0 Days Left to Support a Troper-Created Project : Personal Space (discuss)

History Main / BladderOfSteel

21st May '16 10:27:44 PM erforce
Is there an issue? Send a Message


'''''[[SupermanReturns WRONG!]]'''''

to:

'''''[[SupermanReturns '''''[[Film/SupermanReturns WRONG!]]'''''



* ''Film/{{Ghostbusters}} II'' on the NES doesn't have a pause function. Attacked by ''WebVideo/TheAngryVideoGameNerd'':
-->''"I mean, if you have to answer the phone, or take a shit, it's like, 'Tough shit if you gotta take a shit!' You gotta take a quick shit! You gotta have turbo turds! I'm trying to play the game, I've got shit stains in my pants, and an answering machine that says 'Sorry, I'm playing Ghostbusters 2 on Nintendo.' What a selfish game. Bottom line, '''have a fucking pause button, god damn it!'''''"

to:

* ''Film/{{Ghostbusters}} II'' ''Film/GhostbustersII'' on the NES doesn't have a pause function. Attacked by ''WebVideo/TheAngryVideoGameNerd'':
-->''"I mean, if you have to answer the phone, or take a shit, it's like, 'Tough shit if you gotta take a shit!' You gotta take a quick shit! You gotta have turbo turds! I'm trying to play the game, I've got shit stains in my pants, and an answering machine that says 'Sorry, I'm playing Ghostbusters 2 ''Ghostbusters 2'' on Nintendo.' What a selfish game. Bottom line, '''have a fucking pause button, god damn it!'''''"
21st May '16 9:59:32 PM erforce
Is there an issue? Send a Message


->"There's no pause feature. [[InvokedTrope No, it's not an oversight.]] Does ''your'' life have a pause control?"
-->--''The instruction manual for VideoGame/PennAndTellersSmokeAndMirrors, in reference to Desert Bus''

to:

->"There's ->''"There's no pause feature. [[InvokedTrope No, it's not an oversight.]] Does ''your'' life have a pause control?"
-->--''The
control?"''
-->-- ''The
instruction manual for VideoGame/PennAndTellersSmokeAndMirrors, in reference to Desert Bus''
20th May '16 9:46:44 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/{{Sacred}} 2'' on the PS3 has no pause function, even if you go to your inventory. The only way to "pause" is to save and exit, and when you return you're ''at your last save point''.

to:

* ''VideoGame/{{Sacred}} 2'' on the PS3 [=PS3=] has no pause function, even if you go to your inventory. The only way to "pause" is to save and exit, and when you return you're ''at your last save point''.
6th May '16 5:12:20 PM nombretomado
Is there an issue? Send a Message


** The final area in ''[[GaiaOnline zOMG!]]'' takes a ''minimum'' of two hours to complete. And that's just if you have a competent crew. You have to make your way through Shallow Seas, the Robofish cave, and Sealab Compound just for a chance to fight the Chapter 1 boss. And it's an instance, meaning that if you exit the game for whatever reason, you have to start over from the beginning. Casual MMO, my eye!

to:

** The final area in ''[[GaiaOnline ''[[Website/GaiaOnline zOMG!]]'' takes a ''minimum'' of two hours to complete. And that's just if you have a competent crew. You have to make your way through Shallow Seas, the Robofish cave, and Sealab Compound just for a chance to fight the Chapter 1 boss. And it's an instance, meaning that if you exit the game for whatever reason, you have to start over from the beginning. Casual MMO, my eye!



* ''EVEOnline''. Due to the one-server nature of Eve, it's possible for enemies in different timezones to schedule their assaults of player-owned structures so that the defenders will have to play at inconvenient times or accept their losses. However, the reinforced mode system alleviates this problem somewhat: If the enemy succeeds in assaulting a player-owned structure, it becomes invulnerable for a certain number of hours, which can be adjusted by the owner beforehand. If the defender correctly estimated the time of the attack, the structure will exit reinforced mode at a time when the defender can organize an effective defense.

to:

* ''EVEOnline''.''VideoGame/EVEOnline''. Due to the one-server nature of Eve, it's possible for enemies in different timezones to schedule their assaults of player-owned structures so that the defenders will have to play at inconvenient times or accept their losses. However, the reinforced mode system alleviates this problem somewhat: If the enemy succeeds in assaulting a player-owned structure, it becomes invulnerable for a certain number of hours, which can be adjusted by the owner beforehand. If the defender correctly estimated the time of the attack, the structure will exit reinforced mode at a time when the defender can organize an effective defense.
15th Apr '16 4:05:41 AM aye_amber
Is there an issue? Send a Message


* ''LegoRockRaiders'' had levels that couldn't be saved and played for up to an hour, making them highly frustrating both for the (usually young) player and their parents. However, it wasn't that bad, since the game usually crashed long before finishing the mission.

to:

* ''LegoRockRaiders'' ''Franchise/RockRaiders'' had levels that couldn't be saved and played for up to an hour, making them highly frustrating both for the (usually young) player and their parents. However, it wasn't that bad, since the game usually crashed long before finishing the mission.
3rd Apr '16 4:08:32 PM RisefromYourGrave
Is there an issue? Send a Message


* While normally averted in the series ''Videogame/ForzaMotorsport'', where one can pause the game in the endurance races (which are generally only about an hour, unless in a custom race), one of the weekly events to win a [[RareVehicles Unicorn Car]] with a unique paintjob required players to do ''three hundred and sixty five'' laps around the full Le Mans circuit - in an online lobby, which meant no pausing. The fastest time to complete the event was something like ''23 hours''.

to:

* While normally averted in the series ''Videogame/ForzaMotorsport'', ''VideoGame/{{Forza}}'' series, where one can pause the game in the endurance races (which are generally only about an hour, unless in a custom race), one of the weekly events to win a [[RareVehicles Unicorn Car]] with a unique paintjob required players to do ''three hundred and sixty five'' laps around the full Le Mans circuit - in an online lobby, which meant no pausing. The fastest time to complete the event was something like ''23 hours''.
21st Mar '16 10:29:41 PM TARINunit9
Is there an issue? Send a Message


* Mann vs. Machine mode in ''VideoGame/TeamFortress2''. ''Especially'' if you're playing Mann Up: you're ''paying real-world money'' for the goodies at the end. Any chance to take a break is between waves, and you only get enough time when nobody is ready yet: once one player presses the "Get Ready" button the timer to start the next wave begins. And more often than not, the server than you connect is always on the first wave. And don't even get me ''started'' on [[NintendoHard wave 666]]...

to:

* Mann vs. Machine mode in ''VideoGame/TeamFortress2''. ''Especially'' if you're playing Mann Up: you're ''paying real-world money'' for the goodies at the end. Any chance to take a break is between waves, and you only get enough time when nobody is ready yet: once one player presses three players the "Get Ready" button the timer to start the next wave begins.begins[[note]]It used to start counting to the next wave after only ''one'' player readied up![[/note]]. And more often than not, the server than you connect is always on the first wave. And don't even get me ''started'' on [[NintendoHard wave [[MarathonLevel Wave 666]]...
19th Mar '16 5:46:20 AM Hossmeister
Is there an issue? Send a Message
18th Mar '16 2:13:35 PM Willbyr
Is there an issue? Send a Message


* ''WanganMidnight Maximum Tune 2'' hands out special titles for continuing 10, 20, 30, or 40 times in a row. You'll need to have at least as many plays left on your card as you need continues to get the desired title, as card expiration will break your continue chain. You'll also need to make sure no one else wants to play, as continuing to play when other people are waiting to play and no other machines are available is considered very rude in many arcades. One possible solution is to get fellow players to play a few credits on your card while you go off to take a break.

to:

* ''WanganMidnight ''Manga/WanganMidnight Maximum Tune 2'' hands out special titles for continuing 10, 20, 30, or 40 times in a row. You'll need to have at least as many plays left on your card as you need continues to get the desired title, as card expiration will break your continue chain. You'll also need to make sure no one else wants to play, as continuing to play when other people are waiting to play and no other machines are available is considered very rude in many arcades. One possible solution is to get fellow players to play a few credits on your card while you go off to take a break.
2nd Mar '16 10:12:52 AM StFan
Is there an issue? Send a Message


[[folder: Action Game ]]

to:

[[folder: Action Game ]]
[[folder:Action Game]]






[[folder: Adventure Game ]]

to:

[[folder: Adventure Game ]][[folder:Adventure Game]]



[[folder: Maze Game ]]

* Most older arcade games have this potentially, but the devs didn't really expect anyone to play for that long on one quarter. ''VideoGame/{{Pac-Man}}'' is known for a trick to avert this in which you can "park" Pac-Man in a certain location and be guaranteed that the monsters will never attack him.

to:

[[folder: Maze Game ]]

[[folder:Maze Game]]
* Most older arcade games have this potentially, but the devs didn't really expect anyone to play for that long on one quarter. ''VideoGame/{{Pac-Man}}'' quarter.
** ''VideoGame/PacMan''
is known for a trick to avert this in which you can "park" Pac-Man in a certain location and be guaranteed that the monsters will never attack him.



[[folder: MMORPG ]]

to:

[[folder: MMORPG ]]
[[folder:MMORPG]]
This list shows the last 10 events of 276. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.BladderOfSteel