History Main / AllSwordsAreTheSame

16th Apr '18 12:26:47 PM ChaoticNovelist
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* Averted in the ''Franchise/{{Onimusha}}'' series, by and large. Protagonists tends to wield several different swords over the course of a game, with the swords having different appearances, speeds, combos, animations and magical attacks depending on the blade. In both games 2 and 4 there are multiple sword wielders in the parties, but they wield different sorts of swords and can't swap weapons with each other. The fourth game features a huge number of weapons, and characters will have different attack patterns depending on which weapon they have equipped. Of particular note is Jubei from game 4, who will go all the way from an acrobatic attacker leaping into battle to a nearly stationary IaijutsuPractitioner who draws, attacks, and sheathes her sword so fast it can barely be seen depending on which weapon she has equipped.

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* Averted in the ''Franchise/{{Onimusha}}'' series, by and large. Protagonists MainCharacters tends to wield several different swords over the course of a game, with the swords having different appearances, speeds, combos, animations and magical attacks depending on the blade. In both games 2 and 4 there are multiple sword wielders in the parties, but they wield different sorts of swords and can't swap weapons with each other. The fourth game features a huge number of weapons, and characters will have different attack patterns depending on which weapon they have equipped. Of particular note is Jubei from game 4, who will go all the way from an acrobatic attacker leaping into battle to a nearly stationary IaijutsuPractitioner who draws, attacks, and sheathes her sword so fast it can barely be seen depending on which weapon she has equipped.
13th Mar '18 9:20:14 PM ironcommando
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* ''VideoGame/GinormoSword'': Due to your character having the same animation, all the different swords function the same way. The hitbox of the swords thanks to their size does vary, however, and their overall size is also different depending on [[{{BFS}} how big you leveled them]]. Get them high enough and all swords are just one giant colored section of the screen with the entire hitbox being the area in front of you.
18th Feb '18 10:54:57 AM nombretomado
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* The ''VideoGame/TalesSeries'' in general seems to play with this. It's played straight in ''VideoGame/TalesOfTheAbyss'' with Luke and Guy capable of using any kind of sword despite their different fighting styles, with only exclusive special equipment an exception. ''VideoGame/TalesOfVesperia'', on the other hand, plays with it as there are three (four in the PS3 updated version) characters who can use swords and the swords they can use vary; Estelle tends towards lighter swords suitable for thrusting, Yuri and Flynn use the same style of swords (though Yuri ultimately leans towards kanatas and Flynn towards massive broadswords), and Karol uses BFS. There is some crossover between Yuri, Estelle, and Flynn but they diverge and use swords suiting their own style in the end. This also applies with axes; Yuri and Karol both use axes but only share a few and most certainly don't use them the same way. Yuri's fighting style changes if he equips axes, sacrificing a bit of speed in favour of power.

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* The ''VideoGame/TalesSeries'' in general seems to play with this. It's played straight in ''VideoGame/TalesOfTheAbyss'' with Luke and Guy capable of using any kind of sword despite their different fighting styles, with only exclusive special equipment an exception. ''VideoGame/TalesOfVesperia'', on the other hand, plays with it as there are three (four in the PS3 [=PS3=] updated version) characters who can use swords and the swords they can use vary; Estelle tends towards lighter swords suitable for thrusting, Yuri and Flynn use the same style of swords (though Yuri ultimately leans towards kanatas and Flynn towards massive broadswords), and Karol uses BFS. There is some crossover between Yuri, Estelle, and Flynn but they diverge and use swords suiting their own style in the end. This also applies with axes; Yuri and Karol both use axes but only share a few and most certainly don't use them the same way. Yuri's fighting style changes if he equips axes, sacrificing a bit of speed in favour of power.
7th Dec '17 5:55:51 AM Quanyails
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** Blizzard did this again with ''VideoGame/WorldofWarcraft'' Monks in ''Mists of Pandaria'', who primarily fight with their bare hands and feet. Even the only one of their attacks that does use the weapon has a cosmetic Glyph that can undo it. Then there is also the feral druid who fights as a bear or cat and thus has no real use for weapons, though the equipped weapon does factor into attack power.

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** Blizzard did this again with ''VideoGame/WorldofWarcraft'' ''VideoGame/WorldOfWarcraft'' Monks in ''Mists of Pandaria'', who primarily fight with their bare hands and feet. Even the only one of their attacks that does use the weapon has a cosmetic Glyph that can undo it. Then there is also the feral druid who fights as a bear or cat and thus has no real use for weapons, though the equipped weapon does factor into attack power.
7th Dec '17 5:55:18 AM Quanyails
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* In VideoGame/DungeonsOfDredmor, you no longer incur a penalty for using a weapon that you are not skilled to wield, where it did distinguish between several types of melee weapons in the older versions.

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* In VideoGame/DungeonsOfDredmor, ''VideoGame/DungeonsOfDredmor'', you no longer incur a penalty for using a weapon that you are not skilled to wield, where it did distinguish between several types of melee weapons in the older versions.
10th Oct '17 7:50:58 AM warriorking9001
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** The fan made Alternate Pathfinder ruleset Kirthfinder actually ended up bringing things closer to being this trope, all weapons now have a Simple, Martial, and Exotic level of proficiency, and so a large number of exotic weapons got shoehorned into exotic wielding of normal weapons. Katanas became exotic Falchions of Scimitars, the Orc Double Axe got melded into the Lajatang, the martial proficiency of Longswords and Broadswords do exactly the same thing whilst exotic forms are different, and more.
2nd Aug '17 10:06:26 PM jtierney50
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1st Aug '17 2:14:56 AM Chabal2
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* ''VideoGame/EpicBattleFantasy 3'': Matt actually calls out an enemy for using a multistab attack while holding a sword that's made for slashing. Considerable HypocriticalHumor is had, given that all of Matt's weapons (all of which are labeled "swords", even the earth-element axe and the fire-element spear) look entirely different and use the same attack animations (and yes, including both stabbing and slashing).
17th Jun '17 7:12:50 AM Gosicrystal
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* In ''[[VideoGame/{{Gothic}} Gothic 3]]'' there is the same combat animation wherever you use two-handed swords or halberds. Protagonist even hold one hand in the middle of blade, just like in any pole weapon.
** However, this may be a case of AccidentallyAccurate: half-swording, where the swordsman grasps the sword on its blade, was a valid fighting technique used in TheLateMiddleAges in order to slip the point into gaps in the enemy's armour and have more control over the weapon.

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* In ''[[VideoGame/{{Gothic}} Gothic 3]]'' there is the same combat animation wherever you use two-handed swords or halberds. Protagonist The protagonist even hold holds one hand in the middle of the blade, just like in any pole weapon.
**
weapon. However, this may be a case of AccidentallyAccurate: AccidentallyCorrectWriting: half-swording, where the swordsman grasps the sword on its blade, was a valid fighting technique used in TheLateMiddleAges in order to slip the point into gaps in the enemy's armour and have more control over the weapon.
23rd Apr '17 11:04:54 AM nombretomado
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* The Franchise/TalesSeries in general seems to play with this. It's played straight in ''VideoGame/TalesOfTheAbyss'' with Luke and Guy capable of using any kind of sword despite their different fighting styles, with only exclusive special equipment an exception. ''VideoGame/TalesOfVesperia'', on the other hand, plays with it as there are three (four in the PS3 updated version) characters who can use swords and the swords they can use vary; Estelle tends towards lighter swords suitable for thrusting, Yuri and Flynn use the same style of swords (though Yuri ultimately leans towards kanatas and Flynn towards massive broadswords), and Karol uses BFS. There is some crossover between Yuri, Estelle, and Flynn but they diverge and use swords suiting their own style in the end. This also applies with axes; Yuri and Karol both use axes but only share a few and most certainly don't use them the same way. Yuri's fighting style changes if he equips axes, sacrificing a bit of speed in favour of power.

to:

* The Franchise/TalesSeries ''VideoGame/TalesSeries'' in general seems to play with this. It's played straight in ''VideoGame/TalesOfTheAbyss'' with Luke and Guy capable of using any kind of sword despite their different fighting styles, with only exclusive special equipment an exception. ''VideoGame/TalesOfVesperia'', on the other hand, plays with it as there are three (four in the PS3 updated version) characters who can use swords and the swords they can use vary; Estelle tends towards lighter swords suitable for thrusting, Yuri and Flynn use the same style of swords (though Yuri ultimately leans towards kanatas and Flynn towards massive broadswords), and Karol uses BFS. There is some crossover between Yuri, Estelle, and Flynn but they diverge and use swords suiting their own style in the end. This also applies with axes; Yuri and Karol both use axes but only share a few and most certainly don't use them the same way. Yuri's fighting style changes if he equips axes, sacrificing a bit of speed in favour of power.
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