History Main / BlackMagic

17th May '16 6:51:10 AM BeerBaron
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** Black magic in ''The Elder Scrolls'' is a philosophical disagreement. While some people consider necromancy or Darrick rituals evil, it does not involve any corruption like black magic does in many other settings. In this setting, magic is neither good nor evil, it is a tool and depends on how you use it.

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** Black magic in ''The Elder Scrolls'' is a philosophical disagreement. While some people consider necromancy or Darrick Daedric rituals evil, it does not involve any corruption like black magic does in many other settings. In this setting, magic is neither good nor evil, it is a tool and depends on how you use it.
16th May '16 9:22:40 AM Doug86
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* In Creator/RobertEHoward's ''Literature/ConanTheBarbarian'' stories, [[MagicIsEvil magic is just about always this]]: trafficking with {{Eldritch Abomination}}s, HumanSacrifice, MoralEventHorizon EyeOfNewt, {{Necromancy}}--and other unpleasantness.

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* In Creator/RobertEHoward's ''Literature/ConanTheBarbarian'' ''Franchise/ConanTheBarbarian'' stories, [[MagicIsEvil magic is just about always this]]: trafficking with {{Eldritch Abomination}}s, HumanSacrifice, MoralEventHorizon EyeOfNewt, {{Necromancy}}--and other unpleasantness.
8th May '16 1:46:13 PM jnv11
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See also BadPowersBadPeople, PsychoSerum. Not to be confused with Creator/ShirowMasamune's ''Anime/BlackMagicM66''. Not to be confused with BlackMage, which refers to offensive magic without consideration of what fuels it or how moral or immoral it is.

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See also BadPowersBadPeople, PsychoSerum. Not to be confused with Creator/ShirowMasamune's ''Anime/BlackMagicM66''. Not to be confused with BlackMage, which refers to offensive magic without consideration of what fuels it or how moral or immoral it is.
8th May '16 1:44:59 PM jnv11
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See also BadPowersBadPeople, PsychoSerum. Not to be confused with Creator/ShirowMasamune's ''Anime/BlackMagicM66''.

to:

See also BadPowersBadPeople, PsychoSerum. Not to be confused with Creator/ShirowMasamune's ''Anime/BlackMagicM66''. Not to be confused with BlackMage, which refers to offensive magic without consideration of what fuels it or how moral or immoral it is.
30th Apr '16 4:04:43 PM DarkHunter
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* In ''VideoGame/DarkSouls'' ''normal'' sorcery is this, especially the higher level spells you get from Big Hat Logan. The game doesn't state what exactly is going on here, but sorcery was invented by an insane undead dragon and is closely related with the power of souls somehow.

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* In ''VideoGame/DarkSouls'' ''normal'' ''VideoGame/DarkSouls'':
** ''Normal''
sorcery is this, especially the higher level spells you get from Big Hat Logan. The game doesn't state what exactly is going on here, but sorcery was invented by an insane undead dragon and is closely related with the power of souls somehow.



* The black magic introduced in ''Artorias of the Abyss'' is officially named Hexes in ''Videogame/DarkSoulsII'' and is split off from Sorcery. Hexes are powerful Darkness elemental spells that require investment in both Intelligence and Faith. The stronger ones actually consume souls.

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* ** The black magic introduced in ''Artorias of the Abyss'' is officially named Hexes in ''Videogame/DarkSoulsII'' and is split off from Sorcery. Hexes are powerful Darkness elemental spells that require investment in both Intelligence and Faith. The stronger ones actually consume souls.souls.
** ''VideoGame/DarkSoulsIII'' gets rid of Hexes as a separate magic practice, instead each of the three types of magic have "Dark" spells that can be learned, resulting in Dark Miracles, Dark Sorcery, and Dark Pyromancy. They are invariably among the most powerful spells, but finding someone to teach them to you can be difficult, as even among the Undead, there are few willing to channel the Dark so strongly.
23rd Apr '16 6:24:32 AM godzillavkk
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* Rothbar and following [[BigBad Big Bads]] in the ''TheSwanPrincess'' movies, all clamour for the power of 'The Forbidden Arts', the magic of Change, Creation and of course, Destruction. The powers themselves tend to take the form of a glowing crystal ball that, if destroyed, takes the powers away from anyone using them--[[MadeofExplodium explosively]]

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* Rothbar and following [[BigBad Big Bads]] in the ''TheSwanPrincess'' movies, all clamour for the power of 'The Forbidden Arts', the magic of Change, Creation and of course, Destruction. The powers themselves tend to take the form of a glowing crystal ball that, if destroyed, takes the powers away from anyone using them--[[MadeofExplodium explosively]]explosively]]. [[spoiler:The less then perfect final movie [[UptoEleven takes it up to eleven]] when it reveals that the Forbidden Arts are a [[EldritchAbomination living entity]]]]
11th Apr '16 3:17:52 PM Willbyr
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* In ''MahouSenseiNegima'', love spells are forbidden because they reach into someone and change their private self. Hypocritically, this does not extend to LaserGuidedAmnesia in order to protect the {{Masquerade}}. In addition, Negi knows a forbidden spell that would result in killing a demon instead of binding or banishing it. What the details or consequences of such a spell would be are not shown, as he chooses not to use it, but… [[WhatMeasureIsANonHuman it is a]] ''[[LegionsOfHell demon]]'', which is just another race in the Magic World.

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* In ''MahouSenseiNegima'', ''Manga/MahouSenseiNegima'', love spells are forbidden because they reach into someone and change their private self. Hypocritically, this does not extend to LaserGuidedAmnesia in order to protect the {{Masquerade}}. In addition, Negi knows a forbidden spell that would result in killing a demon instead of binding or banishing it. What the details or consequences of such a spell would be are not shown, as he chooses not to use it, but… [[WhatMeasureIsANonHuman it is a]] ''[[LegionsOfHell demon]]'', which is just another race in the Magic World.
8th Apr '16 9:24:11 AM Willbyr
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* Riku of ''KingdomHearts'' struggles with true Black Magic throughout the games. He argues that the ends justifies the means and using Dark magic for good reasons is okay, and this has different results in the different games.

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* Riku of ''KingdomHearts'' ''Franchise/KingdomHearts'' struggles with true Black Magic throughout the games. He argues that the ends justifies the means and using Dark magic for good reasons is okay, and this has different results in the different games.
4th Mar '16 1:43:30 PM nighttrainfm
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* BloodMagic is considered Black Magic by the Circle of Magi in ''Franchise/DragonAge''. Many non-magi (and even one ''mage'') consider ''all'' magic to be Black Magic.

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* BloodMagic is considered Black Magic by the Circle of Magi in ''Franchise/DragonAge''. Many non-magi (and even one ''mage'') some ''[[InternalizedCategorism mages]]'') consider ''all'' magic to be Black Magic.
3rd Mar '16 7:41:09 AM Eievie
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* '''Source''' - If it's gained from the DarkSide, a DealWithTheDevil, a ReligionOfEvil, SealedEvilInACan or an EldritchAbomination, it's almost always Black Magic. Other sources can include channeling [[ThePowerOfHate hatred]], "evil", TheCorruption or {{hellfire}}. This sometimes but [[DarkIsNotEvil not always]] includes [[CastingAShadow Elemental Darkness.]]
* '''Cost''' - What is required to make the magic work. Even if it saves kittens, if fueling {{mana}} requires [[PoweredByAForsakenChild stealing others']] LifeEnergy, [[BloodMagic blood]] or HumanSacrifice, [[ColdBloodedTorture cold-bloodedly torturing others]] or even working with [[HumanResources dead bodies]] (because it shows a lack of the respect DueToTheDead), it's probably Black Magic. (Note, using your ''[[CastFromHitPoints own]]'' LifeEnergy doesn't necessarily fall under this.) Using EyeOfNewt that you had to do [[KickTheDog horrible]] [[MoralEventHorizon things]] just to collect is also a bad sign.
* '''Effect''' - The magic is directly constructed for the [[{{Curse}} suffering, control, or needless death of others]].

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* '''Source''' - -- If it's gained from the DarkSide, a DealWithTheDevil, a ReligionOfEvil, SealedEvilInACan or an EldritchAbomination, it's almost always Black Magic. Other sources can include channeling [[ThePowerOfHate hatred]], "evil", TheCorruption or {{hellfire}}. This sometimes but [[DarkIsNotEvil not always]] includes [[CastingAShadow Elemental Darkness.]]
* '''Cost''' - -- What is required to make the magic work. Even if it saves kittens, if fueling {{mana}} requires [[PoweredByAForsakenChild stealing others']] LifeEnergy, [[BloodMagic blood]] or HumanSacrifice, [[ColdBloodedTorture cold-bloodedly torturing others]] or even working with [[HumanResources dead bodies]] (because it shows a lack of the respect DueToTheDead), it's probably Black Magic. (Note, using your ''[[CastFromHitPoints own]]'' LifeEnergy doesn't necessarily fall under this.) Using EyeOfNewt that you had to do [[KickTheDog horrible]] [[MoralEventHorizon things]] just to collect is also a bad sign.
* '''Effect''' - -- The magic is directly constructed for the [[{{Curse}} suffering, control, or needless death of others]].



For a more detailed description of side-effects, see ThisIsYourBrainOnEvil. If a partial DemonicPossession is the source of your Black Magic, you are in very real danger of a total GrandTheftMe -- heck, you may be in danger of this even if it ''isn't''.

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For a more detailed description of side-effects, see ThisIsYourBrainOnEvil. If a partial DemonicPossession is the source of your Black Magic, you are in very real danger of a total GrandTheftMe -- heck, GrandTheftMe--heck, you may be in danger of this even if it ''isn't''.



A practitioner of Black Magic could be [[DarkIsNotEvil "dark but not evil"]] if he's a [[AntiVillain sympathetic figure]] - perhaps a ReluctantMonster BlessedWithSuck. See HeroicWillpower, FaustianRebellion and BadPowersGoodPeople. Not to be confused with BlackMage which is all attack magic no healing, though there can be some overlap because this trope doesn't usually lend itself to healing, either.

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A practitioner of Black Magic could be [[DarkIsNotEvil "dark but not evil"]] if he's a [[AntiVillain sympathetic figure]] - perhaps figure]]--perhaps a ReluctantMonster BlessedWithSuck. See HeroicWillpower, FaustianRebellion and BadPowersGoodPeople. Not to be confused with BlackMage which is all attack magic no healing, though there can be some overlap because this trope doesn't usually lend itself to healing, either.



* In ''MahouSenseiNegima'', love spells are forbidden because they reach into someone and change their private self. Hypocritically, this does not extend to LaserGuidedAmnesia in order to protect the {{Masquerade}}. In addition, Negi knows a forbidden spell that would result in killing a demon instead of binding or banishing it. What the details or consequences of such a spell would be are not shown, as he chooses not to use it, but... [[WhatMeasureIsANonHuman it is a]] ''[[LegionsOfHell demon]]'', which is just another race in the Magic World..
** Later on, Negi learns a technique called Magia Erebea developed by Evangeline, which depends on negative emotions such as hate, rage, fear, or sorrow, and takes a major toll on the user's body and soul. According to a demon Negi fights later, it works by the magician taking an offensive spell into himself for empowerment - [[spoiler:basically, swallowing your own lightning spell to become a human thundergod]]. Considering that 'Erebea' looks a lot like 'Erebus', alternately the son of Chaos ''or'' part of the underworld... yeah.

to:

* In ''MahouSenseiNegima'', love spells are forbidden because they reach into someone and change their private self. Hypocritically, this does not extend to LaserGuidedAmnesia in order to protect the {{Masquerade}}. In addition, Negi knows a forbidden spell that would result in killing a demon instead of binding or banishing it. What the details or consequences of such a spell would be are not shown, as he chooses not to use it, but... but… [[WhatMeasureIsANonHuman it is a]] ''[[LegionsOfHell demon]]'', which is just another race in the Magic World..
World.
** Later on, Negi learns a technique called Magia Erebea developed by Evangeline, which depends on negative emotions such as hate, rage, fear, or sorrow, and takes a major toll on the user's body and soul. According to a demon Negi fights later, it works by the magician taking an offensive spell into himself for empowerment - [[spoiler:basically, empowerment--[[spoiler:basically, swallowing your own lightning spell to become a human thundergod]]. Considering that 'Erebea' looks a lot like 'Erebus', alternately the son of Chaos ''or'' part of the underworld... underworld… yeah.



---> ...is like saying: 'Hey, you! Can you help me kill you?'

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---> ...is --->…is like saying: 'Hey, you! Can you help me kill you?'



* Rothbar and following [[BigBad Big Bads]] in the ''TheSwanPrincess'' movies, all clamour for the power of 'The Forbidden Arts', the magic of Change, Creation and of course, Destruction. The powers themselves tend to take the form of a glowing crystal ball that, if destroyed, takes the powers away from anyone using them - [[MadeofExplodium explosively]]

to:

* Rothbar and following [[BigBad Big Bads]] in the ''TheSwanPrincess'' movies, all clamour for the power of 'The Forbidden Arts', the magic of Change, Creation and of course, Destruction. The powers themselves tend to take the form of a glowing crystal ball that, if destroyed, takes the powers away from anyone using them - [[MadeofExplodium them--[[MadeofExplodium explosively]]



** Moreover, this means Black magic is used ''mostly'' in the kitchen or to make amulets, while strong White is what's used to make things... less corporeal. The highest-level White magic spell humans can cast is the highly destructive Green Fire: if it touches anything (save the strongest barriers), that something vanishes -- no remains.

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** Moreover, this means Black magic is used ''mostly'' in the kitchen or to make amulets, while strong White is what's used to make things... less corporeal. The highest-level White magic spell humans can cast is the highly destructive Green Fire: if it touches anything (save the strongest barriers), that something vanishes -- no vanishes--no remains.



* Somewhat subverted in Michael Moorcock's ''[[Literature/TheElricSaga Stormbringer]]'' universe -- all magic is inherently chaotic, even when used by the powers of Law, but chaotic isn't ''inherently'' evil.

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* Somewhat subverted in Michael Moorcock's ''[[Literature/TheElricSaga Stormbringer]]'' universe -- all universe--all magic is inherently chaotic, even when used by the powers of Law, but chaotic isn't ''inherently'' evil.



* In ''Literature/TheDresdenFiles'', use of Black Magic is constrained by the White Council's Seven Laws of Magic. The most notable instances of this in the story so far (at least, in magic used by the protagonists) are [[ThouShaltNotKill using magic to kill]], necromantic animation of human bodies, and MindControl. "Reaching beyond the borders of life" and trying to "swim against the Currents of Time," among other things, also violate the rules, but may not technically be Black Magic. The difference is that Black Magic has been shown to be ''[[TheDarkSide powerfully addictive]]'', to the point that it's implied the mandatory death penalty for violating the Laws (except in certain, rare circumstances, namely a council member is willing to put their own neck on the line on he violator's behalf) is probably a good thing. One member of the Senior Council, the Blackstaff, is given leeway to use Black Magic when the Council ''really'' needs it. The current holder of this office is later revealed to be [[spoiler:Harry's mentor, officially assigned to him by the Council because he's the only one who would be allowed to "put him down" if he ever tries using Black Magic ''again'' -- Harry's previous use of magic to kill was ruled to be self-defense, which means they'd at least let someone stick their necks out for him, rather than go straight to the killing]].

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* In ''Literature/TheDresdenFiles'', use of Black Magic is constrained by the White Council's Seven Laws of Magic. The most notable instances of this in the story so far (at least, in magic used by the protagonists) are [[ThouShaltNotKill using magic to kill]], necromantic animation of human bodies, and MindControl. "Reaching beyond the borders of life" and trying to "swim against the Currents of Time," among other things, also violate the rules, but may not technically be Black Magic. The difference is that Black Magic has been shown to be ''[[TheDarkSide powerfully addictive]]'', to the point that it's implied the mandatory death penalty for violating the Laws (except in certain, rare circumstances, namely a council member is willing to put their own neck on the line on he violator's behalf) is probably a good thing. One member of the Senior Council, the Blackstaff, is given leeway to use Black Magic when the Council ''really'' needs it. The current holder of this office is later revealed to be [[spoiler:Harry's mentor, officially assigned to him by the Council because he's the only one who would be allowed to "put him down" if he ever tries using Black Magic ''again'' -- Harry's ''again''--Harry's previous use of magic to kill was ruled to be self-defense, which means they'd at least let someone stick their necks out for him, rather than go straight to the killing]].



* Death magic in LoisMcMasterBujold's ''Literature/{{Chalion}}'' books hits two out of three -- it summons a demon from the deity that at least some of the world's residents consider evil and has the sole purpose of (surprise!) killing the target. However, it also requires the [[CastFromHitPoints sacrifice of the caster]].

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* Death magic in LoisMcMasterBujold's ''Literature/{{Chalion}}'' books hits two out of three -- it three--it summons a demon from the deity that at least some of the world's residents consider evil and has the sole purpose of (surprise!) killing the target. However, it also requires the [[CastFromHitPoints sacrifice of the caster]].



** Hemalurgy from ''Literature/{{Mistborn}}''. Powered by HumanSacrifice? Check. BloodMagic? Check. WithGreatPowerComesGreatInsanity? Check. Opens your mind to an omnicidal EldritchAbomination? Yup. It's also ''wasteful'': every use costs more than you get out of it -- but the cost is born by whoever's getting killed to steal their powers, so who cares?

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** Hemalurgy from ''Literature/{{Mistborn}}''. Powered by HumanSacrifice? Check. BloodMagic? Check. WithGreatPowerComesGreatInsanity? Check. Opens your mind to an omnicidal EldritchAbomination? Yup. It's also ''wasteful'': every use costs more than you get out of it -- but it--but the cost is born by whoever's getting killed to steal their powers, so who cares?



** In ''Literature/TheSilverChair'', when Eustace suggests to Jill that they try to call to Aslan and see if he'll take them into Narnia, she asks, "You mean we might draw a circle on the ground ... and write in queer letters in it ... and stand inside it ... and recite charms and spells?" He admits that he had something like this in mind, but upon further consideration he decides that that's probably "all rot" and that they should just face eastwards and hold out their arms "like they did on Ramandu's island" while they appeal to Aslan.

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** In ''Literature/TheSilverChair'', when Eustace suggests to Jill that they try to call to Aslan and see if he'll take them into Narnia, she asks, "You mean we might draw a circle on the ground ... ground… and write in queer letters in it ... it… and stand inside it ... it… and recite charms and spells?" He admits that he had something like this in mind, but upon further consideration he decides that that's probably "all rot" and that they should just face eastwards and hold out their arms "like they did on Ramandu's island" while they appeal to Aslan.



** Necromancy is the official magic of a country - the strongest necromancer is the king, and gaining ranks means gaining social standing. Spells powered by blood, sacrifice and desecration are par for the course. Most necromancers will cast a spell to return as liches after meeting an untimely end, and the liches are still partly controlled by said country.
** Shamans of some human tribes possess the knowledge of the Collar and the Black Collar spells. Said spells are woven into slave collars, allowing the owner to inflict any degree of pain upon the slaves, coining the in-universe idiom "Loyalty of the Collared". Black collars are for enslaved mages - they add total blockage of magic abilities to the regular functions.
** Neither the most hardened criminals nor the most ruthless warlords will harm elves. Those who do will be hunted down relentlessly and subjected to the "Forest's Breath" spell - torture and slow execution.

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** Necromancy is the official magic of a country - the country--the strongest necromancer is the king, and gaining ranks means gaining social standing. Spells powered by blood, sacrifice and desecration are par for the course. Most necromancers will cast a spell to return as liches after meeting an untimely end, and the liches are still partly controlled by said country.
** Shamans of some human tribes possess the knowledge of the Collar and the Black Collar spells. Said spells are woven into slave collars, allowing the owner to inflict any degree of pain upon the slaves, coining the in-universe idiom "Loyalty of the Collared". Black collars are for enslaved mages - they mages--they add total blockage of magic abilities to the regular functions.
** Neither the most hardened criminals nor the most ruthless warlords will harm elves. Those who do will be hunted down relentlessly and subjected to the "Forest's Breath" spell - torture spell--torture and slow execution.



* In Creator/RobertEHoward's ''Literature/ConanTheBarbarian'' stories, [[MagicIsEvil magic is just about always this]]: trafficking with {{Eldritch Abomination}}s, HumanSacrifice, MoralEventHorizon EyeOfNewt, {{Necromancy}} -- and other unpleasantness.

to:

* In Creator/RobertEHoward's ''Literature/ConanTheBarbarian'' stories, [[MagicIsEvil magic is just about always this]]: trafficking with {{Eldritch Abomination}}s, HumanSacrifice, MoralEventHorizon EyeOfNewt, {{Necromancy}} -- and {{Necromancy}}--and other unpleasantness.



* In Creator/DevonMonk's ''[[Literature/AgeOfSteam Dead Iron]]'', Mae's magic twists to this and causes pain. She uses great care to use it only beneficially -- keeping out vermin -- and laborously learned to undo curses and other dark bindings.

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* In Creator/DevonMonk's ''[[Literature/AgeOfSteam Dead Iron]]'', Mae's magic twists to this and causes pain. She uses great care to use it only beneficially -- keeping beneficially--keeping out vermin -- and vermin--and laborously learned to undo curses and other dark bindings.



* In the short story "The Arts of the Enemy" by Creator/DavidLangford, the "evil wizard" explains to the hero that magic is based on the BalanceOfGoodAndEvil. (Actually, he explains that magic works however the magician thinks it does, but ''his'' theory is that it's based on balance.) He's seen as a villain because he builds up dark powers ForScience, but no-one realises that the EquivalentExchange results in a stream of healing items leaving his lair. He would probably get less heroes bothering him if he was accumulating Light magic, but the thought of having to put the residual Dark into cursed swords and so on horrifies him.

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* In the short story "The Arts of the Enemy" by Creator/DavidLangford, the "evil wizard" explains to the hero that magic is based on the BalanceOfGoodAndEvil. (Actually, he explains that magic works however the magician thinks it does, but ''his'' theory is that it's based on balance.) He's seen as a villain because he builds up dark powers ForScience, but no-one no one realises that the EquivalentExchange results in a stream of healing items leaving his lair. He would probably get less heroes bothering him if he was accumulating Light magic, but the thought of having to put the residual Dark into cursed swords and so on horrifies him.



* While magic is rather vaguely categorized in ''Series/{{Supernatural}}'' there are times when "black magic" is explicitly used. They tend to involve ritual sacrifices, human bones and control of powers and beings best left alone. The clearest example is in the episode Malleus Maleficarum where a coven of witches unknowingly gain magic power through a DealWithTheDevil- in exchange for magic, their soul belongs to Hell. This seems to be a common subset of magic - Ruby was once this flavor of witch and witches of this nature appear throughout the show.

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* While magic is rather vaguely categorized in ''Series/{{Supernatural}}'' there are times when "black magic" is explicitly used. They tend to involve ritual sacrifices, human bones and control of powers and beings best left alone. The clearest example is in the episode Malleus Maleficarum where a coven of witches unknowingly gain magic power through a DealWithTheDevil- in DealWithTheDevil--in exchange for magic, their soul belongs to Hell. This seems to be a common subset of magic - Ruby magic--Ruby was once this flavor of witch and witches of this nature appear throughout the show.



** During the systems of 1st Edition ''Advanced Dungeons & Dragons'' through the end of 3rd Edition, some spells were aligned to the CharacterAlignment subsystem, and used the [Evil] descriptor. Such spells were most commonly designed to subvert or counter [Good] spells, torment or exploit others, or require truly nasty things to operate -- primary [Evil] spell components include mortal souls and body parts.

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** During the systems of 1st Edition ''Advanced Dungeons & Dragons'' through the end of 3rd Edition, some spells were aligned to the CharacterAlignment subsystem, and used the [Evil] descriptor. Such spells were most commonly designed to subvert or counter [Good] spells, torment or exploit others, or require truly nasty things to operate -- primary operate--primary [Evil] spell components include mortal souls and body parts.



** Amusingly, the Marvel SuperHero named "Karma" has the power of MindControl (called Possession -- but it works like mind control, really).

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** Amusingly, the Marvel SuperHero named "Karma" has the power of MindControl (called Possession -- but Possession--but it works like mind control, really).



* ''TabletopGame/MagicTheGathering'''s black cards dip into this, although considering that the game is all about wizardly duelling and we consequently see mainly the martial aspects of ''any'' of its colors this is mostly a matter of flavor. (Black does, however, have something of a monopoly on discard effects -- implied to be actually harmful to the target's sanity -- as well as ones that reduce the opponent's life total directly without technically inflicting 'damage', sometimes allowing the caster to gain those life points for him- or herself vampire-style.) However, any colour has the potential to be good or evil—black can be classically "evil", white can be fascist, red can be chaotically destructive, blue can be immorally detached from reality (think Josef Mengele), and green can be cancerously uncontrolled.

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* ''TabletopGame/MagicTheGathering'''s black cards dip into this, although considering that the game is all about wizardly duelling and we consequently see mainly the martial aspects of ''any'' of its colors this is mostly a matter of flavor. (Black does, however, have something of a monopoly on discard effects -- implied effects--implied to be actually harmful to the target's sanity -- as sanity--as well as ones that reduce the opponent's life total directly without technically inflicting 'damage', sometimes allowing the caster to gain those life points for him- or herself vampire-style.) However, any colour has the potential to be good or evil—black can be classically "evil", white can be fascist, red can be chaotically destructive, blue can be immorally detached from reality (think Josef Mengele), and green can be cancerously uncontrolled.



** To expand a bit: Black magic is considered to be "destructive and costly" instead of outright evil. The difficulty is that many evil beings go straight for it. It has a variety of effects (dipping into turf owned by most colors) and often requires sacrificing your life (or somebody else's...). Black cards tend to be greedy or selfish, but no more so than, say, Capitalism. It embraces both the best and worst aspects of self-interest. However, this trope is partly averted in that many Black creatures and spells are not evil, just aggressive or unhelpful, and there are many unpleasant beings associated with other colors.

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** To expand a bit: Black magic is considered to be "destructive and costly" instead of outright evil. The difficulty is that many evil beings go straight for it. It has a variety of effects (dipping into turf owned by most colors) and often requires sacrificing your life (or life… or somebody else's...). else's… Black cards tend to be greedy or selfish, but no more so than, say, Capitalism. It embraces both the best and worst aspects of self-interest. However, this trope is partly averted in that many Black creatures and spells are not evil, just aggressive or unhelpful, and there are many unpleasant beings associated with other colors.



** This is slander on the Tremere Antitribu. Most of them were as fiercely opposed to Dark Thaumaturgy as anyone else - if not moreso, because Dark Thaumaturgy practitioners were muscling in on their unique schtick. While there were a few Dark practitioners among the Antitribu, most of the real Dark practitioners were of the ruck and run of the Sabbat, and the Sabbat had its own inquisition to hunt them down.

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** This is slander on the Tremere Antitribu. Most of them were as fiercely opposed to Dark Thaumaturgy as anyone else - if else--if not moreso, because Dark Thaumaturgy practitioners were muscling in on their unique schtick. While there were a few Dark practitioners among the Antitribu, most of the real Dark practitioners were of the ruck and run of the Sabbat, and the Sabbat had its own inquisition to hunt them down.



* Black Magic -- defined primarily by source -- typically isn't available to PlayerCharacters in ''TabletopGame/{{Deadlands}}''. After all, you're supposed to be fighting pawns of darkness, not helping them. There are PC-approved "Gray Magics" that ''can'' be used; wily Hucksters make [[DealWithTheDevil Bets With]] TheLegionsOfHell, with the caveat that they never intend to ''lose.'' Syncretic religions like voodoo and the [[{{Mayincatec}} Aztec]]-[[NunsNRosaries Catholic]] blend Anahuac have adherents that can do unseemly things with a death motif, but the practitioners aren't necessarily [[DarkIsNotEvil bad people]], just...very different. Then, there's [[BigScrewedUpFamily Whateley clan]] [[BloodyMurder blood magic]]. (That last one can still cost you your soul if you're not careful.)

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* Black Magic -- defined Magic--defined primarily by source -- typically source--typically isn't available to PlayerCharacters in ''TabletopGame/{{Deadlands}}''. After all, you're supposed to be fighting pawns of darkness, not helping them. There are PC-approved "Gray Magics" that ''can'' be used; wily Hucksters make [[DealWithTheDevil Bets With]] TheLegionsOfHell, with the caveat that they never intend to ''lose.'' Syncretic religions like voodoo and the [[{{Mayincatec}} Aztec]]-[[NunsNRosaries Catholic]] blend Anahuac have adherents that can do unseemly things with a death motif, but the practitioners aren't necessarily [[DarkIsNotEvil bad people]], just...just… very different. Then, there's [[BigScrewedUpFamily Whateley clan]] [[BloodyMurder blood magic]]. (That last one can still cost you your soul if you're not careful.)



* Sorcery in ''TabletopGame/BlueRose'' is roughly defined as "any magic that alters the will or form of another being without their consent." Using too much of it deteriorates your physical and mental health until you go insane or waste away from sickness... ''unless'' you give in to the corruption, in which case you become more fit and powerful than ever but also become evil.

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* Sorcery in ''TabletopGame/BlueRose'' is roughly defined as "any magic that alters the will or form of another being without their consent." Using too much of it deteriorates your physical and mental health until you go insane or waste away from sickness... sickness… ''unless'' you give in to the corruption, in which case you become more fit and powerful than ever but also become evil.



* LegendOfTheFiveRings has ''maho'', blood magic that ticks all the boxes. Its power source are evil spirits, it typically spreads TheCorruption in you when used, it often involves blood sacrifices and the spells generally have very nasty effects. The worst thing is that [[EvilIsEasy it is very easy to learn]] and will literally steal your soul if you overuse it. Best case scenario? Become a free-willed HumanoidAbomination. Worst case? [[AndIMustScream Well....]]

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* LegendOfTheFiveRings has ''maho'', blood magic that ticks all the boxes. Its power source are evil spirits, it typically spreads TheCorruption in you when used, it often involves blood sacrifices and the spells generally have very nasty effects. The worst thing is that [[EvilIsEasy it is very easy to learn]] and will literally steal your soul if you overuse it. Best case scenario? Become a free-willed HumanoidAbomination. Worst case? [[AndIMustScream Well....]]Well…]]



* Subversion: in ''FireEmblem'', dark magic isn't necessarily reserved for evil characters, and you can have good-hearted Shamans, Druids and / or Summoners in your party. Their dark spells are usually more powerful than the usual, but are extremely slow as well; also one of them, the Nosferatu magic, can steal hit points from the enemy ''and'' heal the caster's previous wounds (Note about this spell, it was originally called "Resire", and was [[LightIsNotGood Light Magic]], it returned to being Light magic in the Radiance games, [[{{Nerf}} albeit much weaker]]. However, the effects of dark spell generally differ quite a bit from the basic "deal damage" spells that the Light and [[ElementalRockPaperScissors Anima]] branches have. For example, Eclipse halves enemy hp, Luna pierces resistance... and so on. Notable dark magic users are:

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* Subversion: in ''FireEmblem'', dark magic isn't necessarily reserved for evil characters, and you can have good-hearted Shamans, Druids and / or Summoners in your party. Their dark spells are usually more powerful than the usual, but are extremely slow as well; also one of them, the Nosferatu magic, can steal hit points from the enemy ''and'' heal the caster's previous wounds (Note about this spell, it was originally called "Resire", and was [[LightIsNotGood Light Magic]], it returned to being Light magic in the Radiance games, [[{{Nerf}} albeit much weaker]]. However, the effects of dark spell generally differ quite a bit from the basic "deal damage" spells that the Light and [[ElementalRockPaperScissors Anima]] branches have. For example, Eclipse halves enemy hp, Luna pierces resistance... resistance… and so on. Notable dark magic users are:



** ''[[VideoGame/FireEmblemJugdral Genealogy of the Holy War]]'' has BigBad Manfroy (Dark Bishop) and most followers of the ReligionOfEvil, the Loputo and [[ExactlyWhatItSaysOnTheTin Dark]] Mages. And of course, the "Messianic" figure of said religion, [[FinalBoss the Dark Prince Yurius]]. (Yurius's Loputousu tome is also the nastiest Dark Tome in the series (on top of being a TomeOfEldritchLore in its truest form) -- while it appears to be the weakest of the GameBreaker Holy Weapons (It's only Stat Bonus is + 5 Res), it halves the stats of anyone who dares fight Yurius, unless he/she is wielding the stupidly broken Naga tome.)

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** ''[[VideoGame/FireEmblemJugdral Genealogy of the Holy War]]'' has BigBad Manfroy (Dark Bishop) and most followers of the ReligionOfEvil, the Loputo and [[ExactlyWhatItSaysOnTheTin Dark]] Mages. And of course, the "Messianic" figure of said religion, [[FinalBoss the Dark Prince Yurius]]. (Yurius's Loputousu tome is also the nastiest Dark Tome in the series (on top of being a TomeOfEldritchLore in its truest form) -- while form)--while it appears to be the weakest of the GameBreaker Holy Weapons (It's only Stat Bonus is + 5 Res), it halves the stats of anyone who dares fight Yurius, unless he/she is wielding the stupidly broken Naga tome.)



* Dark Magic in VideoGame/MightAndMagic is not necessarily entirely ''evil'' (the game that introduced it pointed out that it is how you use it that is most important in deciding the morality of it), and there doesn't seem to be real difference in source between it and Light Magic, but otherwise it fits -- most users are evil sorts (but there doesn't seem to be any corrupting effect involved, more a correlation between being evil and being the sort attracted to using Dark Magic), the spells do things like drain the life-force of everyone in front of you, sacrifice a hireling for health, animating the dead, throwing a cloud of death at your enemy...

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* Dark Magic in VideoGame/MightAndMagic is not necessarily entirely ''evil'' (the game that introduced it pointed out that it is how you use it that is most important in deciding the morality of it), and there doesn't seem to be real difference in source between it and Light Magic, but otherwise it fits -- most fits--most users are evil sorts (but there doesn't seem to be any corrupting effect involved, more a correlation between being evil and being the sort attracted to using Dark Magic), the spells do things like drain the life-force of everyone in front of you, sacrifice a hireling for health, animating the dead, throwing a cloud of death at your enemy...enemy…



** What's worse? She gets it from Cthulhu and friends! If there's ONE thing worse then 'demons from hell'...

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** What's worse? She gets it from Cthulhu and friends! If there's ONE thing worse then 'demons from hell'...hell'…
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