History Main / BrainComputerInterface

1st Jul '16 4:46:21 PM UmbrellasWereAwesome
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* One of these was part of the prototype YF-21 "Sturmvogel" in ''Anime/MacrossPlus''. The BCI was found to be incompatible with the test pilot and had a tendency to pick up stray thoughts, so the design was scrapped. The production model VF-22 "Sturmvogel II" lacks any such system.
* ''Anime/MacrossFrontier'': The VF-27 "Lucifer"-class fighters have a thought-controlled interface for use by cyborg pilots. Non-augmented pilots can still use standard controls, but they aren't as efficient.

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* ''Anime/{{Macross}}'':
**
One of these was part of the prototype YF-21 "Sturmvogel" in ''Anime/MacrossPlus''. The BCI was found to be incompatible with the test pilot and had a tendency to pick up stray thoughts, so the design was scrapped. The production model VF-22 "Sturmvogel II" lacks any such system.
* ** ''Anime/MacrossFrontier'': The VF-27 "Lucifer"-class fighters have a thought-controlled interface for use by cyborg pilots. Non-augmented pilots can still use standard controls, but they aren't as efficient.
16th Jun '16 5:23:04 AM NozzDogg
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Added DiffLines:

* In ''TabletopGame/RocketAge'' the Ancient Martians used neural interfaces to interact with their war-walkers (something the Nazis have been quick to reverse engineer) and the Europans, the setting's most advanced race, have also developed something similar.
27th Apr '16 3:43:13 PM WillKeaton
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* In ''VideoGame/BeneathASteelSky'', Robert Foster has to enter LINCSpace via a surgically implanted Schreibmann port in the back of his head, in order to operate the LINC interface, which is essentially a chair with a huge cylindrical visor that drops down to link up with the user.

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* In ''VideoGame/BeneathASteelSky'', Robert Foster has to enter LINCSpace [=LINC=] Space via a surgically implanted Schreibmann port in the back of his head, in order to operate the LINC interface, which is essentially a chair with a huge cylindrical visor that drops down to link up with the user.



* ''Franchise/{{Halo}}'' has all members of the UNSC Defense Force equipped with [[http://halo.wikia.com/wiki/Neural_Interface a neural interface]] in the back of their skulls, used for Identify: Friend/Foe purposes and a HelmetMountedSight primarily, but also for data storage. Ship commanders such as Captain Jacob Keyes, meanwhile, have [[http://halo.wikia.com/wiki/Command_Neural_Interface command neural interfaces]] for specialized information involved in their command. This becomes a major plot point in the first game, [[spoiler:because this is how the Flood tried to lift the location of Earth from Keyes]]. Through a [[http://halo.wikia.com/wiki/Spartan_Neural_Interface Spartan neural interface]], Cortana increased the Master Chief's compatibility with his [[PoweredArmor MJOLNIR armor]], and can have further access to his suit's systems.

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* ''Franchise/{{Halo}}'' has all members of the UNSC Defense Force equipped with [[http://halo.wikia.com/wiki/Neural_Interface a neural interface]] in the back of their skulls, used for Identify: Friend/Foe purposes and a HelmetMountedSight primarily, but also for data storage. Ship commanders such as Captain Jacob Keyes, meanwhile, have [[http://halo.wikia.com/wiki/Command_Neural_Interface command neural interfaces]] for specialized information involved in their command. This becomes a major plot point in the first game, [[spoiler:because this is how the Flood tried to lift the location of Earth from Keyes]]. Through a [[http://halo.wikia.com/wiki/Spartan_Neural_Interface Spartan neural interface]], interface,]] Cortana increased the Master Chief's compatibility with his [[PoweredArmor MJOLNIR armor]], and can have further access to his suit's systems.
27th Apr '16 3:41:55 PM WillKeaton
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* Most humans are fitted with a neural implant at birth in ''Literature/TheHistoryOfTheGalaxy'', which is used to translate thoughts into wireless signals. Mainly used for identification and appliance control. Some people voluntarily (and some not so voluntarily) undergo implantation of additional implants that, effectively, turn them into [[TheCracker hackers]] that don't need a computer. They can even access a person's neural implant and fry his or her brain. Want to use a gun on them? Better use an ancient one that shoot bullets and has no electronics. Regular EM guns with computer chips inexplicably stop working when faced with a "cybreaker". Also used to enter virtual reality.\\
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There is also a colony of humans founded by those who have been subjects of genetic experimentation and have additional glands that emit and receive infrared signals that interface with any device that has an IR port (in this 'verse, nearly all computers have one). This is the biological version of a neural implant.\\
\\
A more direct approach involves plugging a cable into a port in one's temple, which people get at the same time as the implant. The port is normally covered by false skin.

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* Most humans are fitted with a neural implant at birth in ''Literature/TheHistoryOfTheGalaxy'', which is used to translate thoughts into wireless signals. Mainly used for identification and appliance control. Some people voluntarily (and some not so voluntarily) undergo implantation of additional implants that, effectively, turn them into [[TheCracker hackers]] that don't need a computer. They can even access a person's neural implant and fry his or her brain. Want to use a gun on them? Better use an ancient one that shoot bullets and has no electronics. Regular EM guns with computer chips inexplicably stop working when faced with a "cybreaker". Also used to enter virtual reality.\\
\\
reality.
**
There is also a colony of humans founded by those who have been subjects of genetic experimentation and have additional glands that emit and receive infrared signals that interface with any device that has an IR port (in this 'verse, nearly all computers have one). This is the biological version of a neural implant.\\
\\
implant.
**
A more direct approach involves plugging a cable into a port in one's temple, which people get at the same time as the implant. The port is normally covered by false skin.



* ''Series/LookAroundYou'' (series 1) parodies this with EBEs, Electronic Brain Enhancements, chips that students can plug into their heads to help with their revision but which they can become addicted to.

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* ''Series/LookAroundYou'' (series 1) parodies this with EBEs, [=EBEs=], Electronic Brain Enhancements, chips that students can plug into their heads to help with their revision but which they can become addicted to.
27th Apr '16 3:40:58 PM WillKeaton
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* Cyberjack-style interfaces are common in Carla Speed [=McNeil=]'s ''ComicBook/{{Finder}}'' series, and vary in complexity, from student-level jacks to full-immersion interfaces. Marcie's student jack makes it for medical computers to directly monitor her condition and influence her treatment. She can also use it to interface with computers, mentally conduct Instant Message conversations and learn skills quickly (albeit unpleasantly; Marcie [[http://www.lightspeedpress.com/index.php?module=Finder&func=pub&issue=19&page=22 runs away screaming]] when Lynne offers to teach her to read via hookup.) Movie theaters take advantage of this by including sensory enhancements and "mood tracks". In the Dream Sequence storyline, the narrator has a full-immersion connection as a job perk, which allows his employer to [[http://www.lightspeedpress.com/index.php?module=Finder&func=pub&issue=23&page=11 physically pack employees like sardines]], while they experience a [[http://www.lightspeedpress.com/index.php?module=Finder&func=pub&issue=23&page=12 lush virtual office setting.]] The plot revolves around a virtual theme park/MMORPG whose creator hosts the world inside his fully-networked brain (which, of course, [[GoneHorriblyWrong goes horribly wrong]].)

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* Cyberjack-style interfaces are common in Carla Speed [=McNeil=]'s ''ComicBook/{{Finder}}'' series, and vary in complexity, from student-level jacks to full-immersion interfaces. Marcie's student jack makes it for medical computers to directly monitor her condition and influence her treatment. She can also use it to interface with computers, mentally conduct Instant Message conversations and learn skills quickly (albeit unpleasantly; Marcie [[http://www.lightspeedpress.com/index.php?module=Finder&func=pub&issue=19&page=22 runs away screaming]] when Lynne offers to teach her to read via hookup.) Movie theaters take advantage of this by including sensory enhancements and "mood tracks". In the Dream Sequence storyline, the narrator has a full-immersion connection as a job perk, which allows his employer to [[http://www.lightspeedpress.com/index.php?module=Finder&func=pub&issue=23&page=11 physically pack employees like sardines]], sardines,]] while they experience a [[http://www.lightspeedpress.com/index.php?module=Finder&func=pub&issue=23&page=12 lush virtual office setting.]] The plot revolves around a virtual theme park/MMORPG whose creator hosts the world inside his fully-networked brain (which, of course, [[GoneHorriblyWrong goes horribly wrong]].)wrong]]).
20th Mar '16 1:15:40 AM DarkHunter
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* ''Franchise/{{Gundam}}'' shows taking place in the Universal Century have the Quasi-Psycommu system, which was meant to allow a normal human being to mimic the ElectronicTelepathy of the standard Psycommu, which required a Newtype to use. It was partially successful, allowing normal humans to thought control wire-guided AttackDrones, but very inefficient and unstable, meaning it was ultimately scrapped.



* One of these was part of the prototype YF-21 in ''Anime/MacrossPlus''. The BCI was found to be incompatible with the test pilot and had a tendency to pick up stray thoughts.

to:

* One of these was part of the prototype YF-21 "Sturmvogel" in ''Anime/MacrossPlus''. The BCI was found to be incompatible with the test pilot and had a tendency to pick up stray thoughts.thoughts, so the design was scrapped. The production model VF-22 "Sturmvogel II" lacks any such system.
* ''Anime/MacrossFrontier'': The VF-27 "Lucifer"-class fighters have a thought-controlled interface for use by cyborg pilots. Non-augmented pilots can still use standard controls, but they aren't as efficient.
23rd Dec '15 3:13:55 AM Doug86
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* In ''RegularShow'', after Techmo fails to take down a virus with a super-hi-tech keyboard complete with DOUBLE holo-Pads, he plugs himself into the computer in this manner. It doesn't quite go according to plan, though.

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* In ''RegularShow'', ''WesternAnimation/RegularShow'', after Techmo fails to take down a virus with a super-hi-tech keyboard complete with DOUBLE holo-Pads, he plugs himself into the computer in this manner. It doesn't quite go according to plan, though.
17th Dec '15 5:53:33 PM Sark0TAG
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Added DiffLines:

* In ''VideoGame/BeneathASteelSky'', Robert Foster has to enter LINCSpace via a surgically implanted Schreibmann port in the back of his head, in order to operate the LINC interface, which is essentially a chair with a huge cylindrical visor that drops down to link up with the user.
16th Dec '15 7:23:27 PM zarpaulus
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* The Neural Connectivity Suite in ''TabletopGame/HcSvntDracones'' replaces the user's cranium with a wireless computer that is capable of running various software and enables "telepathic" communication. Along with upgrades like a wireless hub (that can intercept and redirect radio signals), or a [[HiveMind hive node]]. [[RidiculouslyHumanRobots Cogs]] can interface with machines by touching them but have no wireless capability without an NCS, and their Core Consciousness's work sufficiently different from normal computers that they can't run software either.
14th Dec '15 4:31:27 PM eroock
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[[quoteright:350:[[Anime/GhostInTheShell http://static.tvtropes.org/pmwiki/pub/imagesgits_brain.jpg]]]]

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[[quoteright:350:[[Anime/GhostInTheShell http://static.tvtropes.org/pmwiki/pub/imagesgits_brain.org/pmwiki/pub/images/gits_brain.jpg]]]]
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