History Main / ArtificialIntelligence

14th Apr '18 8:26:02 PM Yozzy
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%%* [=HAL=], from ''Film/TwoThousandOneASpaceOdyssey''

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%%* * [=HAL=], from ''Film/TwoThousandOneASpaceOdyssey''''Film/TwoThousandOneASpaceOdyssey''. His film version had been the trope codifier for AIIsACrapshoot, though he seemed far more sinister and psychotic on film since his reasoning was opaque and all of [=HAL's=] reaction shots are of a faceless camera lens. The [[Literature/TheSpaceOdysseySeries novelization and its sequels]] expanded on this, and revealed that HAL's actions were the result of him being {{Logic Bomb}}ed: HAL was designed not to keep secrets, and keeping the mission secret put his psyche under stress. Also that his two goals were to keep the human crew alive, and to complete the mission, a proposition that looked more mutually exclusive when Frank and Dave were planned on disconnecting [=HAL=] for his perceived erratic behavior (note that HAL had no concept of sleep, and thought they were planning on killing him).
24th Mar '18 11:30:29 PM nombretomado
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* Oshicora and Michel from Simon Morden's ''Literature/{{Metrozone}}'' series: "Equations of Life," "Theories of Flight," and "Degrees of Freedom." [[spoiler:Oshicora is an AI created by the original Oshicora to dwell in a virtual Japan and to govern it as a sort of universal police and administrator. While initially only an advanced program, the program and the virtual Japan simulation dwell in the unlimited computing capacity of a Quantum Computer and the program is able to refine itself, ever so quietly, to the point of sentience. While the Oshicora AI later becomes insane, it recognizes the need to stop itself and the fragments of itself running rampant. While the Oshicora AI is reluctant to stop itself, it gives the protagonist a sort of seed of its intelligence in order to create a new sentient AI this one being Michel. While the Oshicora AI never had the chance, it is hinted that the Michel AI will create the {{Singularity}}.]]

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* Oshicora and Michel from Simon Morden's ''Literature/{{Metrozone}}'' series: "Equations of Life," "Theories of Flight," and "Degrees of Freedom." [[spoiler:Oshicora is an AI created by the original Oshicora to dwell in a virtual Japan and to govern it as a sort of universal police and administrator. While initially only an advanced program, the program and the virtual Japan simulation dwell in the unlimited computing capacity of a Quantum Computer and the program is able to refine itself, ever so quietly, to the point of sentience. While the Oshicora AI later becomes insane, it recognizes the need to stop itself and the fragments of itself running rampant. While the Oshicora AI is reluctant to stop itself, it gives the protagonist a sort of seed of its intelligence in order to create a new sentient AI this one being Michel. While the Oshicora AI never had the chance, it is hinted that the Michel AI will create the {{Singularity}}.TheSingularity.]]
22nd Mar '18 7:20:58 PM CYSYS8993
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* The Porygon evolutionary line from ''Franchise/{{Pokemon}}'' are this in Pokémon form, they are capable of adopting physical forms, with each evolution designed to do more and more complex tasks, surprisingly, Porygon-Z (A glitchy pokemon created by illegaly modifying a Porygon 2) is the only one capable of displaying emotions.

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* The Porygon evolutionary line from ''Franchise/{{Pokemon}}'' are this in Pokémon form, they are capable of adopting physical forms, with each evolution designed to do more and more complex tasks, surprisingly, Porygon-Z (A glitchy pokemon created by illegaly modifying a Porygon 2) Porygon2) is the only one capable of displaying emotions.
2nd Feb '18 1:45:41 PM morenohijazo
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* ''VideoGame/RandalsMonday'': Charlie has the [[Film/TwoThousandOneASpaceOdyssey Hal 9000]] running his shop security. It is well aware of the homage. It's also one of the few beings aware of the loop.
22nd Dec '17 9:37:28 AM Game_Fan
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* [[http://en.wikipedia.org/wiki/Deep_Blue_%28chess_computer%29 Deep Blue]], IBM's successor to Deep Thought, which was famed for beating Garry Kasparov in a six-game match (2-1, with three draws). Unfortunately for anyone interested in arguing that this shows true artificial intelligence, the defeat would not have occurred had Deep Blue not gained the benefit of human intervention at every stage in what was essentially a rigged match -- from the historical grandmaster games which were digested to provide much of its move-evaluation capabilities, to the hand-written and heavily fine-tuned evaluation function it used to examine the possibilities for future turns, to the three grandmasters who provided the machine a predetermined library of opening strategies, to the fine-tuning of the machine's strategies between games in the match -- tellingly, this last was necessary in order to prevent Deep Blue from falling for the same tricks over and over (admittedly, this is just a more roundabout way of doing what a human player would do...). Again, while Deep Blue was a technically very impressive machine and did great things for IBM's public-relations department and stock value, Blondie24 is a much more worthy example of something which could accurately be called "AI".
** Also, whether there was any real cheating or not, the fact remains that 2-1 with three draws means the machine, an entire supercomputer devoted ''entirely'' to playing chess, won ''just by the skin of its teeth'', which if anything is proof that humans ''can'' beat machines.

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* [[http://en.wikipedia.org/wiki/Deep_Blue_%28chess_computer%29 Deep Blue]], IBM's successor to Deep Thought, which was famed for beating Garry Kasparov in a six-game match (2-1, with three draws). Unfortunately for anyone interested in arguing The match has drawn some controversy as accusations were made that this shows true artificial intelligence, the it was programmed specifically to defeat would not have occurred had Deep Blue not gained the benefit Kasparov rather than to generally play a good game of human intervention at every stage in what chess. Critics point out that it was essentially a rigged match -- from the tuned and tested using historical grandmaster games which were digested to provide much of its move-evaluation capabilities, to the hand-written and heavily fine-tuned evaluation function it used to examine the possibilities for future turns, to the three had a trio of grandmasters who provided the machine a predetermined library of program it with opening strategies, to the fine-tuning of the machine's strategies between games in the match -- tellingly, this last was necessary in order to prevent it from being fooled by early game gambits. However many others point out that human chess players also study historical games and memorize opening strategies. In spite of all of thise Deep Blue from falling for the same tricks over and over (admittedly, this is just a more roundabout way of doing what a human player would do...). Again, while Deep Blue was a technically very impressive machine and did great things for IBM's public-relations department and stock value, Blondie24 is a much more worthy example of something which could accurately be called "AI".
** Also, whether there was any real cheating or not, the fact remains that 2-1 with three draws means the machine, an entire supercomputer devoted ''entirely'' to playing chess, won ''just by the skin of its teeth'', which if anything is proof that humans ''can'' beat machines.
only barely defeated Kasparov.


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* Google provided a variant of its DeepMind neural network with the rules for playing chess and were able to tune it so that it learned the game by playing against itself. Given the resources of a supercomputer it only needed about 4 hours to reach the skill level of Stockfish, one of the top ranked, chess programs in the world. Interestingly sample games taken over the course of the training period show the development and then abandonment of various strategies similar to the ones created by human chess players. Its opening games eventually settled on the same ones currently used by grandmaster players.
20th Dec '17 9:59:03 PM eyebones
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In fictional works, AI most usually refers to artificial ''general'' intelligence - a sapient, self-aware computer system capable of independent thought and reason, something which we are still a long way from accomplishing. General intelligence is a baseline requirement for a lot of science fiction tropes, such as MasterComputer, AIIsACrapshoot, RobotGirl, RidiculouslyHumanRobot, {{Expositron 9000}} and many others listed in the indexes at the bottom of this page.

{{AI}}s in fiction tend to have an unfortunate habit of [[AIIsACrapshoot going haywire and trying to wipe out the human race, for any reason or none]]. Most early science fiction authors who dealt with the subject assumed this predilection for genocide was an innate property of ''any'' artificial-intelligence system. This may be in part because most early science fiction authors had not the slightest clue about computer science or technology; it's always easier to fear what you don't understand, especially when it's eight feet tall, has to have a specially air-conditioned room all its own, and is tended by a [[AveMachina cult of human acolytes]] who see to its every need.

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In fictional works, AI most usually refers to artificial ''general'' intelligence - a sapient, self-aware computer system capable of independent thought and reason, something which we are still a long way from accomplishing. General intelligence is a baseline requirement for a lot of science fiction tropes, such as MasterComputer, AIIsACrapshoot, RobotGirl, RidiculouslyHumanRobot, {{Expositron 9000}} and many others those listed in the indexes at the bottom of this page.

{{AI}}s in fiction tend to have an unfortunate habit of [[AIIsACrapshoot going haywire haywire]] and trying to wipe out the human race, for any reason or none]].none. Most early science fiction authors who dealt with the subject assumed this predilection for genocide was an innate property of ''any'' artificial-intelligence system. This may be in part because most early science fiction authors had not the slightest clue about computer science or technology; it's always easier to fear what you don't understand, especially when it's eight feet tall, has to have a specially air-conditioned room all its own, and is tended by a [[AveMachina cult of human acolytes]] who see to its every need.
20th Dec '17 9:55:39 PM eyebones
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In fictional works, AI most usually refers to artificial ''general'' intelligence - a sapient, self-aware computer system capable of independent thought and reason, something which in reality is still a long way from accomplishing. General intelligence is a baseline requirement for a lot of science fiction tropes, such as MasterComputer, AIIsACrapshoot, RobotGirl, RidiculouslyHumanRobot, {{Expositron 9000}} and many others listed in the indexes at the bottom of this page.

to:

In fictional works, AI most usually refers to artificial ''general'' intelligence - a sapient, self-aware computer system capable of independent thought and reason, something which in reality is we are still a long way from accomplishing. General intelligence is a baseline requirement for a lot of science fiction tropes, such as MasterComputer, AIIsACrapshoot, RobotGirl, RidiculouslyHumanRobot, {{Expositron 9000}} and many others listed in the indexes at the bottom of this page.
29th Aug '17 9:29:27 AM CosmicFerret
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* G.W. [[spoiler: and the rest of the Patriots]] from ''Franchise/MetalGear''.

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* G.W. [[spoiler: and the rest of the Patriots]] from ''Franchise/MetalGear''.''VideoGame/MetalGear''.
13th Aug '17 2:56:06 AM Silverblade2
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* SelfDemonstrating/GLaDOS, from ''VideoGame/{{Portal}}'', Wheatley from ''VideoGame/{{Portal 2}}'', every other Personality Core, turrets, and... hell, ''everyone'' is a sentient robot except the player and the recordings of Cave Johnson and Caroline.

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* SelfDemonstrating/GLaDOS, [=GLaDOS=], from ''VideoGame/{{Portal}}'', Wheatley from ''VideoGame/{{Portal 2}}'', every other Personality Core, turrets, and... hell, ''everyone'' is a sentient robot except the player and the recordings of Cave Johnson and Caroline.
5th Aug '17 9:29:24 AM Malady
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* Website/{{Starwalker}} is a WebSerialNovel as told from the ship's AI.

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* Website/{{Starwalker}} is ''Literature/{{Starwalker}}'': It's a WebSerialNovel as told from the ship's AI.
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