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* ''WesternAnimation/TheMagicKey'':
** In "Lug And The Space Storks", the titular space storks appear mechanical at a glance but are (indirectly) shown to reproduce like living creatures. Lug himself also qualifies, as parts of his body appear to be made of metal, although in his case that could merely be some sort of space-age clothing.
** The Sound Monster from the episode of the same name is ambiguous in an unusual way, as it's not clear whether the boombox-based being is a robot or a heavily anthropomorphized AnimateInanimateObject.
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* ''Literature/CityOfNoEnd'': It's unknown whether or not the King of the Depths is robotic or cybernetic, given that he appears to be a HumongousMecha but also lives in a world in which giants exist.
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* VideoGame/FinalFantasyVII: Cait Sith. Supplementary material can describe him as anywhere from a stuffed doll that was given life and autonomy through magic by Reeve, to just a robot with fur that Reeve controls from far away.
* 'VideoGame/FinalFantasyXIII': This is pretty much the dominant design aesthetic. We know that the military 'militarizes' wild animals, making them more robotic, but it's unclear how far this process extends. The wild animals often have a somewhat robotic appearance to begin with, and the 'robots' that don't have wild counterparts generally still have animalistic designs. The [[PhysicalGod fal'Cie]] look like impossible creatures of living stone and metal.

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* VideoGame/FinalFantasyVII: ''VideoGame/FinalFantasyVII'': Cait Sith. Supplementary material can describe him as anywhere from a stuffed doll that was given life and autonomy through magic by Reeve, to just a robot with fur that Reeve controls from far away.
* 'VideoGame/FinalFantasyXIII': ''VideoGame/FinalFantasyXIII'': This is pretty much the dominant design aesthetic. We know that the military 'militarizes' wild animals, making them more robotic, but it's unclear how far this process extends. The wild animals often have a somewhat robotic appearance to begin with, and the 'robots' that don't have wild counterparts generally still have animalistic designs. The [[PhysicalGod fal'Cie]] look like impossible creatures of living stone and metal.
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* Garade in ''Series/ChouseiKantaiSazerX''. He's a tall [[ExtraEyes six-eyed]] metal man who looks robotic, but he can also eat food and is apparently descended from one of the Three Shoguns, who are organic aliens.

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* ''VideoGame/FinalFantasyXIII'': This is pretty much the dominant design aesthetic. We know that the military 'militarizes' wild animals, making them more robotic, but it's unclear how far this process extends. The wild animals often have a somewhat robotic appearance to begin with, and the 'robots' that don't have wild counterparts generally still have animalistic designs. The [[PhysicalGod fal'Cie]] look like impossible creatures of living stone and metal.

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* ''VideoGame/FinalFantasyXIII'': VideoGame/FinalFantasyVII: Cait Sith. Supplementary material can describe him as anywhere from a stuffed doll that was given life and autonomy through magic by Reeve, to just a robot with fur that Reeve controls from far away.
* 'VideoGame/FinalFantasyXIII':
This is pretty much the dominant design aesthetic. We know that the military 'militarizes' wild animals, making them more robotic, but it's unclear how far this process extends. The wild animals often have a somewhat robotic appearance to begin with, and the 'robots' that don't have wild counterparts generally still have animalistic designs. The [[PhysicalGod fal'Cie]] look like impossible creatures of living stone and metal.
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* In Star Trek: Deep Space Nine's Millennium trilogy, the Grigari resemble SkeleBots visually. When damaged, however, they bleed something that might be blood and might be coolant; they seem to have organic parts inside the "bones". Starfleet never does work out what they really are.
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Common fanon that Michael Bishop from ''Film/Alien3'' is an android in disguise as his actor, Creator/LanceHenriksen had played an android in ''Film/{{Aliens}}'' can't decide whether his character is a human or a robot, depending on when you ask him.

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* Common fanon that Michael Bishop from ''Film/Alien3'' is an android in disguise as his actor, Creator/LanceHenriksen had played an android in ''Film/{{Aliens}}'' can't decide whether his character is a human or a robot, depending on when you ask him.

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The Xenomorphs aren't robots, they're living creatures. Ash and Winona Ryder definitely are robots.


* ''Franchise/{{Alien}}'' has several examples:
** The Xenomorphs. Are they organic? Who knows? They are shiny metallic, with wires and tubes and acid instead of blood. The ambiguity in this example adds to the mystery and haunting power of the films.
** The androids ([[spoiler:Science Officer Ash]] in the [[Film/{{Alien}} first movie]], Bishop in the [[Film/{{Aliens}} second movie]], and [[spoiler:Analee Call]] in [[Film/AlienResurrection the fourth]]) seem to tend toward robot, but any time they're wounded, we see some inhuman-but-possibly-organic guts. Even the actor Creator/LanceHenriksen, who played Bishop, can't decide whether his character is a human or a robot, depending on when you ask him.

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* ''Franchise/{{Alien}}'' has several examples:
** The Xenomorphs. Are they organic? Who knows? They are shiny metallic, with wires and tubes and acid instead of blood. The ambiguity in this example adds to the mystery and haunting power of the films.
** The androids ([[spoiler:Science Officer Ash]] in the [[Film/{{Alien}} first movie]],
Common fanon that Michael Bishop from ''Film/Alien3'' is an android in the [[Film/{{Aliens}} second movie]], and [[spoiler:Analee Call]] in [[Film/AlienResurrection the fourth]]) seem to tend toward robot, but any time they're wounded, we see some inhuman-but-possibly-organic guts. Even the actor Creator/LanceHenriksen, who disguise as his actor, Creator/LanceHenriksen had played Bishop, an android in ''Film/{{Aliens}}'' can't decide whether his character is a human or a robot, depending on when you ask him.
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* ''VideoGame/IllWill2023'' has the "Spider" enemies, who, despite their names, are not actual spiders but mechanical eyeballs on robotic spider-legs. However, they spill red blood when killed like several organic enemies. The fact that there's ''another'' unnamed MechaMook-type enemy that explodes in sludge doesn't help either.

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* ''VideoGame/IllWill2023'' has the "Spider" enemies, who, despite their names, are not actual spiders but mechanical eyeballs on robotic spider-legs. However, they spill red blood when killed like several organic enemies. The fact that there's ''another'' unnamed MechaMook-type {{Mecha Mook|s}}[=-type=] enemy that explodes in sludge doesn't help either.

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