History Main / ArbitraryHeadCountLimit

30th Nov '17 12:01:43 PM DragonRanger
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* The main ''Franchise/{{Pokemon}}'' games only allow you six Pokemon at a time, while the rest are kept to the PC; it's explained in the ''Manga/PokemonSpecial'' manga as a recommendation by the Pokemon League due to the fact it would be difficult for a single trainer to care for more Pokemon than that at a time.
** Various spinoffs have other limits. ''VideoGame/PokemonRanger'' gives you a limit of seven. ''VideoGame/PokemonMysteryDungeon'' gives you a limit of four as well as an overall size limit; it can't exceed six stars, even if it's just two Pokemon. ''VideoGame/PokemonConquest'' has six Warriors to a kingdom, and each Warrior has their own limit of how many Pokemon partners they can have, from one to eight.

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* The main ''Franchise/{{Pokemon}}'' games only allow you six Pokemon at a time, while the rest are kept to the PC; it's explained in the ''Manga/PokemonSpecial'' PC. The ''Manga/PokemonAdventures'' manga justifies it as a recommendation by the Pokemon League due to the fact it would be difficult for a single trainer to care for more Pokemon than that at a time.
time, and Crystal is seen carrying far more than six when the PC servers go down and she can't deposit them.
** Various spinoffs have other limits. ''VideoGame/PokemonRanger'' gives you a limit of seven. ''VideoGame/PokemonMysteryDungeon'' gives you a limit of four as well as an overall size limit; it limit that can't exceed six stars, even if it's just two Pokemon. ''VideoGame/PokemonConquest'' has six Warriors to a kingdom, kingdom; and each Warrior has their own limit of how many Pokemon partners they can have, from one to eight.eight, but they can only use one per battle.
15th Oct '17 7:03:05 PM KingLyger
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* ''VideoGame/StarOceanIntegrityAndFaithlessness'' is a notable aversion to this trope. There are a total of seven playable characters, and once you recruit then, all seven participate in battle at once.
10th Oct '17 2:23:13 PM Saber15
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* In ''[[Videogame/MechWarrior MechWarrior Living Legends]]'', each team is limited to three armored personnel carriers to prevent dedicated PoweredArmor players from dumping dozens of them across the map to spawn at. The same limitation applies to the resupply trucks in the game ''MWLL'' is based on, ''Videogame/{{Crysis}}''.
4th Oct '17 11:20:07 AM srmalloy
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** This carries through to the group content as well; flashpoints are limited to four individuals, with companions able to 'fill in' if you don't have four characters in the group; in a group of three, one character can have a companion out, and in a group of two, each character can have a companion out. A solo player would still only be able to have one companion out, so the 'story mode' (solo content) flashpoints equip you with an overpowered NPC droid to make up for the loss in firepower.
16th Aug '17 2:50:11 AM NoxSky12599
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** The Quote at the top of the page referenced Phantasy Star 2 which did have an arbitrary limit on party size. Phantasy Star and Phantasy Star 3 both get around this by having the size reflect the maximum characters available at any given point. Phantasy Star 2 however just randomly limits the size of the party.

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** The Quote at the top of the page referenced Phantasy Star 2 ''VideoGame/PhantasyStarII'' which did have an arbitrary limit on party size. Phantasy Star ''VideoGame/PhantasyStarI'' and Phantasy Star 3 ''VideoGame/PhantasyStarIII'' both get around this by having the size reflect the maximum characters available at any given point. Phantasy ''Phantasy Star 2 II'' however just randomly limits the size of the party.
15th Aug '17 8:08:59 PM JustaUsername
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** ''VisualNovel/NineHoursNinePersonsNineDoors'' has the loosest ruleset [[spoiler: because Zero knew that the Ninth Man would break the rules and [[MakeAnExampleOutOfThem made an example out of him]].]] Between three to five players are needed to open a door and the bracelets can only be opened through having the sum of their bracelets add up to a digital root of the door they're going through. Should more or less people go through the door their bracelets will activate bombs inside their stomachs. [[spoiler: Ace capitalizes on this when he tries to murder who he thinks is Snake, using the Ninth Man's bracelet, his own and his victim's to open the door then shoving his victim through, allowing his victim to suffer a penalty.]]

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** ''VisualNovel/NineHoursNinePersonsNineDoors'' has the loosest ruleset [[spoiler: because Zero knew that the Ninth Man would break the rules and [[MakeAnExampleOutOfThem [[MakeAnExampleOfThem made an example out of him]].]] Between three to five players are needed to open a door and the bracelets can only be opened through having the sum of their bracelets add up to a digital root of the door they're going through. Should more or less people go through the door their bracelets will activate bombs inside their stomachs. [[spoiler: Ace capitalizes on this when he tries to murder who he thinks is Snake, using the Ninth Man's bracelet, his own and his victim's to open the door then shoving his victim through, allowing his victim to suffer a penalty.]]
14th Aug '17 8:38:06 AM BeerBaron
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* ''VideoGame/TheElderScrollsVSkyrim'' only lets you have one companion at a time, just like VideoGame/{{Fallout 3}}, and it doesn't even attempt to explain why. If you ask someone else to join you, they'll just say "Looks like you already have someone following you."
** However, if you find and adopt one of the wild dogs wandering skyrim or meet Meeko, you can have a three man party consisting of yourself, a human follower, and said pet.
** You can also get around it during the Dawnguard quest. Serana will follow you until you complete her quest (which is a long one and which you are not forced to complete) while still allowing you to have a proper follower. After the quest, she can still follow you but occupies the follower slot.

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* ''VideoGame/TheElderScrollsVSkyrim'' ''Franchise/TheElderScrolls''
** In-Universe, due to the the structure of the Aurbis (loosely, the universe or "totality"), the number of [[OurGodsAreDifferent Daedric Princes]] is limited. Any other powerful Daedra are considered "lords" but not true Princes. However, there have been instances of "new" Princes coming into being, though each instance to date seems to be a case of LoopholeAbuse, with a sphere being "split" or something similar. Examples including [[BeastOfTheApocalypse Alduin]] "cursing" [[OmnicidalManiac Mehrunes]] [[PersonOfMassDestruction Dagon]] to his role, [[ManipulativeBastard Boethiah]] [[HijackingCthulhu "eating" and corrupting]] [[WarGod Trinimac]] into [[OurOrcsAreDifferent Malacath]], and [[MadGod Sheogorath]] passing that mantle [[DeityOfHumanOrigin onto a mortal]] to become [[ControlFreak Jyggalag]] full-time.
** Averted in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' with NPC followers who join you as part of a quest. You can be followed by as many as you wish as long as you don't complete their respective quests. Generally inadvisable, however, as the combination of ArtificialStupidity and the AnyoneCanDie nature of the game (unlike later games in the series where quest-related followers are "essential" and
only lets get knocked out if they hit zero health) turns having even one NPC follower from an advantage into a tedious EscortMission, much less having ''several'' followers.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
*** Played straight with NPC companions in that
you can only have one companion at a time, just like VideoGame/{{Fallout 3}}, and it doesn't even attempt with no explanation as to explain why. If you ask someone else another to join you, you when you already have one, they'll just say "Looks like you already have someone following you."
** However, if *** Averted with non-NPC companions, however. If you [[RandomEncounter find and adopt adopt]] one of the wild dogs wandering skyrim or Skyrim (or meet Meeko, Meeko), you can have a three man expand your party consisting of yourself, a human follower, and said pet.
**
to three. Additionally, with the proper Conjuration perks, you can revive up to two dead bodies ([[GoodBadBugs permanently in certain cases]]) to expand your possible party to five.
***
You can also get around it during the Dawnguard ''Dawnguard'' DLC main quest. Serana [[FriendlyNeighborhoodVampire Serana]] will follow you until you complete her quest (which is a long one and which you are not forced to complete) while still allowing you to have a proper follower. standard companion. After the quest, she can still follow you but occupies the follower standard companion slot.
9th Aug '17 6:34:00 AM Eze
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* In ''VideoGame/TemplarBattleforce'' the starting limit changes from mission to mission. The limit increases as you control more strategic points, but that doesn't automatically bring in more characters; you have to spend requisition to do that.
1st Aug '17 12:06:25 AM Adbot
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* Inn ''Videogame/ShiningTheHolyArk'', only four characters can appear at a single time in battle. However you could freely switch characters over, so if a character is killed you could replace them provided you had another character to take their place.

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** Justified in earlier installments, where all of the playable characters were generally in the party constantly (barring TenMinuteRetirement events and the HowWeGotHere prologues)
* Inn In ''Videogame/ShiningTheHolyArk'', only four characters can appear at a single time in battle. However you could freely switch characters over, so if a character is killed you could replace them provided you had another character to take their place.
22nd Jul '17 6:11:52 AM Phred
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* ''WesternAnimation/BuddyThunderstruck'' has a local law enforcing a six racer limit for the local races for no real reason other than to force Belvedere Moneybags to run for mayor so he can change the law the cap to seven if he wants to join the race.

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* ''WesternAnimation/BuddyThunderstruck'' has a local law enforcing a six racer limit for the local races for no real reason other than to force Belvedere Moneybags to run for mayor so he can change the law to make the cap to seven if he wants to join the race.
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