History Main / CameraCentering

5th Feb '16 2:25:45 PM NativeJovian
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* ''VideoGame/FinalFantasyCrystalChroniclesCrystalBearers''

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* ''VideoGame/FinalFantasyCrystalChroniclesCrystalBearers''''VideoGame/FinalFantasyCrystalChroniclesTheCrystalBearers''
21st Aug '15 7:00:13 AM Cryoclaste
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* ''AceCombat'' games often feature "Auto Pilot": a button or a button combination, that when pressed, not only brings the player's aircraft to a perfectly horizontal position but also makes sure the cockpit is on top. Unlike most examples of this trope, aligning a plane this way may take up to a second, since the whole aircraft has to be turned around instead of just changing the direction of sight.

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* ''AceCombat'' ''VideoGame/AceCombat'' games often feature "Auto Pilot": a button or a button combination, that when pressed, not only brings the player's aircraft to a perfectly horizontal position but also makes sure the cockpit is on top. Unlike most examples of this trope, aligning a plane this way may take up to a second, since the whole aircraft has to be turned around instead of just changing the direction of sight.



* ''{{Overlord}}'', or at least ''OverlordDarkLegend''.
* ''EpicMickey''
* ''CrystalBearers''

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* ''{{Overlord}}'', ''VideoGame/OverlordI'', or at least ''OverlordDarkLegend''.
''VideoGame/OverlordDarkLegend''.
* ''EpicMickey''
''VideoGame/EpicMickey''
* ''CrystalBearers''''VideoGame/FinalFantasyCrystalChroniclesCrystalBearers''



* ''JettRocket''
* ''KatamariDamacy''

to:

* ''JettRocket''
''VideoGame/JettRocket''
* ''KatamariDamacy''''VideoGame/KatamariDamacy''



* Some of the ''RatchetAndClank'' games.
* ''DawnOfMana''

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* Some of the ''RatchetAndClank'' ''Franchise/RatchetAndClank'' games.
* ''DawnOfMana''''VideoGame/DawnOfMana''



* ''VideoGame/PhantasyStarOnline'', ''PhantasyStarUniverse'', and ''VideoGame/PhantasyStarZero''.
* Some of the ''KingdomHearts'' games.
* The ''{{Spyro}}'' games, once you release the freelook button.

to:

* ''VideoGame/PhantasyStarOnline'', ''PhantasyStarUniverse'', ''VideoGame/PhantasyStarUniverse'', and ''VideoGame/PhantasyStarZero''.
* Some of the ''KingdomHearts'' ''Franchise/KingdomHearts'' games.
* The ''{{Spyro}}'' ''Franchise/SpyroTheDragon'' games, once you release the freelook button.



* ''NoMoreHeroes'' does this in a very stylish fashion.
* ''GodsEaterBurst''

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* ''NoMoreHeroes'' ''VideoGame/NoMoreHeroes'' does this in a very stylish fashion.
* ''GodsEaterBurst''''VideoGame/GodsEaterBurst''
9th Dec '14 12:35:42 PM Saber15
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* ''Videogame/MechWarrior'''s HumongousMecha have separate controls for the legs (steering) and torso (camera, aiming), which can make them confusing to operate in close quarters combat. Every game therefore comes with a "Center" button which will align the torso to the legs, legs to the torso, or the mean between the two. Some come with additional "level" button to center the Y-axis crosshair.
26th Sep '14 6:44:17 AM HeaG
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* ''VideoGame/TheMatrixPathOfNeo'' has this by clicking in the analogue on console versions, and it's very useful after you finish fights after moving the camera around a lot.
10th Nov '13 7:35:56 AM Korodzik
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* VideoGame/Wolfenstein3D - TropeMaker.
* VideoGame/{{Quake}} - TropeCodifier for the WASD scheme (the four keys are used to move forwards, backwards, and strafe left and right respectively, while the mouse used to aim and look around).
19th Jun '13 9:47:01 AM nombretomado
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* {{Quake}} - TropeCodifier for the WASD scheme (the four keys are used to move forwards, backwards, and strafe left and right respectively, while the mouse used to aim and look around).

to:

* {{Quake}} VideoGame/{{Quake}} - TropeCodifier for the WASD scheme (the four keys are used to move forwards, backwards, and strafe left and right respectively, while the mouse used to aim and look around).
30th May '13 10:23:51 AM DragonQuestZ
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* ''GodsEaterBurst''
1st Mar '13 12:17:08 AM manusiabumi
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Added DiffLines:

* ''VideoGame/MonsterHunter''
14th Feb '13 8:17:53 AM nombretomado
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* ''FinalFantasyXIII''

to:

* ''FinalFantasyXIII''''VideoGame/FinalFantasyXIII''
24th Oct '12 3:31:33 PM Prfnoff
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* In ''DynastyWarriors'', the block button also doubles as this function.
** Same in ''SamuraiWarriors''.
* ''PhantasyStarOnline'', ''PhantasyStarUniverse'', and ''PhantasyStarZero''.

to:

* In ''DynastyWarriors'', ''VideoGame/DynastyWarriors'', the block button also doubles as this function.
** Same in ''SamuraiWarriors''.
''VideoGame/SamuraiWarriors''.
* ''PhantasyStarOnline'', ''VideoGame/PhantasyStarOnline'', ''PhantasyStarUniverse'', and ''PhantasyStarZero''.''VideoGame/PhantasyStarZero''.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.CameraCentering