History Main / BackGroundBoss

30th Jan '18 11:05:22 PM BobRiddle
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* [[spoiler:Metal Gear EXCELSUS]] from ''VideoGame/MetalGearRisingRevengeance'' keeps its main body in the background, and its weak points are its legs and blade arms.
4th Jan '18 10:51:46 PM ironcommando
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* Multiple bosses in ''VideoGame/{{Bug}}!''.

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* Multiple bosses in ''VideoGame/{{Bug}}!''.''VideoGame/{{Bug}}''.
18th Nov '17 8:50:25 AM rixion
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* Orjugan in ''VideoGame/{{Ys}}: The Ark of Napishtim''. To damage it, you must hit its bombs back or use the flame magic.

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* Orjugan in ''VideoGame/{{Ys}}: The Ark of Napishtim''.''Videogame/YsVITheArkOfNapishtim''. To damage it, you must hit its bombs back or use the flame magic.
4th Nov '17 6:24:55 PM Andyroid
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* in ''VideoGame/AdventureTime: Hey Ice King! Why'd You Steal Our Garbage?!'', stage 2 of the penultimate boss battle has you fighting a giant version of the Ice King as he looms in the background.
1st Nov '17 4:51:38 PM nighttrainfm
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* One of Xemnas's modes in ''VideoGame/KingdomHeartsII'' does this initially.
** Ursula in ''VideoGame/KingdomHeartsChainOfMemories''.

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* ''Franchise/KingdomHearts'':
**
One of Xemnas's Xemnas' modes in ''VideoGame/KingdomHeartsII'' does this initially.
** Giant Ursula in ''VideoGame/KingdomHeartsChainOfMemories''.



* The FinalBattle in ''VideoGame/MassEffect2'' is against a [[spoiler: giant incomplete humanoid Reaper who can only be harmed by shooting at one of its four weakspots]].
** And if you do Grunt's loyalty mission, it ends with a fight against [[spoiler: a Thresher Maw]], which stays outside the arena and spits acid at you.

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* The FinalBattle in ''VideoGame/MassEffect2'' is against a [[spoiler: giant incomplete humanoid Reaper who can only be harmed by shooting at one of its four weakspots]].
''Franchise/MassEffect'':
** And if If you do Grunt's loyalty mission, mission in ''VideoGame/MassEffect2'', it ends with a fight against [[spoiler: a Thresher Maw]], which stays outside the arena and spits acid at you.you.
** The FinalBoss of the second game is a [[spoiler: giant incomplete humanoid Reaper who can only be harmed by shooting at one of its four weak spots.]]



** Also in the third game, another Reaper appears during the battle of Earth, guarding [[spoiler:the Conduit]]. It is far in the background, but slowly moves closer. Not long after, [[spoiler:Harbinger appears behind the Conduit, where it stays and destroys the entire alliance force. This is also a ScriptedBattle]].

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** Also in the third game, another Reaper appears during the battle of Earth, guarding [[spoiler:the Conduit]]. It is far in the background, but slowly moves closer. Not long after, [[spoiler:Harbinger appears behind the Conduit, where it stays and destroys the entire alliance Alliance force. This is also a ScriptedBattle]].ScriptedBattle.]]
24th Sep '17 2:06:49 PM malter
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* ''VideoGame/MetroidSamusReturns'' has the Diggernaut, a HumongousMecha that uses giant crushers, [[FrickinLaserBeams Frickin]] [[EyeBeams Eye Lasers]] and a VacuumMouth to try and kill Samus with. Among other things, Samus has to [[ColossusClimb climb into its crushers]] and destroy them with bombs, and finally climb onto its head and bomb its [[CyberCyclops eye]] to defeat it.

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* ''VideoGame/MetroidSamusReturns'' has the Diggernaut, a HumongousMecha that uses giant crushers, [[FrickinLaserBeams Frickin]] [[EyeBeams Eye Lasers]] and a VacuumMouth to try and kill Samus with. Among other things, Samus has to [[ColossusClimb climb into its crushers]] (and later, onto its eye) and destroy them with bombs, and finally climb onto its head and bomb its [[CyberCyclops eye]] to defeat it.bombs.
24th Sep '17 12:45:19 PM malter
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* ''VideoGame/MetroidSamusReturns'' has the Diggernaut, a HumongousMecha that uses giant crushers, [[FrickinLaserBeams Frickin]] [[EyeBeams Eye Lasers]] and a VacuumMouth to try and kill Samus with. Among other things, Samus has to [[ColossusClimb climb into its crushers]] and destroy them with bombs, and finally climb onto its head and bomb its [[CyberCyclops eye]] to defeat it.
1st Sep '17 8:00:57 AM SeptimusHeap
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1st Sep '17 7:56:17 AM SeptimusHeap
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* ''AlienHominid'' has one of these for the penultimate boss.

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* ''AlienHominid'' ''VideoGame/AlienHominid'' has one of these for the penultimate boss.



* ''GameBoy VideoGame/DonkeyKong'': The absolutely very last fight with the ape involves him transforming into a very "kingly" foe.

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* ''GameBoy ''UsefulNotes/GameBoy VideoGame/DonkeyKong'': The absolutely very last fight with the ape involves him transforming into a very "kingly" foe.



** Also in the first ''NoituLove'', the battle against the enormous Omega Darn. The battle takes place on a helicopter circling around the boss, and to defeat it you must fire super missiles at it while avoiding the rockets, lasers and lightning it shoots at you.

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** Also in the first ''NoituLove'', ''VideoGame/NoituLove'', the battle against the enormous Omega Darn. The battle takes place on a helicopter circling around the boss, and to defeat it you must fire super missiles at it while avoiding the rockets, lasers and lightning it shoots at you.



* [[TailsNightmare Tails' Nightmare 2]] has Tails Doll's final form. To hurt him, you have to fly up to his gem.

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* [[TailsNightmare [[VideoGame/TailsNightmare Tails' Nightmare 2]] has Tails Doll's final form. To hurt him, you have to fly up to his gem.



* ''YoshisIsland'': Baby Bowser's amped-up magical form, as shown in the header picture. Unique in that he uses the powers of [[SuperNES SuperFX]] to slowly stomp toward the foreground, looming larger and larger. Also unique in that instead of a ColossusClimb or other attempt to exploit his large geometry, the fight consists of the two of you shelling each other (with actual eggshells, no less) over long background distances. You need to use the shells to knock him back, or else he destroys the platform you're standing on.

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* ''YoshisIsland'': ''VideoGame/YoshisIsland'': Baby Bowser's amped-up magical form, as shown in the header picture. Unique in that he uses the powers of [[SuperNES SuperFX]] to slowly stomp toward the foreground, looming larger and larger. Also unique in that instead of a ColossusClimb or other attempt to exploit his large geometry, the fight consists of the two of you shelling each other (with actual eggshells, no less) over long background distances. You need to use the shells to knock him back, or else he destroys the platform you're standing on.
29th Jul '17 10:28:04 AM nombretomado
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** Several bosses in the original series were coded as background objects, due to the limitations of the {{NES}} graphic engine, but the best example is probably Gamma, the final boss of ''VideoGame/MegaMan3''. Only the very top of its head was vulnerable (and only to [[ElementalRockPaperScissors two weapons]], and aside from its weak spot and its hands, it didn't inflict CollisionDamage.

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** Several bosses in the original series were coded as background objects, due to the limitations of the {{NES}} {{UsefulNotes/NES}} graphic engine, but the best example is probably Gamma, the final boss of ''VideoGame/MegaMan3''. Only the very top of its head was vulnerable (and only to [[ElementalRockPaperScissors two weapons]], and aside from its weak spot and its hands, it didn't inflict CollisionDamage.
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