History Main / BadVibrations

8th Feb '16 3:28:21 AM Morgenthaler
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Added work page links and namespaces. Example Indentation In Trope Lists.
* ''{{Tremors}}'' ** The first movie runs on this all the way long. ** Subverted delightfully in ''Tremors 2: Aftershocks'', with sheets of metal instead of water. As the movement gets more violent, and the heroes assume the monster just out of view has to be huge to be making it, so they point their guns higher and higher... until a little beast about half their size hops into view. What's even better is that the camera shot is set up so that the ''audience'' fully expects it as well, waiting for the giant inserted-by-special-effects monster to come lumbering around the corner of the building.
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* ''{{Tremors}}'' ** ''Film/{{Tremors}}'': The first movie runs on this all the way long. long, as vibrations signal the approaching subterranean monsters. * ''Film/Tremors2Aftershocks'': ** Subverted delightfully in ''Tremors 2: Aftershocks'', in, with sheets of metal instead of water. As the movement gets more violent, and the heroes assume the monster just out of view has to be huge to be making it, so they point their guns higher and higher... until a little beast about half their size hops into view. What's even better is that the camera shot is set up so that the ''audience'' fully expects it as well, waiting for the giant inserted-by-special-effects monster to come lumbering around the corner of the building.

* Became a RunningGag on ''{{Tremors}}: The Series'', in that everyone would freeze in mid-argument and grab hold of anything breakable whenever El Blanco passed through town, making the ground vibrate. Soon as he'd passed by, conversations would resume as if nothing odd had happened. This even happened in the midst of a scene where someone was being ''held at gunpoint''.
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* Became a RunningGag on ''{{Tremors}}: ''Series/{{Tremors}}: The Series'', in that everyone would freeze in mid-argument and grab hold of anything breakable whenever El Blanco passed through town, making the ground vibrate. Soon as he'd passed by, conversations would resume as if nothing odd had happened. This even happened in the midst of a scene where someone was being ''held at gunpoint''.
15th Dec '15 12:03:59 PM nombretomado
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* In the Outland area of ''WorldOfWarcraft'', there are wandering demonic golems known as Fel Reavers. They are absolutely monstrous in scale, far larger than anything the player had encountered up to that point. Not only does your screen shake as they draw near, but you can hear their footsteps. Even more fearsome is their mechanical roar, which makes the screen shake violently, letting the player know that a massive death machine is very close. Luckily, their eyesight is terrible. Due to the way aggro works in the game, they'll only notice you if you're very close to them on the ground. You can fly a flying mount right through its face and it won't attack.
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* In the Outland area of ''WorldOfWarcraft'', ''VideoGame/WorldOfWarcraft'', there are wandering demonic golems known as Fel Reavers. They are absolutely monstrous in scale, far larger than anything the player had encountered up to that point. Not only does your screen shake as they draw near, but you can hear their footsteps. Even more fearsome is their mechanical roar, which makes the screen shake violently, letting the player know that a massive death machine is very close. Luckily, their eyesight is terrible. Due to the way aggro works in the game, they'll only notice you if you're very close to them on the ground. You can fly a flying mount right through its face and it won't attack.
12th Dec '15 10:19:55 PM Kartoonkid95
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* The ''Jurassic Park'' bit was parodied in the ''WesternAnimation/{{Animaniacs}}'' segment "The Please, Please, Please, Get a Life Foundation", where [[spoiler: Baloney]] approaches a nerd while his Wakko coffee mug shakes. * The MickeyMouse short ''WesternAnimation/BraveLittleTailor'' has the Giant's entrance being preceded by everything bouncing off the ground, Mickey included.
11th Dec '15 6:57:18 PM Generality
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** Inverted in ''Recap/DoctorWhoS31E13TheBigBang'' where the vibration signals the return of the TARDIS, which is always a good thing.
8th Nov '15 8:08:00 PM ngh93
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-->'''Genie''': I thought the Earth wasn't supposed to move until the honeymoon!
29th Sep '15 5:36:17 AM StarTropes
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* Happens in ''Disney/AladdinAndTheKingOfThieves'' just before the Forty Thieves [[WeddingSmashers attack Aladdin and Jasmine's wedding]].
15th May '15 9:12:12 PM nombretomado
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* Bungie likes to add these to the Warthog run sequences throughout {{Halo}}. Usually because something is exploding in frighteningly-close proximity to you.
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* Bungie likes to add these to the Warthog run sequences throughout {{Halo}}.''Franchise/{{Halo}}''. Usually because something is exploding in frighteningly-close proximity to you.
3rd May '15 2:51:08 AM Veanne
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* In the original ''WebOriginal/StarsInBlack'', Bad Vibrations are the harbinger... [[SubvertedTrope of T-Rap]], who's a good guy (if useless).
17th Mar '15 8:32:10 PM nombretomado
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* The ''Jurassic Park'' bit was parodied in the [[RashomonStyle Rashomon episode]] of ''TheFreshPrinceOfBelAir'', with Uncle Phil standing in for the T-Rex.
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* The ''Jurassic Park'' bit was parodied in the [[RashomonStyle Rashomon episode]] of ''TheFreshPrinceOfBelAir'', ''Series/TheFreshPrinceOfBelAir'', with Uncle Phil standing in for the T-Rex.
17th Nov '14 8:49:15 AM Morgenthaler
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* The opening scene of Ian [=McKellen's=] ''Theatre/RichardIII''. The king is eating a meal when everything on his table starts to vibrate (including a glass of red wine) whereupon an enemy tank bursts through the wall.
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* The opening scene of Ian [=McKellen's=] ''Theatre/RichardIII''.''Film/RichardIII''. The king is eating a meal when everything on his table starts to vibrate (including a glass of red wine) whereupon an enemy tank bursts through the wall.
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