History Main / BeeHiveBarrier

5th Apr '16 1:17:59 PM Willbyr
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** In ''KingdomHearts II Final Mix+ '', Aqua creates a barrier around someone else (Terra) in the secret movie. It's also her regular guard ability in ''VideoGame/KingdomHeartsBirthBySleep'', emphasising her MagicKnight / SquishyWizard status.

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** In ''KingdomHearts II ''VideoGame/KingdomHeartsII Final Mix+ '', Aqua creates a barrier around someone else (Terra) in the secret movie. It's also her regular guard ability in ''VideoGame/KingdomHeartsBirthBySleep'', emphasising her MagicKnight / SquishyWizard status.
5th Apr '16 1:17:43 PM Willbyr
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* They're everywhere in the ''KingdomHearts'' games whenever you come across the [[InsurmountableWaistHeightFence border of a particular level]].

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* They're everywhere in the ''KingdomHearts'' ''Franchise/KingdomHearts'' games whenever you come across the [[InsurmountableWaistHeightFence border of a particular level]].
5th Apr '16 1:17:27 PM Willbyr
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** And in the ShinMazingerZero manga, [[{{Fembot}} Minerva X]] used a BeehiveBarrier to protect Kouji Kabuto and Mazinger Z.

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** And in the ShinMazingerZero ''ShinMazingerZero'' manga, [[{{Fembot}} Minerva X]] used a BeehiveBarrier to protect Kouji Kabuto and Mazinger Z.



* These show up whenever a barrier, literal or figurative, is called for in ''KeroroGunsou''. Knowing the series, it could well be an extended parody/homage of ''Anime/NeonGenesisEvangelion''.

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* These show up whenever a barrier, literal or figurative, is called for in ''KeroroGunsou''.''Manga/SgtFrog''. Knowing the series, it could well be an extended parody/homage of ''Anime/NeonGenesisEvangelion''.



* Rarely used in ''MagicalGirlLyricalNanoha'' but Vita's DeflectorShields did take this form during her first battle against a newly upgraded Nanoha in ''A's''.

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* Rarely used in ''MagicalGirlLyricalNanoha'' ''Anime/MagicalGirlLyricalNanoha'' but Vita's DeflectorShields did take this form during her first battle against a newly upgraded Nanoha in ''A's''.



* The Devil Gundam can generate one in ''[[Anime/MobileFighterGGundam G Gundam]]'', matching up with the hexagonal pattern of its DG Cells.
* The Lightwave Barrier of in ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', as used by the asteroid fortress Artemis.

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* Franchise/{{Gundam}}:
**
The Devil Gundam can generate one in ''[[Anime/MobileFighterGGundam G Gundam]]'', ''Anime/MobileFighterGGundam'', matching up with the hexagonal pattern of its DG Cells.
* ** The Lightwave Barrier of in ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', ''Anime/MobileSuitGundamSeed'', as used by the asteroid fortress Artemis.
2nd Apr '16 10:23:06 AM Azure0
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Added DiffLines:

* In ''VideoGame/Destiny'', [[spoiler: Valus Tlu'urn projects one at the end of the Shield Brothers strike.]]
13th Mar '16 12:02:00 AM nombretomado
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* In ''CodeGeass'', Lelouch's personal Knightmare frame, the Shinkirou, uses a nearly impenetrable defense field made out of hexagons. The barrier isn't a complete sphere, but the individual pieces can be manipulated in any fashion; however, doing so requires a very quick mind, playing to Lelouch's strengths.

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* In ''CodeGeass'', ''Anime/CodeGeass'', Lelouch's personal Knightmare frame, the Shinkirou, uses a nearly impenetrable defense field made out of hexagons. The barrier isn't a complete sphere, but the individual pieces can be manipulated in any fashion; however, doing so requires a very quick mind, playing to Lelouch's strengths.
6th Jan '16 1:16:13 AM TARINunit9
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Added DiffLines:

* Chicken wire used for fencing uses hexagonal mesh to spread pressure more evenly.
4th Jan '16 10:36:27 AM Doug86
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* Several rings in ''[[GaiaOnline zOMG!]]'' summon Beehive Barriers. Improbability Sphere summons one around an ally as a general, while Turtle Summons one around yourself as a "OH SHI-!" shield.

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* Several rings in ''[[GaiaOnline ''[[Website/GaiaOnline zOMG!]]'' summon Beehive Barriers. Improbability Sphere summons one around an ally as a general, while Turtle Summons one around yourself as a "OH SHI-!" shield.
27th Dec '15 4:45:45 PM nombretomado
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* Used by Xellos in one early episode of ''{{Slayers}} NEXT''. In fact it looked uncannily like an AT field, too.

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* Used by Xellos in one early episode of ''{{Slayers}} ''Anime/{{Slayers}} NEXT''. In fact it looked uncannily like an AT field, too.
22nd Dec '15 3:16:36 AM jormis29
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* Justified in ''VideoGame/{{Homeworld}}:Cataclysm'', as the protective shells are created by surrounding the core ship with several dozen minute Sentry drones that serve as the apices of the prospective force-field polyhedron.
* The Class 9 and 10 shields in ''{{Freelancer}}'' have this effect when the ships using them are attacked. Specifically the shield is normally invisible and is more or less form fitting, but when struck it will become partially visible, revealing tessellated hexagons.

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* Justified in ''VideoGame/{{Homeworld}}:Cataclysm'', ''VideoGame/HomeworldCataclysm'', as the protective shells are created by surrounding the core ship with several dozen minute Sentry drones that serve as the apices of the prospective force-field polyhedron.
* The Class 9 and 10 shields in ''{{Freelancer}}'' ''VideoGame/{{Freelancer}}'' have this effect when the ships using them are attacked. Specifically the shield is normally invisible and is more or less form fitting, but when struck it will become partially visible, revealing tessellated hexagons.
16th Dec '15 4:59:12 PM nombretomado
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* ''LeagueOfLegends'' uses this for some shields, such as Morgana's magic-blocking Black Shield or Poppy's unbreachable [[DiplomaticImpunity Diplomatic Immunity]]. In addition, the summoner spell Fortify (before it was discontinued) used to deploy invulnerable, but short-lived shields of this type around every friendly turret.

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* ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' uses this for some shields, such as Morgana's magic-blocking Black Shield or Poppy's unbreachable [[DiplomaticImpunity Diplomatic Immunity]]. In addition, the summoner spell Fortify (before it was discontinued) used to deploy invulnerable, but short-lived shields of this type around every friendly turret.
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