History Main / BonusStage

2nd Feb '16 5:51:18 PM GrammarNavi
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** The ''Battletoads'' ArcadeGame had a ''Street Fighter II''-like timed stage after the third level to demolish a Rat Fighter like the one from ''Battletoads and Double Dragon''.
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** The ''Battletoads'' ArcadeGame UsefulNotes/ArcadeGame had a ''Street Fighter II''-like timed stage after the third level to demolish a Rat Fighter like the one from ''Battletoads and Double Dragon''.
3rd Dec '15 4:33:32 PM nombretomado
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** In the 8-bit (MasterSystem and GameGear) game, the Chaos Emeralds were hidden in the levels but collecting enough rings gave you access to the bonus stage full of rings, extra lives and one continue per stage.
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** In the 8-bit (MasterSystem (UsefulNotes/SegaMasterSystem and GameGear) UsefulNotes/GameGear) game, the Chaos Emeralds were hidden in the levels but collecting enough rings gave you access to the bonus stage full of rings, extra lives and one continue per stage.
29th Nov '15 4:44:52 PM TheGunheart
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* ''VideoGame/CarriesOrderUp" sends you to a bonus stage every four rounds, where you have a limited time to collect coins to raise your score and earn extra lives without fear of bumping into customers.
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* ''VideoGame/CarriesOrderUp" ''VideoGame/CarriesOrderUp'' sends you to a bonus stage every four rounds, where you have a limited time to collect coins to raise your score and earn extra lives without fear of bumping into customers.
29th Nov '15 4:22:38 PM TheGunheart
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* ''VideoGame/CarriesOrderUp" sends you to a bonus stage every four rounds, where you have a limited time to collect coins to raise your score and earn extra lives without fear of bumping into customers.
6th Nov '15 9:23:04 PM MyFinalEdits
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Please link properly
* In Disney/WreckItRalph, two bonus stages in their respective games are plot points.
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* In Disney/WreckItRalph, ''Disney/WreckItRalph'', two bonus stages in their respective games are plot points.
6th Nov '15 7:07:22 PM treehugger0369
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Putting them under this section because it's technically a movie.
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* In Disney/WreckItRalph, two bonus stages in their respective games are plot points. ** An [[DummiedOut unfinished]] bonus track in Sugar Rush, known as Diet Cola Mountain, is Vanellope's home. [[spoiler: It gets destroyed during the climax , but Vanellope gets a castle immediately after anyway.]] ** [[spoiler: At the end, after being accepted by the Nicelanders, Ralph starts lamenting for the Qbert gang, whose game was unplugged. His solution? Integrate them into the Fix-It Felix Jr. Bonus Level, giving them a new home as well a giving the game a popularity boost.]]
14th Oct '15 9:36:38 PM Vir
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* ''SpiralKnights'' periodically and randomly inserts bonus stages into their dungeons. These levels are full of money, items, [[ExperiencePoints Heat]] and [[GreenRocks Minerals]], with no enemies to attack.
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* ''SpiralKnights'' ''VideoGame/SpiralKnights'' periodically and randomly inserts bonus stages into their dungeons. These levels are full of money, items, [[ExperiencePoints Heat]] and [[GreenRocks Minerals]], with no enemies to attack.
12th Sep '15 4:45:22 AM VicGeorge2011
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* The Challenge Racks in ''VideoGame/SolarFox'', where you must collect all the solar cells on the screen in a limited time to receive bonus points.
6th Sep '15 5:41:51 PM VicGeorge2011
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* ''Super VideoGame/PacMan'' had a bonus stage every few screens where Pac-Man in his super state must eat all the objects on the screen before time runs out.
6th Sep '15 5:40:21 PM VicGeorge2011
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* In ''VideoGame/{{Carnival}}'', when you complete a screen, you get a bonus stage where you must shoot a bear with a bullseye target as many times as you can before it runs offscreen.
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