History Main / AsteroidsMonster

16th Aug '16 10:55:14 AM htuttle
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* ''VideoGame/{{X-Com}}: Apocalypse'' alien Multiworm releases four Hyperworms when killed.

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* ''VideoGame/{{X-Com}}: Apocalypse'' ''VideoGame/XComApocalypse'' alien Multiworm releases four Hyperworms when killed.
17th Jul '16 3:35:49 PM ScorpiusOB1
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* TruthInTelevision for many RealLife asteroids, especially the smallest ones, that are believed to be fragments of larger ones destroyed in collisions with others long ago. In a few cases the orbits of some are so similar that are considered to form an [[https://en.wikipedia.org/wiki/Asteroid_family asteroid family]], created by the disruption of a larger body.
11th Jul '16 4:43:30 AM Rakurai
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* The Dedede Clone in ''VideoGame/KirbyPlanetRobobot'' starts off fighting just like the original, but after being reduced to half HP splits into three smaller clones that deal less damage and lack the ability to inhale.
2nd Jul '16 12:57:23 PM nombretomado
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* For some reason, the [[BeeAfraid Nui-Kopen]] in ''[[Franchise/{{BIONICLE}} BIONICLE: The Game]]'' split into two smaller Nui-Kopen ([[EpilepticTrees Kofo-Kopen, possibly?]]) upon taking damage, though this can probably be attributed to the game's rather loose interpretation of ''BIONICLE'' canon.

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* For some reason, the [[BeeAfraid Nui-Kopen]] in ''[[Franchise/{{BIONICLE}} ''[[VideoGame/{{BIONICLE}} BIONICLE: The Game]]'' split into two smaller Nui-Kopen ([[EpilepticTrees Kofo-Kopen, possibly?]]) upon taking damage, though this can probably be attributed to the game's rather loose interpretation of ''BIONICLE'' canon.
18th Jun '16 12:05:27 AM erforce
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* In the video game adaptation of ''Film/{{Gremlins}} 2: The New Batch'', giant spider enemies will split into three smaller spiders upon death.

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* In the video game adaptation of ''Film/{{Gremlins}} 2: The New Batch'', ''VideoGame/Gremlins2TheNewBatch'', giant spider enemies will split into three smaller spiders upon death.
27th May '16 3:33:07 PM Doug86
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* Non-aggressive example: In ''[[HumanxCommonwealth Mid-Flinx]]'', one of the bizarre things Flinx sees in the jungle is a worm-like many-legged shape which, when it falls off one branch, "shatters" into several short animals on the one below. These scurry around for a bit, then link up head-to-rear as a single crawler again, thus maintaining the illusion they're one larger and less-vulnerable animal.

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* Non-aggressive example: In ''[[HumanxCommonwealth ''[[Literature/HumanxCommonwealth Mid-Flinx]]'', one of the bizarre things Flinx sees in the jungle is a worm-like many-legged shape which, when it falls off one branch, "shatters" into several short animals on the one below. These scurry around for a bit, then link up head-to-rear as a single crawler again, thus maintaining the illusion they're one larger and less-vulnerable animal.
21st May '16 4:49:54 PM Vir
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* One of the enemies in ''VideoGame/{{Zanac}}'' was an egg that would come a third of the way into the screen, and, ''unless'' it was shot down first, split in half, releasing its payload. The two half-shells were much harder to destroy than the egg. This enemy actually first appeared in ''E.I.'', {{Compile}}'s very first ShootEmUp.

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* One of the enemies in ''VideoGame/{{Zanac}}'' was an egg that would come a third of the way into the screen, and, ''unless'' it was shot down first, split in half, releasing its payload. The two half-shells were much harder to destroy than the egg. This enemy actually first appeared in ''E.I.'', {{Compile}}'s Creator/{{Compile}}'s very first ShootEmUp.
21st May '16 4:49:47 PM Vir
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* Starfish enemies in ''VideoGame/{{Bug}}!'', as well as a brown beetle enemy (for some inexplicable reason).

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* Starfish enemies in ''VideoGame/{{Bug}}!'', ''VideoGame/{{Bug}}'', as well as a brown beetle enemy (for some inexplicable reason).
5th May '16 9:59:09 AM MegaMarioMan
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* The Amoeboids (green sewer blobs) from the ''Franchise/RatchetAndClank'' series.

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* The Amoeboids (green sewer blobs) from the ''Franchise/RatchetAndClank'' series. They appear in the [[VideoGame/RatchetAndClank2002 original game]], ''[[VideoGame/RatchetAndClankUpYourArsenal Up Your Arsenal]]'' and [[VideoGame/RatchetAndClank2016 the 2016 re-imagining of the original game]]. They come in 3 sizes: small, medium, and large. A large one splits into 2 medium ones, and a medium one splits into 2 small ones. Fortunately, in the original and ''Up Your Arsenal'', it only takes one hit to make them split. The 2016 game gives the large and medium Amoeboids more health, making them take longer to split, but otherwise they behave the same way.
15th Apr '16 4:02:34 AM aye_amber
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* Subverted in ''VideoGame/LEGORockRaiders'' for the PC. Blasting apart a rock or ice monster with a laser beam (or a lava monster with a freezer beam) causes it to spawn three knee-high versions of itself ... which then make a run for the nearest wall and dig their way to safety.

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* Subverted in ''VideoGame/LEGORockRaiders'' ''Franchise/RockRaiders'' for the PC. Blasting apart a rock or ice monster with a laser beam (or a lava monster with a freezer beam) causes it to spawn three knee-high versions of itself ... which then make a run for the nearest wall and dig their way to safety.
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