History Main / BossRemix

8th May '16 7:21:07 AM TheOneWhoTropes
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%%* ''TengenToppaGurrenLagann'' has one with a OneWomanWail.

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%%* ''TengenToppaGurrenLagann'' ''Anime/TengenToppaGurrenLagann'' has one with a OneWomanWail.
21st Apr '16 2:03:42 AM aye_amber
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* ''VideoGame/Klonoa2LunateasVeil'' has what can best be described as a ''reverse'' boss remix -- the boss theme for [[spoiler:Cursed Leorina]] is remixed into a calmer, somewhat emotional theme in the cutscene following the fight.

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* ''VideoGame/Klonoa2LunateasVeil'' ''VideoGame/{{Klonoa}} 2: Lunatea's Veil'' has what can best be described as a ''reverse'' boss remix -- the boss theme for [[spoiler:Cursed Leorina]] is remixed into a calmer, somewhat emotional theme in the cutscene following the fight.
16th Apr '16 4:38:26 PM bwburke94
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** Each phase of the ''VideoGame/TheLegendOfZeldaMajorasMask'' final battle uses a different remix of [[{{Leitmotif}} Majora's Theme]].
** Played straight and inverted in ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', the latter with the "stormy night" theme (heard when the entirety of the Great Sea is cursed with an endless night and downpour) being a combination of the overworld theme and Ganondorf's theme (so a boss theme is implemented within a stage theme). The straight play goes for the music of the final battle against the aforementioned Ganondorf, which incorporates his cutscene theme into the battle version.

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** Each phase of the final battle of ''VideoGame/TheLegendOfZeldaMajorasMask'' final battle uses a different remix of [[{{Leitmotif}} Majora's Theme]].
** Played straight and inverted in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', the latter with the "stormy night" theme (heard when the entirety of the Great Sea is cursed with an endless night and downpour) being a combination of the overworld theme and Ganondorf's theme (so a boss theme is implemented within a stage theme). The straight play goes for the music of the final battle against the aforementioned Ganondorf, which incorporates his cutscene theme {{leitmotif}} into the battle version.
24th Feb '16 4:12:08 PM MegaMarioMan
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* In ''RatchetAndClankUpYourArsenal'', the battle theme for Courtney Gears is a remix of her music video "Death to Squishies".

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* In ''RatchetAndClankUpYourArsenal'', ''VideoGame/RatchetAndClankUpYourArsenal'', the battle theme for Courtney Gears [[spoiler:Courtney Gears]] is a remix of her [[spoiler:her music video video, "Death to Squishies".Squishies"]].
5th Feb '16 9:08:48 PM MyFinalEdits
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*** Also from ''VideoGame/PokemonGoldAndSilver'': The rival's battle theme is a remix of his encounter theme.

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*** ** Also from ''VideoGame/PokemonGoldAndSilver'': The rival's battle theme is a remix of his encounter theme.
4th Feb '16 9:31:12 PM Bartzv
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Added DiffLines:

*** Also from ''VideoGame/PokemonGoldAndSilver'': The rival's battle theme is a remix of his encounter theme.
4th Feb '16 1:23:06 AM Karxrida
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* ''VideoGame/KingdomHearts358DaysOver2'': The theme that plays during the last stage of the fight against [[spoiler:Xion]], "Vector to the Heavens", is a remix combination of [[spoiler:her]] theme, [[spoiler:Kairi's]] theme, and the series' RecurringRiff "Dearly Beloved".

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* ''VideoGame/KingdomHearts358DaysOver2'': The theme that plays during the last stage of the fight against [[spoiler:Xion]], "Vector to the Heavens", is a remix remixed combination of [[spoiler:her]] theme, [[spoiler:Kairi's]] theme, and the series' RecurringRiff "Dearly Beloved".
4th Feb '16 1:22:54 AM Karxrida
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** [[spoiler:Xion's final form]] in ''358/2 Days'' has a remix of said character's theme that is somewhere between "The Other Promise" and your usual ''Kingdom Hearts'' boss theme in its pace.

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** [[spoiler:Xion's final form]] in ''358/2 Days'' has a remix of said character's * ''VideoGame/KingdomHearts358DaysOver2'': The theme that plays during the last stage of the fight against [[spoiler:Xion]], "Vector to the Heavens", is somewhere between "The Other Promise" a remix combination of [[spoiler:her]] theme, [[spoiler:Kairi's]] theme, and your usual ''Kingdom Hearts'' boss theme in its pace.the series' RecurringRiff "Dearly Beloved".
31st Jan '16 6:02:01 PM MyFinalEdits
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See also BattleThemeMusic. May be a source of AwesomeMusic. Common when we have a ThemeAndVariationsSoundtrack. Not to be confused with a remix that is [[CrowningMusicOfAwesome totally boss]], or a [[TookALevelInBadass boss that has had it's abilities remixed]].

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See also BattleThemeMusic. May be a source of AwesomeMusic. Common when we have a ThemeAndVariationsSoundtrack. Not to be confused with a remix that is [[CrowningMusicOfAwesome [[SugarWiki/AwesomeMusic totally boss]], or a [[TookALevelInBadass boss that has had it's abilities remixed]].



** ''VideoGame/TheLegendOfZeldaSpiritTracks'' has a remix of [[spoiler:Cole's theme]] for the first phase of [[spoiler:Malladus' beast form]] followed by an epic remix of the [[spoiler:[[MagicMusic song used to weaken him]]]] in the second phase, which itself is a remix of the game's main theme.
** The first battle theme of Levias in ''VideoGame/TheLegendOfZeldaSkywardSword'' is a remix of Skyloft's theme. The second is a remix of The Sky's theme. Also, Ghirahim's battle theme is a remixed rendition of his {{Leitmotif}}.

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** ''VideoGame/TheLegendOfZeldaSpiritTracks'' has ''VideoGame/TheLegendOfZeldaSpiritTracks'':
*** Byrne's battle theme is
a remix of his {{Leitmotif}}.
***
[[spoiler:Cole's theme]] is remixed for the first phase of [[spoiler:Malladus' beast form]] form]], followed by an epic remix of the [[spoiler:[[MagicMusic song used to weaken him]]]] in the second phase, which itself is a remix of the game's main theme.
** The first battle theme of Levias in ''VideoGame/TheLegendOfZeldaSkywardSword'' is a remix of Skyloft's theme. The theme, while the second is a remix of The Sky's theme. Also, Ghirahim's battle theme is a remixed rendition of his {{Leitmotif}}.



* The first phase of the fight against [[spoiler:Greg Nightmare]] in ''VideoGame/{{Killer7}}'' is a somber remix of the Elementary School stage (the setting of the second half of the sixth chapter, Smile).
* The battle against [[BigBad Alexander Volks]] in ''VideoGame/{{Geist}}'' is a boss remix of the game's main theme. Notably, it's first heard near the end of chapter 4 (Medical), when Raimi is escorting Bryson while confronting numerous enemy soldiers.



* The final boss of ''VideoGame/NoMoreHeroes'', [[spoiler:Henry]], uses the {{Crowning Music of Awesome}} "We Are Finally Cowboys", a remix of the main theme. In the sequel, when you do get to use [[spoiler:Henry]] in his boss fight against [[spoiler:Mimmy]], the Golden Brown remix of "We Are Finally Cowboys" plays during the fight.

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* The final boss of ''VideoGame/NoMoreHeroes'', [[spoiler:Henry]], uses the {{Crowning Music of Awesome}} theme "We Are Finally Cowboys", a remix of the main theme. In the sequel, when you do get to use [[spoiler:Henry]] in his boss fight against [[spoiler:Mimmy]], the Golden Brown remix of "We Are Finally Cowboys" plays during the fight.



** In ''DoubleDragonNeon'', [[https://www.youtube.com/watch?v=vB9U6upbf5M Skullmageddon's theme]] is a remix of the [[https://www.youtube.com/watch?v=w4KHRnvTJMU second cave theme]](also Linda's Vs. mode theme) from the NES version of ''DD 1'', and [[https://www.youtube.com/watch?v=z07S4dLtijw Mecha Biker's theme]] is the main theme remixed InTheStyleOf ''VideoGame/MegaManClassic''.

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** * In ''DoubleDragonNeon'', ''VideoGame/DoubleDragonNeon'', [[https://www.youtube.com/watch?v=vB9U6upbf5M Skullmageddon's theme]] is a remix of the [[https://www.youtube.com/watch?v=w4KHRnvTJMU second cave theme]](also Linda's Vs. mode theme) from the NES version of ''DD 1'', and [[https://www.youtube.com/watch?v=z07S4dLtijw Mecha Biker's theme]] is the main theme remixed InTheStyleOf ''VideoGame/MegaManClassic''.



** As is the [[http://www.youtube.com/watch?v=2jWJqfzT13U Boss Rush]], where it is a remix of Melee's menu theme. It's not as intense as the Melee Battlefield's own boss remix of the theme, though.

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** As is the The [[http://www.youtube.com/watch?v=2jWJqfzT13U Boss Rush]], where it Rush]] battle theme is a remix of Melee's menu theme. It's not as intense as the Melee Battlefield's own boss remix of the theme, though.



* The Wily Stage boss theme in ''VideoGame/MegaMan3'' is a faster remix of the "Wily Stages 5 & 6" theme.

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* ''Franchise/MegaMan'':
**
The Wily Stage boss theme in ''VideoGame/MegaMan3'' is a faster remix of the "Wily Stages 5 & 6" theme.



* The boss themes in ''VideoGame/GhostsNGoblins'' were frantic remixes of the main level themes.
** ''Super Ghouls and Ghosts'' follows suit, although the boss remixes for levels 3 and 5 were switched for some reason.

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* The boss themes in ''VideoGame/GhostsNGoblins'' were frantic remixes of the main level themes.
**
themes. ''Super Ghouls and Ghosts'' follows suit, although the boss remixes for levels 3 and 5 were switched for some reason.



** In general, both games play this trope straight with [[OverlordJr Bowser Jr.]], whose pre-battle themes actually get remixed into those of "Airship Armada" from ''Galaxy'', and "Boomsday Machine" from ''Galaxy 2'', respectively. Inverted with [[BigBad Bowser]] at the end of the first game, however, where the final confrontation against him is actually set to ''techno music'', but after he is defeated, the first part of his battle theme plays again, but this time 14 more notes are added before the choir (his final boss theme starts with the choir), and then the Sun in which Mario and Bowser fought inside for the final battle collapses and implodes, destroying the entire universe in the process. The final boss theme as a whole (including the 14 notes before the choir at the start) can be heard in the game's official soundtrack, though.

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** In general, both games play this trope straight with [[OverlordJr Bowser Jr.]], whose pre-battle themes actually get remixed into those of "Airship Armada" from ''Galaxy'', and "Boomsday Machine" from ''Galaxy 2'', respectively. respectively.
**
Inverted with [[BigBad Bowser]] at the end of the first game, however, where the final confrontation against him is actually set to ''techno music'', but after he is defeated, the first part of his battle theme plays again, but this time 14 more notes are added before the choir (his final boss theme starts with the choir), and then the Sun in which Mario and Bowser fought inside for the final battle collapses and implodes, destroying the entire universe in the process. The final boss theme as a whole (including the 14 notes before the choir at the start) can be heard in the game's official soundtrack, though.
31st Jan '16 1:20:51 PM EarlOfSandvich
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* The final boss of ''{{No More Heroes}}'', [[spoiler:Henry]], uses the {{Crowning Music of Awesome}} "We Are Finally Cowboys", a remix of the main theme. In the sequel, when you do get to use [[spoiler:Henry]] in his boss fight against [[spoiler:Mimmy]], the Golden Brown remix of "We Are Finally Cowboys" plays during the fight.

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* The final boss of ''{{No More Heroes}}'', ''VideoGame/NoMoreHeroes'', [[spoiler:Henry]], uses the {{Crowning Music of Awesome}} "We Are Finally Cowboys", a remix of the main theme. In the sequel, when you do get to use [[spoiler:Henry]] in his boss fight against [[spoiler:Mimmy]], the Golden Brown remix of "We Are Finally Cowboys" plays during the fight.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BossRemix