History Main / BlackMagic

6th May '18 1:47:49 PM EdwardGil
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*** It's implied that "twilight" is closer to the dark side. At the end of Chain of Memories, [=DiZ=] asks Riku if he is taking the road to twilight and downfall, after Riku refuses to take the road to light or darkness. In reply, Riku states that he is taking the "Way to Dawn" (or road to dawn in the English translation, but it was suppoed to be Way, since it worked as a double meaning with taking the actual path as well as taking the Keyblade "Way to Dawn.") It was his resistance due to using Darkness and surviving that let him save the day in ''VideoGame/KingdomHearts3D.''

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*** It's implied that "twilight" is closer to the dark side. At the end of Chain of Memories, [=DiZ=] asks Riku if he is taking the road to twilight and downfall, after Riku refuses to take the road to light or darkness. In reply, Riku states that he is taking the "Way to Dawn" (or road to dawn in the English translation, but it was suppoed to be Way, since it worked as a double meaning with taking the actual path as well as taking the Keyblade "Way to Dawn.") It was As of ''VideoGame/KingdomHearts3D'', it seems to be worth it, as his resistance due to using Darkness and surviving that let enables him to save the day in Sora ''and'' [[ToBecomeAMaster become a true Keyblade Master]] first.
''VideoGame/KingdomHearts3D.''
6th May '18 1:45:41 PM EdwardGil
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*** It's implied that "twilight" is closer to the dark side. At the end of Chain of Memories, [=DiZ=] asks Riku if he is taking the road to twilight and downfall, after Riku refuses to take the road to light or darkness. In reply, Riku states that he is taking the "Way to Dawn" (or road to dawn in the English translation, but it was suppoed to be Way, since it worked as a double meaning with taking the actual path as well as taking the Keyblade "Way to Dawn.")

to:

*** It's implied that "twilight" is closer to the dark side. At the end of Chain of Memories, [=DiZ=] asks Riku if he is taking the road to twilight and downfall, after Riku refuses to take the road to light or darkness. In reply, Riku states that he is taking the "Way to Dawn" (or road to dawn in the English translation, but it was suppoed to be Way, since it worked as a double meaning with taking the actual path as well as taking the Keyblade "Way to Dawn.")") It was his resistance due to using Darkness and surviving that let him save the day in ''VideoGame/KingdomHearts3D.''
2nd Apr '18 6:25:11 PM godzillavkk
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** The Dark Elves in Warhammer Fantasy get the Lore of Dark Magic, which contains powers of the body-freezing and soul-stealing sort. The Vampire Counts' and Tomb Kings' Lore of Necromancy (or whatever it is called) also qualifies.

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** The Dark Elves and Wood Elves in Warhammer Fantasy get the Lore of Dark Magic, which contains powers of the body-freezing and soul-stealing sort. The Vampire Counts' and Tomb Kings' Lore of Necromancy (or whatever it is called) also qualifies.
16th Mar '18 11:00:51 AM vexusdylandasecond
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* ''WebAnimation/{{Dreamscape}}'': Melinda is the master of deadly curses and evil forces. In "The Mystery of Melinda", she used them to nearly bring about TheEndOfTheWorldAsWeKnowIt.
4th Mar '18 6:11:27 PM nombretomado
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* Rothbar and following [[BigBad Big Bads]] in the ''TheSwanPrincess'' movies, all clamor for the power of 'The Forbidden Arts', the magic of Change, Creation and of course, Destruction. The powers themselves tend to take the form of a glowing crystal ball that, if destroyed, takes the powers away from anyone using them--[[MadeofExplodium explosively]]. [[spoiler:The less than perfect final movie [[UptoEleven takes it up to eleven]] when it reveals that the Forbidden Arts are a [[EldritchAbomination living entity]]]]

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* Rothbar and following [[BigBad Big Bads]] in the ''TheSwanPrincess'' ''WesternAnimation/TheSwanPrincess'' movies, all clamor for the power of 'The Forbidden Arts', the magic of Change, Creation and of course, Destruction. The powers themselves tend to take the form of a glowing crystal ball that, if destroyed, takes the powers away from anyone using them--[[MadeofExplodium explosively]]. [[spoiler:The less than perfect final movie [[UptoEleven takes it up to eleven]] when it reveals that the Forbidden Arts are a [[EldritchAbomination living entity]]]]
4th Feb '18 9:10:31 AM nombretomado
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* The [[NamesToRunAwayFromReallyFast Defiler]] in ''[[NexusWar Nexus Clash]]'' runs on copious amounts of Black Magic, usually powered by ManaDrain of their hapless victims and focused on nastily debuffing whoever they're fighting at the moment. If promoted to a [[DemonLordsAndArchdevils Dark Oppressor]], the Defiler can debuff most things into being a few steps from death unless they make shaking off the black magic their top priority.

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* The [[NamesToRunAwayFromReallyFast Defiler]] in ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' runs on copious amounts of Black Magic, usually powered by ManaDrain of their hapless victims and focused on nastily debuffing whoever they're fighting at the moment. If promoted to a [[DemonLordsAndArchdevils Dark Oppressor]], the Defiler can debuff most things into being a few steps from death unless they make shaking off the black magic their top priority.
26th Jan '18 5:54:15 AM Cryoclaste
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* In the original ''SuperMarioBros'' the Koopa are ([[InformedAbility apparently]]) highly skilled in Black Magic. While this is dropped in later games Magikoopa and Bowser retain their ability to use magic.

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* In the original ''SuperMarioBros'' ''VideoGame/SuperMarioBros1'' the Koopa are ([[InformedAbility apparently]]) highly skilled in Black Magic. While this is dropped in later games Magikoopa and Bowser retain their ability to use magic.
7th Dec '17 9:02:51 AM WillBGood
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*** ''The Book of Vile Darkness'' was a {{Sourcebook}} dedicated to options for Evil characters. It included black magic spells, {{Prestige Class}}es, and new domains for [[EvilCultist cleric-cultists.]] It is also an artifact in-game that grants magic powers to the reader.

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*** ''The Book of Vile Darkness'' was a {{Sourcebook}} dedicated to options for Evil characters. It included black magic spells, {{Prestige Class}}es, and new domains for [[EvilCultist [[ReligionOfEvil cleric-cultists.]] It is also an artifact in-game that grants magic powers to the reader.
31st Oct '17 8:02:24 AM BeerBaron
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* ''Franchise/TheElderScrolls''
** Played with in regards to {{Necromancy}} throughout the series. To note:
*** Necromancy, and really anything that could be considered "Black Magic" (such as [[OurDemonsAreDifferent Daedra summoning]]), is largely a philosophical disagreement. While some people consider necromancy or Daedric rituals evil, it does not involve any corruption like black magic does in many other settings. In this setting, magic is neither good nor evil, it is a tool and depends on how you use it.

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* ''Franchise/TheElderScrolls''
**
''Franchise/TheElderScrolls'': Played with in regards to {{Necromancy}} throughout the series. To note:
*** Necromancy, and really anything that could be
general. Any type of magic being considered "Black Magic" (such as [[OurDemonsAreDifferent Daedra summoning]]), is uncouth largely a comes down to philosophical disagreement. While some people consider consider, for example, necromancy or Daedric rituals evil, it does not involve any direct corruption like black magic does in many other settings. In this setting, magic is neither good nor evil, it is a tool and depends on how you use it. More specifically:
** {{Necromancy}}:



*** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', as part of the armistice which joined Morrowind to the Empire as a VoluntaryVassal, the [[CorruptChurch Tribunal Temple]] retains the authority to enforce their religious laws in some cases even if they conflict with the laws of the Empire. Given the significance of ancestor worship among the [[OurElvesAreBetter Dunmer]] people, necromancy is entirely illegal and punishable by death. One Mages Guild necromancer will [[DiscussedTrope rant about the hypocrisy]] of the natives, who ban philosophical necromancy, yet summon their own ancestors' ghosts and various undead to guard tombs. The natives do judge necromancy by subject: working with your ancestors is fine, disturbing unrelated dead is a crime.

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*** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', as part of the armistice Armistice which joined Morrowind to the Empire as a VoluntaryVassal, the [[CorruptChurch Tribunal Temple]] retains the authority to enforce their religious laws in some cases even if they conflict with the laws of the Empire. Given the significance of ancestor worship among the [[OurElvesAreBetter Dunmer]] people, necromancy is considered blasphemous, entirely illegal illegal, and punishable by death. One Mages Guild necromancer will [[DiscussedTrope rant about the hypocrisy]] of the natives, who ban philosophical necromancy, yet summon their own ancestors' ghosts and various undead to guard tombs. The natives do judge necromancy by subject: working with your ancestors is fine, disturbing unrelated dead is a crime.



** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
*** Several of the [[OurGodsAreDifferent Daedric Prince]] quests require HumanSacrifice, either directly or indirectly, including [[TheCorrupter Molag Bal]], [[DestroyerDeity Mehrunes Dagon]], [[ChronicBackstabbingDisorder Boethiah]], [[ManipulativeBastard Mephala]], [[ImAHumanitarian Namira]], [[KeeperOfForbiddenKnowledge Hermaeus Mora]], and [[YourWorstNightmare Vaermina]]. In exchange for completeing the quest, you are rewarded with some of the most powerful [[LegendaryWeapon legendary artifacts]] in the game.
*** The [[OldMaster Greybeards]] consider the [[BrownNote Dragonrend]] [[LanguageOfMagic Thu'um]] [[MakeMeWannaShout Shout]] to be this. It forces the immortal, [[DragonsAreDivine Aedric]] dragons to briefly experience mortality, which leaves them so disoriented that they cannot fly or use Thu'um shouts for a time.

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** [[OurGodsAreDifferent Daedric]] rituals and summoning:
*** Daedric rituals and summoning can be considered this, depending on where you are in Tamriel and which Daedra you are trying to summon. Summoning the generally nastier Princes (like [[DestroyerDeity Mehrunes Dagon]] and [[TheCorrupter Molag Bal]]) pretty much ensure that something bad is going to happen after the fact.
*** Several of
''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
*** Several of the [[OurGodsAreDifferent
Skyrim]]'''s Daedric Prince]] quests require HumanSacrifice, either directly or indirectly, including [[TheCorrupter Molag Bal]], [[DestroyerDeity Bal, Mehrunes Dagon]], Dagon, [[ChronicBackstabbingDisorder Boethiah]], [[ManipulativeBastard Mephala]], [[ImAHumanitarian Namira]], [[KeeperOfForbiddenKnowledge Hermaeus Mora]], and [[YourWorstNightmare Vaermina]]. In exchange for completeing completing the quest, you are rewarded with some of the most powerful [[LegendaryWeapon legendary artifacts]] in the game.
*** ** Using the powers of the divine may come closest to true black magic, given the [[RealityWarper Reality Warping]] effects that power usually has one the world. Examples include use of the [[HumongousMecha Numidium]], the [[TomeOfEldritchLore Elder Scrolls]] themselves, or anyone tapping into the [[CosmicKeystone Heart of Lorkhan]].
**
The [[OldMaster Greybeards]] consider the [[BrownNote Dragonrend]] [[LanguageOfMagic Thu'um]] [[MakeMeWannaShout Shout]] to be this. It forces the immortal, [[DragonsAreDivine Aedric]] dragons to briefly experience mortality, which leaves them so disoriented that they cannot fly or use Thu'um shouts for a time. Being under the effects of Dragonrend is the ''only'' thing which makes [[BeastOfTheApocalypse Alduin]] vulnerable.
28th Sep '17 5:59:07 PM PaulA
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* In Creator/DevonMonk's Literature/AllieBeckstrom novel ''Magic to the Bone'', used by Cody's captors.

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* In Creator/DevonMonk's Literature/AllieBeckstrom novel ''Magic to the Bone'', ''Literature/MagicToTheBone'', used by Cody's captors.
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