History Main / AlmostLethalWeapons

3rd Jan '18 2:26:46 AM JackG
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*** One of the best examples was in a ''Voyager episode''. A nameless Gold-shirt was hit in the shoulder by a small pistol and instantly died, proving the weapons weren't on stun. Chakotay took a blast from a large rifle directly to his center mass... and woke up with a headache. It ''did'' do some nerve damage however that unless treated ''could'' eventually kill him, but the fact it didn't kill him outright is rather ridiculous.

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*** One of the best examples was in a ''Voyager episode''. the ''Voyager'' episode "Unity". A nameless Gold-shirt [[RedShirt Gold-shirt]] was hit in the shoulder by a small pistol and instantly died, proving the weapons weren't on stun. Chakotay took a blast from a large rifle directly to his center mass... and woke up with a headache. It ''did'' do some nerve damage however that unless treated ''could'' eventually kill him, but the fact it didn't kill him outright is rather ridiculous.
5th May '17 9:24:27 AM KD
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* In VideoGame/XCOM2, any damage sustained from any source in the game will cause your soldiers to be hospitalized on board the Avenger for a period of time to recover from their wounds, the amount of time changing depending on how much damage was sustained.
16th Feb '17 6:18:34 PM m0untainking
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** This ''can'' be {{TruthInTelevision}}, though. Wounds from handgun bullets are typically quite survivable if medical attention is received quickly enough, but the victim can also die before receiving said attention, depending on what organ(s) got hit. The wounded person's strength of will can also be a factor.

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** This ''can'' be {{TruthInTelevision}}, though. Wounds from handgun bullets are typically quite survivable if medical attention is received quickly enough, but the victim can also die before receiving said attention, depending on what organ(s) got hit. The wounded person's strength of will can also be a factor.
7th Feb '17 6:06:57 PM PhantomRider
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**In the original Star Trek, someone shot with a phaser on kill, who should have disintegrated, instead died normally ''purely'' because he had to give a FinalSpeech.


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[[folder:Western Animation]]
*Throughout ''{{Franchise/Transformers}},'' you can expect generic 'bots and 'cons to suffer instant death with one blast of the attacks main characters are constantly surviving. In the 80s series and comics, if you no longer had a toy on the shelves, disposing you by suddenly making you similarly one-hit-kill-able was common, but not so much these days. (Turns out ''fans don't like it'' when you [[KillEmAll atomize most of the entire cast]] and have [[ForgottenFallenFriend no one notice or care]] so you can focus on the new toy-characters.) However, generics still die in droves to weapons that are then used on major characters to less effect. Most blatant example in recent years are the Insecticons from ''Prime,'' - despite all being of the same identical model, named ones like Hardshell are NighInvulnerable while massive swarms of others are easily dealt with - one hit equals one kill.
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27th Aug '16 1:51:31 AM jakobitis
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* The ''Film/SpiderManTrilogy'' doesn't know how lethal the damn pumpkin bombs are. In [[Film/SpiderMan1 the first movie]], they vaporized anything they came in contact with. In [[Film/SpiderMan3 the third movie]], pretty much they just ended up knocking people down. Peter and Harry are both hit with pumpkin bombs point blank to the face during the movies, and the latter is at most scarred by it, while the former acts more like he's been punched in the face than anything.

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* The ''Film/SpiderManTrilogy'' doesn't know how lethal the damn pumpkin bombs are. In [[Film/SpiderMan1 the first movie]], they vaporized anything they came in contact with. In [[Film/SpiderMan3 the third movie]], pretty much they just ended up knocking people down. Peter and Harry are both hit with pumpkin bombs point blank to the face during the movies, and the latter is at most scarred by it, while the former acts more like he's been punched in the face than anything. In the comics (and the movies' novelisation) Goblin has different bombs for different purposes but this is never even alluded to in the movies.
1st Aug '16 10:35:08 AM UmbrellasWereAwesome
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* Justified in the ''Franchise/{{Halo}}'' games. The best-equipped soldiers, both human and Covenant, have plasma shields. These prevent instant death most of the time, but a handful of weapons are still one-hit kills if properly aimed. In other cases -- especially with the plasma pistol -- your shields may be downed in a single shot, at which point you can be killed with realistic ease, like any {{mook|s}}.
** Or if you play on Heroic or Legendary, in which case it's completely averted.
** Indecisively used on sniper rifles, which will OneHitKill you on a [[BoomHeadShot head shot]] but just take out your shield if aimed anywhere else. Either sniper rifles magically do more damage when aimed at a head, or your ForceField shield is weakest in the place it should be strongest.

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* Justified in the ''Franchise/{{Halo}}'' games. The best-equipped soldiers, both human and Covenant, have plasma energy shields. These prevent instant death most of the time, but a handful of weapons are still one-hit kills if properly aimed. aimed (for example, a sniper rifle [[BoomHeadShot head shot]] is a OneHitKill). In other cases -- especially with the a fully charged plasma pistol shot -- your shields may be downed in a single shot, hit, at which point you can be killed with realistic ease, like any {{mook|s}}.
** Or
{{mook|s}}. This trope is completely averted if you play on Heroic or Legendary, in which case it's completely averted.
** Indecisively used on sniper rifles, which will OneHitKill
you on a [[BoomHeadShot head shot]] but just take out your shield may die if aimed anywhere else. Either sniper rifles magically do more damage when aimed at a head, or your ForceField shield is weakest in the place it should be strongest.enemy so much as sneezes on you.
16th May '16 8:48:19 AM Morgenthaler
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*** FridgeBrilliance: Chief's armor is powered by a fusion reactor on his back, meaning the chest area is the most heavily armored portion of his armor to prevent an accidental melt down during combat.
16th May '16 8:48:00 AM Morgenthaler
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25th Apr '16 11:52:23 PM TheRageQuitter
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** This ''can'' be {{TruthInTelevision}}, though. Wounds from handgun bullets are typically quite survivable if medical attention is received quickly enough, but the victim can also die before receiving said attention, depending on what organ(s) got hit. The wounded person's strength of will can also be a factor.



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18th Feb '16 9:43:26 AM ecto8iologist
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* In VideoGame/XCOM2, any damage sustained from any source in the game will cause your soldiers to be hospitalized on board the Avenger for a period of time to recover from their wounds, the amount of time changing depending on how much damage was sustained.
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