History Main / AmmunitionBackpack

26th Aug '17 12:51:15 AM Benbeasted
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* Javelin's backpack in ''VideoGame/DirtyBomb'' is a unique example in that it doesn't load ammo directly into the gun you're using. Rather, it acts as a mobile ammo dispenser that resupplies you and your nearby teammates.
13th Aug '17 6:15:59 PM thatother1dude
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* ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'' features an ammo backpack for many [[{{BFG}} Big Guns]], like the minigun or flamethrower, as well as a motorcycle gas tank for a FlamingSword melee weapon. The Minigun has the ammo pack as well as motor, while the Gatling Laser has a huge battery pack. The Flamer has a fuel tank, but not the Incinerator, which has the tanks mounted on the chassis with a blast shield protecting them (and the user). The design marches on.

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* ''VideoGame/{{Fallout 3}}'' ''VideoGame/Fallout3'' and ''VideoGame/FalloutNewVegas'' features an ammo backpack for many [[{{BFG}} Big Guns]], like the minigun or flamethrower, as well as a motorcycle gas tank for a FlamingSword melee weapon. The Minigun has the ammo pack as well as motor, while the Gatling Laser has a huge battery pack. The Flamer has a fuel tank, but not the Incinerator, which has the tanks mounted on the chassis with a blast shield protecting them (and the user). The design marches on. However, ''VideoGame/Fallout4'' avoids this design concept, and the redesigns of existing weapons either move the magazine to the weapon itself or get rid of them entirely. According to the artbook, this was because they considered it an unreasonable limit on what clothes and armor could be like.
2nd Jun '17 5:18:51 AM Doug86
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* In ''Film/BatmanVSupermanDawnOfJustice'', [[TheDragon Anatoli Knyazev]] uses a [[FireBreathingWeapon flamethrower]], complete with fuel tank backpack. Said fuel tank backpack becomes important when [[spoiler: Comicbook/{{Batman}} saves Martha Kent by shooting it, [[StuffBlowingUp blowing up Knyazev]] while Bruce gets Martha to safety]].

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* In ''Film/BatmanVSupermanDawnOfJustice'', [[TheDragon Anatoli Knyazev]] uses a [[FireBreathingWeapon flamethrower]], complete with fuel tank backpack. Said fuel tank backpack becomes important when [[spoiler: Comicbook/{{Batman}} Franchise/{{Batman}} saves Martha Kent by shooting it, [[StuffBlowingUp blowing up Knyazev]] while Bruce gets Martha to safety]].
15th May '17 7:19:12 PM ironcommando
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Common for characters using hand-held [[GatlingGood miniguns]] (such as Blaine in ''Film/{{Predator}}'' and the T-800 in ''Film/Terminator2JudgmentDay'') or other portable machine guns. Also included are fuel tanks for [[FireBreathingWeapon flamethrowers]], portable power plants for EnergyWeapons, and the like, and quivers for the ArcherArchetype. In VideoGames, you can bet that [[AttackItsWeakPoint damaging the tanks will defeat enemies]] For Massive Damage.

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Common for characters using hand-held [[GatlingGood miniguns]] (such as Blaine in ''Film/{{Predator}}'' and the T-800 in ''Film/Terminator2JudgmentDay'') or other portable machine guns. Also included are fuel tanks for [[FireBreathingWeapon flamethrowers]], portable power plants for EnergyWeapons, and the like, and quivers for the ArcherArchetype. In VideoGames, you can bet that [[ShootTheFuelTank damaging the tanks]] [[AttackItsWeakPoint damaging the tanks will defeat enemies]] For Massive Damage.
14th May '17 4:51:54 PM nombretomado
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* ''{{Traveller}}''

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* ''{{Traveller}}''''TabletopGame/{{Traveller}}''
2nd Jan '17 2:56:19 PM upupandaway42
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* In ''Film/BatmanVSupermanDawnOfJustice'', [[TheDragon Anatoli Knyazev]] uses a [[FireBreathingWeapon flamethrower]], complete with fuel tank backpack. Said fuel tank backpack becomes important when [[spoiler: Comicbook/{{Batman}} saves Martha Kent by shooting it, [[StuffBlowingUp blowing up Knyazev]] while Bruce gets Martha to safety]].
17th Dec '16 6:22:22 PM FordPrefect
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** Flamethrowers and plasma generators. On the down side, a malfunction means they're about to explode, and the wielder must spend time unstrapping themselves before trying to [[OutrunTheFireball outrun the blast radius]]. Hand flamers avoid it, but hold less fuel (and are only legal at Violet clearance).

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** Flamethrowers and plasma generators. On the down side, a malfunction means they're about to explode, and the wielder must spend time unstrapping themselves before trying to [[OutrunTheFireball outrun the blast radius]]. Hand flamers avoid it, but hold less fuel (and are only legal starting at Violet clearance).clearance, same as plasma generators which are [[UpToEleven absurdly more powerful]] when they do work).
25th Nov '16 9:17:37 PM nombretomado
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* ''{{Champions}}'' supplements

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* ''{{Champions}}'' ''TabletopGame/{{Champions}}'' supplements
11th Nov '16 6:33:15 AM Chabal2
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* Several weapons from ''TabletopGame/{{Warhammer 40000}}'' are linked to a backpack, such as Imperial Guard hellguns, Ork deffgunz, and various SpaceMarine weapons (heavy bolters, meltaguns). Space Marine missile launchers are not linked to the backpack, but in some cases it contains a reloading mechanism.

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* Several weapons from ''TabletopGame/{{Warhammer 40000}}'' 40000}}'':
** Several weapons from
are linked to a backpack, such as Imperial Guard hellguns, Ork deffgunz, and various SpaceMarine weapons (heavy bolters, meltaguns).meltaguns, plasma cannons). Space Marine missile launchers are not linked to the backpack, but in some cases it contains a reloading mechanism. Strangely enough, the massive Terminator assault cannon, a GatlingGood weapon so huge only the Terminators can carry them and fires even faster than the heavy bolter, doesn't need one.
** Kaptin Badrukk deserves special mention: his Rippa gun is ''nuclear-powered'', and the only protection from the badly-contained reactor leaking radiation is a lead-lined BadassLongcoat.
5th Aug '16 6:20:00 PM casualobserver
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* While it's normally not a standard government issue accessory, many modern machinegunners ''do'' prefer to keep their ammo in the backpack, especially when they use a heavier belt-bed gun, as the standard belt box makes the weapon heavy and cumbersome, and requires more frequent changing than they would like. There's a number of both custom-built and commercially available ammo backpacks and belt sleeves that allow the soldier to connect their MG to the pack for a much longer belt than possible with the issue belt boxes.

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* While it's normally not a standard government issue accessory, many modern machinegunners ''do'' prefer to keep their ammo in the backpack, especially when they use a heavier belt-bed belt-fed gun, as the standard belt box makes the weapon heavy and cumbersome, and requires more frequent changing than they would like. There's a number of both custom-built and commercially available ammo backpacks and belt sleeves that allow the soldier to connect their MG to the pack for a much longer belt than possible with the issue belt boxes.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AmmunitionBackpack