History Main / BrutalBonusLevel

28th Jan '16 10:37:31 PM DarkMask
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* ''VideoGame/{{Bayonetta 2}}'' has Lost Chapter: Witch Trials which is basically Angel Slayer only divided into five separate levels, so now you don't have to do them all in one go. The first couple aren't so bad, but SerialEscalation is in full effect here by Chapter V. The first four chapters unlock Verse Cards for Tag Climax (required towareds an achievement for the [[GameBreaker Climax Bracer]]), but the last chapter has no prize, it's purely there for a BraggingRightsReward.
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* ''VideoGame/{{Bayonetta 2}}'' has Lost Chapter: Witch Trials which is basically Angel Slayer only divided into five separate levels, so now you don't have to do them all in one go. The first couple aren't so bad, but SerialEscalation is in full effect here by Chapter V. The first four chapters unlock Verse Cards for Tag Climax (required towareds towards an achievement for the [[GameBreaker Climax Bracer]]), but the last chapter has no prize, it's purely there for a BraggingRightsReward.
28th Jan '16 10:30:01 PM DarkMask
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* ''VideoGame/{{Bayonetta2}}'' has Lost Chapter: Witch Trials which is basically Angel Slayer only divided into five separate levels, so now you don't have to do them all in one go. The first couple aren't so bad, but SerialEscalation is in full effect here by Chapter V. The first four chapters unlock Verse Cards for Tag Climax (required towareds an achievement for the [[GameBreaker Climax Bracer]]), but the last chapter has no prize, it's purely there for a BraggingRightsReward.
to:
* ''VideoGame/{{Bayonetta2}}'' ''VideoGame/{{Bayonetta 2}}'' has Lost Chapter: Witch Trials which is basically Angel Slayer only divided into five separate levels, so now you don't have to do them all in one go. The first couple aren't so bad, but SerialEscalation is in full effect here by Chapter V. The first four chapters unlock Verse Cards for Tag Climax (required towareds an achievement for the [[GameBreaker Climax Bracer]]), but the last chapter has no prize, it's purely there for a BraggingRightsReward.
28th Jan '16 10:29:42 PM DarkMask
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* In ''VideoGame/{{Bayonetta}}'' completing all Alfheims unlocks Lost Chapter: Angel Slayer, which is similar to Bloody Palace gauntlet of a level, with 50 something encounters that you have to tackle all in one go. * ''VideoGame/{{Bayonetta2}}'' has Lost Chapter: Witch Trials which is basically Angel Slayer only divided into five separate levels, so now you don't have to do them all in one go.
to:
* In ''VideoGame/{{Bayonetta}}'' completing all Alfheims unlocks Lost Chapter: Angel Slayer, which is similar to Bloody Palace gauntlet of a level, with 50 something encounters that you have to tackle all in one go. go. Beating it is one of only two ways to unlock SecretCharacter [[spoiler:[[GrimReaper Little King Zero]]]], the other way being a very out of the way cheat costing an exuberant amount of halos. * ''VideoGame/{{Bayonetta2}}'' has Lost Chapter: Witch Trials which is basically Angel Slayer only divided into five separate levels, so now you don't have to do them all in one go. The first couple aren't so bad, but SerialEscalation is in full effect here by Chapter V. The first four chapters unlock Verse Cards for Tag Climax (required towareds an achievement for the [[GameBreaker Climax Bracer]]), but the last chapter has no prize, it's purely there for a BraggingRightsReward.
25th Jan '16 5:30:50 PM MattDruzian
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25th Jan '16 5:30:08 PM MattDruzian
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** [[VideoGame/FireEmblemAwakening Apotheosis]]. Ignoring the fact that it's {{DLC}}, so Nintendo would have you pay them to torture yourself, there are a lot of factors that would encourage you to become a eugenicist just to beat it. The premise is that [[MarathonLevel five battles take place in a row with no breaks between]]. Falter on one of them or [[TimedMission run out of time]] and [[CheckpointStarvation that's it]]. The enemies introduced come packing numerous [[TheComputerIsACheatingBastard AI-exclusive skills]] such as [[MadeOfIron Dragonskin]] [[labelnote:Effect]]Halves damage and renders Lethality and Counter useless.[[/labelnote]], [[ArmorPiercingAttack Luna+]] [[labelnote:Effect]]Uses half of the attacked unit's defense (for physical attacks) / resistance (for magical attacks) when calculating damage dealt. Can stack with critical hits, which triples damage dealt by the blow. Always activates.[[/labelnote]] and [[NoSell Aegis+/Pavise+]] [[labelnote:Effect]]Halves damage from ranged sources and physical sources respectively. Always activates.[[/labelnote]]. Can't cheese your way through this one! In fact, the difficulty for this says it all. The maps in the store are rated for difficulty using a star system. Apotheosis' rating? '''[[BrokeTheRatingScale Insane]]'''. Then you play the Secret Path for it [[UpToEleven which will probably send you into the nearest mental asylum]].
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** [[VideoGame/FireEmblemAwakening Apotheosis]]. Ignoring the fact that it's {{DLC}}, so Nintendo would have you pay them to torture yourself, there are a lot of factors that would encourage you to become a eugenicist just to beat it. The premise is that [[MarathonLevel five battles take place in a row with no breaks between]]. Falter on one of them or [[TimedMission run out of time]] and [[CheckpointStarvation that's it]]. The enemies introduced come packing numerous [[TheComputerIsACheatingBastard AI-exclusive skills]] such as [[MadeOfIron Dragonskin]] [[labelnote:Effect]]Halves damage and renders Lethality and Counter useless.[[/labelnote]], [[ArmorPiercingAttack Luna+]] [[labelnote:Effect]]Uses half of the attacked unit's defense (for physical attacks) / resistance (for magical attacks) when calculating damage dealt. Can stack with critical hits, which triples damage hits (damage dealt by the blow.times 3). Always activates.[[/labelnote]] and [[NoSell Aegis+/Pavise+]] [[labelnote:Effect]]Halves damage from ranged sources and physical sources respectively. Always activates.[[/labelnote]]. Can't cheese your way through this one! In fact, the difficulty for this says it all. The maps in the store are rated for difficulty using a star system. Apotheosis' rating? '''[[BrokeTheRatingScale Insane]]'''. Then you play the Secret Path for it [[UpToEleven which will probably send you into the nearest mental asylum]].
25th Jan '16 5:28:39 PM MattDruzian
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** [[VideoGame/FireEmblemAwakening Apotheosis]]. Ignoring the fact that it's {{DLC}}, so Nintendo would have you pay them to torture yourself, there are a lot of factors that would encourage you to become a eugenicist just to beat it. The premise is that [[MarathonLevel five battles take place in a row with no breaks between]]. Falter on one of them or [[TimedMission run out of time]] and [[CheckpointStarvation that's it]]. The enemies introduced come packing numerous [[TheComputerIsACheatingBastard AI-exclusive skills]] such as [[MadeOfIron Dragonskin]] [[labelnote:Effect]]Halves damage and renders Lethality and Counter useless.[[/labelnote]], [[ArmorPiercingAttack Luna+]] [[labelnote:Effect]]Ignores defense and triples attack power. Always activates.[[/labelnote]] and [[NoSell Aegis+/Pavise+]] [[labelnote:Effect]]Halves damage from ranged sources and physical sources respectively. Always activates.[[/labelnote]]. Can't cheese your way through this one! In fact, the difficulty for this says it all. The maps in the store are rated for difficulty using a star system. Apotheosis' rating? '''[[BrokeTheRatingScale Insane]]'''. Then you play the Secret Path for it [[UpToEleven which will probably send you into the nearest mental asylum]].
to:
** [[VideoGame/FireEmblemAwakening Apotheosis]]. Ignoring the fact that it's {{DLC}}, so Nintendo would have you pay them to torture yourself, there are a lot of factors that would encourage you to become a eugenicist just to beat it. The premise is that [[MarathonLevel five battles take place in a row with no breaks between]]. Falter on one of them or [[TimedMission run out of time]] and [[CheckpointStarvation that's it]]. The enemies introduced come packing numerous [[TheComputerIsACheatingBastard AI-exclusive skills]] such as [[MadeOfIron Dragonskin]] [[labelnote:Effect]]Halves damage and renders Lethality and Counter useless.[[/labelnote]], [[ArmorPiercingAttack Luna+]] [[labelnote:Effect]]Ignores [[labelnote:Effect]]Uses half of the attacked unit's defense and (for physical attacks) / resistance (for magical attacks) when calculating damage dealt. Can stack with critical hits, which triples attack power.damage dealt by the blow. Always activates.[[/labelnote]] and [[NoSell Aegis+/Pavise+]] [[labelnote:Effect]]Halves damage from ranged sources and physical sources respectively. Always activates.[[/labelnote]]. Can't cheese your way through this one! In fact, the difficulty for this says it all. The maps in the store are rated for difficulty using a star system. Apotheosis' rating? '''[[BrokeTheRatingScale Insane]]'''. Then you play the Secret Path for it [[UpToEleven which will probably send you into the nearest mental asylum]].
25th Jan '16 4:52:04 PM MattDruzian
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* In ''VideoGame/SpiderMan2'', after finishing the main game, you can then buy "Fight Arena", which allows you to fight hordes of enemies, and eventually, bosses. One of the bosses is Calypso, who doesn't appear anywhere else in the game. The final round of "Boss Arena" is fighting ''all four bosses at once'' (That's Doc Ock, Shocker, Rhino, and Calypso). Have fun."
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* In ''VideoGame/SpiderMan2'', after finishing the main game, you can then buy "Fight Arena", which allows you to fight hordes of enemies, and eventually, bosses. One of the bosses is Calypso, who doesn't appear anywhere else in the game. The final round of "Boss Arena" is fighting ''all four bosses at once'' (That's Doc Ock, Shocker, Rhino, and Calypso). Have fun."
25th Jan '16 3:41:26 PM Arha
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No? There's basically nothing in Hollow Forest that poses any real threat to you even on the highest difficulty settings, which is one of the most common complaints.
** ''VideoGame/{{Persona 4}} [[UpdatedRerelease Golden]]'' has the Hollow Forest, a dungeon available [[spoiler:in January]] and ''only'' if you max out the Aeon S.Link before [[spoiler:defeating the so-called FinalBoss]]. It's filled with extremely vicious, powerful enemies with loads of resistances, which make the VeryDefinitelyFinalDungeon enemies look like wimps. Worse, you enter this dungeon [[spoiler:while on vacation]], so you have ''none'' of your vast collection of items, weaponry, or equipment, and can only use what you find inside. Oh, and the boss of the dungeon? Immune to ''everything'' but Almighty.
4th Jan '16 4:43:12 PM nombretomado
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* SoulCalibur III has Night Terror, the true final boss of Chronicles Of The Sword mode, who you only get to fight if you win every match without dying. Again, defeating him doesn't achieve much beyond the bragging rights of doing so, but he has a true reputation for being hard to beat.
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* SoulCalibur III ''VideoGame/SoulCalibur III'' has Night Terror, the true final boss of Chronicles Of The Sword mode, who you only get to fight if you win every match without dying. Again, defeating him doesn't achieve much beyond the bragging rights of doing so, but he has a true reputation for being hard to beat.
3rd Jan '16 12:19:01 PM MyFinalEdits
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What's so hard about indenting properly?
* ''VideoGame/GoldenSunDarkDawn'' has Otka Island. A maze constructed of over 100 identical rooms, only a few places where there are multiple correct paths (the minimum number of rooms to pass through to get to the boss is 47; to get all of the treasure first, 103 including the backtracking from the dead-end paths that the other treasures are down.) Your usual best weapon against bosses, the elemental summons? ''The boss of this dungeon can use it against you''. [[spoiler:Or more accurately, the members of your own party that [[FightingYourFriend he possesses]] can use them against you.]] And like all dungeons in the game, the encounter rate is absurdly low. It is literally possible to collect all the items, find the boss, beat the boss, then walk all the way back out ''without ever encountering any enemies.'' ** The final bonus dungeon in ''Dark Dawn'' is a reworked version of Crossbone Isle from the first game, and it has an ''incredible'' DifficultySpike compared to the rest of the game. The random encounters are as dangerous as some of the last storyline bosses in the game, and the final BonusBoss is none other than a reworked version of Dullahan from ''The Lost Age''. Remember all those soldiers in the final storyline areas who [[SuspiciousVideoGameGenerosity dropped Water Of Life and crazy amounts of XP? You need that now, and it won't save you]].
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* ''VideoGame/GoldenSunDarkDawn'' has ''VideoGame/GoldenSunDarkDawn'': ** Otka Island. A maze constructed of over 100 identical rooms, only a few places where there are multiple correct paths (the minimum number of rooms to pass through to get to the boss is 47; to get all of the treasure first, 103 including the backtracking from the dead-end paths that the other treasures are down.) Your usual best weapon against bosses, the elemental summons? ''The boss of this dungeon can use it against you''. [[spoiler:Or more accurately, the members of your own party that [[FightingYourFriend he possesses]] can use them against you.]] And like all dungeons in the game, the encounter rate is absurdly low. It is literally possible to collect all the items, find the boss, beat the boss, then walk all the way back out ''without ever encountering any enemies.'' ** The final bonus dungeon in ''Dark Dawn'' is a reworked version of Crossbone Isle from the first game, and it has an ''incredible'' DifficultySpike compared to the rest of the game. The random encounters are as dangerous as some of the last storyline bosses in the game, and the final BonusBoss is none other than a reworked version of Dullahan from ''The Lost Age''. Remember all those soldiers in the final storyline areas who [[SuspiciousVideoGameGenerosity dropped Water Of Life and crazy amounts of XP? You need that now, and it won't save you]].
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