History Main / AnnouncerChatter

14th Sep '16 6:28:25 AM PhysicalStamina
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* [[WesternAnimation/TheFairlyOddparents Cosmo and Wanda]] fill this role in ''VideoGame/TheFairlyOddparentsBreakinDaRules'' and ''[[VideoGame/TheFairlyOddparentsShadowShowdown Shadow Showdown]]'', pointing out wish stars, commenting on things central to completing the level, and [[HaveANiceDeath occasionally mocking you when you die]]. There's also [[HollerButton dedicated button for calling your fairies]], prompting them to comment on things in the level, or something relating to the story of either game.
16th Aug '16 9:58:45 PM DaNuke
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* ''LeagueOfLegends'', descended from the previous game, featured an usually female announcer narrating the game (except a couple regions such as Latin America), only a bit different: four kills in rapid succession are a "QUADRA KILL!", and slaughtering the entire enemy team is a "PENTAKILL!!!!!!!!!". The same announcer also tells important events such as destroyed turrets and destroyed inhibitors, although the Rift Herald, the Dragons and Baron Nashor are not called out but instead signaled by characteristic screams (they are called out in spectator mode though).

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* ''LeagueOfLegends'', descended from the previous game, featured an usually female announcer narrating the game (except (male in a couple regions such as Latin America), only a bit different: four kills in rapid succession are a "QUADRA KILL!", and slaughtering the entire enemy team is a "PENTAKILL!!!!!!!!!". "PENTAKILL!!!". The same announcer also tells important events such as destroyed turrets and destroyed inhibitors, although the Rift Herald, the Dragons and Baron Nashor are not called out but instead signaled by characteristic screams (they are explicitly called out in spectator mode though).




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16th Aug '16 7:57:45 PM DaNuke
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[[folder:MOBA]]
* ''DefenseOfTheAncients'' and ''VideoGame/{{Dota2}}'' started the tradition of always having an announcer narrate the games in the MOBA genre. The original map started out with ''{{Unreal}}'''s announcer calling out kill streaks (Killing spree! > Rampage! > Dominating!...) and kills in rapid succession (Double kill! > Triple kill! > M-M-M-M-MONSTER KILL! > HOLY SHIT!); when Valve took over the game, they added other well known voices of theirs such as [[{{Portal}} GLaDOS]] or the announcer from ''TeamFortress2''.
* ''LeagueOfLegends'', descended from the previous game, featured an usually female announcer narrating the game (except a couple regions such as Latin America), only a bit different: four kills in rapid succession are a "QUADRA KILL!", and slaughtering the entire enemy team is a "PENTAKILL!!!!!!!!!". The same announcer also tells important events such as destroyed turrets and destroyed inhibitors, although the Rift Herald, the Dragons and Baron Nashor are not called out but instead signaled by characteristic screams (they are called out in spectator mode though).
** The game also has different announcers tied to seasonal events. The Bilgewater summer event in 2015 brought a pirate announcer, and the month after the release of the much-anticipated Aurelion Sol had Aurelion himself call out turret and inhibitor takedowns.
14th Aug '16 12:30:19 PM nombretomado
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** On a side note some of the quotes were probably taken from ''DJMax''.

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** On a side note some of the quotes were probably taken from ''DJMax''.''VideoGame/DJMax''.
14th Aug '16 12:29:13 PM nombretomado
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* The ''{{DJMAX}}'' series is generally good about keeping the announcer restricted to menus. But then came ''DJMAX Trilogy''. If you have Live Mode enabled, songs will have a cool reverb effect when you achieve x3 Fever or more...but you'll also have the announcer shout your combo at set milestones ([[{{Engrish}} "100 Combo extend!"]], etc.), and make comments every time you activate a Fever gauge:

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* The ''{{DJMAX}}'' ''VideoGame/{{DJMAX}}'' series is generally good about keeping the announcer restricted to menus. But then came ''DJMAX Trilogy''. If you have Live Mode enabled, songs will have a cool reverb effect when you achieve x3 Fever or more...but you'll also have the announcer shout your combo at set milestones ([[{{Engrish}} "100 Combo extend!"]], etc.), and make comments every time you activate a Fever gauge:
1st Aug '16 1:00:27 PM UmbrellasWereAwesome
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* ''Franchise/{{Halo}}'' has an announcer for multiplayer as well. General announcements such as gametype (Slayer, Capture the flag, King of the Hill, to name but three) exist, and thankfully they only repeat for individual players who might join in mid-game, but other announcements, such as which team has the flag, will play for everyone. Repeatedly. Equally annoying are the kill statements. Thankfully enough the announcer voice is rather good, so the fiftieth time you hear "Killtacular" is just as good as the first time you hear "Running Riot."
** And added alternate announcers. One of the female ones enjoys the carnage a little too much.

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* ''Franchise/{{Halo}}'' has an announcer for multiplayer as well. General announcements such as gametype (Slayer, Capture the flag, King of the Hill, to name but three) exist, and thankfully they only repeat for individual players who might join in mid-game, but other announcements, such as which team has the flag, will play for everyone. Repeatedly. Equally annoying are the kill statements. Thankfully enough the announcer voice is rather good, so the fiftieth time you hear "Killtacular" is just as good as the first time you hear "Running Riot."
** And
" Latter games added alternate announcers. One announcers; one of the female ones enjoys the carnage a little too much.
30th Jul '16 3:56:25 PM nombretomado
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* Played Straight in ''DarkSun: Shattered Lands''... at first. The game starts with the main characters in an arena fighting to the death. The announcer is an arrogant jerk who taunts and belittles the party constantly - except for when an enemy or a player character dies in combat, which is probably the only way to weasel a compliment out of him. Later, after the party escapes and ends up in the wilderness, you can encounter the announcer and threaten him to get some good items, then kill him to get more goodies.

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* Played Straight in ''DarkSun: ''TabletopGame/DarkSun: Shattered Lands''... at first. The game starts with the main characters in an arena fighting to the death. The announcer is an arrogant jerk who taunts and belittles the party constantly - except for when an enemy or a player character dies in combat, which is probably the only way to weasel a compliment out of him. Later, after the party escapes and ends up in the wilderness, you can encounter the announcer and threaten him to get some good items, then kill him to get more goodies.
16th Jul '16 11:53:31 AM Prfnoff
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* ''Power Shovel'' for the UsefulNotes/PlayStation is presented like a Japanese GameShow, complete with enthusiastic announcer reactions to the player's performance.
9th Jul '16 7:52:51 AM AM_NK
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* ''VideoGame/{{Nexuiz}}'' has announcements for kill streaks, time left, frags left and ''air shots''.
28th May '16 9:39:21 AM nombretomado
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* The Formula One series on PlayStation always included announcer chatter, provided by the legendary Murray Walker from 96-2001. Formula One 97 turns this up to ten with an alternative American announcer only available in Arcade Mode, who channels the Ridge Racer announcer. Crash into another car and you'll probably be greeted with "HEEEEEEEEEY! LOOK WHERE YOU'RE GOOOOOOIIIINNN'!!"

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* The Formula One series on PlayStation UsefulNotes/PlayStation always included announcer chatter, provided by the legendary Murray Walker from 96-2001. Formula One 97 turns this up to ten with an alternative American announcer only available in Arcade Mode, who channels the Ridge Racer announcer. Crash into another car and you'll probably be greeted with "HEEEEEEEEEY! LOOK WHERE YOU'RE GOOOOOOIIIINNN'!!"
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AnnouncerChatter