History Main / BridgeLogic

4th Aug '17 1:20:41 AM Diask
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* OlderThanTelevision: In ''Literature/TheWonderfulWizardOfOz'' (1900), the Scarecrow has the Tin Woodman do this by chopping down a tree... and then has him chop it down again, with the pursuing Kalidahs still on it.

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* OlderThanTelevision: In ''Literature/TheWonderfulWizardOfOz'' (1900), the Scarecrow has the Tin Woodman do this by chopping down a tree... and then has him chop it down again, with the pursuing Kalidahs still on it.



* In ''[[VideoGame/TheLastofUs The Last of Us]]'', the player will often encounter gaps between building to building. Conveniently, however, is the fact that in such situations a ladder the exact size of the gap will always be nearby to form a makeshift bridge with.

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* In ''[[VideoGame/TheLastofUs The Last of Us]]'', ''VideoGame/TheLastofUs'', the player will often encounter gaps between building to building. Conveniently, however, is the fact that in such situations a ladder the exact size of the gap will always be nearby to form a makeshift bridge with.



* Featured in ''VideoGame/TheLegendOfZeldaOcarinaOfTime's'' Shadow Temple to reach the room before the temple boss. ''VideoGame/TheLegendOfZeldaTwilightPrincess'' does this as well. You have to use {{Trick Arrow}}s both times to reach the base on the other side. ''VideoGame/TheLegendOfZeldaSkywardSword'' lets you use good old-fashioned bombs to knock over sentry towers and cross chasms. ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' lets you use axes to cut trees and create makeshift bridges, but more realistically as it doesn't always work; not only does the tree itself need to be long enough to reach the other side, but it won't work if you cut it blindly, as you need to think about where it's going to land.

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* ''Franchise/TheLegendOfZelda''
**
Featured in ''VideoGame/TheLegendOfZeldaOcarinaOfTime's'' Shadow Temple to reach the room before the temple boss. ''VideoGame/TheLegendOfZeldaTwilightPrincess'' boss.
**''VideoGame/TheLegendOfZeldaTwilightPrincess''
does this as well. You have to use {{Trick Arrow}}s both times to reach the base on the other side. ''VideoGame/TheLegendOfZeldaSkywardSword'' side.
**''VideoGame/TheLegendOfZeldaSkywardSword''
lets you use good old-fashioned bombs to knock over sentry towers and cross chasms. ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' chasms.
**''VideoGame/TheLegendOfZeldaBreathOfTheWild''
lets you use axes to cut trees and create makeshift bridges, but more realistically as it doesn't always work; not only does the tree itself need to be long enough to reach the other side, but it won't work if you cut it blindly, as you need to think about where it's going to land.



* The Howling Halls in ''VideoGame/{{FableII}}'' have pillars that are conveniently the right height to bridge the spike filled pit blocking the players escape.
* Many Sorcerer's Ring-related gimmicks in ''VideoGame/{{Tales of Hearts}}'' revolve around knocking down a pillar or tree over a chasm.
** ''VideoGame/{{Tales of the Abyss}}'' does similar things with Mieu Fire.
** It pops up a couple times in ''VideoGame/{{Tales of Vesperia}}'' as well.
** Way back in the first one, ''VideoGame/TalesOfPhantasia'', you use the sorceror's ring in a similar manner. Except you down pillars and walk across their widths, not lengths.

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* The Howling Halls in ''VideoGame/{{FableII}}'' ''VideoGame/FableII'' have pillars that are conveniently the right height to bridge the spike filled pit blocking the players escape.
* ''VideoGame/TalesSeries''
**
Many Sorcerer's Ring-related gimmicks in ''VideoGame/{{Tales of Hearts}}'' ''VideoGame/TalesOfHearts'' revolve around knocking down a pillar or tree over a chasm.
** ''VideoGame/{{Tales of the Abyss}}'' ''VideoGame/TalesOfTheAbyss'' does similar things with Mieu Fire.
** It pops up a couple times in ''VideoGame/{{Tales of Vesperia}}'' ''VideoGame/TalesOfVesperia'' as well.
** Way back in the first one, In ''VideoGame/TalesOfPhantasia'', you use the sorceror's ring in a similar manner. Except you down pillars and walk across their widths, not lengths.



* Hermes, a sort-of-antagonist in ''TheSuffering'', launches a bus down a ravine that blocks your progress. It's uncertain whether he's deliberately creating a bridge for you, or trying to run you over.

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* Hermes, a sort-of-antagonist in ''TheSuffering'', ''VideoGame/TheSuffering'', launches a bus down a ravine that blocks your progress. It's uncertain whether he's deliberately creating a bridge for you, or trying to run you over.



* The second ''Legend of Kyrandia'' game has a similar situation: if Zanthia tries walking across the Quicksand Bog, she'll get sucked in and die. However, there's a tree nearby that's just the right height ...

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* The second ''Legend of Kyrandia'' ''VideoGame/TheLegendOfKyrandia'' game has a similar situation: if Zanthia tries walking across the Quicksand Bog, she'll get sucked in and die. However, there's a tree nearby that's just the right height ...



* Subverted in ''VideoGame/GearsOfWar 2''. You DO use a tall, hollow thing to make a bridge, but it gives out half-way.
* In ''Dark Sector'' to escape a sinking cruise ship the protagonist at one point has to blow up some crates that float and form a bride over the water.

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* Subverted in ''VideoGame/GearsOfWar 2''.''VideoGame/GearsOfWar2''. You DO use a tall, hollow thing to make a bridge, but it gives out half-way.
* In ''Dark Sector'' ''VideoGame/DarkSector'' to escape a sinking cruise ship the protagonist at one point has to blow up some crates that float and form a bride over the water.



* In ''Wrath of the Gods'' you have to knock down a tree to cross a chasm.

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* In ''Wrath of the Gods'' ''VideoGame/WrathOfTheGods'' you have to knock down a tree to cross a chasm.


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* At one point in ''VideoGame/HalfLife1'', you have to call an aerial bombardment in order to break a hole in a wall and then to knock down a communications tower to make a makeshift bridge to said hole.
24th May '17 11:50:21 AM FordPrefect
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* Inverted with the [[http://www.atlasobscura.com/places/root-bridges-cherrapungee Root Bridges of Cherrapungee]] where living tree roots are trained into a bridge

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* Inverted with the [[http://www.atlasobscura.com/places/root-bridges-cherrapungee Root Bridges of Cherrapungee]] where the growth of living tree roots are trained into a bridgeis guided to form bridges.
22nd May '17 10:42:07 PM HiddenWindshield
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* ''[[Series/YoungIndianaJones The Young Indiana Jones Chronicles]]'': Indy's superior blows a tree with a grenade during the [[UsefulNotes/WorldWarI Battle of the Somme]] to make a cover long enough to reach a group of isolated Belgian soldiers that have gotten too much near the German machine guns.
8th Nov '16 8:00:34 AM nighttrainfm
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* In ''Film/TheHobbitTheBattleOfTheFiveArmies'', Legolas does this with a small tower by steering a blinded troll into it.
21st Oct '16 11:45:04 AM Morgenthaler
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* Used by the explorers in ''Literature/TheLostWorld'' to reach the mysterious plateau.

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* Used by the explorers in ''Literature/TheLostWorld'' ''Literature/TheLostWorld1912'' to reach the mysterious plateau.
15th Jun '16 7:16:25 PM Doug86
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* In the GBA ''Franchise/FireEmblem'' games, old trees can be destroyed to make bridges over water.

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* In the GBA ''Franchise/FireEmblem'' ''VideoGame/FireEmblem'' games, old trees can be destroyed to make bridges over water.
15th Jun '16 8:27:35 AM totoofze47
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* Featured in ''VideoGame/TheLegendOfZeldaOcarinaOfTime's'' Shadow Temple to reach the room before the temple boss. ''VideoGame/TheLegendOfZeldaTwilightPrincess'' does this as well. You have to use {{Trick Arrow}}s both times to reach the base on the other side. ''VideoGame/TheLegendOfZeldaSkywardSword'' lets you use good old-fashioned bombs to knock over sentry towers and cross chasms.

to:

* Featured in ''VideoGame/TheLegendOfZeldaOcarinaOfTime's'' Shadow Temple to reach the room before the temple boss. ''VideoGame/TheLegendOfZeldaTwilightPrincess'' does this as well. You have to use {{Trick Arrow}}s both times to reach the base on the other side. ''VideoGame/TheLegendOfZeldaSkywardSword'' lets you use good old-fashioned bombs to knock over sentry towers and cross chasms. ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' lets you use axes to cut trees and create makeshift bridges, but more realistically as it doesn't always work; not only does the tree itself need to be long enough to reach the other side, but it won't work if you cut it blindly, as you need to think about where it's going to land.
3rd Jun '16 9:47:59 AM Doug86
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* ''[[Series/YoungIndianaJones The Young Indiana Jones Chronicles]]'': Indy's superior blows a tree with a grenade during the [[UsefulNotes/WorldWarOne Battle of the Somme]] to make a cover long enough to reach a group of isolated Belgian soldiers that have gotten too much near the German machine guns.

to:

* ''[[Series/YoungIndianaJones The Young Indiana Jones Chronicles]]'': Indy's superior blows a tree with a grenade during the [[UsefulNotes/WorldWarOne [[UsefulNotes/WorldWarI Battle of the Somme]] to make a cover long enough to reach a group of isolated Belgian soldiers that have gotten too much near the German machine guns.
29th Apr '16 10:44:44 PM foxley
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[[folder:Comic Books]]
* In ''ComicBook/{{Cavewoman}}: Raptorella'', Meriem uses a fallen tree to span a chasm while trying to escape from Raptorella. She is halfway across when Raptorella catches up to her.
[[/folder]]
10th Apr '16 7:09:44 PM spudwalt
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* In the ''VideoGame/PokemonRanger'' games, you are occasionally required to get a wild Pokémon to knock over a dead tree or similar object to create a bridge.
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