History Main / BossOnlyLevel

11th Oct '17 11:52:02 AM MyFinalEdits
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* All bosses except Harsh Possessor and Overset Possessor in ''VideoGame/LuigisMansionDarkMoon'' are fought in missions solely devoted to their battles. The mission leading to Harsh Possessor has a long staircase puzzle that takes a while to navigate before reaching the whereabouts of the boss, while the mission leading to Overset Possessor requires Luigi to climb the Clock Tower in order to meet the boss at the top. For the remaining bosses, no demanding effort prior to the battle is required.



* Each Elder Dragon in the ''VideoGame/MonsterHunter'' series is fought in one of these. Those places are always unavailable otherwise. In the case of the Underwater Ruins in ''Tri Ultimate'', the lair of Ceadeus, it's also the battlefield to fight [[spoiler:Gold Ceadeus]] and [[spoiler:Abyssal Lagiacrus]]. In the event that you fight an Elder Dragon outside of a specialized map, most small monsters will leave the map.

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* Each Elder Dragon in the ''VideoGame/MonsterHunter'' series is fought in one of these. Those places are always unavailable otherwise. In the case of the Underwater Ruins in ''Tri Ultimate'', the lair of Ceadeus, it's also the battlefield to fight [[spoiler:Gold Ceadeus]] and [[spoiler:Abyssal Lagiacrus]]. In the event that you fight an Elder Dragon outside of a specialized map, most small monsters will leave the map. Certain extremely powerful regular monsters (Akantor, Ukanlos, Atlal Ka and most Rare Species of other monsters) have each a specialized secluded area as well.
11th Oct '17 8:16:37 AM MurlocAggroB
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[[folder:Run-and-Gun]]
* Most of ''VideoGame/{{Cuphead}}'' is going from extravagant [[SequentialBoss multi-phase boss fight]] to boss fight. The only exceptions are the Run n' Gun sections, which are mostly just bonus levels to get money.
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20th Sep '17 11:23:51 AM Monolaf317
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* ''Anime/OsomatsuSan: Hesokuri Wars'': Choromatsu's 10th stage of Beta events, aside from Hatabous in helicopters, consists entirely of boss versions of the enemies.

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* ''Anime/OsomatsuSan: Hesokuri Wars'': Choromatsu's 10th stage and final stages of his Beta events, aside from standard Hatabous in helicopters, consists entirely of boss versions of the enemies.enemies across a long battlefield.
20th Sep '17 11:22:37 AM Monolaf317
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[[folder:Tower Defense]]
* ''Anime/OsomatsuSan: Hesokuri Wars'': Choromatsu's 10th stage of Beta events, aside from Hatabous in helicopters, consists entirely of boss versions of the enemies.
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20th Sep '17 11:20:34 AM Monolaf317
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[[/folder]]

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7th Aug '17 10:28:00 PM jameygamer
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* ''VideoGame/DarkSoulsIII's'' final area, the Kiln of the First Flame, is a small map that only consists of the FinalBoss fight against the Soul of Cinder and the First Flame it is guarding.
2nd Aug '17 8:32:56 AM Kadorhal
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* This often features on final stages in ''VideoGame/DevilMayCry''.
** In ''VideoGame/DevilMayCry'' [[spoiler: the proper fight with the final boss - Mundus The Prince of Darkness, occurs in the peniultimate stage which is just the fight. The last stage is mostly running away from the island where the game took place, but just before you get away you have one last match against Mundus which is much more short and easy.]]
** In ''VideoGame/DevilMayCry 2'' [[spoiler: it's a battle against first Argosax the Chaos and then the Despair Embodied for Dante's scenario, and a battle against Possessed Arius/Arius-Argosax for Lucia's scenario.]]
** In ''VideoGame/DevilMayCry 3'' [[spoiler:you fight your brother Vergil for the third and final time, on a shallow river in the bowels of hell.]]
** In ''VideoGame/DevilMayCry 4'' [[spoiler: Nero fights Sanctus Diabolica, the BigBad fully ascended. After that, he then fights the False Savior which is somewhat easier.]]

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* This often features on final stages in ''VideoGame/DevilMayCry''.
''Franchise/DevilMayCry''.
** In ''VideoGame/DevilMayCry'' ''Devil May Cry'' [[spoiler: the proper fight with the final boss - Mundus The Prince of Darkness, occurs in the peniultimate stage which is just the fight. The last stage is mostly running away from the island where the game took place, but just before you get away you have one last match against Mundus which is much more short and easy.]]
** In ''VideoGame/DevilMayCry ''Devil May Cry 2'' [[spoiler: it's a battle against first Argosax the Chaos and then the Despair Embodied for Dante's scenario, and a battle against Possessed Arius/Arius-Argosax for Lucia's scenario.]]
** In ''VideoGame/DevilMayCry ''Devil May Cry 3'' [[spoiler:you fight your brother Vergil for the third and final time, on a shallow river in the bowels of hell.]]
** In ''VideoGame/DevilMayCry ''Devil May Cry 4'' [[spoiler: Nero fights Sanctus Diabolica, the BigBad fully ascended. After that, he then fights the False Savior which is somewhat easier.]]



** However, across the games, there are also some non-final bosses who also take up their entire levels with no level-traversal in sight. [[spoiler:Sanctus' first fight in ''4'' and Mundus' Spawn in ''[=DMC Devil May Cry=]'']] are some examples.

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** However, across the games, there are also some non-final bosses who also take up their entire levels with no level-traversal in sight. [[spoiler:Sanctus' first fight in ''4'' and Mundus' Spawn in ''[=DMC Devil May Cry=]'']] ''[=DmC=]'']] are some examples.



* The final boss of ''VideoGame/AbobosBigAdventure'', [[spoiler:[[VideoGame/PunchOut Little Mac]]]], gets his own level in the style of [[spoiler:[[VideoGame/PunchOut his home game.]]]]

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* The final boss of ''VideoGame/AbobosBigAdventure'', [[spoiler:[[VideoGame/PunchOut Little Mac]]]], gets his own level in the style of [[spoiler:[[VideoGame/PunchOut his [[spoiler:his home game.]]]]]]



** The Tower of Babel (a fight against the Cyberdemon) and Dis (Spider Mastermind) from ''Doom'', at least on lower difficulties (higher ones add a couple Lost Souls to the former and Cacodemons to the latter).

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** The endings of episodes 2 and 3, Tower of Babel (a fight against the Cyberdemon) and Dis (Spider Mastermind) from the original ''Doom'', at least on lower difficulties (higher ones add a couple Lost Souls to the former and Cacodemons to the latter).



* The Stadium, the last level of episode three in ''VideoGame/DukeNukem3D'' and [[NostalgiaLevel the introduction]] of ''VideoGame/DukeNukemForever''; a duel against the Cycloid Emperor in a football stadium.

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* The Stadium, the last level of episode three in ''VideoGame/DukeNukem3D'' and [[NostalgiaLevel the introduction]] of ''VideoGame/DukeNukemForever''; ''VideoGame/DukeNukemForever'': a duel against the Cycloid Emperor in a football stadium.
8th Jun '17 3:22:56 AM jormis29
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* The final stage of the arcade version of ''Manga/Area88'' is this, fighting the Project 4 fortress in an orange sky.

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* The final stage of the arcade version of ''Manga/Area88'' ''VideoGame/Area88'' is this, fighting the Project 4 fortress in an orange sky.
17th May '17 5:57:22 AM 4444jdm
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* The final mission of ''VideoGame/MetalSlug 3D'' is a BossBonanza of two SNKBoss-Only Levels. There are no ammo refills in the entire two rooms as well.
9th May '17 10:29:27 AM case
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When taken to extremes this leads to a BossGame, where ''every'' level is a Boss-Only Level. Compare BossRush, which is a level devoted to ''several'' previously-fought bosses. See also BattleshipRaid.

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When taken to extremes this leads to a BossGame, where ''every'' level is a Boss-Only Level. Compare BossRush, BossBonanza, which is a level devoted to ''several'' previously-fought bosses. See also BattleshipRaid.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BossOnlyLevel