History Main / AntiPoopSocking

9th Nov '17 8:33:15 PM ninjamitsuki2
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* ''VideoGame/{{Cuphead}}'' has this in the form of an acapella song, ''[[https://www.youtube.com/watch?v=JfqIqumZhOU A Quick Break]]''.
25th Oct '17 9:48:15 PM Kazmahu
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** Crops up again in ''VideoGame/CyberdimensionNeptunia4GoddessesOnline'' (which has the central premise of the characters playing an InUniverse MMO) when Vert casually mentions that after a while, the ability to stick together for a 96 hour session should come naturally. When Noire asks how she even stays awake for four days at a time, Vert mentions she mail-orders special energy drinks. At this point Neptune [[BreakingTheFourthWall ignores the fourth wall]] to remind the player that Vert's a goddess, and trying to copy her is a really bad idea.
25th Oct '17 3:27:48 AM LlamaAdventure
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* Enforced by the Ainz Ooal Gown guild in ''LightNovel/{{Overlord}}'', of which the protagonist is one of the members, and now the leader. One of the rules for joining the guild is that the player MUST have a job in real life instead of spending all day every day playing the game.
24th Oct '17 5:10:54 PM MichaelKatsuro
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However, such games can end up being even more addictive because players will have to come back often to get their "fix," and it's harder to burn out and drop the game. In fact, this is actually the reason some games implement the features - ad-driven ones in particular. It happens that repetition is key in the ad industry, so ad companies will pay more to own somebody's eyeballs one hour a day, 7 days a week than they would for a single eight hour marathon.

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However, such games can end up being even more addictive because players will have to come back often to get their "fix," and it's harder to burn out and drop the game. In fact, this is actually the reason some games implement the features - -- ad-driven ones in particular. It happens that repetition is key in the ad industry, so ad companies will pay more to own somebody's eyeballs one hour a day, 7 days a week than they would for a single eight hour marathon.



** As you nears the end of ''VideoGame/MetalGearSolid2SonsOfLiberty'', your support staff starts calling you near-constantly to tell you random things, most of which are fourth wall-breaking nonsense. In a pair of these calls, you're [[ContinuityNod ordered to turn the game off]], told that "it's just a game". Immediately after, your staff calls you again to tell them that you've been playing for a long time (they say this regardless of how long you've actually played), wondering "don't you have anything else to do with your time?"

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** As you nears the end of ''VideoGame/MetalGearSolid2SonsOfLiberty'', your support staff starts calling you near-constantly to tell you random things, most of which are fourth wall-breaking nonsense. In a pair of these calls, you're [[ContinuityNod ordered to turn the game off]], told that "it's just a game". Immediately after, your staff calls you again to tell them you that you've been playing for a long time (they say this regardless of how long you've actually played), wondering "don't you have anything else to do with your time?"
24th Oct '17 5:09:06 PM MichaelKatsuro
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** As the player nears the end of ''VideoGame/MetalGearSolid2SonsOfLiberty'', their support staff starts calling them near-constantly to tell them random things, most of which are fourth wall-breaking nonsense. In a pair of them, the player is [[ContinuityNod ordered to turn the game off]], told that "it's just a game". Immediately after, they call the player again to tell them that they've been playing for a long time (regardless of how long you've actually played), wondering "don't you have anything else to do with your time?"

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** As the player you nears the end of ''VideoGame/MetalGearSolid2SonsOfLiberty'', their your support staff starts calling them you near-constantly to tell them you random things, most of which are fourth wall-breaking nonsense. In a pair of them, the player is these calls, you're [[ContinuityNod ordered to turn the game off]], told that "it's just a game". Immediately after, they call the player your staff calls you again to tell them that they've you've been playing for a long time (regardless (they say this regardless of how long you've actually played), wondering "don't you have anything else to do with your time?"
21st Oct '17 10:33:02 AM mariofan1000
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* In ''VideoGame/TheBindingOfIsaac: [[ExpansionPack Wrath of The Lamb]]'', getting 250 Mom Kills will [[EvolvingTitleScreen change the title screen]] to a drawing of a fat Isaac, with the message "STOP PLAYING!"
10th Sep '17 2:37:15 PM nombretomado
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* ''[[AnnoDomini Anno 1404]]'' voices its concern for you by having in-game notifications come up telling you that you've been playing for several hours straight, and should probably take a break.

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* ''[[AnnoDomini ''[[VideoGame/AnnoDomini Anno 1404]]'' voices its concern for you by having in-game notifications come up telling you that you've been playing for several hours straight, and should probably take a break.
8th Sep '17 9:13:34 PM AnonFangeekGirl
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* In ''WebVideo/SwordArtOnlineAbridged'' the tutorial NPC Charlie serves this purpose- he reminds players of how long they've been playing and suggests breaks- to people who've been trapped there and cannot log out. Fortunately for the (questionable) sanity of the players, he's been shanghaied into Keita's guild (Keita had been rounding out his guild by exploiting a glitch where if one doesn't complete quests, one can take quest companions with one everywhere) and later dies, preventing anyone from being annoyed by him (or getting the tutorial, but details!).

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* In ''WebVideo/SwordArtOnlineAbridged'' the tutorial NPC Charlie serves this purpose- he purpose. He reminds players of how long they've been playing and suggests breaks- to people who've been trapped there and cannot log out. Fortunately for the (questionable) sanity of the players, he's been he got shanghaied into Keita's guild (Keita had been rounding out his guild by exploiting a glitch where if one doesn't complete quests, one can take quest companions with one everywhere) NPCs anywhere, even out of the quest area) and later dies, preventing anyone from being annoyed by him (or getting the tutorial, but details!).



'''Keita:''' I would if I could ''Mom'', but that's not really an option now is it!?

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'''Keita:''' I would if I could could, ''Mom'', but that's not really an option now is it!?
8th Sep '17 9:12:29 PM AnonFangeekGirl
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* In ''WebVideo/SwordArtOnlineAbridged'' there's an NPC who serves this purpose, except that they are all trapped inside the game and the log out option is blocked. Mercifully it was hijacked due to a glitch and only bothers one person.

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* In ''WebVideo/SwordArtOnlineAbridged'' there's an the tutorial NPC who Charlie serves this purpose, except that they are all purpose- he reminds players of how long they've been playing and suggests breaks- to people who've been trapped inside there and cannot log out. Fortunately for the game and (questionable) sanity of the log players, he's been shanghaied into Keita's guild (Keita had been rounding out option is blocked. Mercifully it was hijacked due to his guild by exploiting a glitch where if one doesn't complete quests, one can take quest companions with one everywhere) and only bothers one person.later dies, preventing anyone from being annoyed by him (or getting the tutorial, but details!).
29th Aug '17 8:41:37 AM CosmicFerret
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* ''Franchise/MetalGear:''

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* ''Franchise/MetalGear:''''VideoGame/MetalGear:''
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