History Main / ArabianNightsDays

23rd Jan '18 4:04:31 AM Cryoclaste
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* The city of Sirr in ''[[TheQuantumThief The Fractal Prince]]'' is a sci-fi interpretation of the trope. It is a great city built in the ruins of a fallen space station in the middle of the [[GreyGoo Wildcode Desert]]. Its inhabitants use technological flying carpets as their primary mode of transportation and bind Jinns, actually uploaded human minds living in the Wildcode, into jar-like miniature computers to use them as servitors. The theme of the place is essentially MagicFromTechnology.

to:

* The city of Sirr in ''[[TheQuantumThief ''[[Literature/TheQuantumThief The Fractal Prince]]'' is a sci-fi interpretation of the trope. It is a great city built in the ruins of a fallen space station in the middle of the [[GreyGoo Wildcode Desert]]. Its inhabitants use technological flying carpets as their primary mode of transportation and bind Jinns, actually uploaded human minds living in the Wildcode, into jar-like miniature computers to use them as servitors. The theme of the place is essentially MagicFromTechnology.
21st Jan '18 8:39:36 PM Razide
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* The 1979 film ''Arabian Adventure''.
21st Dec '17 1:55:15 AM Cryoclaste
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* [[FantasyCounterpartCulture Sequin Land]], the setting of the ''{{Shantae}}'' games.

to:

* [[FantasyCounterpartCulture Sequin Land]], the setting of the ''{{Shantae}}'' ''VideoGame/{{Shantae}}'' games.
10th Dec '17 7:16:13 PM YuriFan17
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* ''WesternAnimation/TheAdventuresOfPrinceAchmed'' takes its main plot from the ''Arabian Nights'' story "The Ebony Horse", and it even has Literature/{{Aladdin}} as a supporting character.



* ''WesternAnimation/AlfredJKwak'': The Evil Genie of Darkness originates from an ambiguously Middle Eastern kingdom which still looks to be in mediaeval times. The rest of the show has a lot of AnachronismStew as well, but Egypt curiously seems to be set in the modern day.



* ''WesternAnimation/FantasticMax'', looking for the right kind of sand for his sandbox, ended up in the land of Dinar. There he was mistaken for the long-lost prince, who was actually leading a band of loveable rogues in a ''Theatre/TheDesertSong''-like situation.
* ''WesternAnimation/ScoobyDooInArabianNights'', though the Arabian setting acts more like a background that grants place for stories set elsewhere.



* ''WesternAnimation/ScoobyDooInArabianNights'', though the Arabian setting acts more like a background that grants place for stories set elsewhere.
* ''WesternAnimation/TheAdventuresOfPrinceAchmed'' takes its main plot from the ''Arabian Nights'' story "The Ebony Horse", and it even has Literature/{{Aladdin}} as a supporting character.
* ''WesternAnimation/FantasticMax'', looking for the right kind of sand for his sandbox, ended up in the land of Dinar. There he was mistaken for the long-lost prince, who was actually leading a band of loveable rogues in a ''Theatre/TheDesertSong''-like situation.
* ''WesternAnimation/AlfredJKwak'': The Evil Genie of Darkness originates from an ambiguously Middle Eastern kingdom which still looks to be in mediaeval times. The rest of the show has a lot of AnachronismStew as well, but Egypt curiously seems to be set in the modern day.
21st Nov '17 3:05:17 PM Vios
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Added DiffLines:

* ''VideoGame/AlQadimTheGeniesCurse'' has this as overriding theme, as it's set in the Al-Qadim sub-setting of the TabletopGame/ForgottenRealms. Scimitar-wielding corsairs, genies, scheming viziers, and magic carpets all make their obligatory appearances.
19th Oct '17 1:47:30 PM ChronoLegion
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* A variation in ''Literature/TheLibrariansAndTheLostLamp''. While the events take place in the 21st century ([[PlotThreads one storyline in 2006 and one in 2016]]), the focus is on this trope as told in Scheherezade's ''Literature/ArabianNights''. Apparently, everything that she wrote about in her book (at least, the original edition, which Flynn discovers in 2006) [[AllMythsAreTrue has actually happened]]. There's a nod to ''Film/IndianaJonesAndTheLastCrusade'', when the Forty (the modern-day version of Ali Baba's Forty Thieves) force Flynn and a Baghdad historian to help them find Aladdin's lamp. As they enter the lamp's resting place (where it was placed by Ali Baba and Sinbad), they see dozens of different lamps. Flynn deliberately makes a grab for a clearly Arabic one, when, in fact, he knows perfectly well that, in the original story, Aladdin obtained the lamp in China. When the BigBad grabs the fake lamp, it rapidly heats up and burns his hand, at the same time starting a cave-in, while Flynn and the historian make off with the jade lamp of Zhy dynasty design, which turns out to be the real deal. In the 2016 plotline, Stone is annoyed at the cheap Hollywood version of this trope being displayed in a Vegas casino, constantly complaining about everything the casino gets wrong.
17th Oct '17 3:20:09 AM StFan
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!!Examples

to:

!!Examples
!!Examples:



[[folder: Art ]]

* The "French Orientalist" artists, such as [[https://en.wikipedia.org/wiki/Jean-Auguste-Dominique_Ingres Jean-Auguste-Dominique Ingres]], [[https://en.wikipedia.org/wiki/Jean-L%C3%A9on_G%C3%A9r%C3%B4me Jean-Léon Gérôme]] and [[https://en.wikipedia.org/wiki/Eug%C3%A8ne_Delacroix Eugène Delacroix]]; not to mention Dutch illustrator Anton Pieck's illustrations of ''Literature/OneThousandAndOneNights''.

to:

[[folder: Art ]]

[[folder:Anime & Manga]]
* The "French Orientalist" artists, such as [[https://en.wikipedia.org/wiki/Jean-Auguste-Dominique_Ingres Jean-Auguste-Dominique Ingres]], [[https://en.wikipedia.org/wiki/Jean-L%C3%A9on_G%C3%A9r%C3%B4me Jean-Léon Gérôme]] ''Manga/MagiLabyrinthOfMagic'' draws inspiration from ''Literature/TheArabianNights'', but with more {{shonen|Demographic}} and [[https://en.wikipedia.org/wiki/Eug%C3%A8ne_Delacroix Eugène Delacroix]]; not to mention Dutch illustrator Anton Pieck's illustrations of ''Literature/OneThousandAndOneNights''.
fantasy elements.



[[folder: Comic Books ]]

* ''Comicbook/{{Fables}}'' portrays the free European fables as being stuck in the modern world after the adversary took over. When they ally with the Arabian Fables they expect them to be living in hiding in the middle east. Instead it turns out they are still living in their own traditional lands, complete with flying carpets, since the Adversary has only recently started targeting them and they are actually a cohesive force that can fight him unlike the Europeans (when they were conquered they had a very medieval mindset with each fief and principality on its own).

to:

[[folder: Comic Books ]]

[[folder:Arts]]
* ''Comicbook/{{Fables}}'' The "French Orientalist" artists, such as [[https://en.wikipedia.org/wiki/Jean-Auguste-Dominique_Ingres Jean-Auguste-Dominique Ingres]], [[https://en.wikipedia.org/wiki/Jean-L%C3%A9on_G%C3%A9r%C3%B4me Jean-Léon Gérôme]] and [[https://en.wikipedia.org/wiki/Eug%C3%A8ne_Delacroix Eugène Delacroix]]; not to mention Dutch illustrator Anton Pieck's illustrations of ''Literature/OneThousandAndOneNights''.
[[/folder]]

[[folder:Comic Books]]
* ''ComicBook/{{Fables}}''
portrays the free European fables as being stuck in the modern world after the adversary took over. When they ally with the Arabian Fables they expect them to be living in hiding in the middle east. Instead it turns out they are still living in their own traditional lands, complete with flying carpets, since the Adversary has only recently started targeting them and they are actually a cohesive force that can fight him unlike the Europeans (when they were conquered they had a very medieval mindset with each fief and principality on its own).



* ''Comicbook/{{Iznogoud}}'': The Baghdad in which the series is set owes more to an AffectionateParody of ''Literature/ArabianNights'' than to historical accuracy.
* ''Comicbook/{{Asterix}}: ''Recap/AsterixAndTheMagicCarpet''

to:

* ''Comicbook/{{Iznogoud}}'': ''ComicBook/{{Iznogoud}}'': The Baghdad in which the series is set owes more to an AffectionateParody of ''Literature/ArabianNights'' than to historical accuracy.
* ''Comicbook/{{Asterix}}: %%* ''ComicBook/{{Asterix}}: ''Recap/AsterixAndTheMagicCarpet''



* ''ComicBook/SuskeEnWiske'': The story "Prinses Zagemeel".

to:

* %%* ''ComicBook/SuskeEnWiske'': The story "Prinses Zagemeel".
Zagemeel".



[[folder: Film ]]

to:

[[folder: Film ]]
[[folder:Films -- Live-Action]]






[[folder: Literature ]]

to:

[[folder: Literature ]]
[[folder:Literature]]



* "Literature/TheSixtyTwoCursesOfCaliphArenschadd" by Creator/PatriciaCWrede.

to:

* %%* "Literature/TheSixtyTwoCursesOfCaliphArenschadd" by Creator/PatriciaCWrede.
Creator/PatriciaCWrede.



[[folder: Live Action TV ]]

* The ''Series/{{Charmed}}'' episode "I Dream of Phoebe" - genie in a bottle? Check. Flying carpets? Check. Men with scimitars? Check. Magical desert city? Check.

to:

[[folder: Live Action TV ]]

[[folder:Live-Action TV]]
* The ''Series/{{Charmed}}'' episode "I Dream of Phoebe" - -- genie in a bottle? Check. Flying carpets? Check. Men with scimitars? Check. Magical desert city? Check.






[[folder: Manga ]]

* ''Manga/MagiLabyrinthOfMagic'' draws inspiration from ''Literature/TheArabianNights'', but with more {{shonen|Demographic}} and fantasy elements.

to:

[[folder: Manga ]]

[[folder:Pinballs]]
* ''Manga/MagiLabyrinthOfMagic'' draws inspiration from ''Literature/TheArabianNights'', but Played straight with more {{shonen|Demographic}} ''Pinball/TalesOfTheArabianNights'', set in a fairy tale land with an evil ''djinn'' and fantasy elements.
a [[DamselInDistress kidnapped princess]].



[[folder: MMORPGs ]]

* ''VideoGame/GuildWars'' Nightfall's Vabbi.

to:

[[folder: MMORPGs ]]

[[folder:Tabletop Games]]
* ''VideoGame/GuildWars'' Nightfall's Vabbi.
The ''Arabian Nights'' expansion of ''MagicTheGathering'' (actually inspired by the above ''Sandman'' example). It was later retconned into the plane of Rabiah. Another Arabian-inspired plane called Alkabah is briefly seen in [[ComicBook/MagicTheGatheringIDW IDW's comic series]].
* The ''Al-Qadim'' campaign setting for ''TabletopGame/DungeonsAndDragons''.
* Araby in ''TabletopGame/{{Warhammer}}'' fits most of the portrayal.
* TabletopGame/{{GURPS}} ''[[http://www.sjgames.com/gurps/books/arabiannights/ Arabian Nights]]'' is about roleplaying within this trope, while some lands within the world of ''GURPS TabletopGames/{{Banestorm}}'' reflect it.'' GURPS TabletopGame/CastleFalkenstein: [[http://www.sjgames.com/gurps/books/ottoman/ The Ottoman Empire]]'' is about a version of the Ottoman Empire, in a GaslampFantasy world, that's very heavy on the Arabian Nights elements.
* ''TabletopGame/ArsMagica'', while typically set in Mythic Europe, frequently includes elements of this trope either due to the influence of Islamic culture upon European scholastics and the Fourth Crusade (and Reconquista). In particular, the 4th Edition supplement "Blood and Sand" covers the Levant while the 5th Edition book "The Cradle and the Crescent" details the Arabian Peninsula, Mesopotamia, Persia, and Transoxiana.



[[folder: Pinball ]]

* Played straight with ''Pinball/TalesOfTheArabianNights'', set in a fairy tale land with an evil ''djinn'' and a [[DamselInDistress kidnapped princess]].

to:

[[folder: Pinball ]]

%%[[folder:Theater]]
%%* ''Kismet''.
%%* Music/WolfgangAmadeusMozart's ''Die Entführung aus dem Serail'' (''The Abduction from the Seraglio'').
%%[[/folder]]

[[folder:Video Games]]
%%* ''VideoGame/GuildWars'' Nightfall's Vabbi.
%%* ''Franchise/PrinceOfPersia''
%%* ''VideoGame/SonicAndTheSecretRings'' (''very'' loosely)
* Played straight with ''Pinball/TalesOfTheArabianNights'', set in a fairy tale land The ''Treasures of Aht Urhgan'' expansion of ''VideoGame/FinalFantasyXI'', complete with an evil ''djinn'' Grand Vizier who heads the mysterious, veiled Immortals.
%%* ''VideoGame/QuestForGloryII''
* In ''VideoGame/MonsterWorldIV'', the whole world is a [[FantasyCounterpartCulture fantasy version]] of this.
* ''VideoGame/DokiDokiPanic'' is largely based around this trope. As a result some elements, such as the flying carpets, are also in ''VideoGame/SuperMarioBros2''. In turn, ''VideoGame/MarioKart7'' has a track based on the Subcon desert called Shy Guy Bazaar, complete with ''Super Mario Bros. 2'' references
and Middle East-inspired music.
* [[FantasyCounterpartCulture Sequin Land]], the setting of the ''{{Shantae}}'' games.
* Arabian Night from ''VideoGame/WarioLand 4''.
* The Gerudo from the ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Legend of Zelda]]'' series seem to be ''very loosely'' based off of this trope, where the harem girls ''are'' thieves. Also, their king, Ganondorf, happens to be the main antagonist in the series, and he happens to be skilled with sorcery.
* The Alin from ''VideoGame/RiseOfLegends'' are based on this trope. Their floating cities are located in
a [[DamselInDistress kidnapped princess]].
vast desert, and their lands are full of magical creatures made up of fire and glass. There are, of course, genies. Interestingly, the Alin are on the verge of being overrun by the so-called Dark Alin, creatures born of magic fueled by [[spoiler:an alien artifact]]. The intro film shows Alin forces besieging a Vinci city in a clear case of MagicVersusTechnology. This never happens in the game, however. The other {{Fantasy Counterpart Culture}}s in the game are the Vinci (Renaissance-era Italy fueled by [[Creator/LeonardoDaVinci Leonardo's]] SteamPunk and ClockPunk inventions) and the Cuotl (a Mayincatec culture using technology given by their SufficientlyAdvancedAlien masters). And while the Alin-Vinci battle never happens in the game, the ending heavily implies that, with the Alin no longer under threat, they are looking West towards the Vinci city-states to expand their territory.
* ''VideoGame/TeamFortress2'' had arab-themed sets for the Demoman, Sniper and Spy (One Thousand And One Demoknights, Lawrence Of Australia and Saharan Spy respectively). Out of the three, the Saharan Spy was considered [[GameBreaker overpowered]].
* Both ''VideoGame/DiabloII'' and ''VideoGame/DiabloIII'' have desert cities with this motif.
* The city of Guera in ''VideoGame/FinalFantasyThe4HeroesOfLight'' has this aesthetic.
* Al-Mamoon in ''VideoGame/NiNoKuni''. Its name even means something like "a safe place" in Arabic (and doubles as a pun on the fact that its ruler is a [[FunnyAnimal cow woman]]).
* The Isle of the Crown in ''Videogame/KingsQuestVI'' is vaguely Arabic in culture, however it is covered in lush vegetation.
* Al Maajik in ''VideoGame/FantasyLife''. It's also the setting's magic capital.
* In ''VideoGame/HeroesOfMightAndMagic'', the Academy faction has this theme in V,VI, and VII. With wizards in Arabian attire riding flying carpets, commanding armies of gargoyles, and titans.
* In ''VideoGame/FaeryLegendsOfAvalon'', one of the three worlds you get sent to is partly based on Middle Eastern mythology (with AncientEgypt making up the remainder). It's populated genies, peris, and so forth some of whom were the inspiration for various human stories and myths, although they don't necessarily live up to the tales.
* VideoGame/Wizard101: Mirage, in a high fantasy sort of way. One early quest there has you visit a genie who just lives in a nondescript tent within walking distance of a large gathering of nomads.



[[folder: Tabletop Games ]]

* The ''Arabian Nights'' expansion of ''MagicTheGathering'' (actually inspired by the above ''Sandman'' example). It was later retconned into the plane of Rabiah. Another Arabian-inspired plane called Alkabah is briefly seen in [[ComicBook/MagicTheGatheringIDW IDW's comic series]].
* The ''Al-Qadim'' campaign setting for ''TabletopGame/DungeonsAndDragons''.
* Araby in ''TabletopGame/{{Warhammer}}'' fits most of the portrayal.
* TabletopGame/{{GURPS}} ''[[http://www.sjgames.com/gurps/books/arabiannights/ Arabian Nights]]'' is about roleplaying within this trope, while some lands within the world of ''GURPS TabletopGames/{{Banestorm}}'' reflect it.'' GURPS TabletopGame/CastleFalkenstein: [[http://www.sjgames.com/gurps/books/ottoman/ The Ottoman Empire]]'' is about a version of the Ottoman Empire, in a GaslampFantasy world, that's very heavy on the Arabian Nights elements.
* ''TabletopGame/ArsMagica'', while typically set in Mythic Europe, frequently includes elements of this trope either due to the influence of Islamic culture upon European scholastics and the Fourth Crusade (and Reconquista). In particular, the 4th Edition supplement "Blood and Sand" covers the Levant while the 5th Edition book "The Cradle and the Crescent" details the Arabian Peninsula, Mesopotamia, Persia, and Transoxiana.

to:

[[folder: Tabletop Games ]]

[[folder:Western Animation]]
* Creator/{{Disney}}'s ''Disney/{{Aladdin}}'' franchise. The original "Literature/{{Aladdin}}" is nominally set in China, but given the fact that "China" as described in the story is identical to the average Arabian city of the time, it's likely that the author was just engaging in a bit of exoticism.[[note]] It is also possible that the "China" described in the story is East Turkestan � a.k.a Xinjiang � an area populated by the Muslim Uyghur people that today is controlled by China, but wasn't then. However, if it wasn't controlled by China when it was written, why would they call it that? It is possible that it is the protectorate of Sogdiana, which was controlled by the Chinese Empire at the time.[[/note]]
* ''The WesternAnimation/ArabianKnights'': One of the cartoon segments on WesternAnimation/TheBananaSplits show.
* ''WesternAnimation/TheThiefAndTheCobbler'': One of the [[{{Macekre}} butchered cuts]] of the film outright sets the story in Baghdad, although the original only ever calls it "The Golden City". Fits the trope regardless.
* ''WesternAnimation/ScoobyDooInArabianNights'', though the Arabian setting acts more like a background that grants place for stories set elsewhere.
* ''WesternAnimation/TheAdventuresOfPrinceAchmed'' takes its main plot from the
''Arabian Nights'' expansion of ''MagicTheGathering'' (actually inspired by the above ''Sandman'' example). It was later retconned into the plane of Rabiah. Another Arabian-inspired plane called Alkabah is briefly seen in [[ComicBook/MagicTheGatheringIDW IDW's comic series]].
* The ''Al-Qadim'' campaign setting for ''TabletopGame/DungeonsAndDragons''.
* Araby in ''TabletopGame/{{Warhammer}}'' fits most of the portrayal.
* TabletopGame/{{GURPS}} ''[[http://www.sjgames.com/gurps/books/arabiannights/ Arabian Nights]]'' is about roleplaying within this trope, while some lands within the world of ''GURPS TabletopGames/{{Banestorm}}'' reflect it.'' GURPS TabletopGame/CastleFalkenstein: [[http://www.sjgames.com/gurps/books/ottoman/ The Ottoman Empire]]'' is about a version of the Ottoman Empire, in a GaslampFantasy world, that's very heavy on the Arabian Nights elements.
* ''TabletopGame/ArsMagica'', while typically set in Mythic Europe, frequently includes elements of this trope either due to the influence of Islamic culture upon European scholastics and the Fourth Crusade (and Reconquista). In particular, the 4th Edition supplement "Blood and Sand" covers the Levant while the 5th Edition book
story "The Cradle Ebony Horse", and it even has Literature/{{Aladdin}} as a supporting character.
* ''WesternAnimation/FantasticMax'', looking for
the Crescent" details right kind of sand for his sandbox, ended up in the Arabian Peninsula, Mesopotamia, Persia, and Transoxiana.
land of Dinar. There he was mistaken for the long-lost prince, who was actually leading a band of loveable rogues in a ''Theatre/TheDesertSong''-like situation.
* ''WesternAnimation/AlfredJKwak'': The Evil Genie of Darkness originates from an ambiguously Middle Eastern kingdom which still looks to be in mediaeval times. The rest of the show has a lot of AnachronismStew as well, but Egypt curiously seems to be set in the modern day.




[[folder: Theatre ]]

* ''Kismet''.
* Music/WolfgangAmadeusMozart's ''Die Entführung aus dem Serail'' (''The Abduction from the Seraglio'').

[[/folder]]

[[folder: Video Games ]]

* ''Franchise/PrinceOfPersia''
* ''VideoGame/SonicAndTheSecretRings'' (''very'' loosely)
* The ''Treasures of Aht Urhgan'' expansion of ''VideoGame/FinalFantasyXI'', complete with an evil Grand Vizier who heads the mysterious, veiled Immortals.
* ''VideoGame/QuestForGloryII''
* In ''VideoGame/MonsterWorldIV'', the whole world is a [[FantasyCounterpartCulture fantasy version]] of this.
* ''VideoGame/DokiDokiPanic'' is largely based around this trope. As a result some elements, such as the flying carpets, are also in ''VideoGame/SuperMarioBros2''. In turn, ''VideoGame/MarioKart7'' has a track based on the Subcon desert called Shy Guy Bazaar, complete with ''Super Mario Bros. 2'' references and Middle East-inspired music.
* [[FantasyCounterpartCulture Sequin Land]], the setting of the ''{{Shantae}}'' games.
* Arabian Night from ''VideoGame/WarioLand 4''.
* The Gerudo from the ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Legend of Zelda]]'' series seem to be ''very loosely'' based off of this trope, where the harem girls ''are'' thieves. Also, their king, Ganondorf, happens to be the main antagonist in the series, and he happens to be skilled with sorcery.
* The Alin from ''VideoGame/RiseOfLegends'' are based on this trope. Their floating cities are located in a vast desert, and their lands are full of magical creatures made up of fire and glass. There are, of course, genies. Interestingly, the Alin are on the verge of being overrun by the so-called Dark Alin, creatures born of magic fueled by [[spoiler:an alien artifact]]. The intro film shows Alin forces besieging a Vinci city in a clear case of MagicVersusTechnology. This never happens in the game, however. The other {{Fantasy Counterpart Culture}}s in the game are the Vinci (Renaissance-era Italy fueled by [[Creator/LeonardoDaVinci Leonardo's]] SteamPunk and ClockPunk inventions) and the Cuotl (a Mayincatec culture using technology given by their SufficientlyAdvancedAlien masters). And while the Alin-Vinci battle never happens in the game, the ending heavily implies that, with the Alin no longer under threat, they are looking West towards the Vinci city-states to expand their territory.
* ''VideoGame/TeamFortress2'' had arab-themed sets for the Demoman, Sniper and Spy (One Thousand And One Demoknights, Lawrence Of Australia and Saharan Spy respectively). Out of the three, the Saharan Spy was considered [[GameBreaker overpowered]].
* Both ''VideoGame/DiabloII'' and ''VideoGame/DiabloIII'' have desert cities with this motif.
* The city of Guera in ''VideoGame/FinalFantasyThe4HeroesOfLight'' has this aesthetic.
* Al-Mamoon in ''VideoGame/NiNoKuni''. Its name even means something like "a safe place" in Arabic (and doubles as a pun on the fact that its ruler is a [[FunnyAnimal cow woman]]).
* The Isle of the Crown in ''Videogame/KingsQuestVI'' is vaguely Arabic in culture, however it is covered in lush vegetation.
* Al Maajik in ''VideoGame/FantasyLife''. It's also the setting's magic capital.
* In ''VideoGame/HeroesOfMightAndMagic'', the Academy faction has this theme in V,VI, and VII. With wizards in Arabian attire riding flying carpets, commanding armies of gargoyles, and titans.
* In ''VideoGame/FaeryLegendsOfAvalon'', one of the three worlds you get sent to is partly based on Middle Eastern mythology (with AncientEgypt making up the remainder). It's populated genies, peris, and so forth some of whom were the inspiration for various human stories and myths, although they don't necessarily live up to the tales.
* VideoGame/Wizard101: Mirage, in a high fantasy sort of way. One early quest there has you visit a genie who just lives in a nondescript tent within walking distance of a large gathering of nomads.
[[/folder]]

[[folder: Western Animation ]]

* Creator/{{Disney}}'s ''Disney/{{Aladdin}}'' franchise. The original "Literature/{{Aladdin}}" is nominally set in China, but given the fact that "China" as described in the story is identical to the average Arabian city of the time, it's likely that the author was just engaging in a bit of exoticism.[[note]] It is also possible that the "China" described in the story is East Turkestan � a.k.a Xinjiang � an area populated by the Muslim Uyghur people that today is controlled by China, but wasn't then. However, if it wasn't controlled by China when it was written, why would they call it that? It is possible that it is the protectorate of Sogdiana, which was controlled by the Chinese Empire at the time.[[/note]]
* ''The WesternAnimation/ArabianKnights'': One of the cartoon segments on WesternAnimation/TheBananaSplits show.
* ''WesternAnimation/TheThiefAndTheCobbler'': One of the [[{{Macekre}} butchered cuts]] of the film outright sets the story in Baghdad, although the original only ever calls it "The Golden City". Fits the trope regardless.
* ''WesternAnimation/ScoobyDooInArabianNights'', though the Arabian setting acts more like a background that grants place for stories set elsewhere.
* ''WesternAnimation/TheAdventuresOfPrinceAchmed'' takes its main plot from the ''Arabian Nights'' story "The Ebony Horse", and it even has Literature/{{Aladdin}} as a supporting character.
* ''WesternAnimation/FantasticMax'', looking for the right kind of sand for his sandbox, ended up in the land of Dinar. There he was mistaken for the long-lost prince, who was actually leading a band of loveable rogues in a ''Theatre/TheDesertSong''-like situation.
* ''WesternAnimation/AlfredJKwak'': The Evil Genie of Darkness originates from an ambiguously Middle Eastern kingdom which still looks to be in mediaeval times. The rest of the show has a lot of AnachronismStew as well, but Egypt curiously seems to be set in the modern day.

[[/folder]]
4th Oct '17 8:12:46 AM LordGro
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4th Oct '17 8:09:58 AM LordGro
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Here, UsefulNotes/{{Iraq}} is still a wondrous, glittering city full of magic and mystery, instead of [[{{Qurac}} a grungy, sprawling Third World metropolis]] [[UsefulNotes/GulfWar with soldiers in Humvees]] [[WarOnTerror battling guys in dynamite vests through the cobblestone streets]]. It's the Baghdad of [[https://en.wikipedia.org/wiki/Harun_al-Rashid Harun al-Rashid]] and his artistic and scientific legacy.

to:

Here, UsefulNotes/{{Iraq}} [[UsefulNotes/{{Iraq}} Baghdad]] is still a wondrous, glittering city full of magic and mystery, instead of [[{{Qurac}} a grungy, sprawling Third World metropolis]] [[UsefulNotes/GulfWar with soldiers in Humvees]] [[WarOnTerror battling guys in dynamite vests through the cobblestone streets]]. It's the Baghdad of [[https://en.wikipedia.org/wiki/Harun_al-Rashid Harun al-Rashid]] and his artistic and scientific legacy.
3rd Oct '17 10:10:34 PM SantosLHalper
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Here, UsefulNotes/{{Baghdad}} is still a wondrous, glittering city full of magic and mystery, instead of [[{{Qurac}} a grungy, sprawling Third World metropolis]] [[UsefulNotes/GulfWar with soldiers in Humvees]] [[WarOnTerror battling guys in dynamite vests through the cobblestone streets]]. It's the Baghdad of [[https://en.wikipedia.org/wiki/Harun_al-Rashid Harun al-Rashid]] and his artistic and scientific legacy.

to:

Here, UsefulNotes/{{Baghdad}} UsefulNotes/{{Iraq}} is still a wondrous, glittering city full of magic and mystery, instead of [[{{Qurac}} a grungy, sprawling Third World metropolis]] [[UsefulNotes/GulfWar with soldiers in Humvees]] [[WarOnTerror battling guys in dynamite vests through the cobblestone streets]]. It's the Baghdad of [[https://en.wikipedia.org/wiki/Harun_al-Rashid Harun al-Rashid]] and his artistic and scientific legacy.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ArabianNightsDays