History Main / BeehiveBarrier

19th Sep '17 6:34:41 AM MarqFJA
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HighTechHexagons is the SuperTrope. Despite the name, these shields almost never involve [[IThoughtItMeant actual]] [[BeeBeeGun bees.]]

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HighTechHexagons is the SuperTrope.Subtrope of DeflectorShields and HighTechHexagons. Despite the name, these shields almost never involve [[IThoughtItMeant actual]] [[BeeBeeGun bees.]]
13th Sep '17 7:59:02 PM AuraXtreme
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* Square-Enix's ''VideoGame/{{The World Ends with You}}'' features Beehive Barriers (simply called "walls") as ways to keep your characters confined to a particular area. Walls are created by the general bad-guy force known as Reapers, and have different ways of being lifted (usually by advancing the story). They're also a perfect example of SomeKindOfForceField.

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* Square-Enix's ''VideoGame/{{The World Ends with You}}'' features Beehive Barriers (simply called "walls") as ways part of the Reaper's Game. Every day has the Reapers limiting players limited to keep your a given region, and trying to travel to any inaccessible section leads to a characters confined to running into SomeKindOfForceField (occasionally with a particular area. Walls are created cutscene. Some can be lifted, usually by meeting the general bad-guy force known as Reapers, and have different ways conditions of being lifted (usually by advancing the story). They're also a perfect example of SomeKindOfForceField.nearby [[InTheHood Support Reaper]].



** In ''VideoGame/FinalFantasyXIII'' there is a RunningGag where each time [[spoiler:Galenth Dysley]] appears in human form, [[IdiotHero Snow Villiers]] runs up and attacks only to be violently thwarted by one of these each time.

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** In ''VideoGame/FinalFantasyXIII'' there is a RunningGag where each time [[spoiler:Galenth Dysley]] appears in human form, [[IdiotHero Snow Villiers]] runs up and attacks only to be violently thwarted by one of these each time. Time Gates in ''VideoGame/FinalFantasyXIII2'' also exhibit these when someone they're not meant for tries to enter them, [[CallBack as Snow helpfully demonstrates]].
23rd Aug '17 7:19:22 AM haloInverse
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* [[https://en.wikipedia.org/wiki/Kikko_(Japanese_armour) Kikko]] is a type of feudal Japanese armor similar in concept to European brigandine, but which uses hexagonal plates of iron or hardened leather attached to a cloth backing. Named for the hexagonal plates on a tortoise shell they resemble, it is possible that this led to a more general association between hexagonal grids and lightweight flexible/curved protection.
2nd Jul '17 6:44:34 PM Willbyr
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A specific and often striking type of [[DeflectorShields Deflector Shield]], often made out of PureEnergy, that takes the form of geometric shapes that connect to form the overall shape -- often [[HighTechHexagons hexagons]], as they tessellate conveniently well. It's not mathematically possible to create a sphere-like shape from regular hexagons alone, but one can come close by throwing in a few pentagons (twelve, for a complete sphere), and some objects in the real world (like fullerene molecules and soccer balls) have such structures. Named after the hexagonal wax cells of honeycombs.

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A specific and often striking type of [[DeflectorShields Deflector Shield]], {{Deflector Shield|s}}, often made out of PureEnergy, that takes the form of geometric shapes that connect to form the overall shape -- often [[HighTechHexagons hexagons]], as they tessellate conveniently well. It's not mathematically possible to create a sphere-like shape from regular hexagons alone, but one can come close by throwing in a few pentagons (twelve, for a complete sphere), and some objects in the real world (like fullerene molecules and soccer balls) have such structures. Named after the hexagonal wax cells of honeycombs.






** And in the ''ShinMazingerZero'' manga, [[{{Fembot}} Minerva X]] used a BeehiveBarrier to protect Kouji Kabuto and Mazinger Z.

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** And in the ''ShinMazingerZero'' ''Manga/ShinMazingerZero'' manga, [[{{Fembot}} Minerva X]] used a BeehiveBarrier to protect Kouji Kabuto and Mazinger Z.
29th Jun '17 11:41:06 AM greshnak
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* Film/GuardiansOfTheGalaxy to an extent. The convergence and interlocking of the Nova Corps in anticipation of air raid prevention.


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* ''Hexagon Park'', or [[http://www.archdaily.com/101862/new-bursa-stadium-hexagon-park-stadiumconcept/euro_stadium_bursa_birdsview Bursa stadium]].
23rd Feb '17 12:44:02 AM txtracer
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* The Mental Models of ''Manga/ArpeggioOfBlueSteel'' can generate and [[BarrierWarrior use them as weapons]].
8th Feb '17 1:36:02 PM ScorpiusNox
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** In ''VideoGame/FinalFantasyXV'', this appears to be a power of the [[RoyalsWhoActuallyDoSomething Kings of Lucis]]. King Regis uses it to protect the entire Crown City, and the members of the [[Film/KingsglaiveFinalFantasyXV Kingsglaive]] gain the power to erect them from him. Alas, despite drawing his powers from the same royal bloodline, [[WhatCouldHaveBeen this power is never extended to the player character, Prince Noctis]].
12th Aug '16 10:58:43 AM UmbrellasWereAwesome
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** ''VideoGame/{{Halo 3}}'' (pictured) and ''VideoGame/HaloReach'' have the Bubble Shield. The shield will completely stop bullets, plasma bolts, grenades, rockets and explosions of all sorts, and ''Reach''[='s=] version will also restore health. This BeehiveBarrier doesn't offer complete protection, however -- players and vehicles can pass straight through as if it didn't exist.
** In the later games, a beehive-esque energy shield becomes visible whenever a Sentinel is shot.

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** ''VideoGame/{{Halo 3}}'' (pictured) and ''VideoGame/HaloReach'' have has the Bubble Shield. The shield will completely stop bullets, plasma bolts, grenades, rockets and explosions of all sorts, and ''Reach''[='s=] version will also restore health. sorts. This BeehiveBarrier doesn't offer complete protection, however -- players and vehicles can pass straight through as if it didn't exist.
** In the later games, a beehive-esque energy shield becomes visible whenever a Sentinel is shot.
exist.



** ''Reach'' includes a similar shield with the Drop Shield armor ability, which also incorporates health-restoring properties.
** In Reach, nearly every example of the Covenant's trademark colorful metal features a subtle geometric pattern.

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** ''Reach'' ''VideoGame/HaloReach'' includes a similar shield with the Drop Shield armor ability, which also incorporates health-restoring properties.
** In Reach, nearly every example of the Covenant's trademark colorful metal features later games, a subtle geometric pattern.beehive-esque energy shield becomes visible whenever a Sentinel is shot.
12th Aug '16 10:57:10 AM UmbrellasWereAwesome
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* ''VideoGame/{{Halo}} 3'' (pictured) has the Bubbleshield. The shield will completely stop bullets, plasma bolts, grenades, rockets and explosions of all sorts. This BeehiveBarrier doesn't offer complete protection, however -- players and vehicles can pass straight through as if it didn't exist.

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* ''VideoGame/{{Halo}} 3'' ''Franchise/{{Halo}}'':
** ''VideoGame/{{Halo 3}}''
(pictured) has and ''VideoGame/HaloReach'' have the Bubbleshield. Bubble Shield. The shield will completely stop bullets, plasma bolts, grenades, rockets and explosions of all sorts. sorts, and ''Reach''[='s=] version will also restore health. This BeehiveBarrier doesn't offer complete protection, however -- players and vehicles can pass straight through as if it didn't exist.exist.
** In the later games, a beehive-esque energy shield becomes visible whenever a Sentinel is shot.
9th Aug '16 5:13:27 AM Lithp
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* In ''Anime/{{Bleach}}'', Nanao creates a wall-shaped barrier after a smoother version is destroyed. However, this is actually said to make the barrier weaker, with the intention of baiting the enemy into a trap that is never seen because they see right through the ploy.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BeehiveBarrier