History Main / AllTheWorldsAreAStage

23rd Jun '16 8:49:53 PM nombretomado
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* ''TinyToonAdventures: Montana's Movie Madness'' has a Final Exam Stage type, putting you through four mini-stages (literally and figuratively: there are spotlights and movie cameras scattered around them) themed off of the previous levels before going up against the final boss.

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* ''TinyToonAdventures: ''WesternAnimation/TinyToonAdventures: Montana's Movie Madness'' has a Final Exam Stage type, putting you through four mini-stages (literally and figuratively: there are spotlights and movie cameras scattered around them) themed off of the previous levels before going up against the final boss.
12th Jun '16 11:32:58 PM wolftickets1969
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* In ''VideoGame/TheAngryVideoGameNerdAdventures'', [[TheVeryDefinitelyFinalDungeon "Laughin' Jokin' Numbnuts"]] reprises many obstacle setpieces from the previous stages, such as the circling fireballs, Lost Souls and flame jets from "Thy Farts Consumed"; the jetpackers, phallic missiles, rotating lasers, switch platforms, disappearing blocks, and Silver Surfboard from "Future Fuckballs 2010"; the ghost blocks and snake platform from "Boo! Haunted House"; the death block gauntlet from "Assholevania", the breakable spring blocks and bounce lifts from "Beat it and Eat It"; the crumbling platforms and fire sharks from "Dungeons and Dickholes", etc.

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* In ''VideoGame/TheAngryVideoGameNerdAdventures'', [[TheVeryDefinitelyFinalDungeon "Laughin' Jokin' Numbnuts"]] reprises many obstacle setpieces from the previous stages, such as the circling fireballs, Lost Souls and flame jets from "Thy Farts Consumed"; the jetpackers, phallic missiles, rotating lasers, switch platforms, disappearing blocks, and Silver Surfboard from "Future Fuckballs 2010"; the witches, ghost blocks and snake platform from "Boo! Haunted House"; the death block gauntlet from "Assholevania", "Assholevania"; the gummy bounce lifts from "Happy Fun Candy Time"; the breakable spring blocks and bounce lifts from "Beat it and Eat It"; the crumbling platforms and fire sharks from "Dungeons and Dickholes", etc.
3rd Jun '16 8:41:49 PM wolftickets1969
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* In ''VideoGame/TheAngryVideoGameNerdAdventures'', [[TheVeryDefinitelyFinalDungeon "Laughin' Jokin' Numbnuts"]] reprises many obstacle setpieces from the previous stages, such as the circling fireballs, Lost Souls and flame jets from "Thy Farts Consumed"; the jetpackers, rotating lasers, switch platforms, disappearing blocks, and Silver Surfboard from "Future Fuckballs 2010"; the ghost blocks and snake platform from "Boo! Haunted House"; the death block gauntlet from "Assholevania", the breakable spring blocks and bounce lifts from "Beat it and Eat It"; the crumbling platforms and fire sharks from "Dungeons and Dickholes", etc.

to:

* In ''VideoGame/TheAngryVideoGameNerdAdventures'', [[TheVeryDefinitelyFinalDungeon "Laughin' Jokin' Numbnuts"]] reprises many obstacle setpieces from the previous stages, such as the circling fireballs, Lost Souls and flame jets from "Thy Farts Consumed"; the jetpackers, phallic missiles, rotating lasers, switch platforms, disappearing blocks, and Silver Surfboard from "Future Fuckballs 2010"; the ghost blocks and snake platform from "Boo! Haunted House"; the death block gauntlet from "Assholevania", the breakable spring blocks and bounce lifts from "Beat it and Eat It"; the crumbling platforms and fire sharks from "Dungeons and Dickholes", etc.
3rd Jun '16 8:34:53 PM wolftickets1969
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* In ''VideoGame/TheAngryVideoGameNerdAdventures'', [[TheVeryDefinitelyFinalDungeon "Laughin' Jokin' Numbnuts"]] reprises many obstacle setpieces from the previous stages, such as the circling fireballs, Lost Souls and flame jets from "Thy Farts Consumed"; the jetpackers, rotating lasers, switch platforms, disappearing blocks, and Silver Surfboard from "Future Fuckballs 2010"; the ghost blocks and snake platform from "Boo! Haunted House"; the death block gauntlet from "Assholevania", the breakable spring blocks and bounce lifts from "Beat it and Eat It"; the crumbling platforms and fire sharks from "Dungeons and Dickholes", etc.
3rd Apr '16 5:20:01 PM KamenRiderOokalf
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* ''VideoGame/TheLegendOfZeldaTriforceHeroes'' has the downloadable BonusDungeon the Den of Trials

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* ''VideoGame/TheLegendOfZeldaTriforceHeroes'' ''VideoGame/TheLegendOfZeldaTriForceHeroes'' has the downloadable BonusDungeon the Den of Trials
19th Feb '16 1:02:53 PM morenohijazo
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* ''VideoGame/TheWitness'':
** The town serves as one of these, requiring knowledge of all the mechanics introduced over the rest of the island to gain access to its beacon. Of course, unless the player is going for HundredPercentCompletion they can skip the town entirely as only seven beacons must be lit.
** The inside of the mountain also qualifies, with a healthy bit of InterfaceScrew thrown in for good measure.
29th Jan '16 4:01:31 PM nombretomado
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* The Great Maze from ''SuperSmashBrosBrawl'' is a mashup of previous levels, all interconnected. Integrated with the story, as these levels were captured by Subspace bombs throughout the game (before this point, the assumption was that the areas were just blown-up, but it turns out Subspace bombs are different). Multiple-Choice Final Exam Stage type.

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* The Great Maze from ''SuperSmashBrosBrawl'' ''VideoGame/SuperSmashBrosBrawl'' is a mashup of previous levels, all interconnected. Integrated with the story, as these levels were captured by Subspace bombs throughout the game (before this point, the assumption was that the areas were just blown-up, but it turns out Subspace bombs are different). Multiple-Choice Final Exam Stage type.
13th Jan '16 1:56:15 AM ironcommando
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* In ''VideoGame/PlantsVsZombies2ItsAboutTime'', the final world, [[spoiler: [[WhereItAllBegan Modern Day]]]], contains almost every single zombie and level gimmick from the previous worlds in the game.
2nd Jan '16 1:20:59 PM nombretomado
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* The final boss of ''SonicGenerations'' does a variation of the Zant Stage Rush. The debris floating around the arena is from the previous stages and the era they're from changes each time you hit the boss. (i.e. Classic Era at the beginning, Dreamcast Era after the first hit, and Modern Era after the second hit.)

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* The final boss of ''SonicGenerations'' ''VideoGame/SonicGenerations'' does a variation of the Zant Stage Rush. The debris floating around the arena is from the previous stages and the era they're from changes each time you hit the boss. (i.e. Classic Era at the beginning, Dreamcast Era after the first hit, and Modern Era after the second hit.)
17th Dec '15 2:42:43 PM IAmNotAFunguy
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* ''VideoGame/TheLegendOfZeldaTriforceHeroes'' has the downloadable BonusDungeon the Den of Trials
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