History Main / BeastMan

24th Mar '17 12:46:19 PM SparkPlugTheTroper
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Subtrope of MonstrousHumanoid. See also HalfHumanHybrid, FaunsAndSatyrs, LittleBitBeastly and PettingZooPeople. Overlaps with [[OurOrcsAreDifferent Different Orcs]]. Compare AllCavemenWereNeanderthals and CrownOfHorns. Contrast PlantPerson, with whom they might team up into a "[[ActionDuo Nature Duo]]". Often overlaps with AnimalThemedSuperbeing.

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Subtrope of MonstrousHumanoid. See also HalfHumanHybrid, FaunsAndSatyrs, LittleBitBeastly and PettingZooPeople. Overlaps with [[OurOrcsAreDifferent Different Orcs]]. Compare AllCavemenWereNeanderthals and CrownOfHorns. Contrast PlantPerson, with whom they might team up into a "[[ActionDuo Nature Duo]]". Often overlaps with AnimalThemedSuperbeing.
AnimalThemedSuperbeing. Not to be confused with the ''WesternAnimation/TeenTitansGo'' episode [[Recap/TeenTitansGoS2E44BeastMan "Beast Man"]].
2nd Mar '17 12:17:30 AM Theriocephalus
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* Beastmen are a playable army in ''TabletopGame/{{Warhammer}}'', they are human/animal mutants created by the warping influence of Chaos and look like humanoids with animal heads, hooves, tails and other animal parts. Most resemble monstrous FaunsAndSatyrs, but unique Beastmen can have additional mutations such as wings or crablike pincers, and specific types such as centigors, minotaurs and harpies exist as their own sub-races separate from the main Beastman population. They're also all horrible, evil monsters and fully devoted to Chaos, and hate anything related to humanity and organized civilization with a fervent passion

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* Beastmen are a playable army in ''TabletopGame/{{Warhammer}}'', they are human/animal mutants created by the warping influence of Chaos and look like humanoids with animal heads, hooves, tails and other animal parts. Most resemble monstrous FaunsAndSatyrs, but unique Beastmen can have additional mutations such as wings or crablike pincers, and specific types such as centigors, minotaurs [[OurCentaursAreDifferent centigors]], [[ALoadOfBull minotaurs]] and harpies {{harpi|ngOnAboutHarpies}}es exist as their own sub-races separate from the main Beastman population. They're also all horrible, evil monsters and fully devoted to Chaos, and hate anything related to humanity and organized civilization with a fervent passion



* The [[TabletopGame/DungeonsAndDragons D&D]] setting of TabletopGame/{{Eberron}} has the Shifter race. Shifters have a lycanthropic heritage.
** "Beastmen" or "beastfolk" are an actual race in the ''[[TabletopGame/{{Greyhawk}} World of Greyhawk]]'' setting. They're mostly human-shaped, but covered in color-changing fur.
* TabletopGame/DragonDice has the Feral - a race of beasts granted sentience and enough anthropomorphic traits/intelligence to use tools and fight in the name of MotherNature.

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* The [[TabletopGame/DungeonsAndDragons D&D]] setting of TabletopGame/{{Eberron}} ''TabletopGame/DungeonsAndDragons'':
** ''TabletopGame/{{Eberron}}''
has the Shifter race. Shifters have Shifters, a race of lycanthropic heritage.
** "Beastmen" or "beastfolk" are an actual race in the ''[[TabletopGame/{{Greyhawk}} World of Greyhawk]]'' setting.''TabletopGame/{{Greyhawk}}''. They're mostly human-shaped, but covered in color-changing fur.
** ''TabletopGame/{{Ravenloft}}'' has the Broken Ones, the results (and offspring) of experiments by Darklord Frantisek Markov, an {{Expy}} of Creator/HGWells' [[Literature/TheIslandOfDoctorMoreau Doctor Moreau]].
* TabletopGame/DragonDice has the Feral - -- a race of beasts granted sentience and enough anthropomorphic traits/intelligence to use tools and fight in the name of MotherNature.



* Creator/{{TSR}}'s ''TabletopGame/{{Ravenloft}}'' campaign setting has the Broken Ones, the results (and offspring) of experiments by Darklord Frantisek Markov, an {{Expy}} of Creator/HGWells' [[Literature/TheIslandOfDoctorMoreau Doctor Moreau]].
2nd Mar '17 12:12:16 AM Theriocephalus
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* Beastmen are a playable army in ''TabletopGame/{{Warhammer}}'', they are human/animal mutants created by the warping influence of Chaos and look like humanoids with animal heads, hooves, tails and other animal parts.
* ''TabletopGame/{{Warhammer 40000}}'':
** Apparently there's also a handful hiding in the Eye of Terror as well. Whether or not they're the same kind of beastman is debatable.
** Beastmen do exist in the ''Warhammer 40000'' canon, and are generally considered a stable but extremely varied type of Abhuman also known as Homo Sapiens Variatus. Unlike their fantasy counterparts, they are generally loyal to the Imperium and are inducted into the Imperial Guard as cannon fodder, but given the setting, there are a lot of them who swear their loyalty to Chaos instead. They disappeared from canon with the Squats when they decided to move away from the [[RecycledInSpace Warhammer Fantasy in space]] deal before being mentioned again in the 6th edition rulebook.

to:

* Beastmen are a playable army in ''TabletopGame/{{Warhammer}}'', they are human/animal mutants created by the warping influence of Chaos and look like humanoids with animal heads, hooves, tails and other animal parts.
* ''TabletopGame/{{Warhammer 40000}}'':
** Apparently there's also a handful hiding in the Eye of Terror as well. Whether or not they're the same kind of beastman is debatable.
**
parts. Most resemble monstrous FaunsAndSatyrs, but unique Beastmen do can have additional mutations such as wings or crablike pincers, and specific types such as centigors, minotaurs and harpies exist as their own sub-races separate from the main Beastman population. They're also all horrible, evil monsters and fully devoted to Chaos, and hate anything related to humanity and organized civilization with a fervent passion
* ''TabletopGame/Warhammer40000'': Beastmen also
exist in the ''Warhammer 40000'' 40,000'' canon, and are generally considered a stable but extremely varied type of Abhuman also known as Homo ''Homo Sapiens Variatus.Variatus''. Unlike their fantasy counterparts, they are generally loyal to the Imperium and are inducted into the Imperial Guard as cannon fodder, but given the setting, there are a lot of them who swear their loyalty to Chaos instead. They disappeared from canon with the Squats when they decided to move away from the [[RecycledInSpace Warhammer Fantasy in space]] deal before being mentioned again in the 6th edition rulebook. In-universe, they're supposed to have been nearly driven to extinction in the Imperium proper due to being regarded as Chaos-tainted due to their appearance. Although many survive in the Imperium still, many more fled to the Eye of Terror and now serve Chaos.
20th Feb '17 2:22:40 AM jormis29
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* TSR's ''TabletopGame/{{Ravenloft}}'' campaign setting has the Broken Ones, the results (and offspring) of experiments by Darklord Frantisek Markov, an {{Expy}} of Creator/HGWells' [[Literature/TheIslandOfDoctorMoreau Doctor Moreau]].

to:

* TSR's Creator/{{TSR}}'s ''TabletopGame/{{Ravenloft}}'' campaign setting has the Broken Ones, the results (and offspring) of experiments by Darklord Frantisek Markov, an {{Expy}} of Creator/HGWells' [[Literature/TheIslandOfDoctorMoreau Doctor Moreau]].
10th Feb '17 9:42:04 PM Scorntex
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* ''ComicBook/WonderWomanRebirth:'' Cheetah, whose appearance has changed dramatically from prior depictions of "human with fur and a tail" to looking like an actual humanoid cheetah, complete with more feline facial features. She's also slowly losing her humanity the longer she's stuck in that form.
10th Feb '17 2:15:41 AM Morgenthaler
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* About [[http://s3.amazonaws.com/kym-assets/photos/images/newsfeed/000/127/429/furry%20town.png?1318992465 half of the population]] of [[DreamLand Vision]] in BraveStory, most notably the lizard merchant and cat girl (but not a CatGirl) Meeia.

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* About [[http://s3.amazonaws.com/kym-assets/photos/images/newsfeed/000/127/429/furry%20town.png?1318992465 half of the population]] of [[DreamLand Vision]] in BraveStory, Literature/BraveStory, most notably the lizard merchant and cat girl (but not a CatGirl) Meeia.
4th Feb '17 3:53:05 PM Theriocephalus
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* ''VideoGame/DwarfFortress'': Animal people come in two kinds:
** First, there are the underground animal races, based on various subterranean animals. They live in small camps BeneathTheEarth, and may or may not be hostile to your dwarves: if they are, expect a greeting of poisoned spears and blow darts.
** Secondly, there is the surface-dwelling kind. These serve as one of the two variants of normal animals found living in Savage biomes alongside giant animals, and a variant exists for nearly every animal species in the game. Unlike their subterranean kin, they do not form civilizations, use tools or wear clothing, and are essentially humanoid animals. However, they can be adopted by an aboveground civilization (usually elves), at which point they will start behaving like that civilizationís other members.
** One type of animal people, bat men, exist both aboveground and in the cavern layers, with their behavior based on where they spawned -- surface-dwelling bat men are mindless animals, while the cavern-dwelling ones live in tribes.
30th Jan '17 8:23:26 PM Luppercus
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* Probably the UrExample is Creator/HGWells' ''Literature/TheIslandOfDoctorMoreau'' with a MadScientist altering animal life form to make them more human-like essentially creating a group of horrible Beast Men. Most [[Film/TheIslandOfDoctorMoreau film adaptations]] have some pretty cool looking make ups.
31st Dec '16 10:36:34 AM nombretomado
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* The [[TabletopGame/DungeonsAndDragons D&D]] setting of {{Eberron}} has the Shifter race. Shifters have a lycanthropic heritage.

to:

* The [[TabletopGame/DungeonsAndDragons D&D]] setting of {{Eberron}} TabletopGame/{{Eberron}} has the Shifter race. Shifters have a lycanthropic heritage.
26th Dec '16 5:39:31 PM PaulA
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* The shaggy, cave-dwelling Beast Men in Filmation's ''WesternAnimation/FlashGordon''. Dr. Zarkov theorized that [[CardCarryingVillain Ming]] was deliberately keeping their civilization from advancing just because he enjoyed having a tribe of savages who would worship him.

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* The shaggy, cave-dwelling Beast Men in Filmation's ''WesternAnimation/FlashGordon''.''WesternAnimation/{{Flash Gordon|1979}}''. Dr. Zarkov theorized that [[CardCarryingVillain Ming]] was deliberately keeping their civilization from advancing just because he enjoyed having a tribe of savages who would worship him.
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