History Main / BloodlessCarnage

3rd Aug '16 10:03:08 PM JMQwilleran
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* In ''VideoGame/LostDimension'', this is the standard for battles, however, in the final battle with The End, his attacks will be shown to draw blood, which spatters on the ground and then disappears.
29th Jul '16 8:52:32 PM eowynjedi
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* ''Series/WolfHall'' cuts away from the actual moment of Sir Thomas More's beheading. The goriest it gets is the aftermath of Anne Boleyn's execution, when her handmaidens have blood on their hands and skirts from lifting her head and body into the coffin.
28th Jul '16 3:34:36 AM erforce
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* {{Lampshade|Hanging}}d by director Stephen Sommers in his commentary on the huge gun battle in ''[[Film/TheMummyTrilogy The Mummy Returns.]]'' In the first movie even though Rick shoots a couple of Ardeth Bay's men at close range on the ship no one bleeds, in fact the only time anyone bleeds is at the end where Rick has some blood on his mouth and shoulder and Imhotep bleeds from his sword wound.

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* {{Lampshade|Hanging}}d by director Stephen Sommers in his commentary on the huge gun battle in ''[[Film/TheMummyTrilogy The Mummy Returns.]]'' ''Film/TheMummyReturns.'' In the first movie even though Rick shoots a couple of Ardeth Bay's men at close range on the ship no one bleeds, in fact the only time anyone bleeds is at the end where Rick has some blood on his mouth and shoulder and Imhotep bleeds from his sword wound.
24th Jul '16 2:05:21 PM wittylibrarian
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** Nearly every shoot-out is like this. For all the gun fights that happened and all the bad guys falling over dead, there were few bullet holes and almost no blood. Reportedly, there was little in the budget for effects like squibs. For scenes that needed blood, they would do a quick edit between an unstained shirt to a stained one.
5th Jul '16 8:36:11 PM eowynjedi
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* ''Film/{{Gettysburg}}'': Gen. Garnett rides towards a cannon as it fires at him and then we see his horse emerge riderless from the smoke. Overall, though, the film does show quite a bit of blood.

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* ''Film/{{Gettysburg}}'': Gen. Garnett rides towards a cannon as it fires at him and then we see his horse emerge riderless from the smoke. Overall, though, the film does show quite a bit of blood.blood--it doesn't show the hideous carnage caused by cannonfire, but men who are shot onscreen, like Ted Turner's cameo, do bleed visibly. There is blood from wounds, on fallen men, and sometimes on the trees. (Historically, it was reported that blood from the battle made the ground ''marshy'' in some places.)
2nd Jul '16 8:28:02 PM nombretomado
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* Generally justified in ''Franchise/{{Bionicle}}'', as the biomechanical Toa and Matoran don't have blood. However, that doesn't explain why, in the movie ''The Legend Reborn'', Mata Nui could cut off the tail of a Vorox (an organic, mammalian creature) and have only a few ''sparks'' appear. Most likely the writers either didn't know better or didn't care.

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* Generally justified in ''Franchise/{{Bionicle}}'', ''Toys/{{Bionicle}}'', as the biomechanical Toa and Matoran don't have blood. However, that doesn't explain why, in the movie ''The Legend Reborn'', Mata Nui could cut off the tail of a Vorox (an organic, mammalian creature) and have only a few ''sparks'' appear. Most likely the writers either didn't know better or didn't care.
29th Jun '16 7:14:15 PM nombretomado
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* The AssassinsCreed games as a whole adhere to this trope to a surprising degree, considering the point of the game is bloody assassination. The ketchup-stain variation of the trope is in full effect--sometimes when you get hit, you bleed for a few seconds before the stain disappears! You can stab, slash, and even break bones complete with crunchy sound effects, but bleeding is almost always minimal. When you kill animals for their hides, there's a GoryDiscretionShot when you skin them--and that's probably the goriest part of the game, since you're able to see red bones and rib cages afterward.

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* The AssassinsCreed ''Franchise/AssassinsCreed'' games as a whole adhere to this trope to a surprising degree, considering the point of the game is bloody assassination. The ketchup-stain variation of the trope is in full effect--sometimes when you get hit, you bleed for a few seconds before the stain disappears! You can stab, slash, and even break bones complete with crunchy sound effects, but bleeding is almost always minimal. When you kill animals for their hides, there's a GoryDiscretionShot when you skin them--and that's probably the goriest part of the game, since you're able to see red bones and rib cages afterward.
14th Jun '16 9:12:34 PM Doug86
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* The stabbing scene in ''[[Videogame/FireEmblemTellius Fire Emblem: Path of Radiance]]'' -- "Is this… all there is? No challenge? No resistance?" No blood?? All ''Franchise/FireEmblem'' games do this, despite the massive melees between characters who almost all use edged weapons. Early games could accredit this to technical limitations. The later ones, however, were probably primarily to keep the rating down and maintain the tone of the game, which is not realistic at all in the first place. Subverted in ''[[VideoGame/FireEmblemElibe Fuuin No Tsurugi]]'' - [[spoiler: Hector]]'s portrait is shown with blood after [[spoiler: his fight with Narshen and Brenya]].

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* The stabbing scene in ''[[Videogame/FireEmblemTellius Fire Emblem: Path of Radiance]]'' -- "Is this… all there is? No challenge? No resistance?" No blood?? All ''Franchise/FireEmblem'' ''VideoGame/FireEmblem'' games do this, despite the massive melees between characters who almost all use edged weapons. Early games could accredit this to technical limitations. The later ones, however, were probably primarily to keep the rating down and maintain the tone of the game, which is not realistic at all in the first place. Subverted in ''[[VideoGame/FireEmblemElibe Fuuin No Tsurugi]]'' - [[spoiler: Hector]]'s portrait is shown with blood after [[spoiler: his fight with Narshen and Brenya]].
11th Jun '16 8:00:06 PM BoyNinja
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* As with the games, no one honestly gets injured in the ''Anime/{{Pokemon}}'' anime or any other adaptations like ''Manga/PokemonAdventures'' or ''Manga/PokemonDiamondAndPearlAdventure''. It could be {{justified}} with the actual Pokemon in that they're stronger than humans and battles don't use lethal force. The humans on the other hand still only get scratches when they're attacked. There have only been three or four times in the anime where blood is shown.

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* As with the games, no one honestly gets injured in the ''Anime/{{Pokemon}}'' anime or any other adaptations like ''Manga/PokemonAdventures'' or ''Manga/PokemonDiamondAndPearlAdventure''. It could be {{justified}} with the actual Pokemon in that they're stronger than humans and battles don't use lethal force. force, but the magnitude of power just makes it dubious a lot of the times. The humans on the other hand still only worst injury one can get aside from a multitude of scratches when they're attacked. There have only been three (sometimes caused by ''[[ViolationOfCommonSense beams of energy]]'') is either a broken limb or four times in bloodless red patches. They don't even mention the anime where blood is shown.word blood.
1st Jun '16 11:58:06 AM Morgenthaler
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* ''TitanQuest'' has you slay monsters all over ancient Greece, Egypt and China, but none of them so much as spill a drop of blood. (And neither do you when you get hit.) Even if you swing two swords and use techniques that most closely approximate a blender, all that happens is that they fall over. As the game is ''{{Diablo}}''-style, this is definitely something they ''could'' have implemented.

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* ''TitanQuest'' ''VideoGame/TitanQuest'' has you slay monsters all over ancient Greece, Egypt and China, but none of them so much as spill a drop of blood. (And neither do you when you get hit.) Even if you swing two swords and use techniques that most closely approximate a blender, all that happens is that they fall over. As the game is ''{{Diablo}}''-style, this is definitely something they ''could'' have implemented.
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