History Main / BossBonanza

5th Nov '16 6:14:44 AM finalsurvivor1
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** ''VideoGame/ShinMegamiTenseiIVApocalypse'' has as its final dungeon [[spoiler:YHVH Space, which opens up after the defeat of Vishnuflynn. There, you must explore and find two two-part boss fights, with the Chaos one starting you out with A. Beelzebub and A. Lucifuge before moving onto A. Lucifer, and the Law one doing it similarly with A. Azrael and A. Aniel before a fight with A. Merkabah. When both Lucifer and Merkabah are beaten, you can fight Metatron, a Horde of Metatrons, Satan, and finally two forms of YHVH]].

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** ''VideoGame/ShinMegamiTenseiIVApocalypse'' has as its final dungeon [[spoiler:YHVH Space, YHVH's Universe, which opens up after the defeat of Vishnuflynn. There, you must explore and find two two-part boss fights, with the Chaos one starting you out with A. Beelzebub and A. Lucifuge before moving onto A. Lucifer, and the Law one doing it similarly with A. Azrael and A. Aniel before a fight with A. Merkabah. When both Lucifer and Merkabah are beaten, you can fight Metatron, a Horde of Metatrons, Satan, and finally two forms of YHVH]].YHVH.
14th Oct '16 10:04:43 PM MyFinalEdits
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* The currently final levels of ''BrutalMario'' have this, Bowser's Castle having 8 different bosses in it including the end one. Then again, so do a lot of VideoGame/SuperMarioWorld game mods, ASuperMarioThing has a significant amount of bosses in the void level as well. And Super Mario Infinity has more than a few, one of the last levels has about SIXTEEN boss fights in it, albeit with them all being with one of exactly two different characters.
* ''VideoGame/SuperMarioBros2'' has the player facing Birdo (twice, if a certain route is chosen), then [[spoiler:the Hawkmouth brought to life]] and finally Wart in the last level.
* GunstarHeroes is another {{Treasure}} example where several previously-fought characters are fought again at the end in completely new ways.

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* The currently final levels of ''BrutalMario'' ''VideoGame/BrutalMario'' have this, Bowser's Castle having 8 different bosses in it including the end one. Then again, so do a lot of VideoGame/SuperMarioWorld game mods, ASuperMarioThing has a significant amount of bosses in the void level as well. And Super Mario Infinity has more than a few, one of the last levels has about SIXTEEN boss fights in it, albeit with them all being with one of exactly two different characters.
* ''VideoGame/SuperMarioBros2'' has the player facing Birdo (twice, if a certain route is chosen), then [[spoiler:the Hawkmouth Mask Gate brought to life]] and finally Wart in the last level.
* GunstarHeroes ''VideoGame/GunstarHeroes'' is another {{Treasure}} Creator/{{Treasure}} example where several previously-fought characters are fought again at the end in completely new ways.
13th Sep '16 7:26:20 AM Midna
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** In ''VideoGame/MarioAndLuigiPaperJam'', Neo Bowser Castle is practically nothing ''but'' boss fights: King Bob-omb at the entrance, then Nabbit, the final papercraft battle (itself a sort of BossRush), Kamek and his paper counterpart, three battles against Koopalings, both Bowsers, and their combined form in the area proper. That's nine boss battles in one relatively small area, significantly more than any other area of the game.
5th Aug '16 12:17:36 PM finalsurvivor1
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* ''VideoGame/LiveALive'' has both Masaru's chapter, which is an homage to ''Street Fighter'', and the final chapter, which is packed with {{Bonus Boss}}es that are mostly required to fight the TrueFinalBoss (really a BossRush), all in addition to the regular final battle with Odio/Oersted.
3rd Jul '16 5:50:53 PM Prometheus117
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* ''VideoGame/OdinSphere''[='s=] final book consists entirely of five boss battles. You can at least stock up and/or LevelGrind between battles, but the battles themselves are [[NintendoHard no picnic]].

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* ''VideoGame/OdinSphere''[='s=] final book consists entirely of five boss battles.battles meant for each of the five playable characters, representing the final battles with the five apocalyptic disasters of legend. You can at least stock up and/or LevelGrind between battles, but the battles themselves are [[NintendoHard no picnic]].
24th Jun '16 9:29:12 PM Doug86
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* From a certain viewpoint, nearly ''every'' chapter of ''FireEmblem: [[FireEmblemJugdral Seisen no Keifu]]'' could be considered this due to the way chapters worked in this game; however, the final chapters of each generation almost certainly count due to the number of plot-relevant bosses, and many chapters have more bosses than castles to capture. The final chapter, though, takes the cake.

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* From a certain viewpoint, nearly ''every'' chapter of ''FireEmblem: [[FireEmblemJugdral ''VideoGame/FireEmblem: [[VideoGame/FireEmblemJugdral Seisen no Keifu]]'' could be considered this due to the way chapters worked in this game; however, the final chapters of each generation almost certainly count due to the number of plot-relevant bosses, and many chapters have more bosses than castles to capture. The final chapter, though, takes the cake.



* ''FireEmblem: [[FireEmblemElibe Rekka No Ken]]'' pits you in the final chapter against NINE bosses, though not all at once, thankfully. And when you're done, you fight the FinalBoss, though that's ''technically'' another stage. Otherwise, you face one or ''maybe'' two bosses per chapter, tops.
* ''FireEmblem: [[VideoGame/FireEmblemTellius Radiant Dawn]]'' had this in its 5 consecutive endgame chapters. Each of which was themed around a particular named and plot relevant boss, some chapters even had two. Even before that, every level leading up the endgame had a plot-important senator as a boss, whereas before that only every few levels had a boss that was actually meaningful to the plot.

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* ''FireEmblem: [[FireEmblemElibe ''VideoGame/FireEmblem: [[VideoGame/FireEmblemElibe Rekka No Ken]]'' pits you in the final chapter against NINE bosses, though not all at once, thankfully. And when you're done, you fight the FinalBoss, though that's ''technically'' another stage. Otherwise, you face one or ''maybe'' two bosses per chapter, tops.
* ''FireEmblem: ''VideoGame/FireEmblem: [[VideoGame/FireEmblemTellius Radiant Dawn]]'' had this in its 5 consecutive endgame chapters. Each of which was themed around a particular named and plot relevant boss, some chapters even had two. Even before that, every level leading up the endgame had a plot-important senator as a boss, whereas before that only every few levels had a boss that was actually meaningful to the plot.
19th Jun '16 8:21:56 PM finalsurvivor1
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* In ''VideoGame/KirbyPlanetRobobot'', both main modes end with one:
** In the main game, [[spoiler:Susie sends out an upgraded Mecha Knight at Kirby. After the defeat of Mecha Knight+, Big Bad President Haltmann fights Kirby. When he falls, Kirby pilots the Halberd via a Robobot Armor to take on Haltmann's rogue supercomputer Star Dream, which is a massive four phase fight]].
** In ''Meta Knightmare Returns'', [[spoiler:Meta Knight, upon taking care of a stronger Haltmann, fights clones of Dark Matter from ''Dream Land 2'' and Queen Sectonia from ''Triple Deluxe''. Meta Knight's final boss is the real Galacta Knight from ''Super Star Ultra'']].
28th May '16 5:50:25 PM finalsurvivor1
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* ''VideoGame/StarFoxZero'' has the last three stages predetermined. In Sector Omega, the boss is a souped-up Attack Carrier. In the second Corneria stage, the Gigarilla reappears and must be taken down. On Venom's surface, Fox takes on all four members of Star Wolf. After they're dealt with, all that's left is Andross, who is fought conventionally and again while escaping.
20th May '16 9:50:06 PM nombretomado
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* ''VideoGame/EternalSonata'' generally only pits you against one or two bosses per chapter. The final chapter requires you to defeat a DualBoss to earn the right to enter the [[VeryDefinitelyFinalDungeon Double Reed Tower of Sand]], which is actually ''two'' towers, each of which must be ascended twice with a boss fight on each ascent. This lets you fight the apparent final boss (another DualBoss in the PS3 version). The ''real'' FinalBoss shows up shortly thereafter.

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* ''VideoGame/EternalSonata'' generally only pits you against one or two bosses per chapter. The final chapter requires you to defeat a DualBoss to earn the right to enter the [[VeryDefinitelyFinalDungeon Double Reed Tower of Sand]], which is actually ''two'' towers, each of which must be ascended twice with a boss fight on each ascent. This lets you fight the apparent final boss (another DualBoss in the PS3 [=PS3=] version). The ''real'' FinalBoss shows up shortly thereafter.
10th May '16 1:43:41 PM finalsurvivor1
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** ''VideoGame/ShinMegamiTenseiIVApocalypse'' has as its final dungeon [[spoiler:YHVH Space, which opens up after the defeat of Vishnuflynn. There, you must explore and find two two-part boss fights, with the Chaos one starting you out with A. Beelzebub and A. Lucifuge before moving onto A. Lucifer, and the Law one doing it similarly with A. Azrael and A. Aniel before a fight with A. Merkabah. When both Lucifer and Merkabah are beaten, you can fight Metatron, a Horde of Metatrons, Satan, and finally two forms of YHVH]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BossBonanza