History Main / AncientTomb

30th Oct '17 8:14:45 AM BeerBaron
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* ''Franchise/TheElderScrolls'' games have more ancient tombs per square mile than you can shake a magic katana at.
** Justified in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' where tombs for Vvardenfell's wealthier Dunmer families dot the island, typically guarded by by summoned spirits and the reanimated dead. (The Dunmer consider this a holy act and very different from blasphemous [according to the [[CorruptChurch Tribunal Temple]]] necromancy.) And of course, some of the tombs have been taken over by even worse creatures...

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* ''Franchise/TheElderScrolls'' games have ''Franchise/TheElderScrolls''
** The series in general has
more ancient tombs per square mile than you can shake a magic katana at.
at. Some are well justified by the setting's lore, while others are simply generic dungeons closer to RuinsForRuinsSake.
** Justified in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' Morrowind]]'', where tombs "ancestral tombs" for Vvardenfell's wealthier Dunmer families dot the island, typically guarded by by summoned spirits and the reanimated dead. (The Dunmer consider this a holy act and very different from blasphemous [according to the [[CorruptChurch Tribunal Temple]]] necromancy.) And of course, some of the tombs have been taken over by even worse creatures...
** The barrows of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' are also mostly justified. Most were built as the tomb/prisons for the members of the ancient [[ReligionOfEvil Dragon Cults]], who were overthrown thousands of years prior to the events of the game. With the return of [[BeastOfTheApocalypse Alduin]], who is [[ResurrectiveImmortality resurrecting]] the [[OurDragonsAreDifferent dragons]] themselves, the members of the Dragon Cult are likewise returning to (un)life. All of those overly simplistic puzzles in the barrows? They aren't to keep enterprising adventurers out, but to seal ''in'' the undead.
26th Sep '17 9:09:18 AM Necrodomo
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* ''[[NexusWar Nexus Clash]]'' had the tomb of Maeval, the first [[OurVampiresAreDifferent Revenant]] and most powerful champion of the Nexal death god Hashaa. Even though Hashaa is the epitome of DarkIsNotEvil, Maeval embodies her most violent aspects and would gladly slaughter all but the best-prepared adventuring parties that intruded into his tomb.
14th Jun '17 12:11:50 AM jormis29
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* ''{{Exalted}}'' has a number of these, mainly First Age deathtraps built to house the bodies of Solars slain during the Usurpation. In-character, they were constructed and laden with the grave goods of the dead in the hopes of keeping the restless spirits of the "Anathema" sated. Out-of-character, it's mainly a reason for newly returned Solars to evade death traps and get all the cool stuff they collected in their last life.

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* ''{{Exalted}}'' ''TabletopGame/{{Exalted}}'' has a number of these, mainly First Age deathtraps built to house the bodies of Solars slain during the Usurpation. In-character, they were constructed and laden with the grave goods of the dead in the hopes of keeping the restless spirits of the "Anathema" sated. Out-of-character, it's mainly a reason for newly returned Solars to evade death traps and get all the cool stuff they collected in their last life.
4th Apr '17 8:28:40 PM nombretomado
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* ''PlanescapeTorment'' has the Whispering Stone catacombs under Sigil. Naturally, this being ''Torment'', the dead have formed a kind of [[TheNecrocracy necrocracy]] there.

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* ''PlanescapeTorment'' ''VideoGame/PlanescapeTorment'' has the Whispering Stone catacombs under Sigil. Naturally, this being ''Torment'', the dead have formed a kind of [[TheNecrocracy necrocracy]] there.
31st Mar '17 12:05:20 PM TotemicHero
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* The ''VideoGame/{{Warcraft}}'' games have the Tomb of Sargeras, where [[{{Satan}} Sargeras]]' remains were hidden. It used to be in the underwater ruins of a city, but it was raised from the depths and is now an archipelago infested with demons.

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* The ''VideoGame/{{Warcraft}}'' games have the Tomb of Sargeras, where [[{{Satan}} [[SatanicArchetype Sargeras]]' remains were hidden. It used to be in the underwater ruins of a city, but it was raised from the depths and is now an archipelago infested with demons.
21st Feb '17 8:32:39 AM BeerBaron
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** Justified in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' where tombs for Vvardenfell's wealthier Dunmer families dot the island, typically guarded by by summoned spirits and the reanimated dead. (The Dunmer consider this a holy act and very different from blasphemous [according to the [[CorruptChurch Tribunal Temple]]] necromancy.) And of course, some of the tombs have been taken over by even worse creatures...
6th Oct '16 8:03:26 AM TimberRidge
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* Subverted in the Literature/VillageTales series. Dukes and their baronial predecessors as well as poachers and farm laborers are buried decently in the churchyard, and all the memorial tablets and brasses and such are in the parish churches. There ''are'' plenty of barrows and ancient tombs dotting the landscapes c'mon, it's ''Wiltshire'' but these are objects of very little legend and of intense, mundane, scientific, properly conducted archaeological interest. As Professor Farnaby, Professor the Baroness Lacy, and their team will tell you between digs.

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* Subverted in the Literature/VillageTales ''Literature/VillageTales'' series. Dukes and their baronial predecessors as well as poachers and farm laborers are buried decently in the churchyard, and all the memorial tablets and brasses and such are in the parish churches. There ''are'' plenty of barrows and ancient tombs dotting the landscapes c'mon, it's ''Wiltshire'' but these are objects of very little legend and of intense, mundane, scientific, properly conducted archaeological interest. As Professor Farnaby, Professor the Baroness Lacy, and their team will tell you between digs.
6th Oct '16 7:57:44 AM TimberRidge
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* Subverted in the Literature/VillageTales series. Dukes and their baronial predecessors as well as poachers and farm laborers are buried decently in the churchyard, and all the memorial tablets and brasses and such are in the parish churches. There ''are'' plenty of barrows and ancient tombs dotting the landscapes c'mon, it's ''Wiltshire'' but these are objects of very little legend and of intense, mundane, scientific, properly conducted archaeological interest. As Professor Farnaby, Professor the Baroness Lacy, and their team will tell you between digs.
12th Sep '16 11:27:57 AM MrNickelodeon
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[[folder: Theme Parks ]]
* [[Ride/BuschGardens Busch Gardens Tampa]] used to have a walk-through attraction called ''Tut's Tomb'', where guests would be guided through an excavation of said tomb.
[[/folder]]
24th Aug '16 6:35:44 PM PaulA
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* In ''[[Literature/TheDalemarkQuartet The Crown of Dalemark]]'' by Creator/DianaWynneJones, an ornate mausoleum sits in the courtyard of the royal palace, housing the body of King Amil the Great, who united Dalemark after a very, very long interregnum.

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* In ''[[Literature/TheDalemarkQuartet The Crown of Dalemark]]'' ''Literature/TheCrownOfDalemark'' by Creator/DianaWynneJones, an ornate mausoleum sits in the courtyard of the royal palace, housing the body of King Amil the Great, who united Dalemark after a very, very long interregnum.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AncientTomb