they could no longer pass over running water on their own, but could be carried over it in a container. Also, they were not destroyed by immersion in running water if they have Vampires made from water-dwelling beings (such as, say, a swim speed (in other words don't need to make a swim skill check when swimming under mundane conditions) before becoming a vampire.merman vampire) could ignore the restriction entirely.
14th Jan '17 10:50:26 PM LBHills
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There are some variations as to what form of water will work. Almost always, the water must be moving, as discussed above. Rain or the ocean may or may not qualify, but rivers always do. Holy water, of course, packs extra punch, but is less frequently found about the landscape.

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There are some variations as to what form of water will work. Almost always, the water must be moving, as discussed above. Rain or the ocean may or may not qualify, but rivers always do. Holy water, of course, packs extra punch, but is less frequently found about flowing around on the landscape.
26th Dec '16 4:12:02 AM Will
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In the Literature/FightingFantasy gamebook ''Keep of the Lich Lord'', running water is impassable to ''all'' undead. To get round this, the titular BigBad has dammed the river past his fortress. The final battle of the book can be avoided by destroying the dam while he's on it, causing him to be destroyed by the water.

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* In the Literature/FightingFantasy gamebook ''Keep of the Lich Lord'', running water is impassable to ''all'' undead. To get round this, the titular BigBad has dammed the river past his fortress. The final battle of the book can be avoided by destroying the dam while he's on it, causing him to be destroyed by the water.
26th Dec '16 4:10:37 AM Will
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[[folder:Gamebooks]]
In the Literature/FightingFantasy gamebook ''Keep of the Lich Lord'', running water is impassable to ''all'' undead. To get round this, the titular BigBad has dammed the river past his fortress. The final battle of the book can be avoided by destroying the dam while he's on it, causing him to be destroyed by the water.
[[/folder]]
13th Dec '16 8:27:37 PM LinTaylor
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* ''Manga/MyMonsterSecret'' exaggerates this trope while still [[PlayedForLaughs playing it for laughs]]. Vampires in this setting are bothered by ''any'' fair-sized body of water, running or not. As with all vampire weaknesses, [[{{Dhampyr}} half-vampire]] Youko Shiragami's reaction is lessened: she can cross the ocean or swim in a pool, but doing so freaks her out[[note]]The RunningGag being that she makes cute nervious little noises ("Uwow, uwow...") while doing so[[/note]]. Her full-blooded father Genjirou, however, can't even manage that; in one story he tried to cross the ocean to [[OverprotectiveDad keep Youko from messing around with boys]], but ended up crashing down after a few meters...while saying "Uwow, uwow..."
26th Oct '16 12:46:31 PM nighttrainfm
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* On the Literature/{{Discworld}}, this principle is known, and mentioned occasionally by certain witches and wizards, but doesn't seem to have any real effect.
** In particular, ''Discworld/ReaperMan'' shows that a zombie can cross the river Ankh because it's so muddy and polluted it no longer counts as water (and so sluggish it barely counts as running). Although admittedly ''anyone'' can [[WalkOnWater cross the Ankh]], since it [[GrimyWater practically counts as a solid]].
*** At least [[HeatWave in summer]].

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* On the Literature/{{Discworld}}, this ''Literature/{{Discworld}}''
** This
principle is known, and mentioned occasionally by certain witches and wizards, but doesn't seem to have any real effect.
** In particular, ''Discworld/ReaperMan'' shows that a zombie can cross the river Ankh because it's so muddy and polluted it no longer counts as water (and so sluggish it barely counts as running). Although admittedly ''anyone'' can [[WalkOnWater cross the Ankh]], since it [[GrimyWater practically counts as a solid]].
*** At least
solid]]. [[HeatWave in summer]].In summer]], it's been known to catch fire.
19th Oct '16 5:11:29 AM Morgenthaler
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* ''Series/GameOfThrones'': After an army of Wights [[spoiler:invades the Wildling settlement of Hardhome]], the zombies stop their advance at the shorelines and don't attempt to pursue the fleeing humans into the sea.

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* ''Series/GameOfThrones'': ''Series/GameOfThrones'':
** Inverted by the Dothraki, a human culture who fear to cross the sea because they have a mythological mistrust of any water their horses cannot drink. It's SeriousBusiness when Khal Drogo announces that he plans to cross it.
**
After an army of Wights [[spoiler:invades the Wildling settlement of Hardhome]], the zombies stop their advance at the shorelines and don't attempt to pursue the fleeing humans into the sea.
19th Oct '16 5:10:38 AM Morgenthaler
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* ''Series/GameOfThrones'': After an army of Wights [[spoiler:invades the Wildling settlement of Hardhome]], the zombies stop their advance at the shorelines and don't attempt to pursue the fleeing humans into the sea.
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