History Main / BadExportForYou

14th Jan '18 12:20:39 PM nombretomado
Is there an issue? Send a Message


* ''WesternAnimation/CatsDontDance'' received a proper widescreen DVD release in 2008, but only in Europe. Other than a rare LaserDisc release, Americans were stuck with a crappy 4:3 pan-and-scan DVD until 2016, when it was reissued as a VanillaEdition MOD as part of the Warner Archive Collection.

to:

* ''WesternAnimation/CatsDontDance'' received a proper widescreen DVD release in 2008, but only in Europe. Other than a rare LaserDisc UsefulNotes/LaserDisc release, Americans were stuck with a crappy 4:3 pan-and-scan DVD until 2016, when it was reissued as a VanillaEdition MOD as part of the Warner Archive Collection.
5th Jan '18 5:18:49 AM Vrahno
Is there an issue? Send a Message


* Sort of inverted with the Hungarian edition of the children's book ''Franchise/{{Bionicle}}: Tale of the Toa'', which has 50 extra pages that were cut from the English release. On one hand, it fleshes out the world and characters better and some passages in the English text feel clunky without the missing sentences. On the other, it's arguably slower, redundant at parts and contains numerous translation and continuity errors.



* ''Series/WalkingWithDinosaurs'' was released in Hungary as a box-set that included the original series plus the Big Al and the two original Nigel Marven specials. Instead of recording a new narration for the base series, the producers chose to use the old dub and simply reorder some sound bites to match the original narration's timing... together with the background sounds and music. What more, in five of the series' six episodes, the sound is now out of sync by a full second. They also turned the originally 4-disk set into a 3-er, by combining the ''WWD'' base disk and bonus-feature disk into one, which came with the price of leaving out one of the extras. Despite this, the DVD case still said it was a 4-disk set. The creator interviews advertised on the back of the ''Chased by Dinosaurs'' case have also been replaced by typo-ridden dinosaur fact-files, written in English, save for one which is inexplicably French.

to:

* ''Series/WalkingWithDinosaurs'' was released in Hungary as a DVD box-set that included the original series plus the Big Al and the two original Nigel Marven specials. Instead of recording a new narration for the base series, the producers chose to use the old error-filled dub and simply reorder some sound bites sentences to match the original narration's timing... together with the background sounds timing, which resulted in some sound effects and music. What more, in bits of music being overlaid on each other. In five of the series' six episodes, the sound is now also out of sync by a full second. They also turned the originally 4-disk set into a 3-er, by combining combined the ''WWD'' base disk and bonus-feature disk into one, which came with the price of leaving out dropping one of the extras. Despite this, extras, yet the DVD case still said it was a 4-disk set.advertised the set as containing 4 disks. The creator interviews advertised on the back of the ''Chased by Dinosaurs'' case have also been replaced by typo-ridden dinosaur fact-files, written in English, save for one which is inexplicably French.
4th Jan '18 6:12:39 AM Dere
Is there an issue? Send a Message


** To a lesser extent, the Mega Drive version as well. Outside of Japan, it suffers from a bad case of AmericanKirbyIsHardcore, with ridiculous changes such as giving Ristar an angry facial expression all the time and redesigning the enemies to look meaner, resulting in a game that feels like it can't decide whether it wants to be cute or hardcore. One can only guess what was going through Sega of America's head when they assumed they could successfully turn a [[RidiculouslyCuteCritter ridiculously cute anthropomorphic little star]] with childlike squeaks into a MascotWithAttitude. In addition, it did unnecessary changes to the story. While these were the norm for localized Sega games back then, Ristar is unusual in that the game itself was altered to reflect said changes. YMMV on which version of the storyline is better, though.

to:

** To a lesser extent, the Mega Drive version as well. Outside of Japan, it suffers from a bad case of AmericanKirbyIsHardcore, with ridiculous changes such as giving Ristar an angry facial expression all the time and redesigning the enemies to look meaner, resulting in a game that feels like it can't decide whether it wants to be cute or hardcore. One can only guess what was going through Sega of America's head when they assumed they could successfully turn a [[RidiculouslyCuteCritter ridiculously cute anthropomorphic little star]] with childlike squeaks into a MascotWithAttitude. In addition, it did made unnecessary changes to the story. While these were the norm for localized Sega games back then, Ristar is unusual in that the game itself was altered to reflect said changes. YMMV on which version of the storyline is better, though.
2nd Jan '18 6:46:44 PM Dere
Is there an issue? Send a Message


** To a lesser extent, the Mega Drive version as well. Outside of Japan, it suffers from a bad case of AmericanKirbyIsHardcore, with ridiculous changes such as giving Ristar an angry facial expression all the time and redesigning the enemies to look meaner, resulting in a game that feels like it can't decide whether it wants to be cute or hardcore. One can only guess what was going through Sega of America's head when they assumed they could successfully turn a [[RidiculouslyCuteCritter ridiculously cute anthropomorphic little star]] with childlike squeaks into a MascotWithAttitude.

to:

** To a lesser extent, the Mega Drive version as well. Outside of Japan, it suffers from a bad case of AmericanKirbyIsHardcore, with ridiculous changes such as giving Ristar an angry facial expression all the time and redesigning the enemies to look meaner, resulting in a game that feels like it can't decide whether it wants to be cute or hardcore. One can only guess what was going through Sega of America's head when they assumed they could successfully turn a [[RidiculouslyCuteCritter ridiculously cute anthropomorphic little star]] with childlike squeaks into a MascotWithAttitude. In addition, it did unnecessary changes to the story. While these were the norm for localized Sega games back then, Ristar is unusual in that the game itself was altered to reflect said changes. YMMV on which version of the storyline is better, though.
2nd Jan '18 7:47:24 AM Dere
Is there an issue? Send a Message

Added DiffLines:

** To a lesser extent, the Mega Drive version as well. Outside of Japan, it suffers from a bad case of AmericanKirbyIsHardcore, with ridiculous changes such as giving Ristar an angry facial expression all the time and redesigning the enemies to look meaner, resulting in a game that feels like it can't decide whether it wants to be cute or hardcore. One can only guess what was going through Sega of America's head when they assumed they could successfully turn a [[RidiculouslyCuteCritter ridiculously cute anthropomorphic little star]] with childlike squeaks into a MascotWithAttitude.
2nd Jan '18 1:56:06 AM klausbaudelaire
Is there an issue? Send a Message


** Some PAL games, including most NES games, run 17% slower due to television refresh rate differences. Thankfully, both issues became moot when HD and high capacity Blu-Ray's became standardised.

to:

** Some * In general, some PAL games, including most NES games, run 17% slower due to television refresh rate differences. Thankfully, both issues became moot when HD and high capacity Blu-Ray's Blu-Ray discs became standardised.standardised.
** An infamous example of this was with the PAL release of ''VideoGame/SonicTheHedgehog'', which WebVideo/NostalgiaNerd pointed out and expounded in [[https://www.youtube.com/watch?v=cWSIhf8q9Ao this video]].
** A rare inversion was with the North American release of ''[[VideoGame/ColinMcRaeRally Colin [=McRae=] Rally 2.0]]'' for the original UsefulNotes/PlayStation, which was [[https://www.youtube.com/watch?v=Y-e7nANRdno somewhat]] [[https://www.youtube.com/watch?v=PGACXzEjgw4 watered down]] compared to its original PAL counterpart. Not only that it was a touch slower, Nicky Grist's co-driving and narration was [[SameLanguageDub replaced]] with an unknown voice actor with an American accent, presumably to "Americanise" the series similar to the later ''VideoGame/DiRT'' titles. The pacing issue was likely due to Creator/{{Codemasters}} overlooking the refresh rate differences, e.g. the game renders at 60 hertz but is slower due to the update rate at 50. Considering how [[UsefulNotes/{{Rallying}} rallying]] isn't as popular in the States as it is in Europe[[note]]and neither is Creator/ColinMcRae himself; relatively fewer people have heard of him until the 2006 X-Games[[/note]], the NTSC release could be more or less an afterthought.



* In an inversion of the NTSC-is-superior convention with console games, North American releases of the first two ''VideoGame/ColinMcRaeRally'' titles for the original UsefulNotes/PlayStation were somewhat watered down compared to their PAL counterparts. It's even more egregrious on the second game where not only that it was a touch slower, Nicky Grist's co-driving and narration was replaced with an unknown voice actor with an American accent.
1st Jan '18 2:18:12 AM Piterpicher
Is there an issue? Send a Message





* Like the Cartoon Network example above, Malaysia got hit by this with Creator/TechTV back when it was still alive. TechTV only aired from 7PM to 7AM, which then it was switched to an in-house channel (this is Astro we're talking about, and back then they had just killed rival cable operator Mega TV and technically have a monopoly on the Pay TV market in Malaysia). Sadly, when Tech TV died and changed to Creator/G4TV, they just converted the channel to fully in-house and opted to not carry those channels.

to:

* Like the Cartoon Network example above, Malaysia got hit by this with Creator/TechTV back when it was still alive. TechTV Creator/TechTV only aired from 7PM to 7AM, which then it was switched to an in-house channel (this is Astro we're talking about, and back then they had just killed rival cable operator Mega TV and technically have a monopoly on the Pay TV market in Malaysia). Sadly, when Tech TV died and changed to Creator/G4TV, they just converted the channel to fully in-house and opted to not carry those channels.
29th Dec '17 5:43:54 PM klausbaudelaire
Is there an issue? Send a Message

Added DiffLines:

*In an inversion of the NTSC-is-superior convention with console games, North American releases of the first two ''VideoGame/ColinMcRaeRally'' titles for the original UsefulNotes/PlayStation were somewhat watered down compared to their PAL counterparts. It's even more egregrious on the second game where not only that it was a touch slower, Nicky Grist's co-driving and narration was replaced with an unknown voice actor with an American accent.
25th Dec '17 2:16:14 PM LucaEarlgrey
Is there an issue? Send a Message


* ''VideoGame/{{Ray|Series}}Storm'' had several changes made to it for the North American [=PS1=] port. First, this version raises the default difficulty of all stages from 2 (out of 8) to 4. This in itself isn't so bad. What makes this particularly sinister is that this version also introduces "Training Mode", which [[EasyModeMockery locks the player out of the second half of the game if any stage's difficulty is set below 4]]. This means you can't play on Japanese defaults and see the entire game, much like with ''VideoGame/StreetsOfRage 3''.

to:

* ''VideoGame/{{Ray|Series}}Storm'' had several changes made to it for the North American [=PS1=] port. First, this version raises the default difficulty of all stages from 2 (out of 8) to 4. This in itself isn't so bad. What makes this particularly sinister is that this version also introduces "Training Mode", which [[EasyModeMockery locks the player out of the second half of the game if any stage's difficulty is set below 4]]. This means you can't play on Japanese defaults and see the entire game, much like with ''VideoGame/StreetsOfRage 3''. These changes were intentional on Creator/WorkingDesigns's part; as explained in the manual, they did this in an attempt to curb the mentality of buying a game, creditfeeding it to the end, and then calling the game done and never touching it again.
22nd Dec '17 1:17:06 PM NESBoy
Is there an issue? Send a Message

Added DiffLines:

* For the franchise's [[MilestoneCelebration 30th Anniversary]], Creator/{{Capcom}} released a CompilationRerelease of tweleve ''Franchise/StreetFighter'' arcade games -- [[VideoGame/StreetFighterI the first game]], [[UpdatedRerelease all five versions of]] ''VideoGame/StreetFighterII'', the ''VideoGame/StreetFighterAlpha'' trilogy, and [[UpdatedRerelease all three versions of]] ''VideoGame/StreetFighterIII''. However, to the Japanese audience's chagrin, the collection's Japanese release only has the games in their localized English versions.
This list shows the last 10 events of 562. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.BadExportForYou