History Main / BonusStage

6th Mar '18 7:31:34 PM nombretomado
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* ''Manga/{{Gon}}'' for the SuperFamicom has three timed bonus minigames: "Gon Eats Apples," "Gon Makes a Sculpture," and "Gon Steps on a Crocodile."

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* ''Manga/{{Gon}}'' for the SuperFamicom UsefulNotes/SuperFamicom has three timed bonus minigames: "Gon Eats Apples," "Gon Makes a Sculpture," and "Gon Steps on a Crocodile."
4th Mar '18 10:21:42 AM WillyFourEyes
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* ''VideoGame/SolarJetman'' has two types:
** Some planets have hidden warp zones where you float through space in your jet pod and try to collect as many crystals as possible while avoiding space mines.
** The second type is accessible after collecting a Golden Warpship piece and also requires you to collect as many crystals as possible, but with no hazards and a shorter time limit (10 ticks, or about 24 real-time seconds).
1st Mar '18 12:41:00 AM SeptimusHeap
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** ''VideoGame/SonicMania'' has a new Special Stage in the form of a fully-3D chase after a UFO holding a Chaos Emerald, with players tasked with collecting blue spheres to increase their speed and Rings to increase their time limit. The "Blue Spheres" Special Stages from ''Sonic3AndKnuckles'' also return as Bonus Stages for collecting Medals to unlock new content.

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** ''VideoGame/SonicMania'' has a new Special Stage in the form of a fully-3D chase after a UFO holding a Chaos Emerald, with players tasked with collecting blue spheres to increase their speed and Rings to increase their time limit. The "Blue Spheres" Special Stages from ''Sonic3AndKnuckles'' ''VideoGame/Sonic3AndKnuckles'' also return as Bonus Stages for collecting Medals to unlock new content.
2nd Feb '18 12:10:15 AM Cryoclaste
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** In ''VideoGame/SuperMarioLand'' on the GameBoy, in addition to coin rooms, taking the harder-to-reach exit to a stage would lead to a bonus game where, depending on your timing, you could get lives or a power-up. One room, notably, exaggerates this trope by having all of the space in the room except for the floor and exit pipe filled completely with coins. It was impossible to collect all coins unless you used a thrown Super Ball (which, unlike other Mario games' fireballs, can collect coins, bounce at a 45-degree angle upon hitting a surface, and are unaffected by gravity). A few of the coin rooms have SpikesOfDoom, allowing you to ''die in a coin room''.

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** In ''VideoGame/SuperMarioLand'' on the GameBoy, UsefulNotes/GameBoy, in addition to coin rooms, taking the harder-to-reach exit to a stage would lead to a bonus game where, depending on your timing, you could get lives or a power-up. One room, notably, exaggerates this trope by having all of the space in the room except for the floor and exit pipe filled completely with coins. It was impossible to collect all coins unless you used a thrown Super Ball (which, unlike other Mario games' fireballs, can collect coins, bounce at a 45-degree angle upon hitting a surface, and are unaffected by gravity). A few of the coin rooms have SpikesOfDoom, allowing you to ''die in a coin room''.



* ''VideoGame/TheSmurfs1994'': Collecting enough stars in all but the Gameboy Advance version will take you into a bonus level.

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* ''VideoGame/TheSmurfs1994'': Collecting enough stars in all but the Gameboy Advance UsefulNotes/GameBoyAdvance version will take you into a bonus level.
26th Jan '18 5:56:20 AM Cryoclaste
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* ''VideoGame/StarTrekEliteForce 2'' has a Bonus Stage which is a direct pastiche of ''SuperMarioBros''; you even have go drop down a giant pipe to get to it.

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* ''VideoGame/StarTrekEliteForce 2'' has a Bonus Stage which is a direct pastiche of ''SuperMarioBros''; ''Franchise/SuperMarioBros''; you even have go drop down a giant pipe to get to it.
5th Jan '18 9:29:24 PM ironcommando
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* ''VideoGame/{{Bug}}!'' has two kinds. The first plays like the regular game itself (except you had to collect gold objects for extra lives). You could die in those, if that happened you'd exit the bonus level. The other is a PassThroughTheRings bonus, with an extra continue should you make it to the end.

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* ''VideoGame/{{Bug}}!'' ''VideoGame/{{Bug}}'' has two kinds. The first plays like the regular game itself (except you had to collect gold objects for extra lives). You could die in those, if that happened you'd exit the bonus level.level without losing any lives. The other is a PassThroughTheRings bonus, with an extra continue should you make it to the end.
29th Dec '17 12:34:16 PM nombretomado
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* A [[UsefulNotes/TheGoldenAgeOfVideoGames classic example]] is the Challenge Stages of ''{{Galaga}}''.

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* A [[UsefulNotes/TheGoldenAgeOfVideoGames classic example]] is the Challenge Stages of ''{{Galaga}}''.''VideoGame/{{Galaga}}''.
7th Dec '17 5:34:07 PM nombretomado
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* The US manual for ''{{Deathsmiles}}'' [[SchmuckBait advertises the Ice Palace in MBL as this]]. Under normal conditions, it is exceptionally easy to rack up points and max out your lifebar (scores of over ''[[PinballScoring 11 billion]]'' from the stage by itself are not unheard of, making it the single high-scoring stage). Unfortunately, if you happen to be [[NoDamageRun doing too]] [[HarderThanHard good]], the background will be red instead of blue, and you'll have to contend with it at Rank 999, where accumulating points is much more difficult.

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* The US manual for ''{{Deathsmiles}}'' ''VideoGame/{{Deathsmiles}}'' [[SchmuckBait advertises the Ice Palace in MBL as this]]. Under normal conditions, it is exceptionally easy to rack up points and max out your lifebar (scores of over ''[[PinballScoring 11 billion]]'' from the stage by itself are not unheard of, making it the single high-scoring stage). Unfortunately, if you happen to be [[NoDamageRun doing too]] [[HarderThanHard good]], the background will be red instead of blue, and you'll have to contend with it at Rank 999, where accumulating points is much more difficult.
25th Oct '17 11:57:57 PM ZuTheSkunk
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Added DiffLines:

* VideoGame/KaoTheKangaroo:
** The first game has a lot of those in the form of warp zones. They are often hidden in various places and allow you to collect a lot of coins.
** The second game has unlockable minigames, which can be accessed when you collect enough purple crystals.
27th Sep '17 2:28:33 PM N1KF
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The friendly BonusStage (not to be confused with the less friendly BonusDungeon and BrutalBonusLevel) is a level or area in a video game that has all or many of the following traits:

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The friendly BonusStage Bonus Stage (not to be confused with the less friendly BonusDungeon and BrutalBonusLevel) is a level or area in a video game that has all or many of the following traits:



* ''VideoGame/StarTrekEliteForce 2'' has a BonusStage which is a direct pastiche of ''SuperMarioBros''; you even have go drop down a giant pipe to get to it.

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* ''VideoGame/StarTrekEliteForce 2'' has a BonusStage Bonus Stage which is a direct pastiche of ''SuperMarioBros''; you even have go drop down a giant pipe to get to it.
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