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History Main / BoobyTrap

17th May '16 4:18:31 PM Morgenthaler
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[[folder:Film]]

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[[folder:Film]][[folder:Films -- Animated]]
* In ''Disney/TreasurePlanet'', the ''entire'' titular planet is booby trapped.
* Laird set up one long ago in the castle dungeon in ''WesternAnimation/ThePrincessAndThePea''. He tried to lead Rollo into it until Fearless set it off.
[[/folder]]

[[folder:Films -- Live-Action]]



* In ''Disney/TreasurePlanet'', the ''entire'' titular planet is booby trapped.
* ''Blown Away'' centers on an bombmaker hounding a bomb disposal officer by rigging booby trapped bombs. The devices are cruelly ingenious in foreseeing how the bomb squad will work. At several points the camera passes through the scene and into the workings of the bomb in what appears to be a continuous take, striking shots which highlight, almost fetishistically, the workings of the device.

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* In ''Disney/TreasurePlanet'', the ''entire'' titular planet is booby trapped.
* ''Blown Away''
''Film/BlownAway'' centers on an bombmaker hounding a bomb disposal officer by rigging booby trapped bombs. The devices are cruelly ingenious in foreseeing how the bomb squad will work. At several points the camera passes through the scene and into the workings of the bomb in what appears to be a continuous take, striking shots which highlight, almost fetishistically, the workings of the device.



* Laird set up one long ago in the castle dungeon in ''WesternAnimation/ThePrincessAndThePea''. He tried to lead Rollo into it until Fearless set it off.
17th May '16 4:17:43 PM Morgenthaler
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* ''Brannigan'' (1975). JohnWayne is targeted by a hit-man who rigs up a SawnOffShotgun behind his hotel room door. In case this fails, the hit-man plants a bomb in the toilet as well, knowing that a near-death experience would lead to a BringMyBrownPants reaction. Fortunately the Duke is smart enough to dodge both traps.
* ''The Soldier'' (1982). The hero forces his way into the US Embassy at gunpoint and has them place a phone call to his handler in the CIA, who turns on his desklamp to take down the message. Unfortunately a terrorist has filled the bulb with a flammable liquid that explodes when the light is turned on, killing the handler and preventing the Soldier from verifying his identity and passing on what he's discovered.

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* ''Brannigan'' ''Film/{{Brannigan}}'' (1975). JohnWayne is targeted by a hit-man who rigs up a SawnOffShotgun behind his hotel room door. In case this fails, the hit-man plants a bomb in the toilet as well, knowing that a near-death experience would lead to a BringMyBrownPants reaction. Fortunately the Duke is smart enough to dodge both traps.
* ''The Soldier'' ''Film/TheSoldier'' (1982). The hero forces his way into the US Embassy at gunpoint and has them place a phone call to his handler in the CIA, who turns on his desklamp to take down the message. Unfortunately a terrorist has filled the bulb with a flammable liquid that explodes when the light is turned on, killing the handler and preventing the Soldier from verifying his identity and passing on what he's discovered.


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* ''Film/{{Replicant}}'': Garrote rigs a bomb to his computer that is triggered by a signal sent to his printer in case the cops came looking around his apartment.
13th Apr '16 8:17:13 AM PixelKnight
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* Rigging boobytraps is the bread and butter for TheEngineer.

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* Rigging boobytraps is the bread and butter for TheEngineer. There's an old military saying: "If an engineer wants to get you by the balls, he will."
29th Mar '16 1:38:42 AM StFan
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* ''VideoGame/{{Half-Life|1}}'' has mines which can be set off via their blue/green laser tripwires and sentries which can be set off by nearby red beams[[note]]why they didn't simply have the sentries shoot anyone who walked past, as some indeed do, is anyone's guess[[/note]], the former are one of the available weapons. ''VideoGame/{{Half-Life 2}}'' has "hopper mines" which can be wrenched off the ground with the gravity gun and replanted[[note]]detonating when enemies approached rather than you or allies[[/note]] or simply punted for a quick explosion, as well as several traps in zombie infested [[GhostTown Ravenholm]]: re-purposed gas mains, blades on car engines and cars on pulleys.

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* ''VideoGame/{{Half-Life|1}}'' ''VideoGame/HalfLife'':
** ''VideoGame/HalfLife1''
has mines which can be set off via their blue/green laser tripwires and sentries which can be set off by nearby red beams[[note]]why they didn't simply have the sentries shoot anyone who walked past, as some indeed do, is anyone's guess[[/note]], the former are one of the available weapons. ''VideoGame/{{Half-Life 2}}'' weapons.
** ''VideoGame/HalfLife2''
has "hopper mines" which can be wrenched off the ground with the gravity gun and replanted[[note]]detonating when enemies approached rather than you or allies[[/note]] or simply punted for a quick explosion, as well as several traps in zombie infested [[GhostTown Ravenholm]]: re-purposed gas mains, blades on car engines and cars on pulleys.
24th Mar '16 4:58:43 PM NozzDogg
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* Along with traps set by sentient creatures heroes in ''TabletopGame/RocketAge'' also have to contend with the trip line spider, a giant Venusian arachnid who puts both the [[ReturnOfTheJedi ewoks]] and the [[UsefulNotes/TheVietnamWar Vietcong]] to shame.
17th Mar '16 6:05:28 PM ObsidianFire
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* ''Series/{{Supernatural}}'': A GenreSavvy Gordon makes, not one but two traps for Sam, so that the first one would act as a RedHerring and Sam wouldn't expect the second one, which triggered an explosion.

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* ''Series/{{Supernatural}}'': A GenreSavvy Gordon makes, not one but two traps for Sam, so that the first one would act as a RedHerring and Sam wouldn't expect the second one, which triggered an explosion.



* ''VideoGame/{{Portal 2}}'': [[spoiler:The FinalBoss of the game demonstrates how even a complete idiot can be DangerouslyGenreSavvy -- and subvert BossArenaIdiocy along the way -- by taking into account the possibility that you might win and placing a trap on the Stalemate Resolution Button]].

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* ''VideoGame/{{Portal 2}}'': [[spoiler:The FinalBoss of the game demonstrates how even a complete idiot can be DangerouslyGenreSavvy smart -- and subvert BossArenaIdiocy along the way -- by taking into account the possibility that you might win and placing a trap on the Stalemate Resolution Button]].
30th Jan '16 7:55:12 PM wolftickets1969
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* In ''VideoGame/OriAndTheBlindForest'', Nibel is rife with familiar and not-so-familiar traps, many of which were [[MalevolentArchitecture constructed by]] [[{{Precursors}} the Ancients]], others which originated following [[FisherKing Kuro's defilement of the Spirit Tree and the subsequent decay of the forest]].
17th Jan '16 7:41:09 PM Specialist290
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* Rigging boobytraps is the bread and butter for the CombatEngineer.

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* Rigging boobytraps is the bread and butter for the CombatEngineer.TheEngineer.
17th Jan '16 7:40:41 PM Specialist290
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* Rigging boobytraps is the bread and butter for [[CombatPragmatist Military Engineer]] troops.

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* Rigging boobytraps is the bread and butter for [[CombatPragmatist Military Engineer]] troops.the CombatEngineer.
8th Jan '16 7:44:17 PM JRDelta
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* A variant of the grenade hooked-to-the-door trick shown in the trope picture was very popular during the Utica, N.Y. mob wars of the 1960s-70s. The hitman would pop the car door of the individual he wanted to go away, jam a grenade under the gas pedal, then flatten a closet hanger, slip the hook under the grenade pin and then (very carefully) twist the bent middle of the hanger around the inside door handle. Opening the door pulled the pin and the grenade went off just as the vic was sitting down, solving da boss's problem with dispatch. It was used with great success several times before people wised up.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BoobyTrap