History Main / AteamFiring

7th Feb '16 9:15:39 AM StFan
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* Swerve from ''Comicbook/TransformersMoreThanMeetsTheEye'' is a comically bad shot. He's only scored three direct hits in the entire run of the comic. Two were accidental headshots on the ship's psychologist and himself (both of them got better). He manages to miss the broad side of one of the largest Transformers shown thus far at point blank range. On the Decepticon side of things, there's Misfire, who can basically be summed up as "Like Swerve, but worse in every way." He's killed more Decepticons by accident than he has Autobots on purpose. Apparently when he's called upon to actually ''try'' to use a gun properly, he's very, very bad at it. --> ''"They call me Misfire. Long story. Actually, you know what? It isn't. It's a very short story involving a machine gun, a misunderstanding, and a dozen dead Decepticons."''
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* ''ComicBook/TheTransformersMoreThanMeetsTheEye'': ** Swerve from ''Comicbook/TransformersMoreThanMeetsTheEye'' is a comically bad shot. He's only scored three direct hits in the entire run of the comic. Two were accidental headshots on the ship's psychologist and himself (both of them got better). He manages to miss the broad side of one of the largest Transformers shown thus far at point blank range. ** On the Decepticon side of things, there's Misfire, who can basically be summed up as "Like Swerve, but worse in every way." He's killed more Decepticons by accident than he has Autobots on purpose. Apparently when he's called upon to actually ''try'' to use a gun properly, he's very, very bad at it. --> ''"They --->'''Misfire:''' They call me Misfire. Long story. Actually, you know what? It isn't. It's a very short story involving a machine gun, a misunderstanding, and a dozen dead Decepticons."''

*** During the aforementioned [[WesternAnimation/TransformersTheMovie movie]], the Decepticons succeed in overrunning an Autobot ship filled with cast members from the previous series and are able to land dead-shot bulls-eyes on their opponents in what seems like mere seconds. Given that there are 20 years between the previous season of the cartoon and the movie, this would logically seem to suggest that after millions of years of war on their home planet.... it took landing on a foreign planet to learn how to aim.
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*** ** During the aforementioned [[WesternAnimation/TransformersTheMovie [[WesternAnimation/TheTransformersTheMovie movie]], the Decepticons succeed in overrunning an Autobot ship filled with cast members from the previous series and are able to land dead-shot bulls-eyes on their opponents in what seems like mere seconds. Given that there are 20 years between the previous season of the cartoon and the movie, this would logically seem to suggest that after millions of years of war on their home planet....planet... it took landing on a foreign planet to learn how to aim.

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20th Jan '16 7:36:37 AM Traze
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Correcting an error I made.
* In the Battle of Manila Bay during the UsefulNotes/SpanishAmericanWar, the American fleet fired some four to six-thousand shells at the (mostly stationary) enemy ships, and only about eighty to 141 (estimates vary) of them actually hit their targets, due to a lack of training and effective fire-control. However it was no less of a [[CurbStompBattle]] and the Spanish lost. To the American fleet's credit, when the Spanish flagship [[note]]''Reina Cristina'', which was already damaged by this point[[/note]] attempted to ram Commodore Dewey's own flagship, it was quickly shot to pieces.
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* In the Battle of Manila Bay during the UsefulNotes/SpanishAmericanWar, the American fleet fired some four to six-thousand shells at the (mostly stationary) enemy ships, and only about eighty to 141 (estimates vary) of them actually hit their targets, due to a lack of training and effective fire-control. However it was no less of a [[CurbStompBattle]] CurbStompBattle and the Spanish lost. To the American fleet's credit, when the Spanish flagship [[note]]''Reina Cristina'', which was already damaged by this point[[/note]] attempted to ram Commodore Dewey's own flagship, it was quickly shot to pieces.
20th Jan '16 7:31:45 AM Traze
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Adding and correcting some info about the Spanish-American War, the Spanish fleet wasn't entirely stationary.
* In the Battle of Manila Bay during the UsefulNotes/SpanishAmericanWar, the American fleet fired some four-thousand shells at the (stationary) enemy ships, and only about eighty of them actually hit their targets, due to a lack of training and effective fire-control. However the Spanish still lost.
to:
* In the Battle of Manila Bay during the UsefulNotes/SpanishAmericanWar, the American fleet fired some four-thousand four to six-thousand shells at the (stationary) (mostly stationary) enemy ships, and only about eighty to 141 (estimates vary) of them actually hit their targets, due to a lack of training and effective fire-control. However it was no less of a [[CurbStompBattle]] and the Spanish still lost.lost. To the American fleet's credit, when the Spanish flagship [[note]]''Reina Cristina'', which was already damaged by this point[[/note]] attempted to ram Commodore Dewey's own flagship, it was quickly shot to pieces.
18th Jan '16 12:28:00 PM Temmere
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* In ''Series/TheWire'' there's a shootout between rival street gangs in which nobody gets hit, except from a kid who catches a stray bullet on the second floor of a apartment building. ''The Wire'' actually deliberately invoked this trope. At one point one of the police officers observes that most of the kids in the gangs are so untrained with guns that they're more likely to hit innocent bystanders than their intended target.
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* In ''Series/TheWire'' there's a shootout between rival street gangs in which nobody gets hit, except from a kid who catches a stray bullet on the second floor of a apartment building. ''The Wire'' actually deliberately invoked this trope. At one point one of the police officers observes that most of the kids in the gangs are so untrained with guns that they're more likely to hit innocent bystanders than their intended target. (And we do see a few people like Chris and Snoop who ''do'' train, and are substantially more dangerous.)
25th Oct '15 5:41:57 AM Anddrix
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* ''FanFic/PrettyCurePerfumePreppy'' has this happen to Hanae at one point in episode 36.
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%% * ''FanFic/PrettyCurePerfumePreppy'' has this happen to Hanae at one point in episode 36.
21st Oct '15 9:48:14 PM FordPrefect
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** Police forces in general tend to lag far behind military or militarized organizations in this: police are generally meant to do mundane things like direct traffic and ticket people that (usually) do not involve ballistic exercises. Police firearm doctrine absolutely dictates firing at center-of-mass until the person is no longer a threat, with the understanding that this is often coincident with the person's death or mortal wounding. Their typical poor marksmanship has a lot to do with the different conditions on which they're using their firearms - soldiers typically have rifles in their hands and ready to fire at all times, and rarely have a conversation with a person who inexplicably pulls a gun and starts shooting - and the understanding that their marksmanship is poor and their best chance is to focus on volume of fire rather than well-aimed shots.
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** Police forces in general tend to lag far behind military or militarized organizations in this: police are generally meant to do mundane things like direct traffic and ticket people that (usually) do not involve ballistic exercises. Police firearm doctrine absolutely dictates firing at center-of-mass until the person is no longer a threat, with the understanding that this is often coincident with the person's death or mortal wounding. Their typical poor marksmanship has a lot to do with the different conditions on in which they're using their firearms - soldiers typically have rifles in their hands and ready to fire at all times, and rarely have a conversation with a person who inexplicably pulls a gun and starts shooting - and the understanding that their marksmanship is poor and their best chance is to focus on volume of fire rather than well-aimed shots.
21st Oct '15 9:47:36 PM FordPrefect
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* This was the subject of a Ron White anecdote. He saw a shootout on CNN where a large number of LAPD officers were firing on a man hiding behind his Suburban. After the shootout was over, the man still hadn't been shot. In fact, not even the Suburban got hit.
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* This was the subject of a Ron White Creator/RonWhite anecdote. He saw a shootout on CNN where a large number of LAPD officers were firing on a man hiding behind his Suburban. After the shootout was over, the man still hadn't been shot. In fact, not even the Suburban got hit.
21st Oct '15 9:47:14 PM FordPrefect
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* This was the subject of a Ron White anecdote. He saw a shootout on CNN where a large amount of LAPD officers were firing on a man hiding behind his Suburban. After the shootout was over, the man still hadn't been shot. In fact, not even the Suburban got hit.
to:
* This was the subject of a Ron White anecdote. He saw a shootout on CNN where a large amount number of LAPD officers were firing on a man hiding behind his Suburban. After the shootout was over, the man still hadn't been shot. In fact, not even the Suburban got hit.
21st Oct '15 9:46:05 PM FordPrefect
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* ''TabletopGame/{{Warhammer 40000}}'': [[MoreDakka Orks + guns]] = [[HilarityEnsues hilarity.]] Orks in general tend to shoot more to hear the noise their guns going off than to actually kill anyone with them. The ''RogueTrader'' RPG points out that all Ork weapons are actually ''smoothbore'', as their genetically-engineered technical knowledge apparently doesn't include that whole "spin-stabilized ballistics" thing.
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* ''TabletopGame/{{Warhammer 40000}}'': [[MoreDakka Orks + guns]] = [[HilarityEnsues hilarity.]] Orks in general tend to shoot more to hear the noise of their guns going off than to actually kill anyone with them. The ''RogueTrader'' RPG points out that all Ork weapons are actually ''smoothbore'', as their genetically-engineered technical knowledge apparently doesn't include that whole "spin-stabilized ballistics" thing.
17th Oct '15 7:04:58 PM Kadorhal
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* In the ''VideoGame/RainbowSix'' series, most of the player's submachine guns (other than the standard [=MP5=]) fire with the accuracy of a blind epileptic. Even the normally deadly-accurate tangos occasionally exhibit Stormtrooper marksmanship. The ''Vegas'' series allows you and the enemy to blind-fire weapons from behind cover. While it has protection advantages compared to popping out of cover to aim, it is horrifically inaccurate - the only two reasons you really have for doing so are to either suppress enemies (best done with a [[MoreDakka light machine gun]]) or to try and get CQB points to unlock new weapons.
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* In the ''VideoGame/RainbowSix'' series, most of the player's submachine guns (other than the standard [=MP5=]) fire with the accuracy of a blind epileptic. Even the normally deadly-accurate tangos occasionally exhibit Stormtrooper marksmanship. The ''Vegas'' series allows you and the enemy to blind-fire weapons from behind cover. While cover, which, while it has protection advantages compared to popping out of cover to aim, it is horrifically inaccurate and only really useful when enemies are close enough that they would instantly kill you if you popped out to aim - the only two reasons you really have for doing so are to either suppress enemies (best done with a [[MoreDakka light machine gun]]) or to try and get CQB points to unlock new weapons.

** Several guns have accuracy ratings so low that firing them anywhere other than point blank with them is little more than a loud, entertaining waste of ammo. A Gunzerker who brings out [[GunsAkimbo dual]] Bandit [[GatlingGood Spiniguns]] will eventually start spraying large volumes of ammunition with only a relatively minor chance of actually killing anyone. And if you're playing as Gaige, here's some advice-use Jakobs Coach Guns or Vladof assault rifles. The former has massive recoil and gigantic damage, the latter has massive fire rates and therefore, not very good accuracy.
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** Several guns have accuracy ratings so low that firing them anywhere other than point blank with them is little more than a loud, entertaining waste of ammo. A Gunzerker who brings out [[GunsAkimbo dual]] Bandit [[GatlingGood Spiniguns]] will eventually start spraying large volumes of ammunition with only a relatively minor chance of actually killing anyone. And if you're playing as Gaige, here's some advice-use advice - use Jakobs Coach Guns or Vladof assault rifles. The former has massive recoil and gigantic damage, the latter has massive fire rates and therefore, not very good accuracy.

* The submachine gun in ''VideoGame/{{Quake II}}'' has recoil-induced muzzle climb, forcing you to fire in bursts and "walk the burst"(aim lower than where your shot will be). * Played straight in ''VideoGame/{{Fallout 3}}'', where assault rifles spray wildly, submachine guns even more so, and even sniper shots in VATS frequently go wide of their target, especially on lower experience levels, after which you may gain ImprobableAimingSkills. The inaccuracy is much worse with [[ShortRangeShotgun shotguns]], even the Double-Barreled Shotgun from ''Point Lookout''. You can even miss at point-blank range [[CriticalFailure in rare cases]].
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* The submachine gun in ''VideoGame/{{Quake II}}'' has recoil-induced muzzle climb, climb (one of the first in a shooter to have such), forcing you to fire in bursts and "walk the burst"(aim burst" (aim lower than where you want your shot will be). shots to hit). * Played straight in ''VideoGame/{{Fallout 3}}'', where assault rifles spray wildly, submachine guns even more so, and even sniper shots in VATS frequently go wide of from their target, especially on lower experience levels, after which you may gain ImprobableAimingSkills. The inaccuracy is much worse with [[ShortRangeShotgun shotguns]], even the Double-Barreled Shotgun from ''Point Lookout''. You can even miss at point-blank range [[CriticalFailure in rare cases]].

-->'''Church:''' Uh, hey, can I get a little help, I'm... out of bullets. -->''[cue Wash staring at him for a moment, then dropping the guard with a single shot.]'''
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-->'''Church:''' Uh, hey, can I get a little help, I'm... out of bullets. -->''[cue bullets.\\ ''[cue Wash staring at him for a moment, then dropping the guard with a single shot.]'''

** Third World fighters will also be stuck by the BoomStick effect naturally assuming that the MoreDakka will naturally kill anything without additional skilled input from the user.
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** Third World fighters will also be stuck by the BoomStick effect naturally effect, assuming that the MoreDakka something that puts out more bullets faster than something else can will naturally kill anything without additional skilled input from the user.

* During UsefulNotes/TheTroubles in Northern Ireland, military intelligence agents and plainclothes police got into a shootout due to mistaken identity. Over 100 rounds were fired, and no one was hit.
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* During UsefulNotes/TheTroubles in Northern Ireland, military intelligence agents and plainclothes police once got into a shootout due to mistaken identity. Over 100 rounds were fired, and no one was hit.

** Another factor is that most police officers use pistols which are not the most accurate weapons in the world, comparatively speaking. In addition, police officers tend to use ammo with poor penetration power (to prevent bullets from passing through a target and into something behind like civilians) and relatedly trained to be concerned with what's behind their intended target (to prevent missed shots from hitting something behind their target like civilians). And lastly, police officers are also trained to try and talk people down from dangerous situations first with gunplay as a last resort or defensive option (for themselves or others) - even SWAT teams, typically much more heavily-armed and armored than the regular police and sent in when the perpetrators are highly dangerous, will prefer to subdue rather than kill.
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** Another factor is that most police officers use pistols which are not the most accurate weapons in the world, comparatively speaking.speaking (modern 9mm pistol is only good to about 50 meters, while most assault rifles used by modern militaries can reach 500 to 600). In addition, police officers tend to use ammo with poor penetration power (to prevent bullets from passing through a target and into something behind like civilians) and relatedly trained to be concerned with what's behind their intended target (to prevent missed shots from hitting something behind their target like civilians). And lastly, police officers are also trained to try and talk people down from dangerous situations first with gunplay as a last resort or defensive option (for themselves or others) - even SWAT teams, typically much more heavily-armed and armored than the regular police and sent in when the perpetrators are highly dangerous, will prefer to subdue and arrest rather than kill.
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