History Main / BeautifulVoid

3rd Dec '16 7:36:45 AM Sark0TAG
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* ''VideoGame/{{Myst}}'', with a quote from Creator/{{Douglas Adams}} about it is the TropeNamer.

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* ''VideoGame/{{Myst}}'', with a quote from Creator/{{Douglas Adams}} about it is as the TropeNamer.TropeNamer.
* ''VideoGame/{{Morpheus}}'' runs with this trope. You're exploring a marooned yacht called ''Herculania'' that's frozen in Greenland's icy terrain, and inside are [[GhostShip ghosts of the guests and crew that populated it.]] The actual people have either abandoned ship before it ran aground, or [[spoiler: were captured and imprisoned inside a machine that holds is subjects in death-like trances. Eventually, you get the chance to use this machine yourself and explore the various dream worlds those people are having, which also are devoid of any signs of life.]]
5th Nov '16 4:32:39 PM Sugao
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* ''LostEmber'' lets you explore the ruins of an ancient city in the forest. There are some animals around, but no one to really talk to.
15th Oct '16 9:20:21 PM nombretomado
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* The dungeons for the first [[FinalFantasyCrystalChronicles FFCC]] game. Gorgeous rivers, lakes, forests, and ruins. But the whole world is covered in poisonous gas so there really are just ''very'' few people outside of the sheltered towns.

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* The dungeons for the first [[FinalFantasyCrystalChronicles FFCC]] ''[[VideoGame/FinalFantasyCrystalChronicles FFCC]]'' game. Gorgeous rivers, lakes, forests, and ruins. But the whole world is covered in poisonous gas so there really are just ''very'' few people outside of the sheltered towns.
5th Oct '16 1:00:22 PM Morgenthaler
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* ''OurTown''

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* ''OurTown''
''Theatre/OurTown''
11th Jul '16 6:34:53 PM Sark0TAG
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* ''The Crystal Key'' has a partially known background--an alien empire is [[OmnicidalManiac annihilating everything in its path]], and you're trying to contact the only civilization known to have held out against it even temporarily. However, most of the game essentially fits this, as the people you're looking for have long since vanished except for their {{Apocalyptic Log}}s, and enemy soldiers only rarely show up. The aura is quite deliberately a mix of exoticism and [[NothingIsScarier quiet menace]].

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* ''The Crystal Key'' ''VideoGame/TheCrystalKey'' has a partially known background--an alien empire is [[OmnicidalManiac annihilating everything in its path]], and you're trying to contact the only civilization known to have held out against it even temporarily. However, most of the game essentially fits this, as the people you're looking for have long since vanished except for their {{Apocalyptic Log}}s, and enemy soldiers only rarely show up. The aura is quite deliberately a mix of exoticism and [[NothingIsScarier quiet menace]].
23rd Jun '16 4:56:16 PM Generality
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[-[[caption-width-right:350:{{What could|HaveBeen}} [[http://www.martiniere.com/games/ have been]] [[http://uru.patchallel.com/ part of]] ''Uru Live'', and is now in ''Myst Online.'']]-]

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[-[[caption-width-right:350:{{What could|HaveBeen}} [[http://www.martiniere.com/games/ have been]] [[http://uru.patchallel.com/ part of]] ''Uru Live'', ''[[VideoGame/UruAgesBeyondMyst Uru Online]]'', and is now in ''Myst Online.'']]-]
6th May '16 5:29:04 AM TheOneWhoTropes
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* ''ThePath'', wandering through a melancholy forest accompanied by sad and ambient music really defines this trope, but this Beautiful Void can quickly turn scary.

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* ''ThePath'', ''VideoGame/ThePath'', wandering through a melancholy forest accompanied by sad and ambient music really defines this trope, but this Beautiful Void can quickly turn scary.
20th Apr '16 4:23:11 PM Sark0TAG
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* ''Schizm'' emphasizes the "void" over the "beautiful," even more than ''The Crystal Key''. Civilization on the GhostPlanet you're exploring vanished quickly and mysteriously, as did the entire research team you were supposed to be delivering supplies to. The only remaining signs of life are the [[ApocalypticLog audio diaries]] left by the scientists.

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* ''Schizm'' [[VideoGame/SchizmMysteriousJourney Schizm]] emphasizes the "void" over the "beautiful," even more than ''The Crystal Key''. Civilization on the GhostPlanet you're exploring vanished quickly and mysteriously, as did the entire research team you were supposed to be delivering supplies to. The only remaining signs of life are the [[ApocalypticLog audio diaries]] left by the scientists.
10th Apr '16 10:08:54 PM Aiguille
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* ZigZagged in ''Podcast/AliceIsntDead,''as the trucker {{Narrator}} vacillates in describing her surroundings with her shifts in mood. In "Omelet," the Narrator ambivalently [[FauxlosophicNarration meditates]] on the nature of the night sky, and whether its more apt to describe it as "beautiful," or "nothing." In context, she's musing wistfully and nihilistically in the aftermath of being traumatized by a HumanoidAbomination stalker. Subsequently, she articulates a mild fear of particularly [[NothingIsScarier empty]] vistas like flatlands, until in "Nothing to See," she's actually ''relieved'' by the pleasant way Kansas grasslands offer "[[TitleDrop nothing to see]]." Then she hears [[DangerTakesABackseat noises]] from her trailer, and her fear and isolation are underscored yet again.
3rd Apr '16 2:58:36 PM Paranoia
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*** Then again the "Hubble Ultra Deep Field" image has shows that even that "darkness" is ''full'' of the light from distant galaxies (human eyes just aren't sensitive enough to see it unaided)
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http://tvtropes.org/pmwiki/article_history.php?article=Main.BeautifulVoid