History Main / BonusBoss

18th Oct '17 3:53:45 PM RedScharlach
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** Upon Dreadful Entity's defeat, the Dreadful Entity drops an item called the Dreadful Orb. This is used to summon the second bonus boss - The Hateful Entity, in the Scum and Villiany operation on 16-player Nightmare Mode. Boasting the same abilities as Dreadful, but hitting much harder and requiring very specific kiting tactics to defeat, the sight of players with his unique title are rare indeed.

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** Upon Dreadful Entity's defeat, the Dreadful Entity drops an item called the Dreadful Orb. This is used to summon the second bonus boss - The Hateful Entity, in the Scum and Villiany Villainy operation on 16-player Nightmare Mode. Boasting the same abilities as Dreadful, but hitting much harder and requiring very specific kiting tactics to defeat, the sight of players with his unique title are rare indeed.



** Tyrant Overlord Baal in D2 goes above and beyond the call of duty as a boss. It's not just the boss fight itself that's a marathon. It's preparing for the fight that is an Iron Triathalon itself- LITERALLY. Getting the levels and stats of your characters, weapons, and gear high enough to fight him and have a chance at winning can take dozens upon dozens upon dozens of hours of gameplay. Strap yourself in, tighten up that sphincter, and notify your loved ones that you might be unavailable for a while, as you can end up dedicating days or even weeks on end to just preparing for this boss fight.

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** Tyrant Overlord Baal in D2 goes above and beyond the call of duty as a boss. It's not just the boss fight itself that's a marathon. It's preparing for the fight that is an Iron Triathalon itself- LITERALLY.itself--LITERALLY. Getting the levels and stats of your characters, weapons, and gear high enough to fight him and have a chance at winning can take dozens upon dozens upon dozens of hours of gameplay. Strap yourself in, tighten up that sphincter, and notify your loved ones that you might be unavailable for a while, as you can end up dedicating days or even weeks on end to just preparing for this boss fight.



* ''VideoGame/LuxPain'' zigzags between this and SkippableBoss. Most bosses have to be fought as part of the game, but some can only be encountered by following the right event (or even sequence of events) that only become available at certain points and lock again afterwards (hence the zigzag - there is no 'default' way through most of these sections, so whether you encounter them or not is just down to where you looked when you had the chance). This includes battles with the SILENT in the minds of Honoka, Sakai and even Mint the ghost cat.

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* ''VideoGame/LuxPain'' zigzags between this and SkippableBoss. Most bosses have to be fought as part of the game, but some can only be encountered by following the right event events (or even sequence sequences of events) that only become available at certain points and lock again afterwards (hence the zigzag - there is no 'default' way through most of these sections, so whether you encounter them or not is just down to where you looked when you had the chance). This includes battles with the SILENT in the minds of Honoka, Sakai and even Mint the ghost cat.
3rd Oct '17 8:54:58 PM wingedcatgirl
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* Rodin makes a return in ''VideoGame/{{Bayonetta 2}}'', this time available if the player buys the Platinum Ticket for a staggering 9,999,999 halos. Unlike his encounter in the first game, you can use [[BulletTime Witch Time]] against him, since Infinite Climax difficulty no longer disables that feature, but beyond that, Rodin is actually HarderThanHard this go around, especially since you start fighting him in his normal form, before he TurnsRed and becomes [[OurDemonsAreDifferent The Infinite One]].

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* Rodin makes a return in ''VideoGame/{{Bayonetta 2}}'', this time available if the player buys the Platinum Ticket for a staggering 9,999,999 halos. Unlike his encounter in the first game, you can use [[BulletTime Witch Time]] against him, since Infinite Climax difficulty no longer disables that feature, but beyond that, Rodin is actually HarderThanHard even harder this go around, especially since you start fighting him in his normal form, before he TurnsRed and becomes [[OurDemonsAreDifferent The Infinite One]].



* Uranus made her debut in ''[[VideoGame/BloodyRoar Bloody Roar 3]]''. To reach her, the player must win every fight without losing a single round; which includes the fight against [[TrueFinalBoss Xion.]] If successful, Uranus will appear immediately afterward, however, this also represents the PointOfNoContinues. Meaning, if you lose, it's an automatic GameOver. So you only get one chance to ''[[HarderThanHard try to]]'' defeat '''''[[GameBreaker one of the most broken fighting game characters EVER.]]'''''

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* Uranus made her debut in ''[[VideoGame/BloodyRoar Bloody Roar 3]]''. To reach her, the player must win every fight without losing a single round; which includes the fight against [[TrueFinalBoss Xion.]] If successful, Uranus will appear immediately afterward, however, this also represents the PointOfNoContinues. Meaning, if you lose, it's an automatic GameOver. So you only get one chance to ''[[HarderThanHard try to]]'' ''try to'' defeat '''''[[GameBreaker one of the most broken fighting game characters EVER.]]'''''



** The best example, however, is Algalon the Observer (a.k.a. [[FanNickname Algalon the Raid Destroyer]]) in the Ulduar raid. He is only accessible if you complete a quest that requires the player to kill several bosses in [[HarderThanHard hard mode]], and if he's not killed within an hour or so from summoning him, he'll despawn and you have to wait till the raid reset to summon him again. Algalon was ''not'' the hardest boss in the game when he was released -- that honor went with Yogg-Saron on full [[NintendoHard hard mode]] (see above) -- but he was the one that the fewest raids defeated, between the difficulty of the path to get to him and the difficulty of the fight itself. (As a special bonus, story-wise, if you fail to defeat Algalon, he sends a signal to ''his'' superiors to begin [[TheEndOfTheWorldAsWeKnowIt sterilizing the planet to rid it of corruption so that life can begin anew]]. Also, in-story, [[spoiler:it's stated that he could completely and utterly ''[[CurbStompBattle wreck]]'' Yogg-Saron in a fight, and the main thing keeping him from actually doing so is that it would [[ApocalypseHow annihilate the universe]]]].)

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** The best example, however, is Algalon the Observer (a.k.a. [[FanNickname Algalon the Raid Destroyer]]) in the Ulduar raid. He is only accessible if you complete a quest that requires the player to kill several bosses in [[HarderThanHard hard mode]], mode, and if he's not killed within an hour or so from summoning him, he'll despawn and you have to wait till the raid reset to summon him again. Algalon was ''not'' the hardest boss in the game when he was released -- that honor went with Yogg-Saron on full [[NintendoHard hard mode]] (see above) -- but he was the one that the fewest raids defeated, between the difficulty of the path to get to him and the difficulty of the fight itself. (As a special bonus, story-wise, if you fail to defeat Algalon, he sends a signal to ''his'' superiors to begin [[TheEndOfTheWorldAsWeKnowIt sterilizing the planet to rid it of corruption so that life can begin anew]]. Also, in-story, [[spoiler:it's stated that he could completely and utterly ''[[CurbStompBattle wreck]]'' Yogg-Saron in a fight, and the main thing keeping him from actually doing so is that it would [[ApocalypseHow annihilate the universe]]]].)



** Hodgman the Hoboverlord in Hobopolis, who has 25000 HP, gains buffs depending on whether his [[TheDragon dragons]] are defeated or not, and is one of the few enemies that can flip out unprovoked. Defeating him earns you one of many powerful items, but the strongest, his Imaginary Hamster, requires [[SpeedRun getting to him in one day and in under 1100 turns]]. Due to the timing involved, this means [[HarderThanHard not killing any of his lieutenants]].

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** Hodgman the Hoboverlord in Hobopolis, who has 25000 HP, gains buffs depending on whether his [[TheDragon dragons]] are defeated or not, and is one of the few enemies that can flip out unprovoked. Defeating him earns you one of many powerful items, but the strongest, his Imaginary Hamster, requires [[SpeedRun getting to him in one day and in under 1100 turns]]. Due to the timing involved, this means [[HarderThanHard not killing any of his lieutenants]].lieutenants.



*** [[spoiler:Satan]] in the sequel is likewise enormously difficult, if a lot less so than the [[spoiler:Demi-Fiend]]; you require to continuously cast Charge to boost all your stats to max so [[spoiler:Satan]] won't cast God's Breath, his insta-kill move. If you did so, good, he'll only cast Dekaja and put you back at square one. Hurt him enough and take too long and he will cast Diarahan, putting himself back at full health. Anyway, even without their instant kill skills, both are beastly difficult -- you ''need'' to cap out your major stats to even have a fighting chance, and ''then'' [[HarderThanHard there's the actual strategy involved]]... which simply fails half the time due to bad luck. You also cannot fight [[spoiler:Satan]] on Normal Mode; you explicitly ''have to be'' playing on Hard Mode or your team will be too fearful to even enter his room.

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*** [[spoiler:Satan]] in the sequel is likewise enormously difficult, if a lot less so than the [[spoiler:Demi-Fiend]]; you require to continuously cast Charge to boost all your stats to max so [[spoiler:Satan]] won't cast God's Breath, his insta-kill move. If you did so, good, he'll only cast Dekaja and put you back at square one. Hurt him enough and take too long and he will cast Diarahan, putting himself back at full health. Anyway, even without their instant kill skills, both are beastly difficult -- you ''need'' to cap out your major stats to even have a fighting chance, and ''then'' [[HarderThanHard there's the actual strategy involved]]...involved... which simply fails half the time due to bad luck. You also cannot fight [[spoiler:Satan]] on Normal Mode; you explicitly ''have to be'' playing on Hard Mode or your team will be too fearful to even enter his room.
2nd Oct '17 12:01:43 PM MyFinalEdits
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** ''FinalFantasyVIII'' has several, some of whom will join you as Guardian Forces once defeated. The Brothers are optional, as are the Jumbo Cactaur and Odin. Diablos best fits the description, as he's designed to grow in power at the same rate as the main party, thus making him a tough challenge at any level.

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** ''FinalFantasyVIII'' ''VideoGame/FinalFantasyVIII'' has several, some of whom will join you as Guardian Forces once defeated. The Brothers are optional, as are the Jumbo Cactaur and Odin. Diablos best fits the description, as he's designed to grow in power at the same rate as the main party, thus making him a tough challenge at any level.
1st Oct '17 7:15:56 PM fobarimperius
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Added DiffLines:

** In Smash 4, if the player is playing on a difficulty 3.0 or higher, your final opponent will be both Master Hand and Crazy Hand, however things get weird from here. If the player is on 5.1 or higher, they will be surprised when Master Hand and Crazy Hand basically blast apart, forming the various forms of Master Core. on 5.1, they will be attacked by Master Edges, at 6.0 they will get fought by Master Beast, then Master Edges. At 7.0, first Master Giant, then Beast, then Edges. No matter which difficulty, after beating the forms, you will then face Master Shadow, a duplicate of your current character. Finally, if you're on the Wii-U version and are playing at 8.0 or higher, you will then be attacked by Master Fortress, which is essentially a living stage requiring you to defeat four weakpoints while being accosted by various enemies. After all of that is done, Master Core will reveal itself, and if not defeated in under a minute, will instantly K.O. the player if they fail to dodge its attack. If the player defeats the orb or survives the attack (either by dodging or having more lives) then the battle is ''finally'' over.
26th Sep '17 12:10:30 PM dartblaze
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Added DiffLines:

** ''FinalFantasyVIII'' has several, some of whom will join you as Guardian Forces once defeated. The Brothers are optional, as are the Jumbo Cactaur and Odin. Diablos best fits the description, as he's designed to grow in power at the same rate as the main party, thus making him a tough challenge at any level.
17th Sep '17 2:13:42 AM SeptimusHeap
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* ''ArmedPoliceBatrider'' has a crapton of Bonus Bosses, all of which appeared in the ''Mahou Daisakusen'' series and ''VideoGame/BattleGaregga''. Said bosses include Bashinet, the Stage 1 boss of ''Mahou'', and [[ThatOneBoss Black Heart]], the Stage 5 boss of ''Garegga'' that, thanks to the stage edit feature, you can [[WakeUpCallBoss fight as early as Stage 2]].

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* ''ArmedPoliceBatrider'' ''VideoGame/ArmedPoliceBatrider'' has a crapton of Bonus Bosses, all of which appeared in the ''Mahou Daisakusen'' series and ''VideoGame/BattleGaregga''. Said bosses include Bashinet, the Stage 1 boss of ''Mahou'', and [[ThatOneBoss Black Heart]], the Stage 5 boss of ''Garegga'' that, thanks to the stage edit feature, you can [[WakeUpCallBoss fight as early as Stage 2]].



* ''VideoGame/{{Hellsinker}}'', as with [[ArmedPoliceBatrider Batrider]] and [[VideoGame/BattleGaregga Garegga]], has loads of secrets. Defeating the Scarlet Queen will result in a secret form of the boss that [[BulletHell unleashes hell]] for 15 seconds, then disappears. The secret form can be easily triggered if the player has the game at a high [[DynamicDifficulty rank]], but it can also cause quite a surprise by randomly appearing under normal circumstances. If that happens, [[http://www.youtube.com/watch?v=X00wKV3SYIE you're in for a world of hurt]].

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* ''VideoGame/{{Hellsinker}}'', as with [[ArmedPoliceBatrider [[VideoGame/ArmedPoliceBatrider Batrider]] and [[VideoGame/BattleGaregga Garegga]], has loads of secrets. Defeating the Scarlet Queen will result in a secret form of the boss that [[BulletHell unleashes hell]] for 15 seconds, then disappears. The secret form can be easily triggered if the player has the game at a high [[DynamicDifficulty rank]], but it can also cause quite a surprise by randomly appearing under normal circumstances. If that happens, [[http://www.youtube.com/watch?v=X00wKV3SYIE you're in for a world of hurt]].
10th Sep '17 9:39:11 PM GrammarNavi
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* After beating Machinedramon and finishing the main story in ''DigimonWorld'', you can continue the story and find a new level with high powered {{Mook}} Digimon. At the end is Machinedramon once again, only this time his health is maxed out at 9999 and his stats are also quite high. This is all for bragging rights.

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* After beating Machinedramon and finishing the main story in ''DigimonWorld'', ''VideoGame/DigimonWorld'', you can continue the story and find a new level with high powered {{Mook}} Digimon. At the end is Machinedramon once again, only this time his health is maxed out at 9999 and his stats are also quite high. This is all for bragging rights.
27th Aug '17 11:04:56 AM nombretomado
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* The 3 Golden Pigs at the end of the BonusDungeon (Mull's Dungeon) in ''AtelierIris'', which are significantly more difficult than the final boss.
* In ''VideoGame/{{Atelier Iris 2|The Azoth of Destiny}}'', the fights at the Dragon's Nest, particularly the last one against 3 Instant Brownies. However, while they are more powerful than the last boss, the overly-easy battle system makes them no more difficult than anything else, provided the player has stocked up on resurrection items.

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* ''VideoGame/{{Atelier}}'':
**
The 3 Golden Pigs at the end of the BonusDungeon (Mull's Dungeon) in ''AtelierIris'', ''VideoGame/AtelierIrisEternalMana'', which are significantly more difficult than the final boss.
* ** In ''VideoGame/{{Atelier Iris 2|The Azoth of Destiny}}'', the fights at the Dragon's Nest, particularly the last one against 3 Instant Brownies. However, while they are more powerful than the last boss, the overly-easy battle system makes them no more difficult than anything else, provided the player has stocked up on resurrection items.
26th Aug '17 7:46:55 PM MyFinalEdits
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* In ''Franchise/ProfessorLayton and the Unwound Future'', if you go to the Secret Content and submit a code saved from the second game, you get to do a bonus puzzle designed around the MacGuffin of the second game, and apparently designed by the second game's villain. It's an incredibly hard puzzle, and the villain refuses to let you use Hint Coins, as he wants you to beat this puzzle in its purest form.

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* ''Franchise/ProfessorLayton'':
**
In ''Franchise/ProfessorLayton and the ''The Unwound Future'', if you go to the Secret Content and submit a code saved from the second game, you get to do a bonus puzzle designed around the MacGuffin of the second game, and apparently designed by the second game's villain. It's an incredibly hard puzzle, and the villain refuses to let you use Hint Coins, as he wants you to beat this puzzle in its purest form.



* Panthera Cantus from ''VideoGame/TheWorldEndsWithYou'' is the toughest boss in the entire game. It has the highest attack power of all the Noise and two separate bodies; [[spoiler:a tiger on top and a lion on the bottom]]. The fight itself can be quite hectic and requires the player to pay absolute attention to what is going on in both screens.

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* ''VideoGame/TheWorldEndsWithYou'':
**
Panthera Cantus from ''VideoGame/TheWorldEndsWithYou'' is the toughest boss in the entire game. It has the highest attack power of all the Noise and two separate bodies; [[spoiler:a tiger on top and a lion on the bottom]]. The fight itself can be quite hectic and requires the player to pay absolute attention to what is going on in both screens.



** And in addition to THAT, additional Boss Noise symbols for every non-Bonus Boss except for the FinalBoss appear on various days after beating the game. This is more of a convenience for those going for HundredPercentCompletion, since you don't have to go through the entire chapter to fight the boss again, and can retry the fight if you didn't get what you were looking for, with the exception of the FinalBoss, which is annoying since that day has three bosses beforehand. [[spoiler:And, yes, as you may have feared by reading below, Reaper Beat and Taboo Minimimoto show up as Blue Noise as well. And, yes, you have to beat them on at least Hard in order to get all of the Secret Reports. [[RuleOfThree And, yes,]] you still need to beat Minamimoto, the harder one, on Ultimate to complete the Infinity + One Pin Deck.]]

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** And in addition to THAT, additional Additional Boss Noise symbols for every non-Bonus Boss except for the FinalBoss appear on various days after beating the game. This is more of a convenience for those going for HundredPercentCompletion, since you don't have to go through the entire chapter to fight the boss again, and can retry the fight if you didn't get what you were looking for, with the exception of the FinalBoss, which is annoying since that day has three bosses beforehand. [[spoiler:And, yes, as you may have feared by reading below, Reaper Beat and Taboo Minimimoto show up as Blue Noise as well. And, yes, you have to beat them on at least Hard in order to get all of the Secret Reports. [[RuleOfThree And, yes,]] you still need to beat Minamimoto, the harder one, on Ultimate to complete the Infinity + One Pin Deck.]]
15th Aug '17 9:06:56 PM HamburgerTime
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** ''VideoGame/ShinMegamiTenseiIIINocturne'' plays around with this. The bosses of the UpdatedRerelease are required for the new ending, but many consider them Bonus Bosses as well. These include all of the Fiends (save Matador and the first fight with [[Franchise/DevilMayCry Dante]]/[[VideoGame/RaidouKuzunohaVSTheSoullessArmy Raidou]] [[VideoGame/RaidouKuzunohaVsKingAbaddon Kuzunoha XIV]], who is required), Beelzebub, and Metatron.

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** ''VideoGame/ShinMegamiTenseiIIINocturne'' plays around with this. The bosses of the UpdatedRerelease are required for the new ending, but many consider them Bonus Bosses as well. These include all of the Fiends (save Matador and the first fight with [[Franchise/DevilMayCry Dante]]/[[VideoGame/RaidouKuzunohaVSTheSoullessArmy Raidou]] [[VideoGame/RaidouKuzunohaVsKingAbaddon Kuzunoha XIV]], who is required), Beelzebub, and Metatron. Also present but unconnected to this questline are the Buddhist Four Heavenly Kings, who reside at Bandou Shrine, have maxed stats and the most powerful attacks of their respective elements, and guard the game's most powerful [[AmplifierArtifact Magatama]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BonusBoss