History Main / ArtisticLicenseEconomics

29th Jan '17 7:48:57 PM Blazer
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* [[https://www.youtube.com/watch?v=N2Bs_nBrhbk This]] ''Website/GoAnimate'' video has a Red Lobster shutting down and a Buffalo Wild Wings on the verge of closing because of Daisy's BlatantLies and InsaneTrollLogic driving away a few customers. Keyword here being "a few": big restaurants wouldn't close up shop because of that unless they were doing ''very'' poorly.
27th Dec '16 1:22:35 AM Kazmahu
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* In ''Webcomic/{{Homestuck}}'', Dave alchemises the 'SORD.....', a weapon so shitty it actually generates [[StealthPun artifact grist]] to make it. That's not an example of this trope, as obviously videogame economies don't have to resemble real-world economies in any way. What ''is'' an example of this trope exaggerated and played for laughs is the fact that post-scratch Dave [[http://www.mspaintadventures.com/?s=6&p=006436 apparently managed to do this in real life]], creating products that were so crappy that he actually made money making them, and did this enough that he made himself rich. This could work in theory, if you found materials people were willing to pay you to take. However these materials tend to be incredibly labor-intensive, if they can be used at all (e-waste, recyclable scrap metal) or incredibly dangerous (nuclear waste), both reasons people are willing to pay to have it gone in the first place.

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* In ''Webcomic/{{Homestuck}}'', Dave alchemises the 'SORD.....', a weapon so shitty it actually generates [[StealthPun artifact grist]] to make it. That's not an example of this trope, as obviously videogame economies don't have to resemble real-world economies in any way. What ''is'' an example of this trope exaggerated and played for laughs is the fact that post-scratch Dave [[http://www.mspaintadventures.com/?s=6&p=006436 apparently managed to do this in real life]], creating products that were so crappy that he actually made money making them, and did this enough that he made himself rich. This could work in theory, if you found materials people were willing to pay you to take. However these materials tend to be incredibly labor-intensive, if they can be used at all (e-waste, recyclable scrap metal) or incredibly dangerous (nuclear waste), both reasons people are willing to pay to have it gone in the first place.
23rd Dec '16 12:49:47 PM SeanMurrayI
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* In ''Film/JohnnyMnemonic'', an evil MegaCorp intends to suppress the cure for a deadly disease which half the world's population suffers from, their logic being that "treating the disease would be more profitable than curing it." However, their treatment medicines are said to cost $2,000 per clinical unit, which would be far more than most people in the world suffering from the disease could likely ever hope to afford, especially over any lengthy, continual basis. This business strategy would likely see diminishing returns over time, as increasing numbers of people living on low and middle-class incomes struggle to pay the company's exorbitantly high prices and more sick people die off amidst the global pandemic. In this circumstance, one could expect that the working cure that they won't sell would ultimately yield a greater profit because it could be cheaper (especially if consumers only need to pay for a one-time dose or prescription), would have a greater public demand (especially if such a desired product is depicted in the movie as something people would go as far as to start riots over), and would help their global consumer base stay healthy and thrive and provide a more sustainable business platform in the long term.

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* In ''Film/JohnnyMnemonic'', an evil MegaCorp intends to suppress the cure for a deadly disease which half the world's population suffers from, their logic being that "treating the disease would be more profitable than curing it." However, their treatment medicines are said to cost $2,000 per clinical unit, which would be far more than most people in the world suffering from the disease could likely ever hope to afford, especially over any lengthy, continual basis. This business strategy would likely see diminishing returns over time, as increasing numbers of people living on low and middle-class incomes struggle to pay the company's exorbitantly high prices and many more sick people die off amidst the global pandemic. pandemic (Even with the best possible access to the MegaCorp's available treatments, people are still dying; Takahashi's young daughter succumbed to NAS, despite her father's ranking status at the company). In this circumstance, these circumstances, one could expect that the their working cure that they won't sell would ultimately yield a greater profit profits because it could be cheaper (especially if consumers only need to pay for a one-time dose or prescription), would have a greater public demand (especially if such a desired product is depicted in the movie as something people would go as far as to start riots ''riots'' over), and would help their the global consumer base stay healthy population remain healthy, thrive, and thrive and provide a build an even more prosperous and sustainable business platform world economy in the long term.
20th Dec '16 10:38:58 PM ClownZephyr302
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* Discussed by [[Anime/{{Pokemon}} James]] in ''[[Fanfic/CommonSense]]'' when the [[SnakeOilSalesman Magikarp salesman]] gives his pitch about how Magikarp lays one thousand eggs at a time. He instantly sees through the ruse, because if it's really such a fast multiplier, basic laws of supply and demand state that its real value would be nowhere near what the salesman claims.

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* Discussed by [[Anime/{{Pokemon}} James]] in ''[[Fanfic/CommonSense]]'' ''Fanfic/CommonSense'' when the [[SnakeOilSalesman Magikarp salesman]] gives his pitch about how Magikarp lays one thousand eggs at a time. He instantly sees through the ruse, because if it's really such a fast multiplier, basic laws of supply and demand state that its real value would be nowhere near what the salesman claims.
20th Dec '16 10:37:04 PM ClownZephyr302
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* Discussed by [[Anime/{{Pokemon}} James]] in ''[[Fanfic/CommonSense]]'' when the [[SnakeOilSalesman Magikarp salesman]] gives his pitch about how Magikarp lays one thousand eggs at a time. He instantly sees through the ruse, because if it's really such a fast multiplier, basic laws of supply and demand state that its real value would be nowhere near what the salesman claims.
20th Dec '16 9:58:08 AM Kazmahu
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* In ''Webcomic/{{Homestuck}}'', Dave alchemises the 'SORD.....', a weapon so shitty it actually generates [[StealthPun artifact grist]] to make it. That's not an example of this trope, as obviously videogame economies don't have to resemble real-world economies in any way. What ''is'' an example of this trope exaggerated and played for laughs is the fact that post-scratch Dave [[http://www.mspaintadventures.com/?s=6&p=006436 apparently managed to do this in real life]], creating products that were so crappy that he actually made money making them, and did this enough that he made himself rich.

to:

* In ''Webcomic/{{Homestuck}}'', Dave alchemises the 'SORD.....', a weapon so shitty it actually generates [[StealthPun artifact grist]] to make it. That's not an example of this trope, as obviously videogame economies don't have to resemble real-world economies in any way. What ''is'' an example of this trope exaggerated and played for laughs is the fact that post-scratch Dave [[http://www.mspaintadventures.com/?s=6&p=006436 apparently managed to do this in real life]], creating products that were so crappy that he actually made money making them, and did this enough that he made himself rich. This could work in theory, if you found materials people were willing to pay you to take. However these materials tend to be incredibly labor-intensive, if they can be used at all (e-waste, recyclable scrap metal) or incredibly dangerous (nuclear waste), both reasons people are willing to pay to have it gone in the first place.
5th Nov '16 8:27:58 PM zarpaulus
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** In another experiment, the world government set up an island entirely of "Alphas" (the highest class) which caused strife when they attempted to order each other around. So they feel it's socially necessary to have inferiors. Just why they thought that a [[FantasticCasteSystem genetically engineered caste system]] is a good idea, however, remains less clear.

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** In another experiment, the world government set up an island entirely of "Alphas" (the highest class) which caused strife when they attempted to order each other around. So they feel it's socially necessary to have inferiors. Just why they thought that a [[FantasticCasteSystem genetically engineered caste system]] is a good idea, however, remains less clear.
5th Nov '16 7:31:55 PM Fireblood
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** In another experiment, the world government set up an island entirely of "Alphas" (the highest class) which caused strife when they attempted to order each other around. So they feel it's socially necessary to have inferiors.

to:

** In another experiment, the world government set up an island entirely of "Alphas" (the highest class) which caused strife when they attempted to order each other around. So they feel it's socially necessary to have inferiors. Just why they thought that a [[FantasticCasteSystem genetically engineered caste system]] is a good idea, however, remains less clear.



** A fun one, based on Barks' story ''Tralla La'', involved a civilization which operated entirely on the honor system being intoxicated and then inundated with ''bottle caps''. First they were rare, and everybody wanted one. Then they were common and used as currency, then inflated because Launchpad was air-dropping planeloads in order to break the rarity. The value of the caps fell so quickly, that they were arrested for throwing ''dump.'' They eventually got rid of all the bottle caps just to put a stop to the madness.

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** A fun one, based on Barks' story ''Tralla La'', involved a civilization which operated entirely on the honor system being intoxicated and then inundated with ''bottle caps''. First they were rare, and everybody wanted one. Then they were common and used as currency, then inflated because Launchpad was air-dropping planeloads in order to break the rarity. The value of the caps fell so quickly, that they were arrested for throwing ''dump.'' ''trash''. They eventually got rid of all the bottle caps just to put a stop to the madness.



** In a Creator/DonRosa Scrooge [=McDuck=] story, ''The Quest for Kalevala'', Scrooge briefly gets his hand on TheSampo, a mythic handmill that can produce infinite amounts of gold. Normally business-savvy Scrooge gets struck by a severe case of gold fever, and starts rolling out tons of gold. In a boat. In the middle of a storming sea. The economic implications were left unstudied, since immediate survival quickly becomes a more important matter. Knowing Scrooge -- he probably wanted more gold ''just'' to swim in.

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** In a Creator/DonRosa Scrooge [=McDuck=] story, ''The Quest for Kalevala'', Scrooge briefly gets his hand on TheSampo, a mythic handmill that can produce infinite amounts of gold. Normally business-savvy Scrooge gets struck by a severe case of gold fever, and starts rolling out tons of gold. In a boat. In the middle of a storming sea. The economic implications were left unstudied, since immediate survival quickly becomes a more important matter. Knowing Scrooge -- Scrooge, he probably wanted more gold ''just'' to swim in.



* Creator/JohnRingo's ''Literature/TroyRising'' The Glatun the friendly galactic race has 30% of their population permanently unemployed. Nearly everything they use is created by fabbers which are run by AIs and use only raw materials (or can be supplied with old scrap) and He3 to run. The only scarcity in their economy is helium3 yet the high unemployment is repeatedly cited as evidence that the Glatun are headed towards disaster. To add to the oddness humanity eventually builds a He3 mine that is said to produce so much it could power the entire galactic arm. One wonders what the 70% of Glatun who are employed have to do.
** Keep what's built running, presumably, just because you can build something from scratch in an automated fashion doesn't necessarily mean it can automatically keep itself running in the field.

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* Creator/JohnRingo's ''Literature/TroyRising'' The Glatun the friendly galactic race has 30% of their population permanently unemployed. Nearly everything they use is created by fabbers which are run by AIs and use only raw materials (or can be supplied with old scrap) and He3 to run. The only scarcity in their economy is helium3 yet the high unemployment is repeatedly cited as evidence that the Glatun are headed towards disaster. To add to the oddness humanity eventually builds a He3 mine that is said to produce so much it could power the entire galactic arm. One wonders what imagines that the 70% of Glatun who are employed have to do.
** Keep
are only keeping what's built running, presumably, just because you can build something from scratch in an automated fashion doesn't necessarily mean it can automatically keep itself running in the field. field.



* Creator/StrugatskyBrothers' NoonUniverse has a classical post-scarcity society which they explicitly called communism. That gave them all kinds of trouble with the authorities, as ''their'' take on what communism should look like (decentralized, technology focused) was radically different from the party line. Similar elements were actually common with most Soviet Sci-Fi but they fleshed it to such an extend that it unnerved censors.

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* Creator/StrugatskyBrothers' NoonUniverse has a classical post-scarcity society which they explicitly called communism. That gave them all kinds of trouble with the authorities, as ''their'' take on what communism should look like (decentralized, technology focused) was radically different from the party line. Similar elements were actually common with most Soviet Sci-Fi (indeed, it was actually ''required'' that writers depict the future as being communist, because the government thought it would [[TheGreatPoliticsMessUp "inevitably"]] be the case) but they fleshed it out to such an extend extent that it unnerved censors.
4th Nov '16 12:45:08 PM Jake
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* In ''Series/AuctionKings'', the Garrett brothers in particular seem to have no problem buying a couple hundred dollars worth of stuff in Michigan and then driving it all the way to Atlanta, Georgia to sell it. Even when they make a profit, the transit costs and auction fees would eat up much of the profit.

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* In ''Series/AuctionKings'', the Garrett brothers in particular seem to have no problem buying a couple hundred dollars worth of stuff in Michigan and then driving it all the way to Atlanta, Georgia to sell it. Even when they make a profit, the transit costs and auction fees would eat up much of the profit. Though the fact that transit fees at least are probably tax-deductible business expenses probably helps.
30th Oct '16 2:45:50 AM thatmadork
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* The concept of Municipal Darwinism presented in ''Literature/MortalEngines'' really doesn't make a lot of sense: You move a literally ''city-sized'' mass of people, buildings, and machinery around on wheels, burning god knows how much fuel per second, dealing with what must be staggering maintenance costs and trying to absorb unimaginable initial investments... All so you can steal some pitiful resources from smaller, ''less successful'' cities trying to do the same thing (a labour-intensive process that involves tearing apart lots of valuable infrastructure in the target city).
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