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History Main / BeingEvilSucks

23rd May '16 7:58:43 PM Anddrix
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* ''WesternAnimation/BatmanTheAnimatedSeries'': This is one of the {{Central Theme}}s for Gotham City villians: Except SelfDemonstrating/TheJoker and DiabolicalMastermind Ras al Ghul, every villian has HiddenDepths that let him know a life of crime sucks and would attempt redemption. AllThereInTheManual has a lot of examples or RedemptionFailure, and by the time WesternAnimation/BatmanBeyond sets in, all of Batman's RoguesGallery has died, said ScrewThisImOuttaHere (Poison Ivy) or even found Redemption (the ventriloquist). Bane and Mr. Freeze's destinies are AndIMustScream, and all the others had been forgotten.

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* ''WesternAnimation/BatmanTheAnimatedSeries'': This is one of the {{Central Theme}}s for Gotham City villians: Except SelfDemonstrating/TheJoker ComicBook/TheJoker and DiabolicalMastermind Ras al Ghul, every villian has HiddenDepths that let him know a life of crime sucks and would attempt redemption. AllThereInTheManual has a lot of examples or RedemptionFailure, and by the time WesternAnimation/BatmanBeyond sets in, all of Batman's RoguesGallery has died, said ScrewThisImOuttaHere (Poison Ivy) or even found Redemption (the ventriloquist). Bane and Mr. Freeze's destinies are AndIMustScream, and all the others had been forgotten.
19th Apr '16 8:41:49 AM AnotherGuy
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Added DiffLines:

* ''WesternAnimation/RockAndRule''. Slow Schlepper Brother Zip has a HeelRealization, and becomes distraught. "We ain't evil, are we?" [[spoiler: It leads to his HeroicSacrifice.]]
2nd Apr '16 2:49:53 AM Ciara25
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* ''Franchise/StarWars'': Anakin Skywalker's turn to TheDarkSide in ''Film/RevengeOfTheSith'' costs him everything and everyone that he loves as well as leaves him locked in a robotic life-support system.

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* ''Franchise/StarWars'': Anakin Skywalker's turn to TheDarkSide in ''Film/RevengeOfTheSith'' costs him everything and everyone that he loves as well as leaves him locked in a robotic life-support system. [[IKnowYoureInThereSomewhereFight When Luke insists he can come back from the Dark Side]] in ReturnOfTheJedi, the way that Vader says, "It's too late for me," shows that he despises what he's become on a fundamental level, [[IveComeTooFar but he sticks around largely because he believes it's far too late to back out.]]
26th Mar '16 11:06:49 AM Scorntex
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* ''ComicBook/TheMightyThor:'' Loki eventually began to feel this way about being an evil god, in part because as a god of mischief, he ''hated'' the idea of being predictable. One death and some not-quite-successful resurrections later, and the following Lokis embraced this trope whole-heartedly, doing everything in their power to avoid becoming a villain again, [[spoiler:including destroying their own identities.]]
16th Mar '16 4:08:56 PM ObsidianFire
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* It may never be known what insane reason Priscilla Lyons had to join a bunch of cold-blooded killers who murdered super-villains like the Scourges of the Underworld, but she discovered this Trope was true when given her first mark, that of ComicBook/{{Daredevil}}'s old enemy the Matador. She simply couldn't bring herself to pull the trigger after seeing that her intended victim was no longer a villain, living in poverty in Los Angeles, trying his hardest to help his sister take care of her children. In fact, this is what brought the organization down, due to their strict ResignationsNotAccepted policy; Priscilla was GenreSavvy enough to know they'd be after her; prior to this, every would-be defector (or failure, or even members who were in danger of being caught) had been killed by the others before they could spill any of the groups secrets. But she was smarter than the others, and quickly called the Avengers hotline, and got in contact with the [=USAgent=], and as a result, they both brought the entire organization down.

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* It may never be known what insane reason Priscilla Lyons had to join a bunch of cold-blooded killers who murdered super-villains like the Scourges of the Underworld, but she discovered this Trope was true when given her first mark, that of ComicBook/{{Daredevil}}'s old enemy the Matador. She simply couldn't bring herself to pull the trigger after seeing that her intended victim was no longer a villain, living in poverty in Los Angeles, trying his hardest to help his sister take care of her children. In fact, this is what brought the organization down, due to their strict ResignationsNotAccepted policy; Priscilla was GenreSavvy smart enough to know they'd be after her; prior to this, every would-be defector (or failure, or even members who were in danger of being caught) had been killed by the others before they could spill any of the groups secrets. But she was smarter than the others, and quickly called the Avengers hotline, and got in contact with the [=USAgent=], and as a result, they both brought the entire organization down.
20th Feb '16 5:12:15 PM ading
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* ''Theatre/DoctorFaustus'':
** Faustus is killed and tormented eternally in Hell as a direct result of his DealWithTheDevil. Faustus is told very explicitly that this will happen decades in advance, but remains in denial until he's about to die.
** Mephistopheles claims to be "tormented with ten thousand hells" by no longer being allowed to taste the joys of Heaven, which was caused by his siding with Lucifer in the fall.
5th Feb '16 11:02:05 AM NaraNumas
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** From a gameplay standpoint, the No Mercy run requires you to kill enough of the randomly encountered monsters so that no more will appear in each area. The game is also coded to decrease the frequency of random encounters as you approach to quota (probably in order to ensure that no one falls into a No Mercy run unintentionally) so a lot of time is going to be wasted simply walking around looking for monsters to kill. Furthermore, on a No Mercy run you're powerful enough that you will kill almost every single monster in a single hit (the exceptions can be counted on one hand with fingers to spare) so the gameplay quickly becomes rote and unengaging. And what bosses ''do'' take more than one hit to kill are difficult, so freakishly difficult (and lampshaded as such) in a frustrated fashion that you don't get any satisfaction from actually fighting them because they're so unfair and cheap and are deliberately designed as such.

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** From a gameplay standpoint, the No Mercy run requires you to kill enough of the randomly encountered monsters so that no more will appear in each area. The game is also coded to decrease the frequency of random encounters as you approach to quota (probably in order to ensure that no one falls into a No Mercy run unintentionally) so a lot of time is going to be wasted simply walking around looking for monsters to kill. Furthermore, on a No Mercy run you're powerful enough that you will kill almost every single monster in a single hit (the exceptions can be counted on one hand with fingers to spare) so the gameplay quickly becomes rote and unengaging. And what bosses ''do'' take more than one hit to kill are difficult, so freakishly difficult (and lampshaded as such) in a frustrated frustrating fashion that you don't get any satisfaction from actually fighting them because they're so unfair and cheap and are deliberately designed as such.
5th Feb '16 10:58:57 AM NaraNumas
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** From a gameplay standpoint, the No Mercy run requires you to kill enough of the randomly encountered monsters so that no more will appear in each area. The game is also coded to decrease the frequency of random encounters as you approach to quota (probably in order to ensure that no one falls into a No Mercy run unintentionally) so a lot of time is going to be wasted simply walking around looking for monsters to kill. Furthermore, on a No Mercy run you're powerful enough that you will kill almost every single monster in a single hit (the exceptions can be counted on one hand with fingers to spare) so the gameplay quickly becomes rote and unengaging.

to:

** From a gameplay standpoint, the No Mercy run requires you to kill enough of the randomly encountered monsters so that no more will appear in each area. The game is also coded to decrease the frequency of random encounters as you approach to quota (probably in order to ensure that no one falls into a No Mercy run unintentionally) so a lot of time is going to be wasted simply walking around looking for monsters to kill. Furthermore, on a No Mercy run you're powerful enough that you will kill almost every single monster in a single hit (the exceptions can be counted on one hand with fingers to spare) so the gameplay quickly becomes rote and unengaging. And what bosses ''do'' take more than one hit to kill are difficult, so freakishly difficult (and lampshaded as such) in a frustrated fashion that you don't get any satisfaction from actually fighting them because they're so unfair and cheap and are deliberately designed as such.
29th Dec '15 7:45:47 PM IndirectActiveTransport
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* Averno, who himself was corrupted by El Satánico, went on to convince CMLL's poster boy of the previous decade Wrestling/{{Mistico}}, to become a rudo at the beginning of 2010. At first he came to like living by the all's fair philosophy and eager tore into his friends during matches but gave up on the philosophy after learning during his subsequent feud with Volador Jr. that even in [[GimmickMatches Super Libre]] being a rudo ultimately did ''not'' come with the freedom he was told it did and he ended up being less successful than before.[[/folder]]

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* Averno, who himself was corrupted by El Satánico, went on to convince CMLL's poster boy of the previous decade Wrestling/{{Mistico}}, to become a rudo at the beginning of 2010. At first he came to like living by the all's fair philosophy and eager eagerly tore into his friends during matches but gave up on the philosophy after learning during his subsequent feud with Volador Jr. that even in [[GimmickMatches Super Libre]] being a rudo ultimately did ''not'' come with the freedom he was told it did and did, that he ended up being less successful than before.before and that his fans wouldn't appreciate his efforts to "defend" Mexico City even if he had otherwise succeeded.[[/folder]]
28th Dec '15 9:21:22 PM IndirectActiveTransport
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* Averno, who himself was corrupted by El Satánico, went on to convince CMLL's poster boy of the 2000s Wrestling/{{Mistico}}, to become a rudo. At first he came to like living by the all's fair philosophy and eager tore into his friends during matches but gave up on the philosophy after learning during his subsequent feud with Volador Jr. that even in [[GimmickMatches Super Libre]] being a rudo ultimately did ''not'' come with the freedom he was told it did and he ended up being less successful than before.[[/folder]]

to:

* Averno, who himself was corrupted by El Satánico, went on to convince CMLL's poster boy of the 2000s previous decade Wrestling/{{Mistico}}, to become a rudo.rudo at the beginning of 2010. At first he came to like living by the all's fair philosophy and eager tore into his friends during matches but gave up on the philosophy after learning during his subsequent feud with Volador Jr. that even in [[GimmickMatches Super Libre]] being a rudo ultimately did ''not'' come with the freedom he was told it did and he ended up being less successful than before.[[/folder]]
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