History Main / BlockPuzzle

16th Mar '18 2:42:09 PM nombretomado
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* In the ''{{Wild ARMs}}'' series, nearly every single dungeon in all of the games contains a number of block puzzles and other environmental puzzle tasks.

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* In the ''{{Wild ARMs}}'' ''VideoGame/WildArms'' series, nearly every single dungeon in all of the games contains a number of block puzzles and other environmental puzzle tasks.
11th Feb '18 6:05:31 PM nombretomado
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* ''PerplexCity'' manages to have a block puzzle card.

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* ''PerplexCity'' ''TabletopGame/PerplexCity'' manages to have a block puzzle card.
2nd Feb '18 12:09:41 AM Cryoclaste
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* The ''Puzzle Boy'' series of games by Creator/{{Atlus}} (localized for the GameBoy as ''Kwirk'' and ''Amazing Tater'') featured blocks of varying shapes and sizes. Some blocks just had to be pushed out of the way; others were needed to fill holes.

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* The ''Puzzle Boy'' series of games by Creator/{{Atlus}} (localized for the GameBoy UsefulNotes/GameBoy as ''Kwirk'' and ''Amazing Tater'') featured blocks of varying shapes and sizes. Some blocks just had to be pushed out of the way; others were needed to fill holes.
2nd Dec '17 10:56:07 AM DaibhidC
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* In ''[[Franchise/TheMuppets Muppet]] Monster Adventure'' the main purpose of the "[[FrankensteinsMonster Ker-Monster]]" powers is shoving blocks around.

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* In ''[[Franchise/TheMuppets Muppet]] Monster Adventure'' ''VideoGame/MuppetMonsterAdventure'' the main purpose of the "[[FrankensteinsMonster Ker-Monster]]" powers is shoving blocks around.
2nd Dec '17 10:45:12 AM DaibhidC
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* In ''[[Franchise/TheMuppets Muppet]] Monster Adventure'' the main purpose of the "[[FrankensteinsMonster Ker-Monster]]" powers is shoving blocks around.
18th Aug '17 2:17:22 PM RandomNumberReactor
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* Same goes for each and every of ''VideoGame/{{Quadrax}}'' games, where the different blocks are the most manipulated object in the game. Most of the game consists of moving and assembling a various blocks with various properties to get an access to the level's exit or that damned [[GottaCatchThemAll crystal]].
17th Aug '17 5:01:21 PM WaxingName
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This occasionally crosses over with SolveTheSoupCans, when the block puzzles really don't make any sense, and coupled with a particular variety of UnexpectedGameplayChange. With the push towards realism in environments, the Block Puzzle does seem to be on the [[DiscreditedTrope decline]], but is far from [[DeadHorseTrope dead]] -- you never know when you'll find yourself near a ledge you can't quite reach, in a room filled with CrateExpectations.

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This occasionally crosses over with SolveTheSoupCans, when the block puzzles really don't make any sense, and coupled with a particular variety of UnexpectedGameplayChange. With the push towards realism in environments, the Block Puzzle does seem to be on the [[DiscreditedTrope decline]], but is far from [[DeadHorseTrope dead]] -- you never know when you'll find yourself near a ledge you can't quite reach, in a room filled with CrateExpectations.
CrateExpectations. The advent of [[WreakingHavok physics engines]] have also given block puzzles a new lease on life, as they allow for more flexible manipulation of blocks.
1st Apr '17 8:09:48 PM Timber
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* ''VideoGame/TalesOfSymphonia'' has one in almost every dungeon. Notably the first one, in which they're actually ''{{Golem}}s'', and so have to be beaten into submission before you can use them. In ''VideoGame/TalesOfTheAbyss'' the four most egregious were optional, albeit rewarded with one of the most useful titles in the game.

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* ''VideoGame/TalesOfSymphonia'' has one in almost every dungeon. Notably the first one, in which they're actually ''{{Golem}}s'', and so have to be beaten into submission before you can use them. In ''VideoGame/TalesOfTheAbyss'' the four most egregious were optional, albeit rewarded with one of the most useful titles in the game. In ''VideoGame/TalesOfLegendia'', every dungeon has one, explained as malfunctioning transport systems that need to be fixed, but you can ask another party member to jump in and solve it for you if you don't want to bother. Solving them all on your own unlocks a pair of BraggingRightsReward titles for Senel.
12th Feb '17 5:57:19 PM Prfnoff
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* ''VideoGame/{{Undertale}}'' plays with this in an early puzzle where you have to push a few rocks onto switches, and one rock turns out to have a will of its own.
20th Sep '16 8:13:43 PM nombretomado
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* A few times in the ''{{Avernum}}'' series, most irritatingly in the second game's aptly named Test of Patience. Good thing they could almost always be skipped.

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* A few times in the ''{{Avernum}}'' ''VideoGame/{{Avernum}}'' series, most irritatingly in the second game's aptly named Test of Patience. Good thing they could almost always be skipped.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BlockPuzzle