History Main / BlackMagic

28th Sep '17 5:59:07 PM PaulA
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* In Creator/DevonMonk's Literature/AllieBeckstrom novel ''Magic to the Bone'', used by Cody's captors.

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* In Creator/DevonMonk's Literature/AllieBeckstrom novel ''Magic to the Bone'', ''Literature/MagicToTheBone'', used by Cody's captors.
28th Sep '17 5:58:40 PM PaulA
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* In Creator/DevonMonk's ''[[Literature/AgeOfSteam Dead Iron]]'', Mae's magic twists to this and causes pain. She uses great care to use it only beneficially--keeping out vermin--and laborously learned to undo curses and other dark bindings.

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* In Creator/DevonMonk's ''[[Literature/AgeOfSteam Dead Iron]]'', ''Literature/DeadIron'', Mae's magic twists to this and causes pain. She uses great care to use it only beneficially--keeping out vermin--and laborously learned to undo curses and other dark bindings.
27th Sep '17 1:21:06 PM VanHohenheimOfXerxes
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** The three Unforgivable Curses are so named because under most circumstances, using any of them will earn you a life sentence in [[TheAlcatraz Azkaban]]. However, Aurors are permitted to use them against suspects, and some "good" mages cast these as well in the Franchises/PotterVerse (Harry included). The latter started only with the First Wizarding War, so it might fit with the "corrupt government" motif (Barty Crouch Senior describes it as "fighting fire with fire"), but no one ever calls Harry or the other good characters on it.

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** The three Unforgivable Curses are so named because under most circumstances, using any of them will earn you a life sentence in [[TheAlcatraz Azkaban]]. However, Aurors are permitted to use them against suspects, and some "good" mages cast these as well in the Franchises/PotterVerse (Harry included). The latter started only with Aurors were first granted the right to use these during the First Wizarding War, so it which might fit with the "corrupt government" motif (Barty Crouch Senior describes it as "fighting fire with fire"), but no one ever calls Harry or the other good characters on it.
27th Sep '17 1:18:38 PM VanHohenheimOfXerxes
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* The three Unforgivable Curses in ''Literature/HarryPotter'':
** ''Avada Kedavra'', or the Killing Curse, is forbidden in the same way gun control is practiced in Great Britain.
** ''Crucio'', the Cruciatus Curse, not only causes pain as [[ColdBloodedTorture torture]], but also will only work if the caster really enjoys inflicting pain. Righteous fury only stings a bit.
** ''Imperio'', the Imperius Curse, is a forbidden [[{{Brainwashed}} mind control]] spell.
*** However, Aurors are permitted to use them against suspects, and some "good" mages cast these as well in the Harry Potter-verse (Harry included). The latter started only with the first wizard war so it might fit with the "corrupt government" motif (it's stated to have been justified as "fighting fire with fire" by Barty Crouch), but no one ever calls Harry or the other good characters on it.
** There's also the Sectumsempra spell, which causes severe physical damage and cannot be healed by non-magical means.
** Necromancy also exists in the Potterverse as extremely dark magic. In an interesting subversion, it's pretty much useless because the Inferi (zombies) created by it have no souls or wills of their own, making them little better than a distraction or a meat shield.
** There's also the Horcrux. It requires one to commit murder, after which one takes a piece of one's now fractured soul and places it into another object, so they may not die.
** All of these fall under a branch of magic the series calls TheDarkArts, all of which seem to be this trope.

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* ''Literature/HarryPotter'' features a wide array of techniques that fall under TheDarkArts:
**
The three Unforgivable Curses are so named because under most circumstances, using any of them will earn you a life sentence in ''Literature/HarryPotter'':
** ''Avada Kedavra'',
[[TheAlcatraz Azkaban]]. However, Aurors are permitted to use them against suspects, and some "good" mages cast these as well in the Franchises/PotterVerse (Harry included). The latter started only with the First Wizarding War, so it might fit with the "corrupt government" motif (Barty Crouch Senior describes it as "fighting fire with fire"), but no one ever calls Harry or the Killing Curse, is forbidden in the same way gun control is practiced in Great Britain.other good characters on it.
** ''Crucio'', *** ''[[OneHitKill Avada Kedavra]]'', or the Killing Curse, is forbidden in the same way gun control is practiced in Great Britain.
*** ''[[AgonyBeam Crucio]]'',
the Cruciatus Curse, not only causes pain as [[ColdBloodedTorture torture]], ColdBloodedTorture, but also will only work works if the caster is really enjoys inflicting pain.sadistic. Righteous fury only stings a bit.
** ''Imperio'', *** ''[[HypnoRay Imperio]]'', the Imperius Curse, is a forbidden [[{{Brainwashed}} [[BrainwashedAndCrazy mind control]] spell.
*** However, Aurors are permitted to use them against suspects, and some "good" mages cast these as well in the Harry Potter-verse (Harry included). ** The latter started only with the first wizard war so it might fit with the "corrupt government" motif (it's stated to have been justified as "fighting fire with fire" by Barty Crouch), but no one ever calls Harry or the other good characters on it.
** There's also the
Sectumsempra spell, which spell causes severe physical damage and cannot be healed by non-magical means.
** Necromancy also exists in the Potterverse as extremely dark magic. In an interesting subversion, it's pretty much useless because the Inferi (zombies) created by it have no souls or wills A number of their own, making them little better than methods for immortality exist, many of which fall under ImmortalityImmorality. For example, creating a distraction or a meat shield.
** There's also the Horcrux. It
[[SoulJar Horcrux]] requires one you to commit murder, split your soul through [[PoweredByAForsakenChild murder]], after which one takes you bind a piece SoulFragment to a physical object (the Horcrux), thereby tethering yourself to the world of one's now fractured soul the living. Another method involves killing a unicorn and places it into another object, so they may not die.
drinking its blood, also considered an extreme MoralEventHorizon.
** All Any type of these fall under a branch of magic necromancy would count. In the series calls TheDarkArts, all of which seem to be Franchise/PotterVerse, this trope.includes such acts as creating {{Voodoo Zombie}}s called "Inferi" (singular "Inferius"), and resurrecting someone who's been physically killed but preserved through one or more Horcruxes. Harry has the pleasure of witnessing the latter in [[Literature/HarryPotterAndTheGobletOfFire the fourth book]], and it's [[BodyHorror not pretty]].
25th Sep '17 6:44:58 AM BeerBaron
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* Necromancy in ''Franchise/TheElderScrolls'' is seen as this. Oddly, Conjuration (summoning demons/zombies/ghosts, etc) is perfectly acceptable.
** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' an orcish necromancer will rant about the hypocrisy of the natives, who ban philosophical necromancy, yet summon their own ancestors' ghosts and various undead to guard tombs. The natives do judge necromancy by subject: working with your ancestors is fine, disturbing unrelated dead is a crime.
** This conflict was meticulously hand waived in one of the books in Oblivion. It is a description of the lengthy debate by senior Mage's Guild members on banning Necromancy, and when one of the defenders pointed this out it was decided that while some schools technically overlap, the practicing of Necromancy itself required the user to [[MoralEventHorizon go too far]]. However, it is implied that the Council of Mages was playing with loaded dice, as previously in the series history the Empire considered bodies and souls personal property to be willed away to whoever the deceased would.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', most Daedric rituals require human sacrifice in exchange for mightily enchanted equipment. The Greybeards also consider the Shout [[spoiler: Dragonrend]] to be this.
** Black magic in ''The Elder Scrolls'' is a philosophical disagreement. While some people consider necromancy or Daedric rituals evil, it does not involve any corruption like black magic does in many other settings. In this setting, magic is neither good nor evil, it is a tool and depends on how you use it.

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* Necromancy in ''Franchise/TheElderScrolls'' is seen as this. Oddly, Conjuration (summoning demons/zombies/ghosts, etc) is perfectly acceptable.
''Franchise/TheElderScrolls''
** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' an orcish necromancer will rant about the hypocrisy of the natives, who ban philosophical necromancy, yet summon their own ancestors' ghosts and various undead to guard tombs. The natives do judge necromancy by subject: working Played with your ancestors is fine, disturbing unrelated dead is a crime.
** This conflict was meticulously hand waived
in one of regards to {{Necromancy}} throughout the books in Oblivion. It is a description of the lengthy debate by senior Mage's Guild members on banning series. To note:
***
Necromancy, and when one of the defenders pointed this out it was decided really anything that while some schools technically overlap, the practicing of Necromancy itself required the user to [[MoralEventHorizon go too far]]. However, it is implied that the Council of Mages was playing with loaded dice, as previously in the series history the Empire could be considered bodies and souls personal property to be willed away to whoever the deceased would.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', most Daedric rituals require human sacrifice in exchange for mightily enchanted equipment. The Greybeards also consider the Shout [[spoiler: Dragonrend]] to be this.
** Black magic in ''The Elder Scrolls''
"Black Magic" (such as [[OurDemonsAreDifferent Daedra summoning]]), is largely a philosophical disagreement. While some people consider necromancy or Daedric rituals evil, it does not involve any corruption like black magic does in many other settings. In this setting, magic is neither good nor evil, it is a tool and depends on how you use it.
*** Necromancy is in fact legal within certain reasonable limits under the [[TheEmpire Third Tamriellic Empire]]. It considers bodies and souls to be personal property, able to be willed away by the deceased. Those who legally possess these bodies or souls may do with them as they please. Additionally, it is tolerated within the [[MagicalSociety Mages Guild]], though not openly. Beyond the temporary summoning of undead or lesser Daedra which fall into the accepted school of [[SummonMagic Conjuration]], the Guild typically does not openly teach true necromancy.
*** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', as part of the armistice which joined Morrowind to the Empire as a VoluntaryVassal, the [[CorruptChurch Tribunal Temple]] retains the authority to enforce their religious laws in some cases even if they conflict with the laws of the Empire. Given the significance of ancestor worship among the [[OurElvesAreBetter Dunmer]] people, necromancy is entirely illegal and punishable by death. One Mages Guild necromancer will [[DiscussedTrope rant about the hypocrisy]] of the natives, who ban philosophical necromancy, yet summon their own ancestors' ghosts and various undead to guard tombs. The natives do judge necromancy by subject: working with your ancestors is fine, disturbing unrelated dead is a crime.
*** This conflict was meticulously hand waived in one of the in-game books in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. It is a description of the lengthy debate by senior Mage's Guild members on banning necromancy, and when one of the defenders pointed this out it was decided that while some schools technically overlap, the practicing of necromancy itself required the user to [[MoralEventHorizon go too far]]. During the actual Mages Guild questline, one has to deal with the [[TheOrder Order of the Black Worm]], led by the infamous/legendary necromancer and [[OurLichesAreDifferent Lich]], Mannimarco, whose numbers have swelled with outcast members of the Mages Guild who wish to still practice necromancy.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
*** Several of the [[OurGodsAreDifferent Daedric Prince]] quests require HumanSacrifice, either directly or indirectly, including [[TheCorrupter Molag Bal]], [[DestroyerDeity Mehrunes Dagon]], [[ChronicBackstabbingDisorder Boethiah]], [[ManipulativeBastard Mephala]], [[ImAHumanitarian Namira]], [[KeeperOfForbiddenKnowledge Hermaeus Mora]], and [[YourWorstNightmare Vaermina]]. In exchange for completeing the quest, you are rewarded with some of the most powerful [[LegendaryWeapon legendary artifacts]] in the game.
*** The [[OldMaster Greybeards]] consider the [[BrownNote Dragonrend]] [[LanguageOfMagic Thu'um]] [[MakeMeWannaShout Shout]] to be this. It forces the immortal, [[DragonsAreDivine Aedric]] dragons to briefly experience mortality, which leaves them so disoriented that they cannot fly or use Thu'um shouts for a time.
13th Sep '17 2:31:44 AM Dravencour
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* BloodMagic is considered Black Magic by the Circle of Magi in ''Franchise/DragonAge''. Many non-magi (and even some ''[[InternalizedCategorism mages]]'') consider ''all'' magic to be Black Magic.

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* BloodMagic is considered Black Magic by the Circle of Magi in ''Franchise/DragonAge''.''Franchise/DragonAge'', due to the fact that it requires dealing with demons to learn it. Many non-magi (and even some ''[[InternalizedCategorism mages]]'') consider ''all'' magic to be Black Magic.
10th Sep '17 11:53:55 PM GrammarNavi
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See also BadPowersBadPeople, PsychoSerum. Not to be confused with Creator/ShirowMasamune's ''Anime/BlackMagicM66''.

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See also BadPowersBadPeople, PsychoSerum. Not to be confused with Creator/ShirowMasamune's ''Anime/BlackMagicM66''.''Manga/BlackMagicM66''.
12th Aug '17 12:27:48 PM FactoidCow
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* ''Literature/ThePaperMagician'' has Excision, the magic channeled through human flesh and [[BloodMagic blood]]. In theory the magic could conceivably be used to ''heal'' people, and the caster could stick to using their ''own'' blood...but in practice, everyone who uses it seems to invariably descend into MadDoctor territory or worse. Some of the more advanced spells definitely require HumanResources.
23rd Jul '17 8:46:36 PM Daedalis
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[[folder:Comicbooks]]

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[[folder:Comicbooks]][[folder:Comic Books]]


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* Some versions of ''ComicBook/RedSonja'' use black magic wielders as villains, depending how much realism the writer is using. Thulsa Doom is the most famous.
6th Apr '17 2:06:25 AM ProfessorDetective
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* ''Fanfic/ChildOfTheStorm'' mixes the ''Franchise/HarryPotter'' and ''Literature/TheDresdenFiles'' versions of this, and it is repeatedly underlined as being incredibly dangerous, corrupting and addictive, with one of the main villains being an absolutely terrifying AxeCrazy OmnicidalManiac {{Necromancer}} and borderline HumanoidAbomination. However, a distinction is made between wandless and wanded black magic, with wanded practitioners able to get way with much more since their wands serve as buffers against the fallout, sort of like the Black Staff, so they're not likely to go insane (or at least, do so anywhere near as quickly as their wandless counterparts). Equally, though, it is pointed out that if you're willing to use that sort of magic, you've got a dark streak, and if you're using it often, you're unlikely to be very nice or very sane, so it's a fairly moot point.

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* ''Fanfic/ChildOfTheStorm'' mixes the ''Franchise/HarryPotter'' and ''Literature/TheDresdenFiles'' versions of this, and it is repeatedly underlined as being incredibly dangerous, corrupting and addictive, with one of the main villains being an absolutely terrifying AxeCrazy OmnicidalManiac {{Necromancer}} and borderline HumanoidAbomination. However, a distinction is made between wandless and wanded black magic, with wanded practitioners able to get way away with much more since their wands serve as buffers against the fallout, sort of like the Black Staff, so they're not likely to go insane (or at least, do so anywhere near as quickly as their wandless counterparts). Equally, though, it is pointed out that if you're willing to use that sort of magic, you've got a dark streak, and if you're using it often, you're unlikely to be very nice or very sane, so it's a fairly moot point.



* In the vocaloid fic ''Fanfic/RottingCamellias'', Meiko uses this to power her {{Circus of Fear}}.

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* In the vocaloid Vocaloid fic ''Fanfic/RottingCamellias'', Meiko uses this to power her {{Circus of Fear}}.



* Rothbar and following [[BigBad Big Bads]] in the ''TheSwanPrincess'' movies, all clamour for the power of 'The Forbidden Arts', the magic of Change, Creation and of course, Destruction. The powers themselves tend to take the form of a glowing crystal ball that, if destroyed, takes the powers away from anyone using them--[[MadeofExplodium explosively]]. [[spoiler:The less then perfect final movie [[UptoEleven takes it up to eleven]] when it reveals that the Forbidden Arts are a [[EldritchAbomination living entity]]]]

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* Rothbar and following [[BigBad Big Bads]] in the ''TheSwanPrincess'' movies, all clamour clamor for the power of 'The Forbidden Arts', the magic of Change, Creation and of course, Destruction. The powers themselves tend to take the form of a glowing crystal ball that, if destroyed, takes the powers away from anyone using them--[[MadeofExplodium explosively]]. [[spoiler:The less then than perfect final movie [[UptoEleven takes it up to eleven]] when it reveals that the Forbidden Arts are a [[EldritchAbomination living entity]]]]



** This is taken to new heights in the Expanded Universe, where Sith Alchemy is an actual, defined practice that ranges anywhere from making indestructible swords to turning preexisting species into horrible warped monstrosities, and in one or two occasions full-blown, not-even-bothering-with-the-technobabble ''[[http://starwars.wikia.com/wiki/Zombie necromancy]].'' Sith Alchemy is pretty much Magic, and most writers make absolutely no attempt to [[DoingInTheWizard justify it as some sort of biological side-result to do with midichlorians]].
* In ''Film/TheLastWitchHunter'', the Dark Magic is described as non-elemental magic with no pupose other than to hurt, using poisons and HumanResources to work. However, it seems that BadPowersBadPeople isn't necessarily in effect, as good witch Chloe is a DreamWalker while dreamwalking is considered a Dark Magic skill.

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** This is taken to new heights in the Expanded Universe, where Sith Alchemy is an actual, defined practice that ranges anywhere from making indestructible swords to turning preexisting species into horrible horribly warped monstrosities, and in one or two occasions full-blown, not-even-bothering-with-the-technobabble ''[[http://starwars.wikia.com/wiki/Zombie necromancy]].'' Sith Alchemy is pretty much Magic, and most writers make absolutely no attempt to [[DoingInTheWizard justify it as some sort of biological side-result to do with midichlorians]].
* In ''Film/TheLastWitchHunter'', the Dark Magic is described as non-elemental magic with no pupose purpose other than to hurt, using poisons and HumanResources to work. However, it seems that BadPowersBadPeople isn't necessarily in effect, as good witch witch, Chloe is a DreamWalker while dreamwalking is considered a Dark Magic skill.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BlackMagic