History Main / BubblegloopSwamp

28th Nov '16 10:59:18 AM Prfnoff
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* Deep Darkness in ''Videogame/{{EarthBound}}''.

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* Deep Darkness in ''Videogame/{{EarthBound}}''.''Videogame/{{EarthBound}}'' is mostly swamp, with large pools of unavoidable GrimyWater.
8th Oct '16 1:30:18 PM Nippertipper
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Swamp levels in games tend to be filled with mosquitoes, gators, and [[EverythingTryingToKillYou other hostile wildlife]]. Sticky mud, which makes movement difficult, is also a common feature, as is [[QuicksandSucks quicksand]].

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Swamp Videogame swamp levels in games tend to be filled with mosquitoes, gators, and [[EverythingTryingToKillYou other hostile wildlife]]. Sticky mud, which makes movement difficult, is also a common feature, as is [[QuicksandSucks quicksand]].
17th Jun '16 1:27:03 AM erforce
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* Bubblegloop Swamp, the TropeNamer, in ''VideoGame/BanjoKazooie''. Its entrance lobby can be seen in the lower left corner of this page's image. ''Tooie'' features Quagmire and the area outside of Grunty Industries, both industrialized areas full of noxious purple gook inhabited by hungry mutants. Additionally, a stock obstacle in many levels was a swampy area which you couldn't enter, lest you be literally chewed up and spat out by a mutant venus flytrap. What made the obstacle worse was that by all appearances, he enjoyed your taste-he was just spitting you out so he could bite you again later. ''Grunty's Revenge'' had Bad Magic Bayou.
* The ''VideoGame/DonkeyKongCountry'' games had a few examples, like Krem Quay in Donkey Kong Country 2.

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* Bubblegloop Swamp, the TropeNamer, in ''VideoGame/BanjoKazooie''. Its entrance lobby can be seen in the lower left corner of this page's image. ''Tooie'' ''VideoGame/BanjoTooie'' features Quagmire and the area outside of Grunty Industries, both industrialized areas full of noxious purple gook inhabited by hungry mutants. Additionally, a stock obstacle in many levels was a swampy area which you couldn't enter, lest you be literally chewed up and spat out by a mutant venus flytrap. What made the obstacle worse was that by all appearances, he enjoyed your taste-he was just spitting you out so he could bite you again later. ''Grunty's Revenge'' had Bad Magic Bayou.
* The ''VideoGame/DonkeyKongCountry'' games had a few examples, like Krem Quay in Donkey Kong Country 2.''VideoGame/DonkeyKongCountry2DiddysKongQuest''.
8th Jun '16 9:25:26 PM MyFinalEdits
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* A biome created by ''VideoGame/{{Minecraft}}'''s [[ProceduralGeneration world generator]] is this. It has flat terrain and shallow pools of water containing lily pads able to support your weight. Edible mushrooms are more common here, and trees are overgrown with vines hanging to the ground. [[BlobMonster Slimes]] and {{witch|Classic}}es can both be found here.

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* ''VideoGame/{{Minecraft}}'':
**
A biome created by ''VideoGame/{{Minecraft}}'''s the [[ProceduralGeneration world generator]] is this. It has flat terrain and shallow pools of water containing lily pads able to support your weight. Edible mushrooms are more common here, and trees are overgrown with vines hanging to the ground. [[BlobMonster Slimes]] and {{witch|Classic}}es can both be found here.



* ''VideoGame/DwarfFortress'': Wetlands biomes characterized by very flat land, a high water table, and heavy vegetation. They are subdivided into marshes and regular and mangrove swamps, and like all biomes are further divided by climate (temperate or tropical) and alignment (good or [[SwampsAreEvil evil]] and [[NatureIsNotNice savage]] or benign).

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* ''VideoGame/DwarfFortress'': ''VideoGame/DwarfFortress'':
**
Wetlands biomes characterized by very flat land, a high water table, and heavy vegetation. They are subdivided into marshes and regular and mangrove swamps, and like all biomes are further divided by climate (temperate or tropical) and alignment (good or [[SwampsAreEvil evil]] and [[NatureIsNotNice savage]] or benign).



* RealLife version: The Blue Bayou segments of several Ride/DisneyThemeParks.
** And the Cartoon Wasteland in ''VideoGame/EpicMickey'', which is based on Disneyland, has Bog Easy.

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* RealLife version: The Blue Bayou segments of several Ride/DisneyThemeParks.
**
Ride/DisneyThemeParks. And the Cartoon Wasteland in ''VideoGame/EpicMickey'', which is based on Disneyland, has Bog Easy.
8th Jun '16 11:15:25 AM Theriocephalus
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* VideoGame/DwarfFortress: Wetlands biomes characterized by very flat land, a high water table, and heavy vegetation. They are subdivided into marshes and regular and mangrove swamps, and like all biomes are further divided by climate (temperate or tropical) and alignment (good, [[NatureIsNotNice savage]] or [[SwampsAreEvil evil]]).
** In addition to real wetland wildlife, savage swamps house slug- and snail-based [[BeastMan animal people]] and [[PantheraAwesome giant leopards and jaguars]]. Evil swamps are home to harpies, blood gnats, and other monsters. Good wetlands are home to various small fairies.

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* VideoGame/DwarfFortress: ''VideoGame/DwarfFortress'': Wetlands biomes characterized by very flat land, a high water table, and heavy vegetation. They are subdivided into marshes and regular and mangrove swamps, and like all biomes are further divided by climate (temperate or tropical) and alignment (good, (good or [[SwampsAreEvil evil]] and [[NatureIsNotNice savage]] or [[SwampsAreEvil evil]]).
benign).
** In addition to real wetland wildlife, savage swamps house slug- and snail-based [[BeastMan animal people]] and [[PantheraAwesome giant leopards and jaguars]]. Evil swamps are home to harpies, blood gnats, and other monsters. Good and benign wetlands are home to various small fairies.
8th Jun '16 11:05:14 AM Theriocephalus
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** In the Pocket Edition, they can also be home to [[FungusHumongous huge mushrooms]] as tall as or taller than the trees.
* VideoGame/DwarfFortress: Wetlands biomes characterized by very flat land, a high water table, and heavy vegetation. They are subdivided into marshes and regular and mangrove swamps, and like all biomes are further divided by climate (temperate or tropical) and alignment (good, [[NatureIsNotNice savage]] or [[SwampsAreEvil evil]]).
** In addition to real wetland wildlife, savage swamps house slug- and snail-based [[BeastMan animal people]] and [[PantheraAwesome giant leopards and jaguars]]. Evil swamps are home to harpies, blood gnats, and other monsters. Good wetlands are home to various small fairies.
8th Jun '16 10:42:07 AM Theriocephalus
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* One of the more interesting level designs of ''VideoGame/RType Final'' was Stage 2, which started out as a standard BubblegloopSwamp. However, if you perform certain actions while fighting the boss, the next playthrough changes the climate of the stage. The stage can dry out, eventually becoming a harsh desert, or flood, eventually becoming a frozen sea. Each version (five in all) has an altered variety or layout of enemies. This is explained in the game's database by the boss' ability to alter the climate and temperature.

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* One of the more interesting level designs of ''VideoGame/RType Final'' was Stage 2, which started out as a standard BubblegloopSwamp.Bubblegloop Swamp. However, if you perform certain actions while fighting the boss, the next playthrough changes the climate of the stage. The stage can dry out, eventually becoming a harsh desert, or flood, eventually becoming a frozen sea. Each version (five in all) has an altered variety or layout of enemies. This is explained in the game's database by the boss' ability to alter the climate and temperature.



* One of the ten biomes created by ''VideoGame/{{Minecraft}}'''s [[ProceduralGeneration world generator]] is this. It has flat terrain and shallow pools of water containing lily pads able to support your weight. Edible mushrooms are more common here, and trees are overgrown with vines hanging to the ground.
** As of version 1.4, slimes and witches can spawn in swamps.

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* One of the ten biomes A biome created by ''VideoGame/{{Minecraft}}'''s [[ProceduralGeneration world generator]] is this. It has flat terrain and shallow pools of water containing lily pads able to support your weight. Edible mushrooms are more common here, and trees are overgrown with vines hanging to the ground.
** As of version 1.4, slimes
ground. [[BlobMonster Slimes]] and witches {{witch|Classic}}es can spawn in swamps.both be found here.



* ''MyLittlePonyFriendshipIsMagic'' has Froggy Bottom Bog and the Flame Geyser Swamp.

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* ''MyLittlePonyFriendshipIsMagic'' has Froggy Bottom Bog Bog, where Fluttershy relocated Ponyville's excess frog population and also home to a gigantic hydra, and the Flame Geyser Swamp.Swamp.
* ''FanFic/NewWorld'': Dust briefly visits a boggy area, and is almost eaten by a Swampert.
1st May '16 6:50:58 PM Anorgil
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* Chapter 17 of ''[[VideoGame/FireEmblemTellius Fire Emblem: Path of Radiance]]'' technically takes place in a cursed forest, but a good deal of its tileset is swamp.
1st May '16 6:48:22 PM Anorgil
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* ''VideoGame/KingsQuestIV'' features a swamp that will [[EverythingTryingToKillYou kill you if you try to wade through it, of course.]] You have to jump from hillock to hillock to avoid getting your feet wet.


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* ''VideoGame/QuestForGloryIV'' also features a swamp. Different classes have different ways of getting through it; fighters or paladins have enough strength to just wade through, hacking at the grasping hands with sword or axe if necessary; wizards learn a spell that enables them to glide across the surface; and thieves are nimble enough to leap from hillock to hillock, as in the King's Quest IV example above.
28th Mar '16 3:05:06 AM Jallen
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** The Tallon IV Overworld in ''VideoGame/MetroidPrime'' also fits the bill dripping in moisture; streams, pools and constant rain...and this is the series GreenHillZone equivalent.
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