History Main / BulletHell

13th Jan '17 2:21:34 AM LucaEarlgrey
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* ''VideoGame/BlueRevolver'' involves the usual bullet hell shenanigans. Additionally, there are options to change the bullet colors to more high-contrast colors and to dim the screen backgrounds if the bullets are too difficult to see.
23rd Nov '16 1:14:15 AM Vir
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* ''VideoGame/GoBeryllium!'' found [[http://cokane.com/games/beryllium/ here]], is a game based off the world of the very very small. Watch the video, then look closely above it for the download link.

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* ''VideoGame/GoBeryllium!'' ''VideoGame/GoBeryllium'' found [[http://cokane.com/games/beryllium/ here]], is a game based off the world of the very very small. Watch the video, then look closely above it for the download link.
11th Nov '16 1:47:38 PM PookaMustard
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* ''Jigoku Kisetsukan: Sense of the Seasons'' is a very blatantly Touhou-inspired one available for free on Steam. Curiously enough, despite the Japanese name the developer is actually Italian.

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* ''Jigoku Kisetsukan: Sense of the Seasons'' is a very blatantly Touhou-inspired one available for free on Steam.[[https://emad.itch.io/jigoku-kisetsukan itch]] and [[http://store.steampowered.com/app/368950/ Steam]]. Curiously enough, despite the Japanese name the developer is actually Italian.
29th Oct '16 6:17:30 AM PookaMustard
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** Even worse in that Yukari is generally considered one of the easier bonus bosses, especially compared to the likes of Flandre or Koishi.

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** Even worse in that Yukari is generally considered one of the easier bonus bosses, especially compared to the likes of Flandre or Koishi.
3rd Sep '16 7:22:04 PM Schismatism
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** To demonstrate it at its zenith, just watch [[http://www.youtube.com/watch?v=ynoe1qbJ5uM this video of Gradius V on Loop 256]].

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** To demonstrate it at its zenith, just watch [[http://www.[[https://www.youtube.com/watch?v=ynoe1qbJ5uM com/watch?v=V46I0kU88Q0 this video of Gradius V on Loop 256]].
3rd Sep '16 7:16:35 PM Schismatism
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*** This is ''vital'' to do on at least one level for the Dot Eater rank. On the second stage, there will be blocks of various colours forced together. Managing to squeeze your way between them lets you progress without firing once. Other stages have something similar.
26th Jul '16 2:24:53 PM DJ-0zymandias
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* In [[http://bossrushgame.com/bossrush/ Boss Rush]], you [[PerspectiveFlip are the main cause of this]].

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* In [[http://bossrushgame.[[http://paperdino.com/bossrush/ Boss Rush]], you [[PerspectiveFlip are the main cause of this]].
25th Jul '16 4:46:24 PM DJ-0zymandias
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* Some of the more ''[[NintendoHard insane]]'' levels of the Gummi Ship sections in ''VideoGame/KingdomHeartsII'' get like this; [[http://www.youtube.com/watch?v=sEm1hsvo4vs&feature=related for example, this one]], especially when the boss comes in.
** Of course, using the Drain cannon turns half the bullets into ammo, letting Hunter-X feel the wrath of Bullet Hell as well.

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* Some of the more ''[[NintendoHard insane]]'' levels of the Gummi Ship sections in ''VideoGame/KingdomHeartsII'' get like this; [[http://www.youtube.com/watch?v=sEm1hsvo4vs&feature=related for example, this one]], especially when the boss comes in.
in. [[https://youtu.be/WoG5y3syskM?t=38s Hunter-X]] manages to lag the game with the sheer number of shots it fires during most of its attacks. And when its HP gets low, [[DesperationAttack it launches everything it has at random]].
** Of course, using the Drain Drain-G cannon turns half the bullets into ammo, letting Hunter-X feel the wrath of Bullet Hell as well.well, though the lasers, the cross blasts and the shots from the upper cannon still hurt. Especially the cross blasts, as they can potentially [[OneHitKill wipe you out in one hit]].



** [[https://youtu.be/WoG5y3syskM?t=38s Hunter-X]], anyone? While some Gummi Ship missions invoke this, Hunter-X takes the cake. It manages to lag the game with the sheer number of shots it fires. And when its HP gets low, [[DesperationAttack it launches everything it has at random]].
25th Jul '16 4:23:29 AM DJ-0zymandias
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Added DiffLines:

** [[https://youtu.be/WoG5y3syskM?t=38s Hunter-X]], anyone? While some Gummi Ship missions invoke this, Hunter-X takes the cake. It manages to lag the game with the sheer number of shots it fires. And when its HP gets low, [[DesperationAttack it launches everything it has at random]].
18th Jul '16 12:06:00 AM Dravencour
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* The indie RPG ''{{VideoGame/Undertale}}'' uses brief bullet hell sequences for all enemy attacks. Random enemies have rather light patterns, but the bosses are definitely this trope. [[spoiler:Photoshop Flowey]], the final boss of the game, especially pulls it off.

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* The indie RPG ''{{VideoGame/Undertale}}'' uses brief bullet hell sequences for all enemy attacks. Random enemies have rather light patterns, but the bosses are definitely this trope. [[spoiler:Photoshop [[spoiler:Omega Flowey]], the final boss of the regular game, especially pulls it off.off, and [[spoiler:Asriel Dreemurr]], the TrueFinalBoss, is no slouch himself.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BulletHell