History Main / AttackitsWeakPoint

24th May '17 5:54:22 PM StarTropes
Is there an issue? Send a Message


-->Kirk: I was lucky that thing had knees.
-->Martia: That was [[GroinAttack not his knee]].
-->Kirk: ...
-->Martia: Not everyone keeps their reproductive organs in the same place, Captain.

to:

-->Kirk: -->'''Kirk:''' I was lucky that thing had knees.
-->Martia: -->'''Martia:''' That was [[GroinAttack not his knee]].
-->Kirk: ...
-->Martia:
-->'''Kirk:''' ...
-->'''Martia:'''
Not everyone keeps their reproductive organs genitals in the same place, Captain.
21st May '17 11:51:44 PM jccw227
Is there an issue? Send a Message

Added DiffLines:

[[folder: Comic Strips]]
* ''ComicStrip/{{Popeye}}'', whenever he had to fight Brutus, noted that all he really had to do was hit him in his "glass jaw" and instantly knock him out. He also once lamented that it's ruined many a good fight between the two.
[[/folder]]
20th May '17 3:26:54 PM Vir
Is there an issue? Send a Message


** Banshee's "Sonar" ability in creates critical weak points on enemies, which have a 5x damage multiplier[[note]]By default; upgrades can make it as high as 14.2x or as low as 2x[[/note]] when hit. The power also doubles as an EnemyDetectingRadar.

to:

** Banshee's "Sonar" ability in creates critical weak points on enemies, which have a 5x damage multiplier[[note]]By default; upgrades can make it as high as 14.2x or as low as 2x[[/note]] when hit. The power also doubles as an EnemyDetectingRadar.



* In ''VideoGame/{{Fallout 4}}'', a shot to the Fusion Core of a Sentry Bot or PoweredArmor-wearing enemy will cause it to [[GoingCritical go critical and explode]], also taking out adjacent enemies.

to:

* In ''VideoGame/{{Fallout 4}}'', ''VideoGame/Fallout4'', a shot to the Fusion Core of a Sentry Bot or PoweredArmor-wearing enemy will cause it to [[GoingCritical go critical and explode]], also taking out adjacent enemies.
14th May '17 3:51:39 PM nombretomado
Is there an issue? Send a Message


* For the final fight against Omega Supreme in [[TransformersWarForCybertron Transformers: War For Cybertron]], you first have to attack his exposed turrets, which are explicitly stated to be outside of his shields. Destroy enough of them and his shields go down and his chest becomes the vulnerable spot.

to:

* For the final fight against Omega Supreme in [[TransformersWarForCybertron Transformers: War For Cybertron]], ''VideoGame/TransformersWarForCybertron'', you first have to attack his exposed turrets, which are explicitly stated to be outside of his shields. Destroy enough of them and his shields go down and his chest becomes the vulnerable spot.
11th May '17 4:39:12 AM morane
Is there an issue? Send a Message

Added DiffLines:

** Weak stern was the common AchillesHeel of all German warships. The last torpedo of HMS Dorsetshire ''effectively tore off'' the stern of Bismarck. Had the scuttling failed, the torpedo damage from HMS Dorsetshire certainly would have given Bismarck the CoupDeGrace.
11th May '17 4:34:49 AM morane
Is there an issue? Send a Message

Added DiffLines:

* Ilyushin Il-2 Shturmovik was extremely well protected and armoured, and difficult to shoot down. It had only two weak points: the engine radiator (it had water cooled engine) and the main wing spar (breaking it would render the wings and fuselage on so hard stress the plane would disintegrate in mid-flight). The German and Finnish pilots were instructed to approach the Shturmovik from an inclined sector from behind and aim at the joint of the wing and fuselage, effectively cutting the main wing spar. Conversely, if a photograph shows a shot-down Shturmovik relatively intact, it has either had its pilot killed or engine shot.
2nd May '17 6:23:41 PM BillWoods
Is there an issue? Send a Message


* ''Fanfic/NeonGenesisEvangelionGenocide'': When Asuka fought [[EldritchAbomination Samael]], she stabbed his core -an organ that served as its power source- to kill him.

to:

* ''Fanfic/NeonGenesisEvangelionGenocide'': When Asuka fought [[EldritchAbomination Samael]], she stabbed his core -an -- an organ that served as its power source- source -- to kill him.



* ''Literature/TheHobbit''. The dragon Smaug was armored with "iron scales and hard gems", but as Bilbo noticed during the dragon's BadassBoast, there was a "large patch in the hollow of his left breast as bare as a snail out of its shell!" The old thrush sees this weak point too, and when Smaug attacks Laketown, it is able to communicate this weakness to Bard the Bowman, who exploits this weakness to slay him with his final - and best - arrow.

to:

* ''Literature/TheHobbit''. The dragon Smaug was armored with "iron scales and hard gems", but as Bilbo noticed during the dragon's BadassBoast, there was a "large patch in the hollow of his left breast as bare as a snail out of its shell!" The old thrush sees this weak point too, and when Smaug attacks Laketown, it is able to communicate this weakness to Bard the Bowman, who exploits this weakness to slay him with his final - -- and best - -- arrow.



* ''Series/MahouSentaiMagiranger'' features Drake, one of the two Ultimate Gods of the Infershia, who shrugs off everything thrown at him due to his armour - until Hikaru's energy attacks hits him in the back of the neck.

to:

* ''Series/MahouSentaiMagiranger'' features Drake, one of the two Ultimate Gods of the Infershia, who shrugs off everything thrown at him due to his armour - -- until Hikaru's energy attacks hits him in the back of the neck.



** Woe to TheDragonslayer who attempts this tactic on an Eastern dragon, however - touching the "reversed scale" on their neck drives one into an UnstoppableRage, usually making it ''harder'' to kill.

to:

** Woe to TheDragonslayer who attempts this tactic on an Eastern dragon, however - -- touching the "reversed scale" on their neck drives one into an UnstoppableRage, usually making it ''harder'' to kill.



** This is also the in-game manual's HandWave for why agents in the spinoff/parody ''Typing of the Dead'' are running around wearing keyboard-guns - the typing feeds into an autotargeting mechanism which eliminates all risk of friendly fire and automatically discovers and isolates weak spots in targets.

to:

** This is also the in-game manual's HandWave for why agents in the spinoff/parody ''Typing of the Dead'' are running around wearing keyboard-guns - -- the typing feeds into an autotargeting mechanism which eliminates all risk of friendly fire and automatically discovers and isolates weak spots in targets.



** In general, the series uses this trope liberally. Just about the only boss that ''isn't'' hit for massive damage is [[ThatOneBoss Ridley]], with whom the only strategy is "make him dead before he makes you dead". And even then it only applies sometimes- Meta-Ridley always has at least one form that can't be damaged unless you aim for his torso. Omega Pirate from ''VideoGame/MetroidPrime'' inverts this: He has no specific weak spots, but before you can harm him you have to first blast away his armour (so in essence you attack his strong points).

to:

** In general, the series uses this trope liberally. Just about the only boss that ''isn't'' hit for massive damage is [[ThatOneBoss Ridley]], with whom the only strategy is "make him dead before he makes you dead". And even then it only applies sometimes- sometimes -- Meta-Ridley always has at least one form that can't be damaged unless you aim for his torso. Omega Pirate from ''VideoGame/MetroidPrime'' inverts this: He has no specific weak spots, but before you can harm him you have to first blast away his armour (so in essence you attack his strong points).



* Justified in ''VideoGame/ValkyriaChronicles''. The AppliedPhlebotinum powered tanks generate huge amounts of waste heat, and need radiators to avert a catastrophic heat explosion. Aim for the radiators, and anti-tank Lances will likely take them down in a single blow - two if it's a heavy tank. Even otherwise useless anti-infantry firearms will deal ScratchDamage to the radiator. Only two tanks in the entire game are capable of hiding their radiators - one of which only needs to expose them after firing the main cannon, one of which needs constant supporting repairs from nearby allied bases.

to:

* Justified in ''VideoGame/ValkyriaChronicles''. The AppliedPhlebotinum powered tanks generate huge amounts of waste heat, and need radiators to avert a catastrophic heat explosion. Aim for the radiators, and anti-tank Lances will likely take them down in a single blow - -- two if it's a heavy tank. Even otherwise useless anti-infantry firearms will deal ScratchDamage to the radiator. Only two tanks in the entire game are capable of hiding their radiators - -- one of which only needs to expose them after firing the main cannon, one of which needs constant supporting repairs from nearby allied bases.



* ''VideoGame/SonicHeroes'' has a notable Egg boss where it's weak point ''ISN'T'' the cockpit (it has none) - the Egg Emperor. It's weak point is the glowing orb in the middle of it's body with the slightly-hard-to-see-during-gameplay picture of Eggman on it. However, it's smart enough to protect itself with a giant shield. You have to either destroy the shield with a Power character, or temporarily paralyze the shield-arm with Thunder Shoot in order to do any damage.

to:

* ''VideoGame/SonicHeroes'' has a notable Egg boss where it's weak point ''ISN'T'' the cockpit (it has none) - -- the Egg Emperor. It's weak point is the glowing orb in the middle of it's body with the slightly-hard-to-see-during-gameplay picture of Eggman on it. However, it's smart enough to protect itself with a giant shield. You have to either destroy the shield with a Power character, or temporarily paralyze the shield-arm with Thunder Shoot in order to do any damage.



** Raigonn, the final boss of the Gate of the Setting Sun dungeon, is a slightly more traditional example, where players need to attack and destroy its weak spot - specifically named that, no less! - in order to break its armour before they can kill it.

to:

** Raigonn, the final boss of the Gate of the Setting Sun dungeon, is a slightly more traditional example, where players need to attack and destroy its weak spot - -- specifically named that, no less! - -- in order to break its armour before they can kill it.



** Actual ''invulnerability'' when not hit in a critical spot is pretty rare, however - the final boss of the "Sir Hammerlock's Big Game Hunt" DLC exhibits it, and Crystalisk enemies are ''almost'' invincible when not hit on their giant shiny crystals (explosive rounds can damage their bodies, but unless you've already done a lot with critical hits it's going to take a very long time), but that's about it.

to:

** Actual ''invulnerability'' when not hit in a critical spot is pretty rare, however - -- the final boss of the "Sir Hammerlock's Big Game Hunt" DLC exhibits it, and Crystalisk enemies are ''almost'' invincible when not hit on their giant shiny crystals (explosive rounds can damage their bodies, but unless you've already done a lot with critical hits it's going to take a very long time), but that's about it.



* ''VideoGame/{{Bulletstorm}}'' has the usual weak spots - groin shots and headshots - but some fully mutated enemies have several glowing sacs of... um... stuff on their body. Shoot any of the sacs and the whole body will go up in a blast of orange bodily liquids. Also, the [[spoiler:plant boss]] has several weak spots to hit before it recharges its hitpoints.

to:

* ''VideoGame/{{Bulletstorm}}'' has the usual weak spots - -- groin shots and headshots - -- but some fully mutated enemies have several glowing sacs of... um... stuff on their body. Shoot any of the sacs and the whole body will go up in a blast of orange bodily liquids. Also, the [[spoiler:plant boss]] has several weak spots to hit before it recharges its hitpoints.



* In the game ''VideoGame/TheCatInTheHat'', boss fights with Mr. Quinn require you to attack his weak point - in this case, the exhaust pipe of his massive crab-vehicle.

to:

* In the game ''VideoGame/TheCatInTheHat'', boss fights with Mr. Quinn require you to attack his weak point - -- in this case, the exhaust pipe of his massive crab-vehicle.



*** [[InfoDump In fact]], British naval doctrine led to the armoring of their carriers due to the fact that they were designed to serve in the "cramped" waters of the Mediterranean, where no matter how many airplanes you put on them, they would always be outnumbered by the shore-based aircraft available to the enemy. The resultant armoured carriers were, compared to their American contemporaries, about two knots slower and had a smaller complement of aircraft, but in the end were a success, as the six 'Illustrious' class carriers survived everything the Germans, Italians and later the Japanese threw at them in ca. six years of wartime service. And despite the small complement of aircraft, HMS ''Illustrious'' managed to single-handedly disable three battleships and damage two cruisers in the 1940 raid on Taranto.

to:

*** [[InfoDump In fact]], British naval doctrine led to the armoring of their carriers due to the fact that they were designed to serve in the "cramped" waters of the Mediterranean, where no matter how many airplanes you put on them, they would always be outnumbered by the shore-based aircraft available to the enemy. The resultant armoured carriers were, compared to their American contemporaries, about two knots slower and had a smaller complement of aircraft, but in the end were a success, as the six 'Illustrious' class ''Illustrious''-class carriers survived everything the Germans, Italians and later the Japanese threw at them in ca. six years of wartime service. And despite the small complement of aircraft, HMS ''Illustrious'' managed to single-handedly disable three battleships and damage two cruisers in the 1940 raid on Taranto.



** Well armed and armoured maybe, but its design of three propeller shafts rather than four was a big flop, not only did it critically weaken the keel, (leading to the 'ability' of a single torpedo to jam the rudders), but it also made steering a pig (not helped by a really too small rudders). She was a battleship, with emphasis on the 'battle' rather than the 'ship'. She was also more vulnerable to plunging fire than contemporary British designs, which resulted in one of the shells from the Prince of Wales severing the forward fuel line. The secondary armament wasn't much good either, making it especially vulnerable to low-altitude torpedo bombers. The same issues were faced by the Scharnhorst class, though in neither case were they to prove critical, since Gneisenau was wrecked in her docks, while Scharnhorst fell to naval gunnery and torpedoes.
* Most warships during the first half of the 20th century featured a citadel which contained nearly all the ships vital equipment. While at first this seems like a subversion because the citadel is the most armored area except the magazines on a warship. However piercing this area is more than worth the trouble of the armor as any shell going off within the citadel can seriously damage a ship's fighting capability and guarantees months of repairs. Case and point, the Japanese battleship Kirishima had its citadel citadel breached multiple times by the Battelship Washington but suffered comparatively little damage else where. The IJN tried to tow Kirishima to safety until it was revealed that Washington's 16 inch shells had destroyed ''all'' of the ships citadel equipment, including the pumps and fire suppression system. This left the crew with nothing to combat the minor flooding or fires she was suffering from and she had to be abandoned.

to:

** Well armed and armoured maybe, but its design of three propeller shafts rather than four was a big flop, not only did it critically weaken the keel, (leading to the 'ability' of a single torpedo to jam the rudders), but it also made steering a pig (not helped by a really too small really-too-small rudders). She was a battleship, with emphasis on the 'battle' rather than the 'ship'. She was also more vulnerable to plunging fire than contemporary British designs, which resulted in one of the shells from the Prince ''Prince of Wales Wales'' severing the forward fuel line. The secondary armament wasn't much good either, making it especially vulnerable to low-altitude torpedo bombers. The same issues were faced by the Scharnhorst ''Scharnhorst'' class, though in neither case were they to prove critical, since Gneisenau ''Gneisenau'' was wrecked in her docks, while Scharnhorst ''Scharnhorst'' fell to naval gunnery and torpedoes.
* Most warships during the first half of the 20th century featured a citadel which contained nearly all the ships ship's vital equipment. While at At first this seems may seem like a subversion because the citadel citadel, is the most armored area except the magazines on a warship. However piercing this area is more than worth the trouble of the armor as any shell going off within the citadel can seriously damage a ship's fighting capability and guarantees months of repairs. Case and point, the Japanese battleship Kirishima ''Kirishima'' had its citadel citadel breached multiple times by the Battelship Washington battleship ''Washington'' but suffered comparatively little damage else where. The IJN tried to tow Kirishima ''Kirishima'' to safety until it was revealed that Washington's 16 inch ''Washington'''s 16-inch shells had destroyed ''all'' of the ships ship's citadel equipment, including the pumps and fire suppression system. This left the crew with nothing to combat the minor flooding or fires she was suffering from and she had to be abandoned.



* Japanese cruisers during UsefulNotes/WorldWarII had REALLY BAD weak points. While they had decent armor, and were in fact superior to early-war American cruisers, their torpedoes proved to be their undoing. To elaborate, unlike most other countries' torpedoes, which used compressed air or chemical propellant, the Japanese torpedoes used [[MadeOfExplodium oxygen]] , which roughly translates to highly volatile if hit by a shell or bomb. One of the most notable examples of this happening was during the Battle off Samar, where three of these very cruisers were more or less destroyed/sunk when American 5-inch guns and torpedoes/bombs managed to score lucky hits on the torpedo tubes. Even more impressive, the escort carrier White Plains used its single 3-inch gun to disable the heavy cruiser Chokai with a lucky strike on its torpedo rack. This is the only time a carrier has ever destroyed a warship with surface fire.

to:

* Japanese cruisers during UsefulNotes/WorldWarII had REALLY BAD weak points. While they had decent armor, and were in fact superior to early-war American cruisers, their torpedoes proved to be their undoing. To elaborate, unlike most other countries' torpedoes, which used compressed air or chemical propellant, the Japanese torpedoes used [[MadeOfExplodium oxygen]] , oxygen]], which roughly translates to highly 'highly volatile if hit by a shell or bomb.bomb'. One of the most notable examples of this happening was during the Battle off Samar, where three of these very cruisers were more or less destroyed/sunk when American 5-inch guns and torpedoes/bombs managed to score lucky hits on the torpedo tubes. Even more impressive, the escort carrier White Plains ''White Plains'' used its her single 3-inch gun to disable the heavy cruiser Chokai ''Chokai'' with a lucky strike on its her torpedo rack. This is the only time a carrier has ever destroyed a warship with surface fire.



** This is where the phrase "chink in the armor" comes from - the joints were notable weak spots for the dagger.

to:

** This is where the phrase "chink in the armor" comes from - -- the joints were notable weak spots for the dagger.
1st May '17 2:20:20 AM CountDorku
Is there an issue? Send a Message

Added DiffLines:

** Actual ''invulnerability'' when not hit in a critical spot is pretty rare, however - the final boss of the "Sir Hammerlock's Big Game Hunt" DLC exhibits it, and Crystalisk enemies are ''almost'' invincible when not hit on their giant shiny crystals (explosive rounds can damage their bodies, but unless you've already done a lot with critical hits it's going to take a very long time), but that's about it.
8th Apr '17 12:16:18 PM Andyroid
Is there an issue? Send a Message


* Each character in ''VideoGame/OhSirTheInsultSimulator'' has a weak point in the form of an insult topic that when attacked with the right insult will deal much heavier than normal damage.

to:

* Each character in ''VideoGame/OhSirTheInsultSimulator'' has a weak point in the form of an insult topic that when attacked with the right insult will deal much heavier than normal damage. For example, Sir Arthur Knight is vulnerable to insults involving modern culture and technology ("Your mother still uses Windows Vista and you never watched Star Wars!"), while Nigel Hogg is vulnerable to insults about weight and appearance ("Your face looks like a grunting sow and your father can't exercise because of your pimply arse!")
8th Apr '17 10:07:32 AM Geoduck
Is there an issue? Send a Message


* ''[[Discworld/GuardsGuards Guards! Guards!]]'' parodied ''Literature/TheHobbit'' example. The Night Watch reason that the dragon must have some kind of [[GroinAttack 'voolnerables']], and play the odds to get a MillionToOneChance of hitting it. Deliberately doing things like standing on one leg and wearing a blindfold to influence the odds, they end up at something like 998473:1. They fail. [[spoiler:Because the dragon was female. Later, they do ''accidentally'' get a million-to-one chance to counterattack.]]

to:

* ''[[Discworld/GuardsGuards Guards! Guards!]]'' parodied ''Literature/TheHobbit'' example. The Night Watch reason that the dragon must have some kind of [[GroinAttack 'voolnerables']], and play the odds to get a MillionToOneChance of hitting it. Deliberately doing things like standing on one leg and wearing a blindfold to influence the odds, they end up at something like 998473:1. They fail. [[spoiler:Because [[spoiler:Fortunately, when the annoyed dragon was female. Later, they do ''accidentally'' get retaliates, the chances of surviving the resulting distillery explosion are a million-to-one chance Million to counterattack.One...]]
This list shows the last 10 events of 579. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.AttackitsWeakPoint