History Main / BonusFeatureFailure

16th Jan '18 9:48:29 AM rjd1922
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** ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'': Getting all the Poe Souls rewards you a Silver Rupee (200 rupees) every time you ask... but by then, Link has already beaten seven dungeons and The Cave of Ordeals to get those souls, filling up his wallet along the way. By comparison, the earlier reward of getting a bottle full of Great Fairy's Tears seems much better. It's NotCompletelyUseless, though, since rupees also serve as fuel for your Magic Armor.
** ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'': The Tunic of the Wild set, aka BotW rendition to Link's classic green clothes. It's obtained by beating all 120 shrines in the game, at which point Link is completely overpowered. And even if he wasn't, this Tunic is ''not'' the best armor set of the game, stats-wise. That's still the [[DiskOneNuke Champion's Tunic]], and there are other two armor sets that have the exact same defense stats as the Tunic of the Wild that are infinitely easier to find, namely the Hylian armor and the Ancient armor. You'll also probably have those armor sets fully upgrade at this point, and to get the Tunic of the Wild up to par with they you'll have to upgrade it as well, which requires the tedious to find dragon parts. The fact that a lot people find the clothes design [[WTHCostumingDepartment bafflingly underwhelming]] doesn't help either.

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** ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'': Getting all the Poe Souls rewards you a Silver Rupee (200 rupees) every time you ask... but by then, Link has already beaten seven dungeons and The the Cave of Ordeals to get those souls, filling up his wallet along the way. By comparison, the earlier reward of getting a bottle full of Great Fairy's Tears seems much better. It's NotCompletelyUseless, though, since rupees Rupees also serve as fuel for your Magic Armor.
** ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'': The Tunic of the Wild set, aka BotW [=BotW=] rendition to Link's classic green clothes. It's obtained by beating all 120 shrines in the game, at which point Link is completely overpowered. And even if he wasn't, this Tunic is ''not'' the best armor set of the game, stats-wise. That's still the [[DiskOneNuke Champion's Tunic]], and there are other two armor sets that have the exact same defense stats as the Tunic of the Wild that are infinitely easier to find, namely the Hylian armor Armor and the Ancient armor.Armor. You'll also probably have those armor sets fully upgrade at this point, and to get the Tunic of the Wild up to par with they you'll have to upgrade it as well, which requires the tedious to find dragon parts. The fact that a lot people find the clothes design [[WTHCostumingDepartment bafflingly underwhelming]] doesn't help either.
16th Jan '18 9:46:37 AM rjd1922
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* In ''VideoGame/ShadowTheHedgehog'', there are hidden keys in every level that, once you get them all, unlock a secret door for that level. While most of the doors have powerful weapons or enable shortcuts, the door in Lost Impact gives you an armored car... in a close-walled, cramped space station level. And you can't even take it very far, as there are walls you have to spin dash under, and rail segments where the car can't go, almost immediately after you get the prize. In fact, most of the unlockable weapons/secret doors are like this in Shadow. Particularly {{egregious}} are the secret doors for Westopolis (similar to Lost Impact, it gives you a bad-controlling lowrider with no special weapon which you get 75% of the way through the level) and Lethal Highway (a minigun with 80 ammo, which is pathetic if you were hoping for a MoreDakka rampage). The worst is Mad Matrix, which gives you nothing but an alternate path to the Goal Ring, which is only remotely useful if you're trying to save some time to A-rank the neutral mission, and even then it's far from necessary. Additionally, the weapons you unlock for completing certain endings are ''extremely'' [[{{Nerf}} Nerfed]] [[InfinityMinusOneSword Infinity Minus One Swords]], particularly the [[VideoGame/SonicAdventure2 Omochao Gun]] and [[VideoGame/BillyHatcherAndTheGiantEgg Vacuum Gun]], which are powerful but have a laughable ammunition capacity (even when levelled up!) that hardly makes it worth the effort. Also, getting an A rank on every mission on every stage would unlock ''Very Hard Mode'', supposedly like ''VideoGame/SonicHeroes'''s Very Hard Mode, where the levels' layouts are changed to be a lot harder, and you go through every stage, one after the other, without stopping. But in ''Shadow'', they barely changed any of the layouts at all.[[note]]The most major change in it was adding a [[ThatOneLevel really cheap part]] in Circus Park.[[/note]] And by that point, though, you've probably played through all the levels so many times, there isn't any point to playing what's mostly the same ones all in a row.

to:

* In ''VideoGame/ShadowTheHedgehog'', there are hidden keys in every level that, once you get them all, unlock a secret door for that level. While most of the doors have powerful weapons or enable shortcuts, the door in Lost Impact gives you an armored car... in a close-walled, cramped space station level. And you can't even take it very far, as there are walls you have to spin dash under, and rail segments where the car can't go, almost immediately after you get the prize. In fact, most of the unlockable weapons/secret doors are like this in Shadow. Particularly {{egregious}} are the secret doors for Westopolis (similar to Lost Impact, it gives you a bad-controlling lowrider with no special weapon which you get 75% of the way through the level) and Lethal Highway (a minigun with 80 ammo, which is pathetic if you were hoping for a MoreDakka rampage). The worst is Mad Matrix, which gives you nothing but an alternate path to the Goal Ring, which is only remotely useful if you're trying to save some time to A-rank the neutral mission, and even then it's far from necessary. Additionally, the weapons you unlock for completing certain endings are ''extremely'' [[{{Nerf}} Nerfed]] [[InfinityMinusOneSword Infinity Minus One Swords]], particularly the [[VideoGame/SonicAdventure2 Omochao Gun]] and [[VideoGame/BillyHatcherAndTheGiantEgg Vacuum Gun]], which are powerful but have a laughable ammunition capacity (even when levelled up!) that hardly makes it worth the effort. Also, getting an A rank on every mission on every stage would unlock ''Very Hard ''Expert Mode'', supposedly like ''VideoGame/SonicHeroes'''s Very Super Hard Mode, where the levels' layouts are changed to be a lot harder, and you go through every stage, one after the other, without stopping. But in ''Shadow'', they barely changed any of the layouts at all.[[note]]The most major change in it was adding a [[ThatOneLevel really cheap part]] in Circus Park.[[/note]] And by that point, though, you've probably played through all the levels so many times, there isn't any point to playing what's mostly the same ones all in a row.



* In an odd example, ''[[SonicAdvance Sonic Advance 2]]'' let you unlock the Tiny Chao Garden by meeting certain conditions in the game... Even though the first ''Sonic Advance'' had the exact same mode available from the start. Amy being the final unlockable isn't impressive either. In the first ''Advance'', her slow, non-rolling moveset greatly changed how you had to handle the game, but here she plays just like everyone else.

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* In an odd example, ''[[SonicAdvance Sonic Advance 2]]'' ''VideoGame/SonicAdvance 2'' let you unlock the Tiny Chao Garden by meeting certain conditions in the game... Even though the first ''Sonic Advance'' had the exact same mode available from the start. Amy being the final unlockable isn't impressive either. In the first ''Advance'', her slow, non-rolling moveset greatly changed how you had to handle the game, but here she plays just like everyone else.
14th Jan '18 2:40:39 PM nombretomado
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* ''VideoGame/WhiteKnightChronicles II'' made a pretty big deal out of the fact that one of its features was that [[AnAdventurerIsYou your avatar character]] would gain the ability to transform into a ([[DesignItYourselfEquipment fully customizable]]!) Knight like the other main characters could. But when do you unlock the Arc Knight? Right before heading off for the final dungeon. Oh, and you need to complete an easily-missable sidequest to unlock it. And that whole "fully customizable" part? You need to spend ''months'' LevelGrinding your Guild Rank and ItemFarming [[DoubleUnlock the right amounts of the right arbitrary items in order to make and equip the parts that change the Knight's appearance]]. It got so so ridiculous that {{Level 5}} went and released DLC that replicated all the Knight parts and billed them as being "cheaper" to manufacture than their in-game counterparts... [[YankTheDogsChain but not by much]].

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* ''VideoGame/WhiteKnightChronicles II'' made a pretty big deal out of the fact that one of its features was that [[AnAdventurerIsYou your avatar character]] would gain the ability to transform into a ([[DesignItYourselfEquipment fully customizable]]!) Knight like the other main characters could. But when do you unlock the Arc Knight? Right before heading off for the final dungeon. Oh, and you need to complete an easily-missable sidequest to unlock it. And that whole "fully customizable" part? You need to spend ''months'' LevelGrinding your Guild Rank and ItemFarming [[DoubleUnlock the right amounts of the right arbitrary items in order to make and equip the parts that change the Knight's appearance]]. It got so so ridiculous that {{Level 5}} Creator/Level5 went and released DLC that replicated all the Knight parts and billed them as being "cheaper" to manufacture than their in-game counterparts... [[YankTheDogsChain but not by much]].
8th Jan '18 11:34:25 AM Steven
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*** The Stone of Agony, which is obtained by collecting 20 gold Skulltula tokens. It causes the rumble pak to vibrate if you're near a hidden hole that can be revealed with a bomb. Naturally, the feature is completely useless if you don't own a rumble pak. The Virtual Console version also doesn't make the item work since the emulator doesn't support the rumble feature at all. The 3DS version redesigned the item (now called the Shard of Agony) so that it makes a sound and flashes its icon on screen when you're near a secret.
7th Nov '17 7:55:06 AM dmeagher13
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** ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'': The Tunic of the Wild set, aka BotW rendition to Link's classic green clothes. It's obtained by beating all 120 shrines in the game, at which point Link is completely overpowered. And even if he wasn't, this Tunic is ''not'' the best armor set of the game, stats-wise. That's still the [[DiskOneNuke Champion's Tunic]], and there are other two armor sets that have the exact same defense stats as the Tunic of the Wild that are infinitely easier to find, namely the Hylian armor and the Ancient armor. The fact that a lot people find the clothes design [[WTHCostumingDepartment bafflingly underwhelming]] doesn't help either.

to:

** ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'': The Tunic of the Wild set, aka BotW rendition to Link's classic green clothes. It's obtained by beating all 120 shrines in the game, at which point Link is completely overpowered. And even if he wasn't, this Tunic is ''not'' the best armor set of the game, stats-wise. That's still the [[DiskOneNuke Champion's Tunic]], and there are other two armor sets that have the exact same defense stats as the Tunic of the Wild that are infinitely easier to find, namely the Hylian armor and the Ancient armor. You'll also probably have those armor sets fully upgrade at this point, and to get the Tunic of the Wild up to par with they you'll have to upgrade it as well, which requires the tedious to find dragon parts. The fact that a lot people find the clothes design [[WTHCostumingDepartment bafflingly underwhelming]] doesn't help either.
7th Nov '17 6:39:49 AM gophergiggles
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* Finishing ''VideoGame/ResidentEvil5'' unlocks the NewGamePlus where you play the exact same campaign over again, except as [[TheScrappy Sheva]] instead of Chris. [[SarcasmMode Um... yay.]] It boils down to getting to do about six or seven slightly different things in the otherwise identical campaign, making it look monumentally lame when compared to Separate Ways of the previous game or even the Game B modes of ''VideoGame/ResidentEvil2''. Even that wouldn't be so bad if they didn't foist an InterfaceScrew on you: Sheva's entire screen is mirrored, which [[DamnYouMuscleMemory takes a lot of getting used too]] which most people won't bother doing for the sole purpose of playing as Sheva. The following game learned their lesson from this one, letting you toggle the screen at will and granting you an entire fourth campaign starring [[EnsembleDarkHorse Ada Wong]] for beating the game.

to:

* Finishing ''VideoGame/ResidentEvil5'' unlocks the NewGamePlus where you play the exact same campaign over again, except as [[TheScrappy Sheva]] instead of Chris. [[SarcasmMode Um... yay.]] It boils down to getting to do about six or seven slightly different things in the otherwise identical campaign, making it look monumentally lame when compared to Separate Ways of the previous game or even the Game B modes of ''VideoGame/ResidentEvil2''. Even that wouldn't be so bad if they didn't foist an InterfaceScrew on you: Sheva's entire screen is mirrored, which [[DamnYouMuscleMemory takes a lot of getting used too]] which most people won't bother doing for the sole purpose of playing as Sheva. The following game learned their lesson from this one, letting you toggle the screen at will and granting choose which of the two characters you want to play as right at the start, and rewarding you with an entire fourth campaign starring [[EnsembleDarkHorse Ada Wong]] for beating the game.
7th Nov '17 6:37:43 AM gophergiggles
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* Parodied in ''[[http://tvtropes.org/pmwiki/pmwiki.php/WebAnimation/WelcomeTo Welcome To Youtube]]'' when he gleefully mentions Youtube has a 3D feature, only to abruptly change the topic and never mention it again:
--> Did you know Youtube has a 3D feature? [[TakeThat Me neither]]!
2nd Nov '17 5:04:47 AM XanderVJ
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Added DiffLines:

** ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'': The Tunic of the Wild set, aka BotW rendition to Link's classic green clothes. It's obtained by beating all 120 shrines in the game, at which point Link is completely overpowered. And even if he wasn't, this Tunic is ''not'' the best armor set of the game, stats-wise. That's still the [[DiskOneNuke Champion's Tunic]], and there are other two armor sets that have the exact same defense stats as the Tunic of the Wild that are infinitely easier to find, namely the Hylian armor and the Ancient armor. The fact that a lot people find the clothes design [[WTHCostumingDepartment bafflingly underwhelming]] doesn't help either.
30th Oct '17 4:42:15 PM MyFinalEdits
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*** The Ice Arrows serve no purpose except to freeze enemies (an action you can do with other items that don't require depleting your magic meter); even if they had an use, it's obtained very late because it requires items housed in end-game dungeons. The game even lampshades this via a Gossip Stone located in Desert Colossus. In ''Majora's Mask'', the Ice Arrows are legitimately useful, but they were also upgraded to a progression-critical item, making them non-applicable for this trope.

to:

*** The Ice Arrows serve no purpose except to freeze enemies (an action you can do with other items that don't require depleting your magic meter); even if they had an use, it's obtained very late because it requires items housed in end-game dungeons. The game even lampshades this via a Gossip Stone located in Desert Colossus. In ''Majora's Mask'', the Ice Arrows are legitimately useful, but only because they were also upgraded to a progression-critical item, making them non-applicable for this trope.so they're no longer a bonus feature to begin with.
30th Oct '17 12:50:22 AM Superfield
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*** The Ice Arrows serve no purpose except to freeze enemies (an action you can do with other items that don't require depleting your magic meter); even if they had an use, it's obtained very late because it requires items housed in end-game dungeons. The game even lampshades this via a Gossip Stone located in Desert Colossus. ''Majora's Mask'' promotes the Ice Arrows to a plot-important item, but as a result they're no longer an extra one to begin with.

to:

*** The Ice Arrows serve no purpose except to freeze enemies (an action you can do with other items that don't require depleting your magic meter); even if they had an use, it's obtained very late because it requires items housed in end-game dungeons. The game even lampshades this via a Gossip Stone located in Desert Colossus. In ''Majora's Mask'' promotes Mask'', the Ice Arrows are legitimately useful, but they were also upgraded to a plot-important progression-critical item, but as a result they're no longer an extra one to begin with.making them non-applicable for this trope.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BonusFeatureFailure