History Main / BossSubtitles

23rd Jul '16 1:48:19 PM Morgenthaler
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* Every boss in SpaceChem is preceded with one of these, which is convenient because there's no other way you'd know [[EldritchAbomination what you were fighting.]]

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* Every boss in SpaceChem ''VideoGame/SpaceChem'' is preceded with one of these, which is convenient because there's no other way you'd know [[EldritchAbomination what you were fighting.]]
22nd Jul '16 7:56:32 AM MyFinalEdits
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** Averted right at the end of ''Ocarina of Time'' when the final boss rears up in front of you and the bold letters plainly and simply state "'''GANON'''", as if the game itself were incapable of describing the horrendous monster in front of you as anything else. Following games do the same thing with their final bosses. They did it again in ''Skyward Sword'', except several times. The Imprisoned is only known as such, [[spoiler:and when you fight it's true form, it is only listed as '''''DEMISE''''', which [[FridgeBrilliance takes on an even deeper meaning]] when it's revealed that Ganondorf (and by extension, Ganon) is the embodiment of Demise's curse on Link and Zelda]].

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** Averted right at the end of ''Ocarina of Time'' when the final boss rears up in front of you and the bold letters plainly and simply state "'''GANON'''", as if the game itself were incapable of describing the horrendous monster in front of you as anything else. Following games do the same thing with their final bosses. They did it again in ''Skyward Sword'', except several times. The Imprisoned is only known as such, [[spoiler:and when you fight it's its true form, it is only listed as '''''DEMISE''''', which [[FridgeBrilliance takes on an even deeper meaning]] when it's revealed that Ganondorf (and by extension, Ganon) is the embodiment of Demise's curse on Link and Zelda]].



** Every time a new type of enemy appears in the game, it's accompanied with a short cut scene and a PastelChalkedFreezeFrame that gives the name and class of the enemy. The enemy's name is then displayed over a picture of their halo (with stronger and more powerful angels having more elaborate halos), and the freeze frame zooms out to reveal their image within "The Hierarchy of Laguna", before the book flies away and the scene cuts back to the action. This is also used to remind the player to put on an appropriate OhCrap face when [[spoiler: '''Umbra Witch: Jeanne''' finally appears after fighting her at least three times prior, and '''[[PhysicalGod Dea:]] Jubileus''']]

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** Every time a new type of enemy appears in the game, it's accompanied with a short cut scene and a PastelChalkedFreezeFrame that gives the name and class of the enemy. The enemy's name is then displayed over a picture of their halo (with stronger and more powerful angels having more elaborate halos), and the freeze frame zooms out to reveal their image within "The Hierarchy of Laguna", before the book flies away and the scene cuts back to the action. This is also used to remind alert the player to put on an appropriate OhCrap face when [[spoiler: '''Umbra Witch: Jeanne''' finally appears after fighting her at least three times prior, and '''[[PhysicalGod Dea:]] Jubileus''']]
21st Jul '16 8:20:03 AM Dravencour
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[[center:[[AC:Ruiner Of Lifes]]]]

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[[center:[[AC:Ruiner Of Lifes]]]]
Lives]]]]
20th Jul '16 8:22:37 PM TheTropper
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[[center:'''Boss Name''']]
[[center:[[AC:Descriptive Phrase]]]]

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[[center:'''Boss Name''']]
[[center:[[AC:Descriptive Phrase]]]]
[[center:'''TV Tropes''']]
[[center:[[AC:Ruiner Of Lifes]]]]





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* ''Anime/GEARFighterDendoh'' does it with the Galfa.
16th Jul '16 9:41:15 PM TheTropper
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Added DiffLines:

* In ''WebAnimation/TheNightmareBeforeChristmasWhoSkellingtonsRevenge'', this is how Black Hiver is introduced.
--> [[AC:Black Hiver: Sadistic Holiday Demon]]
17th Jun '16 1:07:07 PM Willbyr
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* Used in the supplementary materials and video games for ''FistOfTheNorthStar'', both for villains and heroes. Examples include:

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* Used in the supplementary materials and video games for ''FistOfTheNorthStar'', ''Manga/FistOfTheNorthStar'', both for villains and heroes. Examples include:
15th Jun '16 2:39:45 PM MyFinalEdits
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* Every normal stage in the ''VideoGame/MegaManClassic'' and ''VideoGame/MegaManX'' series opens like this, with just the boss name. Boss descriptions came about as early as ''VideoGame/MegaMan6'', with intros such as "Flame Man: Master of Flame", and "Plant Man: [[AmbiguouslyGay Flower Fancier]]".
** [[AllThereInTheManual The art books]] tend to be more descriptive.
* The ''VideoGame/{{Touhou}}'' games do this whenever the protagonist reaches the boss battle at the end of a given stage. Which isn't to say that it's just stage bosses that get titles; the protagonists have them in the character select screens, midbosses have theirs in the profiles, and they even show up in the manga spinoffs! Not to mention they usually get ''new'' titles whenever they show up again in another work.

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* Every normal stage in the ''VideoGame/MegaManClassic'' and ''VideoGame/MegaManX'' series opens like this, with just the boss name. Boss descriptions came about as early as ''VideoGame/MegaMan6'', with intros such as "Flame Man: Master of Flame", and "Plant Man: [[AmbiguouslyGay Flower Fancier]]".
**
Fancier]]". [[AllThereInTheManual The art books]] tend to be more descriptive.
* ''VideoGame/{{Touhou}}'':
**
The ''VideoGame/{{Touhou}}'' games do this whenever the protagonist reaches the boss battle at the end of a given stage. Which isn't to say that it's just stage bosses that get titles; the protagonists have them in the character select screens, midbosses have theirs in the profiles, and they even show up in the manga spinoffs! Not to mention they usually get ''new'' titles whenever they show up again in another work.



** ''VideoGame/IWannaBeTheGuy'' does a parody of an Ikaruga boss fight with Mecha-Birdo, complete with the same warning screen and BGM.
* ''VideoGame/ThunderForce'' V and VI.
** For ''Thunder Force V'': "ALERT! The enemy is dead ahead! Area Guard Name: _____", and a small description (like "It died three times a and was reborn twice" for Armament Armed Arm) and for the final boss: [[spoiler:ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! with the voice-over devolving into static, repeatedly saying "caution."]]

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** * ''VideoGame/IWannaBeTheGuy'' does a parody of an Ikaruga boss fight with Mecha-Birdo, complete with the same warning screen and BGM.
* ''VideoGame/ThunderForce'' V and VI.
**
VI. For ''Thunder Force V'': "ALERT! The enemy is dead ahead! Area Guard Name: _____", and a small description (like "It died three times a and was reborn twice" for Armament Armed Arm) and for the final boss: [[spoiler:ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! ALERT! with the voice-over devolving into static, repeatedly saying "caution."]]



* Every time a new type of enemy appears in ''VideoGame/{{Bayonetta}}'', it's accompanied with a short cut scene and a PastelChalkedFreezeFrame that gives the name and class of the enemy. The enemy's name is then displayed over a picture of their halo (with stronger and more powerful angels having more elaborate halos), and the freeze frame zooms out to reveal their image within "The Hierarchy of Laguna", before the book flies away and the scene cuts back to the action. This is also used to remind the player to put on an appropriate OhCrap face when [[spoiler: '''Umbra Witch: Jeanne''' finally appears after fighting her at least three times prior, and '''[[PhysicalGod Dea:]] Jubileus''']]

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* ''VideoGame/{{Bayonetta}}'':
**
Every time a new type of enemy appears in ''VideoGame/{{Bayonetta}}'', the game, it's accompanied with a short cut scene and a PastelChalkedFreezeFrame that gives the name and class of the enemy. The enemy's name is then displayed over a picture of their halo (with stronger and more powerful angels having more elaborate halos), and the freeze frame zooms out to reveal their image within "The Hierarchy of Laguna", before the book flies away and the scene cuts back to the action. This is also used to remind the player to put on an appropriate OhCrap face when [[spoiler: '''Umbra Witch: Jeanne''' finally appears after fighting her at least three times prior, and '''[[PhysicalGod Dea:]] Jubileus''']]
15th Jun '16 11:04:37 AM WillKeaton
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* Anime/YokaiWatch uses this each time a new Yo-Kai is introduced.
* Manga/TheKindaichiCaseFiles: As another detective series, this series also introduces characters in this fashion.

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* Anime/YokaiWatch ''Anime/YokaiWatch'' uses this each time a new Yo-Kai is introduced.
* Manga/TheKindaichiCaseFiles: ''Manga/TheKindaichiCaseFiles'': As another detective series, this series also introduces characters in this fashion.
23rd May '16 6:37:09 PM finalsurvivor1
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* ''Franchise/ShinMegamiTensei'' has races which generally subvert the trope due to being shared, but a few of the unique ones are double subversions. The main series's biggest example is in ''VideoGame/ShinMegamiTenseiIVApocalypse'', whose penultimate boss is titled [[spoiler:Original Angel: Satan]].
11th May '16 2:06:11 AM Doug86
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** [[ItsAllThereInTheManual The art books]] tend to be more descriptive.

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** [[ItsAllThereInTheManual [[AllThereInTheManual The art books]] tend to be more descriptive.
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