History Main / BulletHell

8th May '18 3:47:47 PM Malady
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* The Delicious Fruit room in ''VideoGame/IWannaBeTheFangame''. [[spoiler:"The only cherry in this game" my ass. And you've got to [[AddedAlliterativeAppeal surf on a slowly sinking "Psyche!" sign]].]]

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* The Delicious Fruit room in ''VideoGame/IWannaBeTheFangame''. [[spoiler:"The only cherry in this game" my ass. And you've got to [[AddedAlliterativeAppeal surf on a slowly sinking "Psyche!" sign]].]]
27th Feb '18 8:51:58 AM WillyFourEyes
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** One attack during the final boss fight of ''VideoGame/MegaManX 8'' simulates the "dodging" part of bullet hell pretty well.

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** One attack during the final boss fight of ''VideoGame/MegaManX 8'' ''VideoGame/MegaManX8'' simulates the "dodging" part of bullet hell pretty well.



* Outland: This game is what would happen if Super Metroid and Ikaruga got together and had a kid.

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* Outland: This game ''VideoGame/{{Outland}}'' is what would happen if Super Metroid and Ikaruga got together and had a kid.



* While fighting Dracula in ''VideoGame/IWannaBeTheGuy'', he occasionally fires a spiraling pattern of [[strike:fireballs]] [[strike:apples]] [[MemeticMutation delicious fruit]]. The fight against Mother Brain can get very hectic (and frustrating) as well. There is also an UnexpectedShmupLevel near the end of the game, and considering [[NintendoHard what kind of game]] this is, it's not hard to tell how that turns out either.

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* While fighting Dracula [[VideoGame/{{Castlevania}} Dracula]] in ''VideoGame/IWannaBeTheGuy'', he occasionally fires a spiraling pattern of [[strike:fireballs]] [[strike:apples]] [[MemeticMutation delicious fruit]]. The fight against [[VideoGame/{{Metroid}} Mother Brain Brain]] can get very hectic (and frustrating) as well. There is also an UnexpectedShmupLevel near the end of the game, and considering [[NintendoHard what kind of game]] this is, it's not hard to tell how that turns out either.



* VideoGame/SupermarioWar: there is a [[http://imageshack.us/photo/my-images/820/bulletbillhell.png fanmade level like this]].

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* VideoGame/SupermarioWar: ''VideoGame/SupermarioWar'': there is a [[http://imageshack.us/photo/my-images/820/bulletbillhell.png fanmade level like this]].



* Wartech: Senko no Ronde has this for the boss fights. Also, the normal characters can power up into B.O.S.S. mode and perform this sort of attack while powered up.
* VideoGame/DistortedTravesty and it's sequel mixes this with NintendoHard with bosses throwing huge waves of bullets around. In fact the two short flying levels that more closely resemble traditional Bullet Hell are relatively easy, seeing as the rest of the game doesn't give you the luxury of bombs.

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* Wartech: Senko no Ronde has ''VideoGame/SenkoNoRonde'' and its sequel have this for the boss fights. Also, the normal characters can power up into B.O.S.S. mode and perform this sort of attack while powered up.
* VideoGame/DistortedTravesty ''VideoGame/DistortedTravesty'' and it's sequel mixes this with NintendoHard with bosses throwing huge waves of bullets around. In fact the two short flying levels that more closely resemble traditional Bullet Hell are relatively easy, seeing as the rest of the game doesn't give you the luxury of bombs.



* The fight with [[spoiler: Xemnas]] in Kingdom Hearts 2 may count. Near the end, Sora and [[spoiler: Riku]] are surrounded by umpteen of those shots he fires, and you have to button mash triangle and square to avoid damage, where the two do insane maneuvers to dodge.

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* The fight with [[spoiler: Xemnas]] in Kingdom Hearts 2 ''VideoGame/KingdomHeartsII'' may count. Near the end, Sora and [[spoiler: Riku]] are surrounded by umpteen of those shots he fires, and you have to button mash triangle and square to avoid damage, where the two do insane maneuvers to dodge.



** Actually, Himiko isn't the first to rain down hell. Three Samurai Warriors characters have the ability to cause a Bullet Hell with their Musou Attacks. Masamune Date sprays bullets in wave patern covering the half circle in front of him, Magoichi causes several bursts to explode in a fixated distance in front of him and Ieyasu Tokugawa fires volleys of seeking explosive cannonballs. These all last for as long as you hold Musou and for as long as you have Musou left, plus you can TURN AROUND while spamming bullets everywhere.

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** Actually, Himiko isn't the first to rain down hell. Three Samurai Warriors ''VideoGame/SamuraiWarriors'' characters have the ability to cause a Bullet Hell with their Musou Attacks. Masamune Date sprays bullets in wave patern covering the half circle in front of him, Magoichi causes several bursts to explode in a fixated distance in front of him and Ieyasu Tokugawa fires volleys of seeking explosive cannonballs. These all last for as long as you hold Musou and for as long as you have Musou left, plus you can TURN AROUND while spamming bullets everywhere.



* [[http://www.dejobaan.com/drunken/ Drunken Robot Pornography]] pretty much markets itself as "3D Bullet Hell + Jetpacks + Giant Robots"

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* [[http://www.''[[http://www.dejobaan.com/drunken/ Drunken Robot Pornography]] Pornography]]'' pretty much markets itself as "3D Bullet Hell + Jetpacks + Giant Robots"



* The final boss of VideoGame/AvencastRiseOfTheMage uses this strategy, complicated by the fact that spells in the game are directed by character movement.

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* The final boss of VideoGame/AvencastRiseOfTheMage ''VideoGame/AvencastRiseOfTheMage'' uses this strategy, complicated by the fact that spells in the game are directed by character movement.



** The second DLC, Afterbirth+ adds a new final boss named [[spoiler: Delirium, who's main attack is rapidly teleporting around the room, firing off rings of Ipecac and Strange Attractor shots. The patterns aren't as complicated as Hush's, but they're far more hectic.]]

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** The second DLC, Afterbirth+ ''Afterbirth+'' adds a new final boss named [[spoiler: Delirium, who's main attack is rapidly teleporting around the room, firing off rings of Ipecac and Strange Attractor shots. The patterns aren't as complicated as Hush's, but they're far more hectic.]]
27th Jan '18 5:03:13 PM nombretomado
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* ''Batsugun'', one of {{Toaplan}}'s last games before they closed in 1994, is the {{Trope Maker|s}}. In fact, several members of Toaplan formed these companies after their closure: Cave (formed from the ''Batsugun'' team), Creator/EightingRaizing, Takumi, and Gazelle.

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* ''Batsugun'', one of {{Toaplan}}'s Creator/{{Toaplan}}'s last games before they closed in 1994, is the {{Trope Maker|s}}. In fact, several members of Toaplan formed these companies after their closure: Cave (formed from the ''Batsugun'' team), Creator/EightingRaizing, Takumi, and Gazelle.
7th Dec '17 5:20:54 PM nombretomado
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* ''Batsugun'', one of {{Toaplan}}'s last games before they closed in 1994, is the {{Trope Maker|s}}. In fact, several members of Toaplan formed these companies after their closure: Cave (formed from the ''Batsugun'' team), [[EightingRaizing 8ing/Raizing]], Takumi, and Gazelle.

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* ''Batsugun'', one of {{Toaplan}}'s last games before they closed in 1994, is the {{Trope Maker|s}}. In fact, several members of Toaplan formed these companies after their closure: Cave (formed from the ''Batsugun'' team), [[EightingRaizing 8ing/Raizing]], Creator/EightingRaizing, Takumi, and Gazelle.
7th Dec '17 4:24:18 PM Angeldeb82
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* ''VideoGame/{{Starward Rogue}}'' includes bullet hell patterns in a twin stick shooter.

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* ''VideoGame/{{Starward Rogue}}'' ''VideoGame/StarwardRogue'' includes bullet hell patterns in a twin stick shooter.



* ''VideoGame/Steredenn'': old school style shoot em up game.
* ''VideoGame/Monolith'', mostly in stages 5 and 6 and the bosses.

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* ''VideoGame/Steredenn'': ''VideoGame/{{Steredenn}}'': old school style shoot em up game.
* ''VideoGame/Monolith'', ''VideoGame/{{Monolith}}'', mostly in stages 5 and 6 and the bosses.



* Several of the bosses in ''VideoGame/{{Cuphead}}'' will throw massive amounts of projectiles at you, especially the aerial battles like Wally Warbles and Dr. Kahl's Robot.

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* Several of the bosses in ''VideoGame/{{Cuphead}}'' will throw massive amounts of projectiles at you, especially the aerial battles like Wally Warbles and Dr. Kahl's Robot.
Robot. A patch released for the game now lightens the load in the latter stage, in which Dr. Kahl shoots out some parryable pink projectiles among the death-inducing ones, which is a bit of a relief, though you ''still'' have to get past the closing electric walls.
7th Dec '17 3:13:26 PM GrandPoobahOfAllBacon
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Added DiffLines:

* ''VideoGame/{{Monolith}}'' does the same, although with more of a focus on the bullet hell than the dungeon crawling.
7th Dec '17 3:11:58 PM GrandPoobahOfAllBacon
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** In the Binding of Isaac Afterbirth Expansion pack, it introduces a boss called [[spoiler: The Hush]] which like [[spoiler: Mega Satan]] is another Bullet Hell fight turned [[UptoEleven Up to Eleven!]] A mix of teleporting bullet pattens, spawning rather powerful enemies and a shit ton of health. Even with game breaking combos, [[MarathonBoss this fight will take a long while.]]

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** In the Binding of Isaac Afterbirth Expansion pack, it introduces a boss called [[spoiler: The Hush]] which like [[spoiler: Mega Satan]] is another Bullet Hell fight turned [[UptoEleven Up to Eleven!]] A mix of teleporting bullet pattens, patterns, spawning rather powerful enemies and a shit ton of health. Even with game breaking combos, [[MarathonBoss this fight will take a long while.]]
** The second DLC, Afterbirth+ adds a new final boss named [[spoiler: Delirium, who's main attack is rapidly teleporting around the room, firing off rings of Ipecac and Strange Attractor shots. The patterns aren't as complicated as Hush's, but they're far more hectic.
]]
14th Nov '17 2:59:46 PM GrandPoobahOfAllBacon
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* ''VideoGame/Monolith'', mostly in stages 5 and 6 and the bosses.
13th Nov '17 4:03:46 AM Windows95Fan
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* ContinuingIsPainful: A single death will generally severely damage your score, often resetting any combo you have built up, and using a continue will generally start you over at zero.

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* ContinuingIsPainful: A single death will generally severely damage your score, often resetting score (often breaking any combo you have built up, up), and using a continue will generally start you over at reset it to zero.
22nd Oct '17 1:51:47 PM nombretomado
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* Almost anything ever produced by {{Cave}}, including ''VideoGame/DonPachi'', ''[=DoDonPachi=]'' (the TropeCodifier) and especially later sequels, culminating in ''[=DoDonPachi=] Daifukkatsu''. Cave shooters typically have two loops. The first loop will look feasibly beatable. To get to the second, you usually have to not die and not use more than a couple of bombs (or some variation on that). The second loop will be NoOneCouldSurviveThat. At the end or after the end of the second loop (depending on the game), you ''finally'' go up against the TrueFinalBoss who makes the ''entire rest of the game'' look like a cakewalk. And naturally, in most of these games, you have to beat the true boss to even see the "good" ending.

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* Almost anything ever produced by {{Cave}}, Creator/{{Cave}}, including ''VideoGame/DonPachi'', ''[=DoDonPachi=]'' (the TropeCodifier) and especially later sequels, culminating in ''[=DoDonPachi=] Daifukkatsu''. Cave shooters typically have two loops. The first loop will look feasibly beatable. To get to the second, you usually have to not die and not use more than a couple of bombs (or some variation on that). The second loop will be NoOneCouldSurviveThat. At the end or after the end of the second loop (depending on the game), you ''finally'' go up against the TrueFinalBoss who makes the ''entire rest of the game'' look like a cakewalk. And naturally, in most of these games, you have to beat the true boss to even see the "good" ending.



* ''VideoGame/HyperdimensionNeptuniaMk2'' has a DLC character by the name of Cave. [[VideoGame/DonPachi Yes,]] ''[[VideoGame/{{Espgaluda}} that]]'' {{Cave}}. True to the company she represents, she has [[http://www.youtube.com/watch?v=sf9-MYOlb6c an attack]] called [[ShoutOut Black]] [[UpdatedRerelease Label]], in which she unleashes bullet hell on the enemy.

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* ''VideoGame/HyperdimensionNeptuniaMk2'' has a DLC character by the name of Cave. [[VideoGame/DonPachi Yes,]] ''[[VideoGame/{{Espgaluda}} that]]'' {{Cave}}.Creator/{{Cave}}. True to the company she represents, she has [[http://www.youtube.com/watch?v=sf9-MYOlb6c an attack]] called [[ShoutOut Black]] [[UpdatedRerelease Label]], in which she unleashes bullet hell on the enemy.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BulletHell